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[FIX] compiler: dynamic value on inputs doesn't turn 0 into empty string
In #1161, we fixed blockdom treating 0 as falsy when patching a value, which would result in an empty attribute. It turns out that there is another place where we had the same fallback, which is when we compute a dynamic attribute value, so while blockdom had the ability to set the value to 0, when using a dynamic attribute value we would never give it 0 as a value. This commit changes the fallback strategy for dynamic attribute values to be the same as the one in blockdom. closes #1358
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committed by
Géry Debongnie
parent
276c8a0295
commit
a35b9814c0
@@ -277,7 +277,7 @@ exports[`misc other complex template 1`] = `
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const b15 = list(c_block15);
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b14 = block14([], [b15]);
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}
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let attr8 = new String((ctx['search'].value) || \\"\\");
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let attr8 = new String((ctx['search'].value) === 0 ? 0 : ((ctx['search'].value) || \\"\\"));
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let hdlr4 = [ctx['updateFilter'], ctx];
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let hdlr5 = [ctx['updateFilter'], ctx];
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let hdlr6 = [ctx['clearSearch'], ctx];
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