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[DOC] move reference doc in subfolder
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@@ -0,0 +1,95 @@
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# 🦉 Animations 🦉
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Animation is a complex topic. There are many different use cases, and many
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solutions and technologies. Owl only supports some basic use cases.
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## Simple CSS effects
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Sometimes, using pure CSS is enough. For these use cases, Owl is not really
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necessary: it just needs to render a DOM element with a specific class. For
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example:
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|
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```xml
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<a class="btn flash" t-on-click="doSomething">Click</a>
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```
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with the following CSS:
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```css
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btn {
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background-color: gray;
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}
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.flash {
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transition: background 0.5s;
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}
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.flash:active {
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background-color: #41454a;
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transition: background 0s;
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}
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```
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will produce a nice flash effect whenever the user clicks (or activates with the
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keyboard) the button.
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## CSS Transitions
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A more complex situation occurs when we want to transition an element in or out
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of the page. For example, we may want a fade-in and fade-out effect.
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The `t-transition` directive is here to help us. It works on html elements and
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on components, by adding and removing some css classes.
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To perform useful transition effects, whenever an element appears or disappears,
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it is necessary to add/remove some css style or class at some precise moment in
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the lifetime of a node. Since this is not easy to do by hand, Owl `t-transition`
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directive is there to help.
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Whenever a node has a `t-transition` directive, with a `name` value, the following
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sequence of events will happen:
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At node insertion:
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- the css classes `name-enter` and `name-enter-active` will be added directly
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when the node is inserted into the DOM,
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- on the next animation frame: the css class `name-enter` will be removed and the
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class `name-enter-to` will be added (so they can be used to trigger css
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transition effects),
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- the css class `name-enter-active` will be removed whenever a css transition
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ends.
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At node destruction:
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- the css classes `name-leave` and `name-leave-active` will be added before the
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node is removed to the DOM,
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- the css class `name-leave` will be removed on the next animation frame (so it
|
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can be used to trigger css transition effects),
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- the css class `name-leave-active` will be removed whenever a css transition
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ends. Only then will the element be removed from the DOM.
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For example, a simple fade in/out effect can be done with this:
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```xml
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<div>
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<div t-if="state.flag" class="square" t-transition="fade">Hello</div>
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</div>
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```
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```css
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.fade-enter-active,
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.fade-leave-active {
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transition: opacity 0.5s;
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}
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.fade-enter,
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.fade-leave-to {
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opacity: 0;
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}
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```
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The `t-transition` directive can be applied on a node element or on a component.
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Notes:
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Owl does not support more than one transition on a single node, so the
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`t-transition` expression must be a single value (i.e. no space allowed).
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# 🦉 Context 🦉
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## Content
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- [Overview](#overview)
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- [Example](#example)
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- [Reference](#reference)
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- [`Context`](#context)
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- [`useContext`](#usecontext)
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|
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## Overview
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|
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The `Context` object provides a way to share data between an arbitrary number
|
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of components. Usually, data is passed from a parent to its children component,
|
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but when we have to deal with some mostly global information, this can be
|
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annoying, since each component will need to pass the information to each children,
|
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even though some or most of them will not use the information.
|
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|
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With a `Context` object, each component can subscribe (with the `useContext` hook)
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to its state, and will be updated whenever the context state is updated.
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|
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## Example
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|
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Assume that we have an application with various components which needs to render
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differently depending on the size of the device. Here is how we could proceed
|
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to make sure that the information is properly shared. First, let us create a
|
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context, and add it to the environment:
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|
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```js
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const deviceContext = new Context({ isMobile: true });
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const env = {
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qweb: new QWeb({ templates: TEMPLATES }),
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deviceContext
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};
|
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```
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|
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If we want to make it completely responsive, we need to update its value whenever
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the size of the screen is updated:
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|
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```js
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const isMobile = () => window.innerWidth <= 768;
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window.addEventListener(
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"resize",
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owl.utils.debounce(() => {
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const state = deviceContext.state;
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if (state.isMobile !== isMobile()) {
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state.isMobile = !state.isMobile;
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}
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}, 15)
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);
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```
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Then, each component that want can subscribe and render differently depending on the
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fact that we are in a mobile or desktop mode.
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```js
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class SomeComponent extends Component {
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static template = xml`
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<div>
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<t t-if=device.isMobile>
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some simplified user interface
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</t>
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<t t-else="1">
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some more sopthisticated user interface
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</t>
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`;
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device = useContext(this.env.deviceContext);
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}
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```
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## Reference
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### `Context`
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A `Context` object should be created with a state object:
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```js
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const someContext = new Context({ some: "key" });
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```
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Its state is now available in the `state` key:
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```js
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someContext.state.some = "other key";
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```
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This is the way some global code (such as the responsive code above) should
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read and update the context state. However, components should not ever read the
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context state directly from the context, they should instead use the `useContext`
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hook to properly register themselves to state changes.
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|
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Note that the `Context` hook is different from the React version. For example,
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there is no concept of provider/consumer. So, the `Context` feature does not
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by itself allow the use of a different context state depending on the component
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place in the component tree. However, this functionality can be obtained, if
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necessary, with the use of sub environment.
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### `useContext`
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The `useContext` hook is the normal way for a component to register themselve
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to context state changes. The `useContext` method returns the context state:
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```js
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device = useContext(this.env.deviceContext);
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```
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It is a simple observed state (with an owl `Observer`), which contains the shared
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information.
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@@ -0,0 +1,27 @@
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# 🦉 Event Bus 🦉
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It is sometimes useful to use a `Bus` to communicate informations between various
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parts of the code. Owl has a very simple bus class, which manages subscriptions,
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triggering events, and callbacks.
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|
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```js
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const bus = new owl.core.EventBus();
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bus.on("some-event", null, function(...args) {
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console.log(...args);
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});
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bus.trigger("some-event", 1, 2, 3);
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// [1,2,3] will be logged to the console
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```
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Its API is:
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| Method | Description |
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| -------------------------------- | --------------------------------- |
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| `on(eventType, owner, callback)` | add a listener |
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| `off(eventType, owner)` | remove all listeners for an owner |
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| `trigger(eventType, ...args)` | trigger an event |
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| `clear` | remove all subscriptions |
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|
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Note that the [`Store`](store.md) is an example of an `EventBus`.
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@@ -0,0 +1,425 @@
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# 🦉 Hooks 🦉
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## Content
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||||
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- [Overview](#overview)
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||||
- [Example: Mouse Position](#example-mouse-position)
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- [Example: Autofocus](#example-autofocus)
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- [Reference](#reference)
|
||||
- [One Rule](#one-rule)
|
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- [`useState`](#usestate)
|
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- [`onMounted`](#onmounted)
|
||||
- [`onWillUnmount`](#onwillunmount)
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- [`onWillPatch`](#onwillpatch)
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- [`onPatched`](#onpatched)
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- [`onWillStart`](#onwillstart)
|
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- [`onWillUpdateProps`](#onwillupdateprops)
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- [`useContext`](#usecontext)
|
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- [`useRef`](#useref)
|
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- [`useSubEnv`](#usesubenv)
|
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- [`useStore`](#usestore)
|
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- [`useDispatch`](#usedispatch)
|
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- [`useGetters`](#usegetters)
|
||||
- [Making customized hooks](#making-customized-hooks)
|
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|
||||
## Overview
|
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|
||||
Hooks were popularised by React as a way to solve the following issues:
|
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|
||||
- help reusing stateful logic between components
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- help organizing code by feature in complex components
|
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- use state in functional components, without writing a class.
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|
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Owl hooks serve the same purpose, except that they work for class components
|
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(note: React hooks do not work on class components, and maybe because of that,
|
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there seems to be the misconception that hooks are in opposition to class. This
|
||||
is clearly not true, as shown by Owl hooks).
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|
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Hooks work beautifully with Owl components: they solve the problems mentioned
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above, and in particular, they are the perfect way to make your component
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reactive.
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## Example: mouse position
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Here is the classical example of a non trivial hook to track the mouse position.
