[FIX] compiler: do not look up ComponentNode in the context

With the introduction of t-call-context, there is now no guarantee that
the ComponentNode can be found in the rendering context, any attempt to
do so can crash when combined with t-call-context. This commit fixes
that by using `this` instead, which in compiled templates refers to the
component that is being rendered.
This commit is contained in:
Samuel Degueldre
2022-11-18 10:13:57 +01:00
committed by Géry Debongnie
parent 3d49daedcd
commit 9a5edb4590
18 changed files with 337 additions and 234 deletions
+5 -7
View File
@@ -32,22 +32,21 @@ function callSlot(
if (__scope) {
slotScope[__scope] = extra;
}
const slotBDom = __render ? __render.call(__ctx.__owl__.component, slotScope, parent, key) : null;
const slotBDom = __render ? __render(slotScope, parent, key) : null;
if (defaultContent) {
let child1: BDom | undefined = undefined;
let child2: BDom | undefined = undefined;
if (slotBDom) {
child1 = dynamic ? toggler(name, slotBDom) : slotBDom;
} else {
child2 = defaultContent.call(ctx.__owl__.component, ctx, parent, key);
child2 = defaultContent(ctx, parent, key);
}
return multi([child1, child2]);
}
return slotBDom || text("");
}
function capture(ctx: any): any {
const component = ctx.__owl__.component;
function capture(ctx: any, component: any): any {
const result = ObjectCreate(component);
for (let k in ctx) {
result[k] = ctx[k];
@@ -115,7 +114,7 @@ class LazyValue {
constructor(fn: any, ctx: any, component: any, node: any, key: any) {
this.fn = fn;
this.ctx = capture(ctx);
this.ctx = capture(ctx, component);
this.component = component;
this.node = node;
this.key = key;
@@ -171,8 +170,7 @@ let boundFunctions = new WeakMap();
const WeakMapGet = WeakMap.prototype.get;
const WeakMapSet = WeakMap.prototype.set;
function bind(ctx: any, fn: Function): Function {
let component = ctx.__owl__.component;
function bind(component: any, fn: Function): Function {
let boundFnMap = WeakMapGet.call(boundFunctions, component);
if (!boundFnMap) {
boundFnMap = new WeakMap();