[REF] store: merge actions and mutations

closes #256
This commit is contained in:
Géry Debongnie
2019-08-25 21:38:16 +02:00
parent 9843d16585
commit bb4c2506c0
4 changed files with 150 additions and 472 deletions
+12 -67
View File
@@ -11,7 +11,7 @@ import { Observer } from "../core/observer";
*
* The Owl store is our answer to the problem of managing complex state across
* components. The main idea is that the store owns some state, allow external
* code to modify it through actions/mutations, and for each state changes,
* code to modify it through actions, and for each state changes,
* connected component will be notified, and updated if necessary.
*
* Note that this code is partly inspired by VueX and React/Redux
@@ -21,16 +21,14 @@ import { Observer } from "../core/observer";
// Store Definition
//------------------------------------------------------------------------------
type Mutation = ({ state, commit, getters }, ...payload: any) => void;
type Action = ({ commit, state, dispatch, env, getters }, ...payload: any) => void;
type Getter = ({ state, getters }, payload) => any;
export type Action = ({ state, dispatch, env, getters }, ...payload: any) => any;
export type Getter = ({ state: any, getters }, payload?) => any;
interface StoreConfig {
env?: Env;
state?: any;
actions?: { [name: string]: Action };
getters?: { [name: string]: Getter };
mutations?: { [name: string]: Mutation };
}
interface StoreOption {
@@ -41,46 +39,28 @@ export class Store extends EventBus {
state: any;
actions: any;
mutations: any;
_commitLevel: number = 0;
history: any[] = [];
debug: boolean;
env: any;
observer: Observer;
getters: { [name: string]: (payload?) => any };
_gettersCache: { [name: string]: {} };
_updateId: number = 1;
getters: { [name: string]: (payload?) => any };
constructor(config: StoreConfig, options: StoreOption = {}) {
super();
this.debug = options.debug || false;
this.actions = config.actions;
this.mutations = config.mutations;
this.env = config.env;
this.observer = new Observer();
this.observer.notifyCB = this.__notifyComponents.bind(this);
this.observer.allowMutations = false;
this.state = this.observer.observe(config.state || {});
this.getters = {};
this._gettersCache = {};
if (this.debug) {
this.history.push({ state: this.state });
}
const cTypes = ["undefined", "number", "string"];
for (let entry of Object.entries(config.getters || {})) {
const name: string = entry[0];
const func: (...any) => any = entry[1];
this.getters[name] = payload => {
if (this._commitLevel === 0 && cTypes.indexOf(typeof payload) >= 0) {
this._gettersCache[name] = this._gettersCache[name] || {};
this._gettersCache[name][payload] =
this._gettersCache[name][payload] ||
func({ state: this.state, getters: this.getters }, payload);
return this._gettersCache[name][payload];
if (config.getters) {
const firstArg = {
state: this.state,
getters: this.getters,
};
for (let g in config.getters) {
this.getters[g] = config.getters[g].bind(this, firstArg);
}
return func({ state: this.state, getters: this.getters }, payload);
};
}
}
@@ -90,7 +70,6 @@ export class Store extends EventBus {
}
const result = this.actions[action](
{
commit: this.commit.bind(this),
dispatch: this.dispatch.bind(this),
env: this.env,
state: this.state,
@@ -101,37 +80,6 @@ export class Store extends EventBus {
return result;
}
commit(type: string, ...payload: any): any {
if (!this.mutations[type]) {
throw new Error(`[Error] mutation ${type} is undefined`);
}
this._commitLevel++;
this.observer.allowMutations = true;
const res = this.mutations[type].call(
null,
{
commit: this.commit.bind(this),
state: this.state,
getters: this.getters
},
...payload
);
if (this._commitLevel === 1) {
this.observer.allowMutations = false;
if (this.debug) {
this.history.push({
state: this.state,
mutation: type,
payload: [...payload]
});
}
}
this._commitLevel--;
return res;
}
/**
* Instead of using trigger to emit an update event, we actually implement
* our own function to do that. The reason is that we need to be smarter than
@@ -147,15 +95,12 @@ export class Store extends EventBus {
* updating all widgets concurrently, except for parents/children.
*/
async __notifyComponents() {
this._updateId++;
const current = this._updateId;
this._gettersCache = {};
const subs = this.subscriptions.update || [];
for (let i = 0, iLen = subs.length; i < iLen; i++) {
const sub = subs[i];
const shouldCallback = sub.owner ? sub.owner.__owl__.isMounted : true;
if (shouldCallback) {
await sub.callback.call(sub.owner, current);
await sub.callback.call(sub.owner);
}
}
}