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|
||||
```js
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const { useState, onMounted, onWillUnmount } = owl.hooks;
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// We define here a custom behaviour: this hook tracks the state of the mouse
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// position
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function useMouse() {
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const position = useState({ x: 0, y: 0 });
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function update(e) {
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position.x = e.clientX;
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position.y = e.clientY;
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}
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onMounted(() => {
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window.addEventListener("mousemove", update);
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});
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onWillUnmount(() => {
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window.removeEventListener("mousemove", update);
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||||
});
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|
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return position;
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}
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|
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// Main root component
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||||
class App extends owl.Component {
|
||||
static template = xml`
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<div t-name="App">
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<div>Mouse: <t t-esc="mouse.x"/>, <t t-esc="mouse.y"/></div>
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</div>`;
|
||||
|
||||
// this hooks is bound to the 'mouse' property.
|
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mouse = useMouse();
|
||||
}
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||||
```
|
||||
|
||||
Note that we use the prefix `use` for hooks, just like in React. This is just
|
||||
a convention.
|
||||
|
||||
## Example: autofocus
|
||||
|
||||
Hooks can be combined to create the desired effect. For example, the following
|
||||
hook combines the `useRef` hook with the `onPatched` and `onMounted` functions
|
||||
to create an easy way to focus an input whenever it appears in the DOM:
|
||||
|
||||
```js
|
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function useAutofocus(name) {
|
||||
let ref = useRef(name);
|
||||
let isInDom = false;
|
||||
function updateFocus() {
|
||||
if (!isInDom && ref.el) {
|
||||
isInDom = true;
|
||||
ref.el.focus();
|
||||
} else if (isInDom && !ref.el) {
|
||||
isInDom = false;
|
||||
}
|
||||
}
|
||||
onPatched(updateFocus);
|
||||
onMounted(updateFocus);
|
||||
}
|
||||
```
|
||||
|
||||
This hook takes the name of a valid `t-ref` directive, which should be present
|
||||
in the template. It then checks whenever the component is mounted or patched if
|
||||
the reference is not valid, and in this case, it will focus the node element.
|
||||
This hook can be used like this:
|
||||
|
||||
```js
|
||||
class SomeComponent extends Component {
|
||||
static template = xml`
|
||||
<div>
|
||||
<input />
|
||||
<input t-ref="myinput"/>
|
||||
</div>`;
|
||||
|
||||
constructor(...args) {
|
||||
super(...args);
|
||||
useAutofocus("myinput");
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Reference
|
||||
|
||||
### One rule
|
||||
|
||||
There is only one rule: every hook for a component has to be called in the
|
||||
constructor (or in class fields):
|
||||
|
||||
```js
|
||||
// ok
|
||||
class SomeComponent extends Component {
|
||||
state = useState({ value: 0 });
|
||||
}
|
||||
|
||||
// also ok
|
||||
class SomeComponent extends Component {
|
||||
constructor(...args) {
|
||||
super(...args);
|
||||
this.state = useState({ value: 0 });
|
||||
}
|
||||
}
|
||||
|
||||
// not ok: this is executed after the constructor is called
|
||||
class SomeComponent extends Component {
|
||||
async willStart() {
|
||||
this.state = useState({ value: 0 });
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
In a hook, the `Component.current` static property is the reference to the
|
||||
component instance that is currently being created. Hooks need to be called in
|
||||
the constructor to ensure that this reference is properly set.
|
||||
|
||||
### `useState`
|
||||
|
||||
The `useState` hook is certainly the most important hook for Owl components:
|
||||
this is what allows a component to be reactive, to react to state change.
|
||||
|
||||
The `useState` hook has to be given an object or an array, and will return
|
||||
an observed version of it (using a `Proxy`).
|
||||
|
||||
```javascript
|
||||
const { useState } = owl.hooks;
|
||||
|
||||
class Counter extends owl.Component {
|
||||
static template = xml`
|
||||
<button t-on-click="increment">
|
||||
Click Me! [<t t-esc="state.value"/>]
|
||||
</button>`;
|
||||
|
||||
state = useState({ value: 0 });
|
||||
|
||||
increment() {
|
||||
this.state.value++;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
It is important to remember that `useState` only works with objects or arrays. It
|
||||
is necessary, since Owl needs to react to a change in state.
|
||||
|
||||
### `onMounted`
|
||||
|
||||
`onMounted` is not a user hook, but is a building block designed to help make useful
|
||||
abstractions. `onMounted` registers a callback, which will be called when the component
|
||||
is mounted (see example on top of this page).
|
||||
|
||||
### `onWillUnmount`
|
||||
|
||||
`onWillUnmount` is not a user hook, but is a building block designed to help make useful
|
||||
abstractions. `onWillUnmount` registers a callback, which will be called when the component
|
||||
is unmounted (see example on top of this page).
|
||||
|
||||
### `onWillPatch`
|
||||
|
||||
`onWillPatch` is not a user hook, but is a building block designed to help make useful
|
||||
abstractions. `onWillPatch` registers a callback, which will be called just
|
||||
before the component patched.
|
||||
|
||||
### `onPatched`
|
||||
|
||||
`onPatched` is not a user hook, but is a building block designed to help make useful
|
||||
abstractions. `onPatched` registers a callback, which will be called just
|
||||
after the component patched.
|
||||
|
||||
### `onWillStart`
|
||||
|
||||
`onWillStart` is an asynchronous hook. This means that the function registered
|
||||
in the hook will be run just before the component is first rendered and can return a
|
||||
promise, to express the fact that it is an asynchronous operation.
|
||||
|
||||
Note that if there are more than one `onWillStart` registered callback, then they
|
||||
will all be run in parallel.
|
||||
|
||||
It can be used to load some initial data. For example, the following hook will
|
||||
automatically load some data from the server, and return an object that will
|
||||
be ready whenever the component is rendered:
|
||||
|
||||
```js
|
||||
function useLoader() {
|
||||
const component = Component.current;
|
||||
const record = useState({});
|
||||
onWillStart(async () => {
|
||||
const recordId = component.props.id;
|
||||
Object.assign(record, await fetchSomeRecord(recordId));
|
||||
});
|
||||
return record;
|
||||
}
|
||||
```
|
||||
|
||||
Note that this example does not update the record value whenever props are
|
||||
updated. For that situation, we need to use the `onWillUpdateProps` hook.
|
||||
|
||||
### `onWillUpdateProps`
|
||||
|
||||
Just like `onWillStart`, `onWillUpdateProps` is an asynchronous hook. It is
|
||||
designed to be run whenever the component props are updated. This could be
|
||||
useful to perform some asynchronous task such as fetching updated data.
|
||||
|
||||
```js
|
||||
function useLoader() {
|
||||
const component = Component.current;
|
||||
const record = useState({});
|
||||
|
||||
async function updateRecord(id) {
|
||||
Object.assign(record, await fetchSomeRecord(id));
|
||||
}
|
||||
|
||||
onWillStart(() => updateRecord(component.props.id));
|
||||
onWillUpdateProps(nextProps => updateRecord(nextProps.id));
|
||||
|
||||
return record;
|
||||
}
|
||||
```
|
||||
|
||||
Note that if there are more than one `onWillUpdateProps` registered callback,
|
||||
then they will all be run in parallel.
|
||||
|
||||
### `useContext`
|
||||
|
||||
See [`useContext`](context.md#usecontext) for reference documentation.
|
||||
|
||||
### `useRef`
|
||||
|
||||
The `useRef` hook is useful when we need a way to interact with some inside part
|
||||
of a component, rendered by Owl. It can work either on a DOM node, or on a component,
|
||||
tagged by the `t-ref` directive:
|
||||
|
||||
```xml
|
||||
<div>
|
||||
<div t-ref="someDiv"/>
|
||||
<SubComponent t-ref="someComponent"/>
|
||||
</div>
|
||||
```
|
||||
|
||||
In this example, the component will be able to access the `div` and the component
|
||||
`SubComponent` using the `useRef` hook:
|
||||
|
||||
```js
|
||||
class Parent extends Component {
|
||||
subRef = useRef("someComponent");
|
||||
divRef = useRef("someDiv");
|
||||
|
||||
someMethod() {
|
||||
// here, if component is mounted, refs are active:
|
||||
// - this.divRef.el is the div HTMLElement
|
||||
// - this.subRef.comp is the instance of the sub component
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
As shown by the example above, html elements are accessed by using the `el`
|
||||
key, and components references are accessed with `comp`.
|
||||
|
||||
Note: if used on a component, the reference will be set in the `refs`
|
||||
variable between `willPatch` and `patched`.
|
||||
|
||||
The `t-ref` directive also accepts dynamic values with string interpolation
|
||||
(like the [`t-attf-`](qweb.md#dynamic-attributes) and
|
||||
`t-component` directives). For example,
|
||||
|
||||
```xml
|
||||
<div t-ref="component_{{someCondition ? '1' : '2'}}"/>
|
||||
```
|
||||
|
||||
Here, the references need to be set like this:
|
||||
|
||||
```js
|
||||
this.ref1 = useRef("component_1");
|
||||
this.ref2 = useRef("component_2");
|
||||
```
|
||||
|
||||
References are only guaranteed to be active while the parent component is mounted.
|
||||
If this is not the case, accessing `el` or `comp` on it will return `null`.
|
||||
|
||||
### `useSubEnv`
|
||||
|
||||
The environment is sometimes useful to share some common information between
|
||||
all components. But sometimes, we want to _scope_ that knowledge to a subtree.
|
||||
|
||||
For example, if we have a form view component, maybe we would like to make some
|
||||
`model` object available to all sub components, but not to the whole application.
|
||||
This is where the `useSubEnv` hook may be useful: it lets a component add some
|
||||
information to the environment in a way that only the component and its children
|
||||
can access it:
|
||||
|
||||
```js
|
||||
class FormComponent extends Component {
|
||||
constructor(...args) {
|
||||
super(...args);
|
||||
const model = makeModel();
|
||||
useSubEnv({ model });
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
The `useSubEnv` takes one argument: an object which contains some key/value that
|
||||
will be added to the parent environment. Note that it will extend, not replace
|
||||
the parent environment. And of course, the parent environment will not be
|
||||
affected.
|
||||
|
||||
### `useStore`
|
||||
|
||||
The `useStore` hook is the entry point for a component to connect to the store.
|
||||
See the [store documentation](store.md) for more information.
|
||||
|
||||
### `useDispatch`
|
||||
|
||||
The `useDispatch` hook is the way for components to get a reference to the store
|
||||
`dispatch` function. See the [store documentation](store.md) for more information.
|
||||
|
||||
### `useGetters`
|
||||
|
||||
The `useGetters` hook is the way for components to get a reference to the store
|
||||
getters. See the [store documentation](store.md) for more information.
