The props validation code is actually quite difficult to get right.
Also, it is sometimes useful to be able to validate an object against a
specified schema. Therefore, this commit exports the standalone validate
function as an utility function.
Previously, components would automatically call useState on their props,
so that changes deeply within props would automatically cause the
component to be rendered. This can be useful when passing a piece of
state to children or descendants.
One problem with this is that all props implicitly become reactive, even
if the object that was passed as a props was not. The problem with that
being that since the original object is not reactive, any change made by
the parent will not go through the reactivity system and the children
won't be notified of the change, in essence, this reactive object is
essentially useless, while having a real cost: traversing reactive
objects creates more reactive objects, and those objects are all
proxies. This is expensive for basically no benefit, while also making
it more difficult to debug code that involves those objects.
This commit fixes that by only calling useState on objects that are
already reactive, allowing the usecase described in the first paragraph
without the drawbacks described in the second.
The Context api was retired in owl 2.0, but a documentation file was
kept alive. This commit removes it, to prevent confusion in the future.
Thanks zerone40 for the issue
closes#1180
With this commit, we make sure that the `render` method was explicitely
called with the deep === true argument, instead of assuming that it is a
boolean. This prevents errors when some unrelated value is given to the
render method. This could happen in some cases, such as
useBus(someBus, 'someevent', this.render)
In that case, the `useBus` code would simply call the this.render with a
customevent, which would be considered truthy before, and not anymore
This commit adds a warning when an async hook
(onWillUpdateProps/onWillStart) takes longer than 3 seconds, as these
hooks block the rendering and patching of the application, it is rarely
desirable and often a sign of a deadlock. This warning will contain the
stack trace of the call to the hook to help in debugging.
the low level method htmlelement.classList.add does not accept multiple
classes in one string, which is why, in owl, the expression
`<div t-att-class="{'a b c': value}" />`
did not work as one might expect. It is however very convenient in real
life templates, so this commit improve owl by adding support for this
feature.
closes#813
From the beginning, Owl was designed to only call event handler on
components that are mounted in the DOM. The main benefit is that if a
component is destroyed, we are guaranteed to not execute any useless (or
potentially dangerous code).
However, there is one downside: if a component tree is being mounted,
and a child component trigger an event in its mounted hook, then it
cannot be caught by the parent, since the parent is technically not yet
mounted.
This may not be a good situation, but the point is that Owl
unnecessarily prevent the handler to be called.
We can fix this issue by simply checking if the component is not destroyed
instead of checking that it is mounted.
closes#809
In some cases, a rendering initiated in some component is then remapped
into a larger rendering initiated by some parent.
If we have some components which implement shouldUpdate to return false,
then the following scenario can happen:
- some parent component is mounted (which triggers a rendering with
force: true => bypass the shouldUpdate)
- some sub component is updated and rerendered, AFTER the previous
rendering goes through it
- the sub component notices that there is an ongoing rendering, and
remaps itself in the parent rendering
Before this commit, the new fiber in the subcomponent does not have
force flag set to true, so the new rendering for the subcomponent does
not go through its own children (if they have shouldUpdate=false)
Another more complex kind of scenaria can happen when a remapped
rendering happen with sub components with dynamic shouldUpdate. The
problem is the same at the end: the new rendering should ignore the
shouldUpdate, to make sure we have the last correct information.
With this commit, we make sure that the flag of the new fiber is set to
true.
closes#818