With the introduction of t-call-context, there is now no guarantee that
the ComponentNode can be found in the rendering context, any attempt to
do so can crash when combined with t-call-context. This commit fixes
that by using `this` instead, which in compiled templates refers to the
component that is being rendered.
Previously, when trying to mount a portal into a target that would be
mounted in the same render as the portal itself, the portal content
could not be mounted correctly. In a previous attempt to fix it, a
mistake was made while writing the test causing us to incorrectly
believe in now worked, when in fact, it would just move the portal
content to the end of its parent but without changing it.
This commit fixes the issue by making the `moveBeforeDOMNode` method of
VNodes accept a second optional parameter which is the parent in which
the element should be moved, defaulting to the current parent. This
results in identical behaviour when a parent is not specified, but when
it is, the VNode is "reparented" to the passed parent, which is what is
now done by the Portal
Before this commit, the portal wouldn't work when its target is created
after the portal content, since it wouldn't be able to mount the dom at
the correct location.
With this commit, we work around the issue by mounting the portal
content at the portal location, then when the Portal component is
mounted, moving it to its correct location.
The big downside with that approach is that the portal content is
(sometimes) rendered and mounted at a location, THEN mounted in another
location. I think that it is most of the time not an issue, but one
could argue that it is inconsistent: some specific code could work at
one point, then fail in a different very similar situation (for example,
iframes don't support very well being moved around). On the flip side,
having the portal work as expected is very useful, and may be worth the
tradeoff.
closes#1250
This commit makes it so that when an error occurs in an owl app and none
of the registered error handlers are able to handle it, we rethrow the
error instead of just logging it to the console and swallowing it. This
allows users of owl to handle errors that happen in owl applications by
using event listeners for error and unhandledrejection events on the
window.
This commit makes all errors thrown in owl use a custom error class. The
main point of this is to always wrap user-code errors that happen during
the owl lifecycle so that they can be treated uniformly in onError by
checking the cause property, and also allows user code to differenciate
owl errors from non-owl errors reliably at runtime.
Before this commit, the generated code for the component directive was
using the current context as the place to look for static informations
(such as the sub components). However, it is not entirely correct, since
the current context may be different than the current component (which
is easily accessed by using the this variable).
Also, while doing this, we fix some issues in the t-set directive, which
as calling lazy values with the wrong this.
With this commit, component only render child
components if they have different props (shallow
equality). Otherwise, we trust the reactivity
system to make sure that all impacted components
are updated
Before this commit, portal was a Component, now is a directive.
This commit also clean some unused code, and fix an issue on the clean
optimization when a portal is found in a condition or a loop.
Before this commit, Portal overrode the _render function for its
component node, which means it bypassed the error handling mechanism
that was implemented in that method. It could have been fixed by
duplicating the error handling code as well, but a better solution in my
opinion is to simply override the renderFn function. This is closer to
the actual intent of the portal implementation: wrap the result of the
rendering in a VPortal vnode.
This means that unrelated ids (eg the id of a template, variable or key)
not longer share the same incrementing counter, meaning that you no
longer see a variable named "v2" unless another variable "v1" was
generated previously, this is also true for block data.
The slot inner working has been reworked. A prop "slots" is now passed
explicitely to the component. It looks like
{ slotName_1: slotInfo_1, ..., slotName_m: slotInfo_m }
with the objects slotInfo_i with mandatory keys "__render", "__ctx",
and optional key "__scope" and possibly others.
Here is how a slotInfo object can be created:
A slotInfo object is normally created by setting in a template something
like
<div>
<t t-set-slot="foo" t-set-scope="scope" param_1="var" param_2="3">
content
<t t-esc="scope.bool"/>
<t t-esc="scope.num"/>
</t>
</div>
and it will be used somewhere like
<div>
<t t-esc="props.slots.foo.param_1"/>
<t t-slot="foo" bool="other_var" num="5">
</div>
In the above example, the function "__render" produces the block dom
element for the content of the t-set-slot.
The context "__ctx" will have a key "scope" with value { bool: ..., num: 5 }
and "__scope" will be set to "scope".
t-out automatically escaped content when it is a string not marked
with the `markup` function
t-out renders the raw content if it is a Block, or if it has been marked
with the `markup` funtion.
t-esc has been kept since it is safe and is optimized to render text nodes.
all t-raw calls are in fact the same as t-out.
Synthetic handler is a sort of event delegation that allows placing
only one listener on the document to improve performance. It is an opt-in option.
Native listener places the listener on the node itself.
We re-add the possibility to validate props when dev mode is active.
No change in the API right Now. The dev mode is activated via the
configure method of App class.
This commit reintroduces some tests for the t-set directive and make
them pass. For that, it was necessary to adapt the qweb compiler in
order to get the following behaviors:
A t-set can affect parent contexts (up to the first parent tagged as
boundary) when the key changed is found in one of the parent contexts.
Some context are marked as boundaries in such a way that
- rendering contexts (e.g. components) cannot be modified via a t-set.
- a t-set in a t-call body or in a called template can never change a
context above the t-call context.
Code prettification has been done.
Snapshots have been modified.