|
||||
|
||||
### Making customized hooks
|
||||
|
||||
Hooks are a wonderful way to organize the code of a complex component by feature
|
||||
instead of by lifecycle methods. They are like mixins, except that they can be
|
||||
easily composed together.
|
||||
|
||||
But, like every good things in life, hooks should be used with moderation. They are
|
||||
not the solution to every problem.
|
||||
|
||||
- they may be overkill: if your component needs to perform some action specific
|
||||
to itself (so, the specific code does not need to be shared), there is nothing
|
||||
wrong with a simple class method:
|
||||
|
||||
```js
|
||||
// maybe overkill
|
||||
class A extends Component {
|
||||
constructor(...args) {
|
||||
super(...args);
|
||||
useMySpecificHook();
|
||||
}
|
||||
}
|
||||
|
||||
// ok
|
||||
class B extends Component {
|
||||
constructor(...args) {
|
||||
super(...args);
|
||||
this.performSpecificTask();
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Note that the second solution is easier to extend in sub components.
|
||||
|
||||
- they may be harder to test: if a customized hook injects some external side
|
||||
effect dependency, then it is harder to test without doing some non obvious
|
||||
manipulation. For example, assume that we want to give a reference to a
|
||||
router in a `useRouter` hook. We could do this:
|
||||
|
||||
```js
|
||||
const router = new Router(...);
|
||||
|
||||
function useRouter() {
|
||||
return router;
|
||||
}
|
||||
```
|
||||
|
||||
As you can see, this does not _hook_ into the internal of the component. It
|
||||
simply returns a global object, which is difficult to mock.
|
||||
|
||||
A better way would be to do something like this: get the reference from the
|
||||
environment.
|
||||
|
||||
```js
|
||||
function useRouter() {
|
||||
return Component.current.env.router;
|
||||
}
|
||||
```
|
||||
|
||||
This means that we give control to the application developer to create the
|
||||
router, which is good, so they can set it up, subclass it, ... And then, to
|
||||
test our components, we can just add a mock router in the environment.
|
||||
|
||||
Note: the code above makes use of the `Component.current` property. This is the
|
||||
way hooks are able to get a reference to the component currently being created.
|
||||
@@ -0,0 +1,23 @@
|
||||
# 🦉 Miscellaneous 🦉
|
||||
|
||||
## `AsyncRoot`
|
||||
|
||||
When this component is used, a new rendering sub tree is created, such that the
|
||||
rendering of that component (and its children) is not tied to the rendering of
|
||||
the rest of the interface. It can be used on an asynchronous component, to
|
||||
prevent it from delaying the rendering of the whole interface, or on a
|
||||
synchronous one, such that its rendering isn't delayed by other (asynchronous)
|
||||
components. Note that this directive has no effect on the first rendering, but
|
||||
only on subsequent ones (triggered by state or props changes).
|
||||
|
||||
```xml
|
||||
<div t-name="ParentComponent">
|
||||
<SyncChild />
|
||||
<AsyncRoot>
|
||||
<AsyncChild/>
|
||||
</AsyncRoot>
|
||||
</div>
|
||||
```
|
||||
|
||||
The `AsyncRoot` assumes that there is exactly one root node inside it. It can
|
||||
be a dom node or a component.
|
||||
@@ -0,0 +1,52 @@
|
||||
# 🦉 Observer 🦉
|
||||
|
||||
Owl needs to be able to react to state changes. For example, whenever the state
|
||||
of a component is changed, Owl needs to rerender it. To help with that, there is
|
||||
an Observer class. Its job is to observe the state of an object (or array), and
|
||||
to react to any change. The observer is implemented with the native `Proxy`
|
||||
object. Note that this means that it will not work on older browsers.
|
||||
|
||||
Note that the `Observer` is used by the `useState` and `useContext` hooks. This
|
||||
is the way most Owl applications will create observers. For the majority of
|
||||
use cases, there is no need to directly instantiate an observer.
|
||||
|
||||
## Example
|
||||
|
||||
For example, this code will display `update` in the console:
|
||||
|
||||
```javascript
|
||||
const observer = new owl.Observer();
|
||||
observer.notifyCB = () => console.log("update");
|
||||
const obj = observer.observe({ a: { b: 1 } });
|
||||
|
||||
obj.a.b = 2;
|
||||
```
|
||||
|
||||
This example shows that an observer can observe nested properties.
|
||||
|
||||
## Reference
|
||||
|
||||
**observe** An observer can observe multiple values with the `observe` method.
|
||||
This method takes an object or an array as its argument and will return a proxy
|
||||
(which is mapped to the initial object/array). With this proxy, the observer
|
||||
can detect whenever any internal value is changed.
|
||||
|
||||
**Registering a callback** Whenever an observer sees a state change, it will
|
||||
call its `notifyCB` method. No additional information is given to the callback.
|
||||
|
||||
**deepRevNumber** Each observed value has an internal revision number, which
|
||||
is incremented every time the value is observed. Sometimes, it can be useful
|
||||
to obtain that number:
|
||||
|
||||
```js
|
||||
const observer = new owl.Observer();
|
||||
const obj = observer.observe({ a: { b: 1 } });
|
||||
|
||||
observer.deepRevNumber(obj.a); // 1
|
||||
obj.a.b = 2;
|
||||
|
||||
observer.deepRevNumber(obj.a); // 2
|
||||
```
|
||||
|
||||
The `deepRevNumber` can also return 0, which indicates that the value is not
|
||||
observed.
|
||||
@@ -0,0 +1,612 @@
|
||||
# 🦉 QWeb 🦉
|
||||
|
||||
## Content
|
||||
|
||||
- [Overview](#overview)
|
||||
- [Directives](#directives)
|
||||
- [QWeb Engine](#qweb-engine)
|
||||
- [Reference](#reference)
|
||||
- [White Spaces](#white-spaces)
|
||||
- [Root Nodes](#root-nodes)
|
||||
- [Expression Evaluation](#expression-evaluation)
|
||||
- [Static html Nodes](#static-html-nodes)
|
||||
- [Outputting Data](#outputting-data)
|
||||
- [Setting Variables](#setting-variables)
|
||||
- [Conditionals](#conditionals)
|
||||
- [Dynamic Attributes](#dynamic-attributes)
|
||||
- [Loops](#loops)
|
||||
- [Rendering Sub Templates](#rendering-sub-templates)
|
||||
- [Translations](#translations)
|
||||
- [Debugging](#debugging)
|
||||
|
||||
## Overview
|
||||
|
||||
[QWeb](https://www.odoo.com/documentation/13.0/reference/qweb.html) is the primary templating engine used by Odoo. It is based on the XML format, and used
|
||||
mostly to generate HTML. In OWL, QWeb templates are compiled into functions that
|
||||
generate a virtual dom representation of the HTML.
|
||||
|
||||
Template directives are specified as XML attributes prefixed with `t-`, for instance `t-if` for conditionals, with elements and other attributes being rendered directly.
|
||||
|
||||
To avoid element rendering, a placeholder element `<t>` is also available, which executes its directive but doesn’t generate any output in and of itself.
|
||||
|
||||
```xml
|
||||
<div>
|
||||
<span t-if="somecondition">Some string</span>
|
||||
<ul t-else="1">
|
||||
<li t-foreach="messages" t-as="message">
|
||||
<t t-esc="message"/>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
```
|
||||
|
||||
The QWeb class in the OWL project is an implementation of that specification
|
||||
with a few interesting points:
|
||||
|
||||
- it compiles templates into functions that output a virtual DOM instead of a
|
||||
string. This is necessary for the component system.
|
||||
- it has a few extra directives: `t-component`, `t-on`, ...
|
||||
|
||||
## Directives
|
||||
|
||||
We present here a list of all standard QWeb directives:
|
||||
|
||||
| Name | Description |
|
||||
| ------------------------------ | ------------------------------------------------------------ |
|
||||
| `t-esc` | [Outputting safely a value](#outputting-data) |
|
||||
| `t-raw` | [Outputting value, without escaping](#outputting-data) |
|
||||
| `t-set`, `t-value` | [Setting variables](#setting-variables) |
|
||||
| `t-if`, `t-elif`, `t-else`, | [conditionally rendering](#conditionals) |
|
||||
| `t-foreach`, `t-as` | [Loops](#loops) |
|
||||
| `t-att`, `t-attf-*`, `t-att-*` | [Dynamic attributes](#dynamic-attributes) |
|
||||
| `t-call` | [Rendering sub templates](#rendering-sub-templates) |
|
||||
| `t-debug`, `t-log` | [Debugging](#debugging) |
|
||||
| `t-translation` | [Disabling the translation of a node](#translations) |
|
||||
| `t-name` | [Defining a template (not really a directive)](#qweb-engine) |
|
||||
|
||||
The component system in Owl requires additional directives, to express various
|
||||
needs. Here is a list of all Owl specific directives:
|
||||
|
||||
| Name | Description |
|
||||
| ------------------------------------------------------ | ----------------------------------------------------------------------------------- |
|
||||
| `t-component`, `t-props`, `t-keepalive`, `t-asyncroot` | [Defining a sub component](component.md#composition) |
|
||||
| `t-ref` | [Setting a reference to a dom node or a sub component](component.md#references) |
|
||||
| `t-key` | [Defining a key (to help virtual dom reconciliation)](component.md#t-key-directive) |
|
||||
| `t-on-*` | [Event handling](component.md#event-handling) |
|
||||
| `t-transition` | [Defining an animation](animations.md#css-transitions) |
|
||||
| `t-slot` | [Rendering a slot](component.md#slots) |
|
||||
| `t-model` | [Form input bindings](component.md#form-input-bindings) |
|
||||
|
||||
## QWeb Engine
|
||||
|
||||
This section is about the javascript code that implements the `QWeb` specification.
