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[FIX] update playground code to last version
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@@ -0,0 +1,49 @@
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export function debounce(func, wait, immediate) {
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let timeout;
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return function () {
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const context = this;
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const args = arguments;
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function later() {
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timeout = null;
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if (!immediate) {
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func.apply(context, args);
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}
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}
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const callNow = immediate && !timeout;
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clearTimeout(timeout);
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timeout = setTimeout(later, wait);
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if (callNow) {
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func.apply(context, args);
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}
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};
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}
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export function useBus(bus, evName, cb) {
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bus.addEventListener(evName, cb);
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owl.onWillUnmount(() => {
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bus.removeEventListener(evName, cb);
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});
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}
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const loadedScripts = {};
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export function loadJS(url) {
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if (url in loadedScripts) {
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return loadedScripts[url];
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}
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const promise = new Promise(function (resolve, reject) {
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const script = document.createElement("script");
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script.type = "text/javascript";
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script.src = url;
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script.onload = function () {
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resolve();
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};
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script.onerror = function () {
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reject(`Error loading file '${url}'`);
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};
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const head = document.head || document.getElementsByTagName("head")[0];
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head.appendChild(script);
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});
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loadedScripts[url] = promise;
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return promise;
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}
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