It is common in Owl components to have anonymous function as props.
However, since each rendering create a different (but equivalent)
closure, Owl will consider the props different, so will update the child
component, but this is (often) not necessary.
This commit will help reduce the problem by introducing a new `.alike`
prop suffix, that will let Owl know that each version of that specific
prop should be considered the same, so, will be ignored by the props
comparison code.
closes#1360
t-call-context is a feature that's supposed to mask the rendering
context completely, but currently the component remains available
through `this`.
This commit stops treating `this` as a reserved word, so that it's
compiled to a lookup in the rendering context, and adds `this` to the
rendering context when binding the component's rendering function. With
these changes, `this` behaves the same as before when outside a
t-call-context, but when the rendering context is overriden, the
template can no longer access `this`. `this` still represents the
instance of the component inside of the rendering function since it's
needed by owl internally.
A side-effect of this change is that now the rendering context is no
longer the instance of the component by default, but is always an object
with the component in its prototype chain. This was already the case
before in some contexts (eg inside t-foreach, or inside components with
a t-set/t-call anywhere in its template). This can cause issues in rare
cases when a component method was called directly on the rendering
context, as before this change, the method's bound this would be the
component instance (except in a t-foreach, component with a
t-set/t-call, etc), while after this change it is now never the
component instance. When the method only reads on `this` there is no
issue as all the components properties are available on the rendering
contexts, but setting a value on `this` will write on the rendering
context and not the component which is likely a mistake.
While this is a breaking change, simply adding a t-set/t-call to any
template would break components that would be broken by this change,
with this in mind we decided to make this change anyway so that
developers get the error as early as possible in the development cycle
rather than having a seemingly inocuous change break code under them.
Previously, when using a component with a slot within a t-call with
t-call-context, the component would become available again inside the
slot despite the t-call-context. This was caused by the fact that the
capture helper function creates an object with the component as its
prototype which is incorrect. It should just use the previous context as
its prototype.
With the introduction of t-call-context, there is now no guarantee that
the ComponentNode can be found in the rendering context, any attempt to
do so can crash when combined with t-call-context. This commit fixes
that by using `this` instead, which in compiled templates refers to the
component that is being rendered.
Before this commit, the portal wouldn't work when its target is created
after the portal content, since it wouldn't be able to mount the dom at
the correct location.
With this commit, we work around the issue by mounting the portal
content at the portal location, then when the Portal component is
mounted, moving it to its correct location.
The big downside with that approach is that the portal content is
(sometimes) rendered and mounted at a location, THEN mounted in another
location. I think that it is most of the time not an issue, but one
could argue that it is inconsistent: some specific code could work at
one point, then fail in a different very similar situation (for example,
iframes don't support very well being moved around). On the flip side,
having the portal work as expected is very useful, and may be worth the
tradeoff.
closes#1250
Before this commit, the generated code for the component directive was
using the current context as the place to look for static informations
(such as the sub components). However, it is not entirely correct, since
the current context may be different than the current component (which
is easily accessed by using the this variable).
Also, while doing this, we fix some issues in the t-set directive, which
as calling lazy values with the wrong this.
With this commit, component only render child
components if they have different props (shallow
equality). Otherwise, we trust the reactivity
system to make sure that all impacted components
are updated
Before this commit, portal was a Component, now is a directive.
This commit also clean some unused code, and fix an issue on the clean
optimization when a portal is found in a condition or a loop.
Before this commit, Portal overrode the _render function for its
component node, which means it bypassed the error handling mechanism
that was implemented in that method. It could have been fixed by
duplicating the error handling code as well, but a better solution in my
opinion is to simply override the renderFn function. This is closer to
the actual intent of the portal implementation: wrap the result of the
rendering in a VPortal vnode.
This means that unrelated ids (eg the id of a template, variable or key)
not longer share the same incrementing counter, meaning that you no
longer see a variable named "v2" unless another variable "v1" was
generated previously, this is also true for block data.
The slot inner working has been reworked. A prop "slots" is now passed
explicitely to the component. It looks like
{ slotName_1: slotInfo_1, ..., slotName_m: slotInfo_m }
with the objects slotInfo_i with mandatory keys "__render", "__ctx",
and optional key "__scope" and possibly others.
Here is how a slotInfo object can be created:
A slotInfo object is normally created by setting in a template something
like
<div>
<t t-set-slot="foo" t-set-scope="scope" param_1="var" param_2="3">
content
<t t-esc="scope.bool"/>
<t t-esc="scope.num"/>
</t>
</div>
and it will be used somewhere like
<div>
<t t-esc="props.slots.foo.param_1"/>
<t t-slot="foo" bool="other_var" num="5">
</div>
In the above example, the function "__render" produces the block dom
element for the content of the t-set-slot.
The context "__ctx" will have a key "scope" with value { bool: ..., num: 5 }
and "__scope" will be set to "scope".
t-out automatically escaped content when it is a string not marked
with the `markup` function
t-out renders the raw content if it is a Block, or if it has been marked
with the `markup` funtion.
t-esc has been kept since it is safe and is optimized to render text nodes.
all t-raw calls are in fact the same as t-out.
This commit reintroduces some tests for the t-set directive and make
them pass. For that, it was necessary to adapt the qweb compiler in
order to get the following behaviors:
A t-set can affect parent contexts (up to the first parent tagged as
boundary) when the key changed is found in one of the parent contexts.
Some context are marked as boundaries in such a way that
- rendering contexts (e.g. components) cannot be modified via a t-set.
- a t-set in a t-call body or in a called template can never change a
context above the t-call context.
Code prettification has been done.
Snapshots have been modified.