|
||||
Owl exports a `QWeb` class in `owl.QWeb`. To use it, it just needs to be
|
||||
instantiated:
|
||||
|
||||
```js
|
||||
const qweb = new owl.QWeb();
|
||||
```
|
||||
|
||||
Its API is quite simple:
|
||||
|
||||
- **`constructor(config)`**: constructor. Takes an optional configuration object
|
||||
with an optional `templates` string to add initial
|
||||
templates (see `addTemplates` for more information on format of the string)
|
||||
and an optional `translateFn` translate function (see the section on
|
||||
[translations](#translations)).
|
||||
|
||||
```js
|
||||
const qweb = new owl.QWeb({ templates: TEMPLATES, translateFn: _t });
|
||||
```
|
||||
|
||||
- **`addTemplate(name, xmlStr, allowDuplicate)`**: add a specific template.
|
||||
|
||||
```js
|
||||
qweb.addTemplate("mytemplate", "<div>hello</div>");
|
||||
```
|
||||
|
||||
If the optional `allowDuplicate` is set to `true`, then `QWeb` will simply
|
||||
ignore templates added for a second time. Otherwise, `QWeb` will crash.
|
||||
|
||||
- **`addTemplates(xmlStr)`**: add a list of templates (identified by `t-name`
|
||||
attribute).
|
||||
|
||||
```js
|
||||
const TEMPLATES = `
|
||||
<templates>
|
||||
<div t-name="App" class="main">main</div>
|
||||
<div t-name="OtherComponent">other component</div>
|
||||
</templates>`;
|
||||
qweb.addTemplates(TEMPLATES);
|
||||
```
|
||||
|
||||
- **`render(name, context, extra)`**: renders a template. This returns a `vnode`,
|
||||
which is a virtual representation of the DOM (see [vdom doc](../architecture/vdom.md)).
|
||||
|
||||
```js
|
||||
const vnode = qweb.render("App", component);
|
||||
```
|
||||
|
||||
- **`renderToString(name, context)`**: renders a template, but returns an html
|
||||
string.
|
||||
|
||||
```js
|
||||
const str = qweb.renderToString("someTemplate", somecontext);
|
||||
```
|
||||
|
||||
- **`registerTemplate(name, template)`**: static function to register a global
|
||||
QWeb template. This is useful for commonly used components accross the
|
||||
application, and for making a template available to an application without
|
||||
having a reference to the actual QWeb instance.
|
||||
|
||||
```js
|
||||
QWeb.registerTemplate("mytemplate", `<div>some template</div>`);
|
||||
```
|
||||
|
||||
- **`registerComponent(name, Component)`**: static function to register an OWL Component
|
||||
to QWeb's global registry. Globally registered Components can be used in
|
||||
templates (see the `t-component` directive). This is useful for commonly used
|
||||
components accross the application.
|
||||
|
||||
```js
|
||||
class Dialog extends owl.Component { ... }
|
||||
QWeb.registerComponent("Dialog", Dialog);
|
||||
|
||||
...
|
||||
|
||||
class ParentComponent extends owl.Component { ... }
|
||||
qweb.addTemplate("ParentComponent", "<div><Dialog/></div>");
|
||||
```
|
||||
|
||||
In some way, a `QWeb` instance is the core of an Owl application. It is the only
|
||||
mandatory element of an [environment](component.md#environment). As such, it
|
||||
has an extra responsibility: it can act as an event bus for internal communication
|
||||
between Owl classes. This is the reason why `QWeb` actually extends [EventBus](event_bus.md).
|
||||
|
||||
## Reference
|
||||
|
||||
We define in this section the specification of how `QWeb` templates should be
|
||||
rendered. Note that we only document here the standard QWeb specification. Owl
|
||||
specific extensions are documented in various other parts of the documentation.
|
||||
|
||||
### White Spaces
|
||||
|
||||
White spaces in a template are handled in a special way:
|
||||
|
||||
- consecutive whitespaces are always condensed to a single whitespace
|
||||
- if a whitespace-only text node contains a linebreak, it is ignored
|
||||
- the previous rules do not apply if we are in a `<pre>` tag
|
||||
|
||||
### Root Nodes
|
||||
|
||||
For many reasons, Owl QWeb templates should have a single root node. More
|
||||
precisely, the result of a template rendering should have a single root node:
|
||||
|
||||
```xml
|
||||
<!–– not ok: two root nodes ––>
|
||||
<t>
|
||||
<div>foo</div>
|
||||
<div>bar</div>
|
||||
</t>
|
||||
|
||||
<!–– ok: result has one single root node ––>
|
||||
<t>
|
||||
<div t-if="someCondition">foo</div>
|
||||
<span t-else="1">bar</span>
|
||||
</t>
|
||||
```
|
||||
|
||||
Extra root nodes will actually be ignored (even though they will be rendered
|
||||
in memory).
|
||||
|
||||
Note: this does not apply to subtemplates (see the `t-call` directive). In that
|
||||
case, they will be inlined in the main template, and can actually have many
|
||||
root nodes.
|
||||
|
||||
### Expression Evaluation
|
||||
|
||||
QWeb expressions are strings that will be processed at compile time. Each variable in
|
||||
the javascript expression will be replaced with a lookup in the context (so, the
|
||||
component). For example, `a + b.c(d)` will be converted into:
|
||||
|
||||
```js
|
||||
context["a"] + context["b"].c(context["d"]);
|
||||
```
|
||||
|
||||
It is useful to explain the various rules that apply on these expressions:
|
||||
|
||||
1. it should be a simple expression which returns a value. It cannot be a statement.
|
||||
|
||||
```xml
|
||||
<div><p t-if="1 + 2 === 3">ok</p></div>
|
||||
```
|
||||
|
||||
is valid, but the following is not valid:
|
||||
|
||||
```xml
|
||||
<div><p t-if="console.log(1)">NOT valid</p></div>
|
||||
```
|
||||
|
||||
2. it can use anything in the rendering context (typically, the component):
|
||||
|
||||
```xml
|
||||
<p t-if="user.birthday === today()">Happy bithday!</p>
|
||||
```
|
||||
|
||||
is valid, and will read the `user` object from the context, and call the
|
||||
`today` function.
|
||||
|
||||
3. it can use a few special operators to avoid using symbols such as `<`, `>`,
|
||||
`&` or `|`. This is useful to make sure that we still write valid XML.
|
||||
|
||||
| Word | replaced with |
|
||||
| ----- | ------------- |
|
||||
| `and` | `&&` |
|
||||
| `or` | `\|\|` |
|
||||
| `gt` | `>` |
|
||||
| `gte` | `>=` |
|
||||
| `lt` | `<` |
|
||||
| `lte` | `<=` |
|
||||
|
||||
So, one can write this:
|
||||
|
||||
```xml
|
||||
<div><p t-if="10 + 2 gt 5">ok</p></div>
|
||||
```
|
||||
|
||||
### Static Html Nodes
|
||||
|
||||
Normal, regular html nodes are rendered into themselves:
|
||||
|
||||
```xml
|
||||
<div>hello</div> <!–– rendered as itself ––>
|
||||
```
|
||||
|
||||
### Outputting Data
|
||||
|
||||
The `t-esc` directive is necessary whenever you want to add a dynamic text
|
||||
expression in a template. The text is escaped to avoid security issues.
|
||||
|
||||
```xml
|
||||
<p><t t-esc="value"/></p>
|
||||
```
|
||||
|
||||
rendered with the value `value` set to `42` in the rendering context yields:
|
||||
|
||||
```html
|
||||
<p>42</p>
|
||||
```
|
||||
|
||||
The `t-raw` directive is almost the same as `t-esc`, but without the escaping.
|
||||
This is mostly useful to inject a raw html string somewhere. Obviously, this
|
||||
is unsafe to do in general, and should only be used for strings known to be safe.
|
||||
|
||||
```xml
|
||||
<p><t t-raw="value"/></p>
|
||||
```
|
||||
|
||||
rendered with the value `value` set to `<span>foo</span>` in the rendering context yields:
|
||||
|
||||
```html
|
||||
<p><span>foo</span></p>
|
||||
```
|
||||
|
||||
Note that since the content of the expression is not known beforehand, the `t-raw`
|
||||
directive has to parse the html (and convert it to a virtual dom structure) for
|
||||
each rendering. So, it will be much slower than a regular template. It is
|
||||
therefore advised to limit the use of `t-raw` whenever possible.
|
||||
|
||||
### Setting Variables
|
||||
|
||||
QWeb allows creating variables from within the template, to memoize a computation (to use it multiple times), give a piece of data a clearer name, ...
|
||||
|
||||
This is done via the `t-set` directive, which takes the name of the variable to create. The value to set can be provided in two ways:
|
||||
|
||||
1. a `t-value` attribute containing an expression, and the result of its
|
||||
evaluation will be set:
|
||||
|
||||
```xml
|
||||
<t t-set="foo" t-value="2 + 1"/>
|
||||
<t t-esc="foo"/>
|
||||
```
|
||||
|
||||
will print `3`. Note that the evaluation is done at rendering time, not at
|
||||
compilte time.
