mirror of
https://github.com/odoo/owl.git
synced 2025-10-06 19:59:41 +07:00
+56
-27
@@ -4,12 +4,13 @@
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- [Overview](#overview)
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- [Example](#example)
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- [Root Component And Environment](#root-component-and-environment)
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- [Reference](#reference)
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- [Properties](#properties)
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- [Static Properties](#static-properties)
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- [Methods](#methods)
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- [Lifecycle](#lifecycle)
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- [Root Component](#root-component)
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- [Environment](#environment)
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- [Composition](#composition)
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- [Event Handling](#event-handling)
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- [Form Input Bindings](#form-input-bindings)
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@@ -76,30 +77,6 @@ a state object is defined. It is not mandatory to use the state object, but it
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is certainly encouraged. The state object is [observed](observer.md), and any
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change to it will cause a rerendering.
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## Root Component And Environment
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Most of the time, an Owl component will be created automatically by a tag (or the `t-component`
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directive) in a template. There is however an obvious exception: the root component
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of an Owl application has to be created manually:
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```js
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class App extends owl.Component { ... }
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const qweb = new owl.QWeb(TEMPLATES);
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const env = { qweb: qweb };
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const app = new App(env);
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app.mount(document.body);
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```
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The root component needs an environment. In Owl, an environment is an object with
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a `qweb` key, which has to be a [QWeb](qweb.md) instance. This qweb instance will
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be used to render everything.
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The environment will be given to each child, unchanged, in the `env` property.
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This can be very useful to share common information/methods. For example, all
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rpcs can be made through a `rpc` method in the environment. This makes it very
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easy to test a component.
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## Reference
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An Owl component is a small class which represent a component or some UI element.
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@@ -335,6 +312,59 @@ the DOM. This is a good place to remove some listeners, for example.
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This is the opposite method of `mounted`.
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### Root Component
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Most of the time, an Owl component will be created automatically by a tag (or the `t-component`
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directive) in a template. There is however an obvious exception: the root component
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of an Owl application has to be created manually:
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```js
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class App extends owl.Component { ... }
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const qweb = new owl.QWeb(TEMPLATES);
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const env = { qweb: qweb };
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const app = new App(env);
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app.mount(document.body);
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```
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The root component needs an environment.
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### Environment
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In Owl, an environment is an object with a `qweb` key, which has to be a
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[QWeb](qweb.md) instance. This qweb instance will be used to render everything.
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The environment is meant to contain (mostly) static global information and
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methods for the whole application. For example, settings keys (`mode` to determine
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if we are in desktop or mobile mode, or `theme`: dark or light), `rpc` methods,
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session information, ...
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The environment will be given to each child, unchanged, in the `env` property.
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This can be very useful to share common information/methods. For example, all
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rpcs can be made through a `rpc` method in the environment. This makes it very
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easy to test a component.
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Updating the environment is not as simple as changing a component's state: its
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content is not observed, so updates will not be reflected immediately in the
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user interface. There is however a mechanism to force root widgets to rerender
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themselves whenever the environment is modified: one only needs to trigger the
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`update` event on the QWeb instance. For example, a responsive environment
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could be programmed like this:
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```js
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function setupResponsivePlugin(env) {
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const isMobile = () => window.innerWidth <= 768;
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env.isMobile = isMobile();
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const updateEnv = owl.utils.debounce(() => {
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if (env.isMobile !== isMobile()) {
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env.isMobile = !env.isMobile;
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env.qweb.trigger('update');
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}
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}, 15);
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window.addEventListener("resize", updateEnv);
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}
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```
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### Composition
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The example above shows a QWeb template with a sub component. In a template,
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@@ -359,12 +389,11 @@ In this example, the `ParentComponent`'s template creates a component `MyCompone
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after the span. The `info` key will be added to the subcomponent's `props`. Each
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`props` is a string which represents a javascript (QWeb) expression, so it is
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dynamic. If it is necessary to give a string, this can be done by quoting it:
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`someString="'somevalue'"`.
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`someString="'somevalue'"`.
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Note that the rendering context for the template is the component itself. This means
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that the template can access `state`, `props`, `env`, or any methods defined in the component.
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```xml
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<div t-name="ParentComponent">
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<ChildComponent count="state.val" />
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Reference in New Issue
Block a user