[FIX] docs: some spelling corrections

This commit is contained in:
Joseph Caburnay
2020-01-09 09:31:35 +01:00
committed by Géry Debongnie
parent 74bd119bf5
commit b7b0e38fca
3 changed files with 6 additions and 6 deletions
+2 -2
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@@ -225,7 +225,7 @@ to be called in the constructor.
} }
``` ```
- **`style`** (string, optional): it should be the return value of the [`css tag](tags.md#css-tag), - **`style`** (string, optional): it should be the return value of the [`css` tag](tags.md#css-tag),
which is used to inject stylesheet whenever the component is visible on the which is used to inject stylesheet whenever the component is visible on the
screen. screen.
@@ -425,7 +425,7 @@ likely via a change in its state/props or environment).
This method is not called on the initial render. It is useful to interact This method is not called on the initial render. It is useful to interact
with the DOM (for example, through an external library) whenever the with the DOM (for example, through an external library) whenever the
component was patched. Note that this hook will not be called if the compoent is component was patched. Note that this hook will not be called if the component is
not in the DOM. not in the DOM.
Updating the component state in this hook is possible, but not encouraged. Updating the component state in this hook is possible, but not encouraged.
+2 -2
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@@ -23,7 +23,7 @@ a rendering that is no longer relevant, restart it, reuse it in some cases.
But even though using concurrency is quite simple (and is the default behaviour), But even though using concurrency is quite simple (and is the default behaviour),
asynchrony is difficult, because it introduces an additional dimension that asynchrony is difficult, because it introduces an additional dimension that
vastly increase the complexity of an application. This section will explain vastly increase the complexity of an application. This section will explain
how Owl manages this complexity, how concuurent rendering works in a general way. how Owl manages this complexity, how concurrent rendering works in a general way.
## Rendering Components ## Rendering Components
@@ -120,7 +120,7 @@ Here is what Owl will do:
1. hook `willUpdateProps` is called on `D` (async) 1. hook `willUpdateProps` is called on `D` (async)
2. template `D` is rerendered 2. template `D` is rerendered
- component `F` is created: - component `F` is created:
1. hook `willStart` is called on `E` (async) 1. hook `willStart` is called on `F` (async)
2. template `F` is rendered 2. template `F` is rendered
3. `willPatch` hooks are called recursively on components `C`, `D` (not on `F`, 3. `willPatch` hooks are called recursively on components `C`, `D` (not on `F`,
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@@ -40,8 +40,8 @@ all templates.
Whenever a root component `App` is mounted, Owl will setup a valid environment by Whenever a root component `App` is mounted, Owl will setup a valid environment by
following the next steps: following the next steps:
- take the `env` object defined on `App.env` (if no `env` was explicitely setup, - take the `env` object defined on `App.env` (if no `env` was explicitly setup,
this will be return the empty `env` object defined on `Component`) this will return the empty `env` object defined on `Component`)
- if `env.qweb` is not set, then Owl will create a `QWeb` instance. - if `env.qweb` is not set, then Owl will create a `QWeb` instance.
The correct way to customize an environment is to simply set it up on the root The correct way to customize an environment is to simply set it up on the root