|
||||
|
||||
2. if there is no `t-value` attribute, the node’s body is saved and its value is
|
||||
set as the variable’s value:
|
||||
|
||||
```xml
|
||||
<t t-set="foo">
|
||||
<li>ok</li>
|
||||
</t>
|
||||
<t t-esc="foo"/>
|
||||
```
|
||||
|
||||
will generate `<li>ok</li>` (the content is escaped as we used the `t-esc` directive)
|
||||
|
||||
The `t-set` directive acts like a regular variable in most programming language.
|
||||
It is lexically scoped (inner nodes are sub scopes), can be shadowed, ...
|
||||
|
||||
### Conditionals
|
||||
|
||||
The `t-if` directive is useful to conditionally render something. It evaluates
|
||||
the expression given as attribute value, and then acts accordingly.
|
||||
|
||||
```xml
|
||||
<div>
|
||||
<t t-if="condition">
|
||||
<p>ok</p>
|
||||
</t>
|
||||
</div>
|
||||
```
|
||||
|
||||
The element is rendered if the condition (evaluated with the current rendering
|
||||
context) is true:
|
||||
|
||||
```xml
|
||||
<div>
|
||||
<p>ok</p>
|
||||
</div>
|
||||
```
|
||||
|
||||
but if the condition is false it is removed from the result:
|
||||
|
||||
```xml
|
||||
<div>
|
||||
</div>
|
||||
```
|
||||
|
||||
The conditional rendering applies to the bearer of the directive, which does not
|
||||
have to be `<t>`:
|
||||
|
||||
```xml
|
||||
<div>
|
||||
<p t-if="condition">ok</p>
|
||||
</div>
|
||||
```
|
||||
|
||||
will give the same results as the previous example.
|
||||
|
||||
Extra conditional branching directives `t-elif` and `t-else` are also available:
|
||||
|
||||
```xml
|
||||
<div>
|
||||
<p t-if="user.birthday == today()">Happy bithday!</p>
|
||||
<p t-elif="user.login == 'root'">Welcome master!</p>
|
||||
<p t-else="">Welcome!</p>
|
||||
</div>
|
||||
```
|
||||
|
||||
### Dynamic Attributes
|
||||
|
||||
One can use the `t-att-` directive to add dynamic attributes. Its main use is to
|
||||
evaluate an expression (at rendering time) and bind an attribute to its result:
|
||||
|
||||
For example, if we have `id` set to 32 in the rendering context,
|
||||
|
||||
```xml
|
||||
<div t-att-data-action-id="id"/> <!-- result: <div data-action-id="32"></div> -->
|
||||
```
|
||||
|
||||
If an expression evaluates to a falsy value, it will not be set at all:
|
||||
|
||||
```xml
|
||||
<div t-att-foo="false"/> <!-- result: <div></div> -->
|
||||
```
|
||||
|
||||
It is sometimes convenient to format an attribute with string interpolation. In
|
||||
that case, the `t-attf-` directive can be used. It is useful when we need to mix
|
||||
literal and dynamic elements, such as css classes.
|
||||
|
||||
```xml
|
||||
<div t-attf-foo="a {{value1}} is {{value2}} of {{value3}} ]"/>
|
||||
<!-- result if values are set to 1,2 and 3: <div foo="a 0 is 1 of 2 ]"></div> -->
|
||||
```
|
||||
|
||||
If we need completely dynamic attribute names, then there is an additional
|
||||
directive: `t-att`, which takes either an object (with keys mapping to their
|
||||
values) or a pair `[key, value]`. For example:
|
||||
|
||||
```xml
|
||||
<div t-att="{'a': 1, 'b': 2}"/> <!-- result: <div a="1" b="2"></div> -->
|
||||
|
||||
<div t-att="['a', 'b']"/> <!-- <div a="b"></div> -->
|
||||
```
|
||||
|
||||
### Loops
|
||||
|
||||
QWeb has an iteration directive `t-foreach` which take an expression returning the
|
||||
collection to iterate on, and a second parameter `t-as` providing the name to use
|
||||
for the current item of the iteration:
|
||||
|
||||
```xml
|
||||
<t t-foreach="[1, 2, 3]" t-as="i">
|
||||
<p><t t-esc="i"/></p>
|
||||
</t>
|
||||
```
|
||||
|
||||
will be rendered as:
|
||||
|
||||
```xml
|
||||
<p>1</p>
|
||||
<p>2</p>
|
||||
<p>3</p>
|
||||
```
|
||||
|
||||
Like conditions, `t-foreach` applies to the element bearing the directive’s attribute, and
|
||||
|
||||
```xml
|
||||
<p t-foreach="[1, 2, 3]" t-as="i">
|
||||
<t t-esc="i"/>
|
||||
</p>
|
||||
```
|
||||
|
||||
is equivalent to the previous example.
|
||||
|
||||
`t-foreach` can iterate on an array (the current item will be the current value)
|
||||
or an object (the current item will be the current key).
|
||||
|
||||
In addition to the name passed via t-as, `t-foreach` provides a few other
|
||||
variables for various data points (note: `$as` will be replaced with the name
|
||||
passed to `t-as`):
|
||||
|
||||
- `$as_value`: the current iteration value, identical to `$as` for lists and
|
||||
integers, but for objects, it provides the value (where `$as` provides the key)
|
||||
- `$as_index`: the current iteration index (the first item of the iteration has index 0)
|
||||
- `$as_first`: whether the current item is the first of the iteration
|
||||
(equivalent to `$as_index == 0`)
|
||||
- `$as_last`: whether the current item is the last of the iteration
|
||||
(equivalent to `$as_index + 1 == $as_size`), requires the iteratee’s size be
|
||||
available
|
||||
|
||||
These extra variables provided and all new variables created into the `t-foreach`
|
||||
are only available in the scope of the `t-foreach`. If the variable exists outside
|
||||
the context of the `t-foreach`, the value is copied at the end of the foreach
|
||||
into the global context.
|
||||
|
||||
```xml
|
||||
<t t-set="existing_variable" t-value="false"/>
|
||||
<!-- existing_variable now False -->
|
||||
|
||||
<p t-foreach="Array(3)" t-as="i">
|
||||
<t t-set="existing_variable" t-value="true"/>
|
||||
<t t-set="new_variable" t-value="true"/>
|
||||
<!-- existing_variable and new_variable now true -->
|
||||
</p>
|
||||
|
||||
<!-- existing_variable always true -->
|
||||
<!-- new_variable undefined -->
|
||||
```
|
||||
|
||||
Owl QWeb is used as the template engine for components. Components are frequently
|
||||
updated, and reuse as much of the previous DOM as possible. Loops offer a specific
|
||||
problem for this usecase: how does the template engine know if two rows have
|
||||
been swapped, or if the content of these rows was changed? To help Owl with that,
|
||||
there is an additional directive: [`t-key`](component.md#t-key-directive).
|
||||
|
||||
```xml
|
||||
<p t-foreach="state.things" t-as="thing" t-key="thing.id">
|
||||
<t t-esc="thing.content"/>
|
||||
</p>
|
||||
```
|
||||
|
||||
If there is no `t-key` directive, Owl will use the index as a default key.
|
||||
|
||||
### Rendering Sub Templates
|
||||
|
||||
QWeb templates can be used for top level rendering, but they can also be used
|
||||
from within another template (to avoid duplication or give names to parts of
|
||||
templates), using the `t-call` directive:
|
||||
|
||||
```xml
|
||||
<div t-name="other-template">
|
||||
<p><t t-value="var"/></p>
|
||||
</div>
|
||||
|
||||
<div t-name="main-template">
|
||||
<t t-set="var" t-value="owl"/>
|
||||
<t t-call="other-template"/>
|
||||
</div>
|
||||
```
|
||||
|
||||
will be rendered as `<div><p>owl</p></div>`. This example shows that the sub
|
||||
template is rendered with the execution context of the parent. The sub template
|
||||
is actually inlined in the main template, but in a sub scope: variables defined
|
||||
in the sub template do not escape.
|
||||
|
||||
Sometimes, one might want to pass information to the sub template. In that case,
|
||||
the content of the body of the `t-call` directive is available as a special
|
||||
magic variable `0`:
|
||||
|
||||
```xml
|
||||
<t t-name="other-template">
|
||||
This template was called with content:
|
||||
<t t-raw="0"/>
|
||||
</t>
|
||||
|
||||
<div t-name="main-template">
|
||||
<t t-call="other-template">
|
||||
<em>content</em>
|
||||
</t>
|
||||
</div>
|
||||
```
|
||||
|
||||
will result in :
|
||||
|
||||
```xml
|
||||
<div>
|
||||
This template was called with content:
|
||||
<em>content</em>
|
||||
</div>
|
||||
```
|
||||
|
||||
### Translations
|
||||
|
||||
If properly setup, Owl QWeb engine can translate all rendered templates. To do
|
||||
so, it needs a translate function, which takes a string and returns a string.
