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[FIX] compiler: force new block for svg nested in html
This commit is contained in:
committed by
Aaron Bohy
parent
a4d9aae9a7
commit
72962f1dd1
@@ -1,6 +1,6 @@
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import { renderToString, renderToBdom, snapshotEverything, makeTestFixture } from "../helpers";
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import { mount } from "../../src/blockdom";
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import { mount as mountComponent, Component } from "../../src/index";
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import { mount as mountComponent, Component, xml } from "../../src/index";
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// NB: check the snapshots to see where the SVG namespaces are added
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snapshotEverything();
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@@ -74,4 +74,44 @@ describe("properly support svg", () => {
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expect(el.namespaceURI).toBe("http://www.w3.org/2000/svg");
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}
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});
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test("svg creates new block if it is within html", async () => {
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class Test extends Component {
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static template = xml`
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<div>
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<svg>
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<polygon fill="#000000" points="0 0 4 4 8 0" transform="translate(5 7)"/>
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</svg>
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</div>
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`;
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}
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const fixture = makeTestFixture();
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await mountComponent(Test, fixture);
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const elems = fixture.querySelectorAll("svg, polygon");
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expect(elems.length).toEqual(2);
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for (const el of elems) {
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expect(el.namespaceURI).toBe("http://www.w3.org/2000/svg");
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}
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});
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test("svg creates new block if it is within html -- 2", async () => {
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class Test extends Component {
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static template = xml`
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<div>
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<svg>
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<polygon fill="#000000" points="0 0 4 4 8 0" transform="translate(5 7)"/>
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<path t-if="hasPath" />
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</svg>
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</div>
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`;
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hasPath = true;
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}
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const fixture = makeTestFixture();
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await mountComponent(Test, fixture);
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const elems = fixture.querySelectorAll("svg, polygon, path");
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expect(elems.length).toEqual(3);
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for (const el of elems) {
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expect(el.namespaceURI).toBe("http://www.w3.org/2000/svg");
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}
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});
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});
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