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[ADD] misc: component Portal
The component Portal is used to teleport the content in its slot as a child of an element somewhere else in the DOM, usually 'body' It is designed to be transparent and is just here to do the teleportation task OwlEvents (with method `Component.trigger`) are redirected from any Component instanciated within the Portal (and therefore teleported somewhere else) to the place it would have been without teleportation i.e. they are re-triggered onto the Portal root node Co-authored-by: Aaron Bohy <aab@odoo.com> closes #184 closes #466
This commit is contained in:
committed by
Géry Debongnie
parent
821bd0b4b8
commit
556a4644f0
@@ -84,6 +84,8 @@ interface Internal<T extends Env, Props> {
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refs: { [key: string]: Component<T, any> | HTMLElement | undefined } | null;
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}
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export const portalSymbol = Symbol("portal"); // FIXME
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//------------------------------------------------------------------------------
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// Component
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//------------------------------------------------------------------------------
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@@ -397,14 +399,7 @@ export class Component<T extends Env, Props extends {}> {
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* willUnmount().
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*/
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trigger(eventType: string, payload?: any) {
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if (this.el) {
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const ev = new OwlEvent(this, eventType, {
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bubbles: true,
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cancelable: true,
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detail: payload
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});
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this.el.dispatchEvent(ev);
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}
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this.__trigger(this, eventType, payload);
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}
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//--------------------------------------------------------------------------
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@@ -478,7 +473,24 @@ export class Component<T extends Env, Props extends {}> {
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}
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}
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}
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/**
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* Private trigger method, allows to choose the component which triggered
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* the event in the first place
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*/
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__trigger(component: Component<any, any>, eventType: string, payload?: any) {
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if (this.el) {
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const ev = new OwlEvent(component, eventType, {
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bubbles: true,
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cancelable: true,
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detail: payload
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});
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const triggerHook = this.env[portalSymbol as any];
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if (triggerHook) {
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triggerHook(ev);
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}
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this.el.dispatchEvent(ev);
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}
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}
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/**
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* The __updateProps method is called by the t-component directive whenever
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* it updates a component (so, when the parent template is rerendered).
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@@ -222,6 +222,7 @@ export class Fiber {
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if (this.target) {
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this.target.appendChild(this.component.el!);
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inDOM = document.body.contains(this.target);
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this.component.env.qweb.trigger("dom-appended");
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}
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// call patched/mounted hook on each fiber of (reversed) patchQueue
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+2
-1
@@ -12,6 +12,7 @@ import * as _store from "./store";
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import * as _utils from "./utils";
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import * as _tags from "./tags";
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import { AsyncRoot } from "./misc/async_root";
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import { Portal } from "./misc/portal";
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import * as _hooks from "./hooks";
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import * as _context from "./context";
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import { Link } from "./router/link";
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@@ -29,7 +30,7 @@ export const router = { Router, RouteComponent, Link };
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export const Store = _store.Store;
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export const utils = _utils;
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export const tags = _tags;
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export const misc = { AsyncRoot };
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export const misc = { AsyncRoot, Portal };
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export const hooks = Object.assign({}, _hooks, {
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useContext: _context.useContext,
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useDispatch: _store.useDispatch,
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@@ -0,0 +1,156 @@
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import { Component, portalSymbol } from "../component/component";
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import { VNode, patch } from "../vdom/index";
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import { xml } from "../tags";
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import { OwlEvent } from "../core/owl_event";
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import { useSubEnv } from "../hooks";
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/**
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* Portal
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*
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* The Portal component allows to render a part of a component outside it's DOM.
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* It is for example useful for dialogs: for css reasons, dialogs are in general
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* placed in a specific spot of the DOM (e.g. directly in the body). With the
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* Portal, a component can conditionally specify in its tempate that it contains
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* a dialog, and where this dialog should be inserted in the DOM.
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*
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* The Portal component ensures that the communication between the content of
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* the Portal and its parent properly works: business events reaching the Portal
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* are re-triggered on an empty <portal> node located in the parent's DOM.