|
||||
|
||||
For example:
|
||||
|
||||
```js
|
||||
const translations = {
|
||||
hello: "bonjour",
|
||||
yes: "oui",
|
||||
no: "non"
|
||||
};
|
||||
const translateFn = str => translations[str] || str;
|
||||
|
||||
const qweb = new QWeb({ translateFn });
|
||||
```
|
||||
|
||||
Once setup, all rendered templates will be translated using `translateFn`:
|
||||
|
||||
- each text node will be replaced with its translation,
|
||||
- each of the following attribute values will be translated as well: `title`,
|
||||
`placeholder`, `label` and `alt`,
|
||||
- translating text nodes can be disabled with the special attribute `t-translation`,
|
||||
if its value is `off`.
|
||||
|
||||
So, with the above `translateFn`, the following templates:
|
||||
|
||||
```xml
|
||||
<div>hello</div>
|
||||
<div t-translation="off">hello</div>
|
||||
<div>Are you sure?</div>
|
||||
<input placeholder="hello" other="yes"/>
|
||||
```
|
||||
|
||||
will be rendered as:
|
||||
|
||||
```xml
|
||||
<div>bonjour</div>
|
||||
<div>hello</div>
|
||||
<div>Are you sure?</div>
|
||||
<input placeholder="bonjour" other="yes"/>
|
||||
```
|
||||
|
||||
Note that the translation is done during the compilation of the template, not
|
||||
when it is rendered.
|
||||
|
||||
### Debugging
|
||||
|
||||
The javascript QWeb implementation provides two useful debugging directives:
|
||||
|
||||
`t-debug` adds a debugger statement during template rendering:
|
||||
|
||||
```xml
|
||||
<t t-if="a_test">
|
||||
<t t-debug="">
|
||||
</t>
|
||||
```
|
||||
|
||||
will stop execution if the browser dev tools are open.
|
||||
|
||||
`t-log` takes an expression parameter, evaluates the expression during rendering and logs its result with console.log:
|
||||
|
||||
```xml
|
||||
<t t-set="foo" t-value="42"/>
|
||||
<t t-log="foo"/>
|
||||
```
|
||||
|
||||
will print 42 to the console.
|
||||
@@ -0,0 +1,178 @@
|
||||
# 🦉 Router 🦉
|
||||
|
||||
## Content
|
||||
|
||||
- [Overview](#overview)
|
||||
- [Example](#example)
|
||||
- [Reference](#reference)
|
||||
- [Route Definition](#route-definition)
|
||||
- [Router](#router)
|
||||
- [Navigation Guards](#navigation-guards)
|
||||
- [RouteComponent](#routecomponent)
|
||||
- [Link](#link)
|
||||
|
||||
## Overview
|
||||
|
||||
It is often useful to organize an application around urls. If the application is
|
||||
a single page application, then we need a way to manage those urls in the browser.
|
||||
This is why there are many different routers for different frameworks. A generic
|
||||
router can do the job just fine, but a specialized router for Owl can give a
|
||||
better developer experience.
|
||||
|
||||
The Owl router support the following features:
|
||||
|
||||
- `history` or `hash` mode
|
||||
- declarative routes
|
||||
- route redirection
|
||||
- navigation guards
|
||||
- parameterized routes
|
||||
- a `<Link/>` component
|
||||
- a `<RouteComponent/>` component
|
||||
|
||||
Note that it is still in early stage of developments, and there are probably
|
||||
still some issues.
|
||||
|
||||
## Example
|
||||
|
||||
To use the Owl router, there are some steps that needs to be done:
|
||||
|
||||
- declare some routes
|
||||
- create a router
|
||||
- add it to the environment
|
||||
|
||||
```js
|
||||
async function protectRoute({ env, to }) {
|
||||
if (!env.session.authUser) {
|
||||
env.session.setNextRoute(to.name);
|
||||
return { to: "SIGN_IN" };
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
export const ROUTES = [
|
||||
{ name: "LANDING", path: "/", component: Landing },
|
||||
{ name: "TASK", path: "/tasks/{{id}}", component: Task },
|
||||
{ name: "SIGN_UP", path: "/signup", component: SignUp },
|
||||
{ name: "SIGN_IN", path: "/signin", component: SignIn },
|
||||
{ name: "ADMIN", path: "/admin", component: Admin, beforeRouteEnter: protectRoute },
|
||||
{ name: "ACCOUNT", path: "/account", component: Account, beforeRouteEnter: protectRoute },
|
||||
{ name: "UNKNOWN", path: "*", redirect: { to: "LANDING" } }
|
||||
];
|
||||
|
||||
function makeEnvironment() {
|
||||
...
|
||||
const env = { qweb };
|
||||
env.session = new Session(env);
|
||||
env.router = new owl.router.Router(env, ROUTES);
|
||||
await env.router.start();
|
||||
return env;
|
||||
}
|
||||
```
|
||||
|
||||
Notice that the router needs to be started. This is an asynchronous operation
|
||||
because it needs to apply the potential navigation guards on the current route
|
||||
(which may or may not mean that the application is redirected to another route).
|
||||
|
||||
## Reference
|
||||
|
||||
### Route definition
|
||||
|
||||
A route need to be defined as an object with the following keys:
|
||||
|
||||
- `name` (optional): a (unique) string useful to identify the current route. If not
|
||||
given, it will be assigned an automatic name,
|
||||
- `path`: a string describing the url. It can be static: `/admin` or dynamic: `/users/{{id}}`.
|
||||
It also can be `*`, to catch all remaining routes.
|
||||
- `component` (optional): an Owl component that will be used by the `t-routecomponent`
|
||||
directive if the route is active
|
||||
- `redirect` (optional): should be destination object (with optional keys `path`, `to` and `params`) if given, the application will be redirected to the destination whenever we match this route
|
||||
- `beforeRouteEnter`: defines a [navigation guard](#navigation-guards).
|
||||
|
||||
### `Router`
|
||||
|
||||
The `Router` constructor takes three arguments:
|
||||
|
||||
- `env`: a valid environment,
|
||||
- a list of routes,
|
||||
- an optional object (with the only key `mode` which can be `history` (default
|
||||
value) or `hash`).
|
||||
|
||||
`history` will use the browser [History API](https://developer.mozilla.org/en-US/docs/Web/API/History_API) as the mechanism to manage URL.\
|
||||
Example: `https://yourdomain.tld/my_custom_route`.\
|
||||
For this mechanism to work, you need a way to configure your web server accordingly.
|
||||
|
||||
`hash` will manipulate the hash of the URL.\
|
||||
Example: `https://yourdomain.tld/index.html#/my_custom_route`.
|
||||
|
||||
```js
|
||||
const ROUTES = [...];
|
||||
const router = new owl.router.Router(env, ROUTES, {mode: 'history'});
|
||||
```
|
||||
|
||||
Note that the route are defined in a list, and the order matters: the router
|
||||
tries to find a match by going down the list.
|
||||
|
||||
The router needs to be added to the environment in the `router` sub key.
|
||||
|
||||
Once a router is created, it needs to be started. This is necessary to initialize
|
||||
its current state to the current URL (and also, to potentially apply any
|
||||
navigation guards and/or redirecting).
|
||||
|
||||
```js
|
||||
await router.start();
|
||||
```
|
||||
|
||||
Once started, the router will keep track of the current url and reflect its
|
||||
value in two keys:
|
||||
|
||||
- `router.currentRoute`
|
||||
- `router.currentParams`
|
||||
|
||||
The router also has a `navigate` method, useful to programmatically change the
|
||||
application to another state (and the url):
|
||||
|
||||
```js
|
||||
router.navigate({ to: "USER", params: { id: 51 } });
|
||||
```
|
||||
|
||||
### Navigation Guards
|
||||
|
||||
Navigation guards are very useful to be able to execute some business logic/
|
||||
perform some actions or redirect to other routes whenever the application is
|
||||
entering a new route. For example, the following guard checks if there is an
|
||||
authenticated user, and if it is not the case, redirect to the sign in route.
|
||||
|
||||
```js
|
||||
async function protectRoute({ env, to }) {
|
||||
if (!env.session.authUser) {
|
||||
env.session.setNextRoute(to.name);
|
||||
return { to: "SIGN_IN" };
|
||||
}
|
||||
return true;
|
||||
}
|
||||
```
|
||||
|
||||
A navigation guard is a function that returns a promise, which either resolves
|
||||
to `true` (the navigation is accepted), or to another destination object.
|
||||
|
||||
### `RouteComponent`
|
||||
|
||||
The `RouteComponent` component directs Owl to render the component associated
|
||||
to the currently active route (if any):
|
||||
|
||||
```xml
|
||||
<div t-name="App">
|
||||
<NavBar />
|
||||
<RouteComponent />
|
||||
</div>
|
||||
```
|
||||
|
||||
### `Link`
|
||||
|
||||
The `Link` component is a Owl component which render as a `<a>` tag with any
|
||||
content. It will compute the proper href from its props, and allow Owl to
|
||||
properly navigate to a given url if clicked on it.
|
||||
|
||||
```xml
|
||||
<Link to="'HOME'">Home</Link>
|
||||
```
|
||||
@@ -0,0 +1,326 @@
|
||||
# 🦉 Store 🦉
|
||||
|
||||
## Content
|
||||
|
||||
- [Overview](#overview)
|
||||
- [Example](#example)
|
||||
- [Reference](#reference)
|
||||
- [Store](#store)
|
||||
- [Actions](#actions)
|
||||
- [Getters](#getters)
|
||||
- [Connecting a Component](#connecting-a-component)
|
||||
- [`useStore`](#usestore)
|
||||
- [`useDispatch`](#usedispatch)
|
||||
- [`useGetters`](#usegetters)
|
||||
- [Semantics](#semantics)
|
||||
- [Good Practices](#good-practices)
|
||||
|
||||
## Overview
|
||||
|
||||
Managing the state in an application is not an easy task. In some cases, the
|
||||
state of an application can be part of the component tree, in a natural way.
