[FIX] reactivity: clear callbacks at destroy time instead of unmount

This commit is contained in:
Géry Debongnie
2022-01-24 16:32:23 +01:00
committed by Aaron Bohy
parent 0728c8333d
commit 93f2c1d766
+2 -2
View File
@@ -1,4 +1,4 @@
import { onWillUnmount } from "./component/lifecycle_hooks"; import { onWillDestroy } from "./component/lifecycle_hooks";
import { ComponentNode, getCurrent } from "./component/component_node"; import { ComponentNode, getCurrent } from "./component/component_node";
import { batched, Callback } from "./utils"; import { batched, Callback } from "./utils";
@@ -245,7 +245,7 @@ export function useState<T extends object>(state: T): Reactive<T> | NonReactive<
node, node,
batched(() => node.render()) batched(() => node.render())
); );
onWillUnmount(() => clearReactivesForCallback(render)); onWillDestroy(() => clearReactivesForCallback(render));
} }
const render = batchedRenderFunctions.get(node)!; const render = batchedRenderFunctions.get(node)!;
const reactiveState = reactive(state, render); const reactiveState = reactive(state, render);