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*/
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export class Portal extends Component<any, any> {
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static template = xml`<portal><t t-slot="default"/></portal>`;
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static props = {
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target: {
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type: String
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}
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};
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// boolean to indicate whether or not we must listen to 'dom-appended' event
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// to hook on the moment when the target is inserted into the DOM (because it
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// is not when the portal is rendered)
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doTargetLookUp: boolean = true;
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// set of encountered events that need to be redirected
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_handledEvents: Set<string> = new Set();
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// function that will be the event's tunnel (needs to be an arrow function to
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// avoid having to rebind `this`)
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_handlerTunnel: (f: OwlEvent<any>) => void = (ev: OwlEvent<any>) => {
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ev.stopPropagation();
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this.__trigger(ev.originalComponent, ev.type, ev.detail);
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};
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// Storing the parent's env
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parentEnv: any = null;
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// represents the element that is moved somewhere else
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portal: VNode | null = null;
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// the target where we will move `portal`
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target: HTMLElement | null = null;
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constructor(parent, props) {
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super(parent, props);
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this.parentEnv = parent ? parent.env : {};
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// put a callback in the env that is propagated to children s.t. portal can
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// register an handler to those events just before children will trigger them
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useSubEnv({
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[portalSymbol]: ev => {
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if (!this._handledEvents.has(ev.type)) {
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this.portal!.elm!.addEventListener(ev.type, this._handlerTunnel);
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this._handledEvents.add(ev.type);
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}
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}
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});
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}
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/**
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* At each DOM change, we must ensure that the portal contains exactly one
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* child
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*/
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__checkVNodeStructure(vnode: VNode) {
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const children = vnode.children!;
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let countRealNodes = 0;
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for (let child of children) {
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if ((child as VNode).sel) {
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countRealNodes++;
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}
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}
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if (countRealNodes !== 1) {
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throw new Error(`Portal must have exactly one non-text child (has ${countRealNodes})`);
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}
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}
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/**
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* Ensure the target is still there at whichever time we render
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*/
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__checkTargetPresence() {
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if (!this.target || !document.contains(this.target)) {
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throw new Error(`Could not find any match for "${this.props.target}"`);
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}
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}
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/**
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* Move the portal's element to the target
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*/
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__deployPortal() {
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this.__checkTargetPresence();
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this.target!.appendChild(this.portal!.elm!);
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}
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/**
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* Override to remove from the DOM the element we have teleported
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*
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* @override
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*/
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__destroy(parent) {
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if (this.portal && this.portal.elm) {
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const displacedElm = this.portal.elm!;
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const parent = displacedElm.parentNode;
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if (parent) {
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parent.removeChild(displacedElm);
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}
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}
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super.__destroy(parent);
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}
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/**
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* Override to patch the element that has been teleported
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*
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* @override
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*/
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__patch(vnode) {
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if (this.doTargetLookUp) {
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const target = document.querySelector(this.props.target);
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if (!target) {
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this.env.qweb.on("dom-appended", this, () => {
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this.doTargetLookUp = false;
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this.env.qweb.off("dom-appended", this);
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this.target = document.querySelector(this.props.target);
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this.__deployPortal();
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});
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} else {
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this.doTargetLookUp = false;
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this.target = target;
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}
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}
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this.__checkVNodeStructure(vnode);
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const shouldDeploy = !this.portal && !this.doTargetLookUp;
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if (!this.doTargetLookUp && !shouldDeploy) {
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// Only on pure patching, provided the
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// this.target's parent has not been unmounted
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this.__checkTargetPresence();
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}
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const portalPatch = this.portal ? this.portal : document.createElement(vnode.children[0].sel);
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this.portal = patch(portalPatch, vnode.children![0] as VNode);
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vnode.children = [];
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super.__patch(vnode);
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if (shouldDeploy) {
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this.__deployPortal();
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}
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}
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/**
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* Override to set the env
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*/
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__trigger(component: Component<any, any>, eventType: string, payload?: any) {
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const env = this.env;
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this.env = this.parentEnv;
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super.__trigger(component, eventType, payload);
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this.env = env;
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}
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}
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