|
||||
However, there are situations where some parts of the state need to be displayed
|
||||
in various parts of the user interface, and then, it is not obvious which
|
||||
component should own which part of the state.
|
||||
|
||||
Owl's solution to this issue is a centralized store. It is a class that owns
|
||||
some (or all) state, and lets the developer update it in a structured way, with
|
||||
`actions`. Owl components can then connect to the store, and will be updated if
|
||||
necessary.
|
||||
|
||||
Note: Owl store is inspired by React Redux and VueX.
|
||||
|
||||
## Example
|
||||
|
||||
Here is what a simple store looks like:
|
||||
|
||||
```js
|
||||
const actions = {
|
||||
addTodo({ state }, message) {
|
||||
state.todos.push({
|
||||
id: state.nextId++,
|
||||
message,
|
||||
isCompleted: false
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
const state = {
|
||||
todos: [],
|
||||
nextId: 1
|
||||
};
|
||||
|
||||
const store = new owl.Store({ state, actions });
|
||||
store.on("update", null, () => console.log(store.state));
|
||||
|
||||
// updating the state
|
||||
store.dispatch("addTodo", "fix all bugs");
|
||||
```
|
||||
|
||||
This example shows how a store can be defined and used. Note that in most cases,
|
||||
actions will be dispatched by connected components.
|
||||
|
||||
## Reference
|
||||
|
||||
### `Store`
|
||||
|
||||
The store is a simple [`owl.EventBus`](event_bus.md) that triggers `update` events
|
||||
whenever its state is changed. Note that these events are triggered only after a
|
||||
microtask tick, so only one event will be triggered for any number of state changes in a
|
||||
call stack.
|
||||
|
||||
Also, it is important to mention that the state is observed (with an `owl.Observer`),
|
||||
which is the reason why it is able to know if it was changed. See the
|
||||
[Observer](observer.md)'s documentation for more details.
|
||||
|
||||
The `Store` class is quite small. It has two public methods:
|
||||
|
||||
- its constructor
|
||||
- `dispatch`
|
||||
|
||||
The constructor takes a configuration object with four (optional) keys:
|
||||
|
||||
- the initial state
|
||||
- the actions
|
||||
- the getters
|
||||
- the environment
|
||||
|
||||
```javascript
|
||||
const config = {
|
||||
state,
|
||||
actions,
|
||||
getters,
|
||||
env
|
||||
};
|
||||
const store = new Store(config);
|
||||
```
|
||||
|
||||
### Actions
|
||||
|
||||
Actions are used to coordinate state changes. It can be used for both synchronous
|
||||
and asynchronous logic.
|
||||
|
||||
```js
|
||||
const actions = {
|
||||
async login({ state }, info) {
|
||||
state.loginState = "pending";
|
||||
try {
|
||||
const loginInfo = await doSomeRPC("/login/", info);
|
||||
state.loginState = loginInfo;
|
||||
} catch (e) {
|
||||
state.loginState = "error";
|
||||
}
|
||||
}
|
||||
};
|
||||
```
|
||||
|
||||
The first argument to an action method is an object with four keys:
|
||||
|
||||
- `state`: the current state of the store content,
|
||||
- `dispatch`: a function that can be used to dispatch other actions,
|
||||
- `getters`: an object containing all getters defined in the store,
|
||||
- `env`: the current environment. This is useful sometimes, in particular if
|
||||
an action needs to apply some side effects (such as performing an rpc), and
|
||||
the `rpc` method is located in the environment.
|
||||
|
||||
Actions are called with the `dispatch` method on the store, and can receive an
|
||||
arbitrary number of arguments.
|
||||
|
||||
```js
|
||||
store.dispatch("login", someInfo);
|
||||
```
|
||||
|
||||
Note that anything returned by an action will also be returned by the `dispatch`
|
||||
call.
|
||||
|
||||
Also, it is important to be aware that we need to be careful with asynchronous
|
||||
logic. Each state change will potentially trigger a rerendering, so we need to
|
||||
make sure that we do not have a partially corrupted state. Here is an example that
|
||||
is likely not a good idea:
|
||||
|
||||
```javascript
|
||||
const actions = {
|
||||
async fetchSomeData({ state }, recordId) {
|
||||
state.recordId = recordId;
|
||||
const data = await doSomeRPC("/read/", recordId);
|
||||
state.recordData = data;
|
||||
}
|
||||
};
|
||||
```
|
||||
|
||||
In the previous example, there is a period of time in which the state has a
|
||||
`recordId` which does not correspond to the `recordData`. It is more likely that
|
||||
we want an atomic update: updating the `recordId` at the same time as the `recordData`
|
||||
values:
|
||||
|
||||
```javascript
|
||||
const actions = {
|
||||
async fetchSomeData({ state }, recordId) {
|
||||
const data = await doSomeRPC("/read/", recordId);
|
||||
state.recordId = recordId;
|
||||
state.recordData = data;
|
||||
}
|
||||
};
|
||||
```
|
||||
|
||||
### Getters
|
||||
|
||||
Usually, data contained in the store will be stored in a normalized way. For
|
||||
example,
|
||||
|
||||
```js
|
||||
{
|
||||
posts: [{id: 11, authorId: 4, content: 'Greetings'}],
|
||||
authors: [{id: 4, name: 'John'}]
|
||||
}
|
||||
```
|
||||
|
||||
However, the user interface will probably need some denormalized data like
|
||||
|
||||
```js
|
||||
{id: 11, author: {id: 4, name: 'John'}, content: 'Greetings'}
|
||||
```
|
||||
|
||||
This is what `getters` are for: they give a centralized way to process and
|
||||
transform the data contained in the store.
|
||||
|
||||
```js
|
||||
const getters = {
|
||||
getPost({ state }, id) {
|
||||
const post = state.posts.find(p => p.id === id);
|
||||
const author = state.authors.find(a => a.id === post.id);
|
||||
return {
|
||||
id,
|
||||
author,
|
||||
content: post.content
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
// somewhere else
|
||||
const post = store.getters.getPost(id);
|
||||
```
|
||||
|
||||
Getters take _at most_ one argument.
|
||||
|
||||
Note that getters are not cached.
|
||||
|
||||
### Connecting a Component
|
||||
|
||||
At some point, we need a way to interact with the store from a component. This
|
||||
can be done with the help of the three store hooks:
|
||||
|
||||
- [`useStore`](#usestore) to subscribe a component to some part of the store state,
|
||||
- [`useDispatch`](#usedispatch) to get a reference to a dispatch function,
|
||||
- [`useGetters`](#usegetters) to get a reference to the getters defined in the store.
|
||||
|
||||
Assume we have this store:
|
||||
|
||||
```javascript
|
||||
const actions = {
|
||||
increment({ state }, val) {
|
||||
state.counter.value += val;
|
||||
}
|
||||
};
|
||||
|
||||
const state = {
|
||||
counter: { value: 0 }
|
||||
};
|
||||
const store = new owl.Store({ state, actions });
|
||||
```
|
||||
|
||||
A counter component can then select this value and dispatch an action like this:
|
||||
|
||||
```js
|
||||
class Counter extends Component {
|
||||
counter = useStore(state => state.counter);
|
||||
dispatch = useDispatch();
|
||||
}
|
||||
|
||||
const counter = new Counter({ store, qweb });
|
||||
```
|
||||
|
||||
```xml
|
||||
<button t-name="Counter" t-on-click="dispatch('increment')">
|
||||
Click Me! [<t t-esc="counter.value"/>]
|
||||
</button>
|
||||
```
|
||||
|
||||
### `useStore`
|
||||
|
||||
The `useStore` hook is used to select some part of the store state. It accepts
|
||||
two arguments:
|
||||
|
||||
- a selector function, which takes the store state as first argument (and the
|
||||
component props as second argument) and returns
|
||||
an object or an array (which will be then observed),
|
||||
- optionally, an object with a `store` key (if we want to override the default
|
||||
store) and an equality function (if we want to specialize the comparison).
|
||||
|
||||
If the `useStore` callback selects a sub part of the store state, the component
|
||||
will only be rerendered whenever this part of the state changes. Otherwise, it
|
||||
will perform a strict equality check and will update the component every time this
|
||||
check fails.
|
||||
|
||||
Also, it may not be obvious, but it is crucial to remember that the selector
|
||||
function should return an object or an array. The reason is that it needs to be
|
||||
observed, otherwise the component would not be able to react to changes.
|
||||
|
||||
### `useDispatch`
|
||||
|
||||
The `useDispatch` hook is useful when a component needs to be able to dispatch
|
||||
actions. It takes an optional argument, which is a store. If not given, it will
|
||||
use the store in the environment.
|
||||
|
||||
Note that a component does not need to be connected in any other way to the store.
|
||||
For example:
|
||||
|
||||
```js
|
||||
class DoSomethingButton extends Component {
|
||||
static template = xml`<button t-on-click="dispatch('something')">Click</button>`;
|
||||
dispatch = useDispatch();
|
||||
}
|
||||
```
|
||||
|
||||
### `useGetters`
|
||||
|
||||
The `useGetters` hook is useful when a component needs to be able to use the
|
||||
getters defined in a store. It takes an optional argument, which is a store. If
|
||||
not given, it will use the store in the environment.
