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[FIX] playground: remove error handler after 100ms
The error handler is intended to only detect errors at 'startup', not in the normal course of operation.
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@@ -143,7 +143,7 @@ class App extends owl.Component {
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const iframe = document.createElement("iframe");
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const iframe = document.createElement("iframe");
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iframe.onload = () => {
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iframe.onload = () => {
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const doc = iframe.contentWindow.document;
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const doc = iframe.contentDocument;
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// inject js
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// inject js
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const owlScript = doc.createElement("script");
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const owlScript = doc.createElement("script");
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owlScript.type = "text/javascript";
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owlScript.type = "text/javascript";
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@@ -155,9 +155,13 @@ class App extends owl.Component {
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this.state.js
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this.state.js
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}`;
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}`;
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script.innerHTML = content;
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script.innerHTML = content;
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iframe.contentWindow.addEventListener("error", e =>
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const errorHandler = e => this.displayError(e.message);
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this.displayError(e.message)
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iframe.contentWindow.addEventListener("error", errorHandler);
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);
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setTimeout(function() {
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if (iframe.contentWindow) {
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iframe.contentWindow.removeEventListener("error", errorHandler);
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}
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}, 100);
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doc.body.appendChild(script);
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doc.body.appendChild(script);
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});
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});
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doc.head.appendChild(owlScript);
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doc.head.appendChild(owlScript);
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