Before this commit, the template compiler would guess the next block id
that will be generated when compiling the body of a tcall. This is
correct IF there are not nested t-call, but otherwise wrong, because the
next block id could be mixed up: the first t-call would save the next
block id (let's say n), then the inner t-call would also save the same
block id (so, n), will then generate its own block (n+1), then the outer
t-call would use the block n index instead of n+1
The best fix, in my opinion, is to make sure we get the next block var
name, so we do not have to guess. To do that, each compile block type
function needs to properly return the information.
closes#1267
A recent commit fixes the props validation code to make it work
regardless of the rendering context (important with the recent
t-call-context directive). Unfortunately, it then breaks props
validation through slots, because it assumed that the parent node in the
virtual node was the parent of the component, but it is not necessarily
true.
To fix this, we can use a simple property of the template functions:
they are bound to the current instance of the component, so we can
simply use "this"
The code for props validation assumed that the rendering context was a
component. This was actually true when it was written, but is no longer
true since t-call-context was introduced.
Because of that, it would crash when trying to access the internals of
the component, such as the static components object.
The fix is simple: instead of passing the context to the props
validation code, which can now be anything, we pass the component node,
which is guaranteed to give a reference to the component (and also to
the app). This also make the code slightly simpler.
closes#1261
Before this commit, a crash could occur when a component with no props
is defined in a slot, and that slot is conditionally displayed in
multiple locations.
The reason for that is that the key provided to the callSlot function
was identical, so from the perspective of the component function, it was
not possible to make the difference between a component located in
either places. With this commit, we make sure that a unique key is used
when a slot is reused in a template (or if it is dynamic, because in
that case, we have no idea at compile time if it will be unique or not)
closes#1246
Recently, we made it so that when a component is rendered, it always
updates the property values for computed properties. This was done by
wrapping the value in a String or Boolean object. One issue with this is
that wrapping a falsy value in a String doesn't yield an empty string,
but a string containing the value as text (eg new String(undefined) ->
"undefined"), which causes the value to not remain empty as per the
spec. This commit fixes that by adding a fallback to the empty string
for falsy values before converting to a String object.
closes: #1236
This commit makes all errors thrown in owl use a custom error class. The
main point of this is to always wrap user-code errors that happen during
the owl lifecycle so that they can be treated uniformly in onError by
checking the cause property, and also allows user code to differenciate
owl errors from non-owl errors reliably at runtime.
Before this commit, owl would incorrectly skip patching html properties
when the new value is the same as the value used in the previous render.
However, this is incorrect, since the user may have changed the value by
clicking on a checkbox, or changing some text in an input.
So, to be more correct, owl has to force the update whenever it
encounters a prop. This is however hard to do without impacting the
main update loop, so we kind of work around the problem by using String
and Boolean instance, instead of primitive values.
Before this commit, whenever Owl encounter a t-if, it generates an
anchor (a "hole") in the current block being compiled. However, in some
cases, the content of the t-if may not have any content at all, and the
anchor is then useless. Worse, the code generating the anchor generates
an index based on the number of sub blocks, but if there is no content,
the next anchor being created will have the same index, which then may
cause weird bugs.
A possible way to fix this could be to make sure we increment properly
the anchor index, but we could even do better: not having an anchor at
all.
Before this commit, the generated code for the component directive was
using the current context as the place to look for static informations
(such as the sub components). However, it is not entirely correct, since
the current context may be different than the current component (which
is easily accessed by using the this variable).
Also, while doing this, we fix some issues in the t-set directive, which
as calling lazy values with the wrong this.
Before this commit, the generated code crashed if an attribute in
the template contained backticks. The compiler output something
like
```js
let block1 = createBlock(`<div foo="`bar`"/>`);
```
The backticks are now properly escaped.
Previously, the support for the "in" operator was iffy, and "new" was
not supported at all, "in" would fail when checking if a nested property
was in something else, as the leading space would be stripped, and "new"
would fail because the following space would be stripped.
This commit fixes that by preserving the significant whitespace where
necessary.
Before this commit, there were 2 different ways of generating variable
identifiers. And it was possible to have a situation with two different
variable in a template with the same identifier, which caused a crash.
This commit ensures that we go through a unique helper method, so this
cannot occur anymore. Also, the code is slightly simpler.
A little typo was preventing a dynamic t-slot with a scope
(`<t t-slot="{{ state.name }}" myScope="someValue" />`)
to work properly.
This commit corrects this.
Before this commit, a t-set-slot that has no content was not even compiled, and thus not passed
to the component for which it has was defined
After this commit, we allow a t-set-slot to have no content (because it can have slot props)
With this commit, component only render child
components if they have different props (shallow
equality). Otherwise, we trust the reactivity
system to make sure that all impacted components
are updated
Previously, we would replace block declarations in some contexts with
the variable alone, and decalres the variable higher in the generated
code. Issues arise because whe sometimes try to replace "let b2" with
"b2" but end up matching "let b20" which is incorrect.
This commit fixes that by adding a space to the text that we are trying
to match ("let b2 " won't match "let b20")
Before this commit, portal was a Component, now is a directive.
This commit also clean some unused code, and fix an issue on the clean
optimization when a portal is found in a condition or a loop.