[FIX] blockdom: properly handle references

Before this commit, there were situations where the reference numbers
were not properly set, which caused the blocks generated to crash
because the algorithm could not get correct references.
This commit is contained in:
Géry Debongnie
2021-11-30 17:07:11 +01:00
committed by Aaron Bohy
parent eceb3e6280
commit a1c619f094
2 changed files with 34 additions and 27 deletions
+16
View File
@@ -227,6 +227,22 @@ describe("misc", () => {
expect(fixture.innerHTML).toBe("<p>() =&gt; 3tostring</p>");
});
test("block with 2 subblocks: variation", async () => {
const block = createBlock("<a><b><c><block-child-0/>2</c></b><block-child-1/></a>");
const tree = block([], [text("1"), text("3")]);
mount(tree, fixture);
expect(fixture.innerHTML).toBe("<a><b><c>12</c></b>3</a>");
});
test("block with 2 subblocks: another variation", async () => {
const block = createBlock(
`<a block-attribute-0="hello"><b><c><block-child-0/>2</c></b><block-child-1/></a>`
);
const tree = block(["world"], [text("1"), text("3")]);
mount(tree, fixture);
expect(fixture.innerHTML).toBe(`<a hello="world"><b><c>12</c></b>3</a>`);
});
// test.skip("reusing a block skips patching process", async () => {
// const block = createBlock('<div><block-text-0/></div>');
// const foo = block(["foo"]);