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move demo/static/src/ts/core to src/
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@@ -0,0 +1,77 @@
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/**
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* We define here a simple event bus: it can
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* - emit events
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* - add/remove listeners.
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*
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* This is a useful pattern of communication in some cases.
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*/
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//------------------------------------------------------------------------------
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// Types
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//------------------------------------------------------------------------------
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export type Callback = (...args: any[]) => void;
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export interface Subscription {
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owner: any;
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callback: Callback;
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}
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//------------------------------------------------------------------------------
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// EventBus
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//------------------------------------------------------------------------------
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export class EventBus {
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subscriptions: { [eventType: string]: Subscription[] } = {};
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/**
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* Add a listener for the 'eventType' events.
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*
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* Note that the 'owner' of this event can be anything, but will more likely
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* be a widget or a class. The idea is that the callback will be called with
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* the proper owner bound.
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*
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* Also, the owner should be kind of unique. This will be used to remove the
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* listener.
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*/
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on(eventType: string, owner: any, callback: Callback) {
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if (!callback) {
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throw new Error("Missing callback");
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}
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if (!this.subscriptions[eventType]) {
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this.subscriptions[eventType] = [];
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}
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this.subscriptions[eventType].push({
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owner,
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callback
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});
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}
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/**
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* Remove a listener
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*/
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off(eventType: string, owner: any) {
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const subs = this.subscriptions[eventType];
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if (subs) {
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this.subscriptions[eventType] = subs.filter(s => s.owner !== owner);
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}
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}
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/**
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* Emit an event of type 'eventType'. Any extra arguments will be passed to
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* the listeners callback.
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*/
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trigger(eventType: string, ...args: any[]) {
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const subs = this.subscriptions[eventType] || [];
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for (let sub of subs) {
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sub.callback.call(sub.owner, ...args);
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}
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}
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/**
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* Remove all subscriptions.
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*/
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clear() {
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this.subscriptions = {};
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}
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}
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