[FIX] docs: some spelling corrections

This commit is contained in:
Joseph Caburnay
2020-01-09 09:31:35 +01:00
committed by Géry Debongnie
parent 74bd119bf5
commit b7b0e38fca
3 changed files with 6 additions and 6 deletions
+2 -2
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@@ -23,7 +23,7 @@ a rendering that is no longer relevant, restart it, reuse it in some cases.
But even though using concurrency is quite simple (and is the default behaviour),
asynchrony is difficult, because it introduces an additional dimension that
vastly increase the complexity of an application. This section will explain
how Owl manages this complexity, how concuurent rendering works in a general way.
how Owl manages this complexity, how concurrent rendering works in a general way.
## Rendering Components
@@ -120,7 +120,7 @@ Here is what Owl will do:
1. hook `willUpdateProps` is called on `D` (async)
2. template `D` is rerendered
- component `F` is created:
1. hook `willStart` is called on `E` (async)
1. hook `willStart` is called on `F` (async)
2. template `F` is rendered
3. `willPatch` hooks are called recursively on components `C`, `D` (not on `F`,