|
||||
|
||||
Note that a component does not need to be connected in any other way to the store.
|
||||
For example:
|
||||
|
||||
```js
|
||||
class InfoButton extends Component {
|
||||
static template = xml`<span><t t-esc="getters.somevalue()"></span>`;
|
||||
getters = useGetters();
|
||||
}
|
||||
```
|
||||
|
||||
### Semantics
|
||||
|
||||
The `Store` class and the `useStore` hook try to be smart and to optimize as much
|
||||
as possible the rendering and update process. What is important to know is:
|
||||
|
||||
- components are always updated in the order of their creation (so, parent
|
||||
before children),
|
||||
- they are updated only if they are in the DOM,
|
||||
- if a parent is asynchronous, the system will wait for it to complete its
|
||||
update before updating other components,
|
||||
- in general, updates are not coordinated. This is not a problem for synchronous
|
||||
components, but if there are many asynchronous components, this could lead to
|
||||
a situation where some part of the UI is updated and some other part of the UI is
|
||||
not updated.
|
||||
|
||||
### Good Practices
|
||||
|
||||
- avoid asynchronous components as much as possible. Asynchronous components
|
||||
lead to situations where parts of the UI is not updated immediately,
|
||||
- do not be afraid to connect many components, parent or children if needed. For
|
||||
example, a `MessageList` component could get a list of ids in its `useStore`
|
||||
call and a `Message` component could get the data of its own
|
||||
message,
|
||||
- since the `useStore` function is called for each connected component,
|
||||
for each state update, it is important to make sure that these functions are
|
||||
as fast as possible.
|
||||
@@ -0,0 +1,54 @@
|
||||
# 🦉 Tags 🦉
|
||||
|
||||
## Content
|
||||
|
||||
- [Overview](#overview)
|
||||
- [`xml` tag](#xml-tag)
|
||||
|
||||
## Overview
|
||||
|
||||
Tags are very small helpers to make it easy to write inline templates. There is
|
||||
only one currently available tag: `xml`, but we plan to add other tags later,
|
||||
such as a `css` tag, which will be used to write [single file components](../tooling.md#single-file-component).
|
||||
|
||||
## XML tag
|
||||
|
||||
Without tags, creating a standalone component would look like this:
|
||||
|
||||
```js
|
||||
import { Component } from 'owl'
|
||||
|
||||
const name = 'some-unique-name';
|
||||
const template = `
|
||||
<div>
|
||||
<span t-if="somecondition">text</span>
|
||||
<button t-on-click="someMethod">Click</button>
|
||||
</div>
|
||||
`;
|
||||
QWeb.registerTemplate(name, template);
|
||||
|
||||
class MyComponent extends Component {
|
||||
static template = name;
|
||||
|
||||
...
|
||||
}
|
||||
```
|
||||
|
||||
With tags, this process is slightly simplified. The name is uniquely generated,
|
||||
and the template is automatically registered:
|
||||
|
||||
```js
|
||||
const { Component } = owl;
|
||||
const { xml } = owl.tags;
|
||||
|
||||
class MyComponent extends Component {
|
||||
static template = xml`
|
||||
<div>
|
||||
<span t-if="somecondition">text</span>
|
||||
<button t-on-click="someMethod">Click</button>
|
||||
</div>
|
||||
`;
|
||||
|
||||
...
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,148 @@
|
||||
# 🦉 Utils 🦉
|
||||
|
||||
Owl export a few useful utility functions, to help with common issues. Those
|
||||
functions are all available in the `owl.utils` namespace.
|
||||
|
||||
## Content
|
||||
|
||||
- [`whenReady`](#whenready): executing code when DOM is ready
|
||||
- [`loadJS`](#loadjs): loading script files
|
||||
- [`loadFile`](#loadfile): loading a file (useful for templates)
|
||||
- [`escape`](#escape): sanitizing strings
|
||||
- [`debounce`](#debounce): limiting rate of function calls
|
||||
- [`shallowEqual`](#shallowequal): shallow object comparison
|
||||
|
||||
## `whenReady`
|
||||
|
||||
The function `whenReady` returns a `Promise` resolved when the DOM is ready (if
|
||||
not ready yet, resolved directly otherwise). If called with a callback as
|
||||
argument, it executes it as soon as the DOM ready (or directly).
|
||||
|
||||
```js
|
||||
Promise.all([loadFile("templates.xml"), owl.utils.whenReady()]).then(function([templates]) {
|
||||
const qweb = new owl.QWeb({ templates });
|
||||
const app = new App({ qweb });
|
||||
app.mount(document.body);
|
||||
});
|
||||
```
|
||||
|
||||
or alternatively:
|
||||
|
||||
```js
|
||||
owl.utils.whenReady(function() {
|
||||
const qweb = new owl.QWeb();
|
||||
const app = new App({ qweb });
|
||||
app.mount(document.body);
|
||||
});
|
||||
```
|
||||
|
||||
## `loadJS`
|
||||
|
||||
`loadJS` takes a url (string) for a javascript resource, and loads it (by adding
|
||||
a script tag in the document head). It returns a promise, so the caller can
|
||||
properly reacts when it is ready. Also, it is smart: it maintains a list of urls
|
||||
previously loaded (or currently being loaded), and prevent doing twice the work.
|
||||
|
||||
For example, it is useful for lazy loading external libraries:
|
||||
|
||||
```js
|
||||
class MyComponent extends owl.Component {
|
||||
willStart() {
|
||||
return owl.utils.loadJS("/static/libs/someLib.js");
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## `loadFile`
|
||||
|
||||
`loadFile` is a helper function to fetch a file. It simply
|
||||
performs a `GET` request and returns the resulting string in a promise. The
|
||||
initial usecase for this function is to load a template file. For example:
|
||||
|
||||
```js
|
||||
async function makeEnv() {
|
||||
const templates = await owl.utils.loadFile("templates.xml");
|
||||
const qweb = new owl.QWeb({ templates });
|
||||
return { qweb };
|
||||
}
|
||||
```
|
||||
|
||||
Note that unlike `loadJS`, this function returns the content of the file as a
|
||||
string. It does not add a `script` tag or any other side effect.
|
||||
|
||||
## `escape`
|
||||
|
||||
Sometimes, we need to display dynamic data (for example user-generated data) in
|
||||
the user interface. If this is done by a `QWeb` template, it is not an issue:
|
||||
|
||||
```xml
|
||||
<div><t t-esc="user.data"/></div>
|
||||
```
|
||||
|
||||
The `QWeb` engine will create a `div` node and add the content of the `user.data`
|
||||
string as a text node, so the web browser will not parse it as html. However,
|
||||
it may be a problem if this is done with some javascript code like this:
|
||||
|
||||
```js
|
||||
class BadComponent extends Component {
|
||||
// some template with a ref to a div
|
||||
// some code ...
|
||||
|
||||
mounted() {
|
||||
this.divRef.el.innerHTML = this.state.value;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
In this case, the content of the `div` will be parsed as html, which may inject
|
||||
unwanted behaviour. To fix this, the `escape` function will simply transform a
|
||||
string into an escaped version of the same string, which will be properly displayed
|
||||
by the browser, but which will not be parsed as html (for example, `"<ok>"` is
|
||||
escaped to the string: `"<ok>"`). So, the bad example above can be fixed
|
||||
with the following change:
|
||||
|
||||
```js
|
||||
this.divRef.el.innerHTML = owl.utils.escape(this.state.value);
|
||||
```
|
||||
|
||||
## `debounce`
|
||||
|
||||
The `debounce` function is useful when we want to limit the number of times some
|
||||
function/action is perfomed. For example, this may be useful to prevent issue
|
||||
with people double clicking on a button.
|
||||
|
||||
It takes three arguments:
|
||||
|
||||
- `func` (function): this is the function that will be rate limited
|
||||
- `wait` (number): this is the number of milliseconds that we want to use to
|
||||
rate limit the function `func`
|
||||
- `immediate` (optional, boolean, default=false): if `immediate` is true, the
|
||||
function will be triggered immediately (leading edge of the interval). If false,
|
||||
the function will be triggered at the end (trailing edge).
|
||||
|
||||
It returns a function. For example:
|
||||
|
||||
```js
|
||||
const debounce = owl.utils.debounce;
|
||||
window.addEventListener("mousemove", debounce(doSomething, 100));
|
||||
```
|
||||
|
||||
As this example shows, it is usualy useful for event handlers which are triggered
|
||||
very quickly, such as `scroll` or `mousemove` events.
|
||||
|
||||
## `shallowEqual`
|
||||
|
||||
This function checks if two objects have the same values assigned to each keys:
|
||||
|
||||
```js
|
||||
shallowEqual({ a: 1, b: 2 }, { a: 1, b: 2 }); // true
|
||||
shallowEqual({ a: 1, b: 2 }, { a: 1, b: 3 }); // false
|
||||
```
|
||||
|
||||
However, for performance reasons, it assumes that the two objects have the same
|
||||
keys. If we are in a situation where this is not guaranteed, the following code
|
||||
will work:
|
||||
|
||||
```js
|
||||
const completeShallowEqual = (a, b) => shallowEqual(a, b) && shallowEqual(b, a);
|
||||
```
|
||||
Reference in New Issue
Block a user