Commit Graph

79 Commits

Author SHA1 Message Date
Samuel Degueldre 97b69f164f [IMP] runtime: allow using any class as a type in props validation
Previously, we had a fixed whitelist for types that were allowed during
props validation. The implementation however supports using arbitrary
classes, and in practice it's desirable to do so, and already done when
not using typescript (when using typescript, it will error if the class
is not whitelisted), eg in Odoo, we use "Element" for the arch in the
standard view props, but this causes all view controllers to fail type
checking because it's not whitelisted.

This commit simply replaces existing constructors by a generic
constructor type, and adds a test with a validation success and a test
with a validation failure.
2024-03-26 14:10:30 +01:00
Samuel Degueldre 7b3e39ba27 [IMP] reactivity: replace sets with small arrays for performance
While Sets have better lookup complexity than arrays, because of the
large constant factors, small arrays can perform better than small sets
when checking for inclusion.

In practice, replacing both of the raw types sets with arrays can
improve performance of reactive-heavy workloads by as much as 30%.

Considering the reactivity code is very hot when rendering data-heavy
components, and the low impact on readability of the fix, the
cost-benefit analysis is clearly in favour of making the fix.
2024-01-12 15:40:14 +01:00
Mathieu Duckerts-Antoine 7b454dae66 [IMP] template set config: getTemplate function
A template set can now obtain a template by calling the function
getTemplate (if any) received in the initial config.
The returned value can be an Element instance, a template string, a
function (i.e. a compiled template), or null. In the last case, owl will
look into the template set rawTemplates object.
2024-01-12 10:56:02 +01:00
Samuel Degueldre 5ef405293a [REF] parser, template_set: factor out parseXML function
For some reason the code of parseXML was duplicated, despite being
exactly the same except for some whitespace. Move it out into a common
utils file.

closes #1569
2023-12-22 11:01:19 +01:00
Samuel Degueldre e94428a186 [IMP] types: correctly support Function type for props-validation
Previously, having a Function as a type in the static props description
of a component would only work if the component was not the root
component, as the static props description on Component was "any",
whereas the static props description on ComponentConstructor was
"Schema". This meant that static props description on non-root
components was not type-checked, and on root components it was
type-checked only on the mount call.

This commit makes it so that static type description is of type "Schema"
on Component, now causing static props description to be type-checked,
and adds `typeof Function` to the `BaseType` union, which allows
declaring that a component expects a function as a prop.

Closes #1448
2023-12-04 14:42:39 +01:00
Pierre Rousseau 941190dfa8 [IMP] app: allow to instantiate templates lazily
With this commit, the templates that are given while instantiating the
App class can be an object with templates not yet parsed (i.e. string,
not Document). This allow to instantiate the App class with templates
that are not yet parsed, and these templates will be parsed only when
needed.

Part of task-id 3601257
2023-11-29 11:45:43 +01:00
FrancoisGe 6037018dd2 [FIX] reactivity: don't react when we set the same object
The purpose of this commit is to not notify reactivity when an object is
replaced by the same object (same reference) in an reactive object.
2023-10-16 10:59:37 +02:00
Lucas Lefèvre (lul) eec7cc4ea7 [FIX] hooks: remove useEffect type circular dependency
`useEffect` type is not compatible with later versions of Typescript.
(I tried with Typescript 5.2, I didn't check which specific
version had the breaking change)

This prevents other projects using owl (such as o-spreadsheet) to
upgrade their own version of Typescript.

`<T extends [...T]>` raises the two following errors:

`Type parameter 'T' has a circular constraint.ts(2313)`
`A rest element type must be an array type.`
2023-10-09 11:12:04 +02:00
Samuel Degueldre 3937966b74 [FIX] reactivity: do not notify for NOOPs on collections
Previously, if a reactive was observing the presence of an item in a
set that was originally not present, it would get notified when that
item was "deleted" from the set (even though there was nothing to delete
and the set did not change). The same applied to the key already being
present and then being "added". The same thing occured with Map, both
for presence but also for values (setting a key to the value it was
already set to would notify).

This commit fixes that.
2023-09-22 14:36:35 +02:00
Géry Debongnie e7ebb92104 [IMP] app: export apps set as static property
Before this commit, Owl would export the list of apps in a global object
`__OWL_DEVTOOLS__`.  However, it is sometimes useful to be able to
access that set, even outside of the devtools (for example, to register
templates in all active apps).

closes #1515
2023-09-04 15:01:48 +02:00
Samuel Degueldre c78e070636 [IMP] runtime: do not check template equality outside dev mode
When defining a template with a name that the template set already
contains, we currently always check whether the template is the same and
throw an error when it's not. This is potentially expensive as it can
involve serializing a pretty large XML document. This check is only
supposed to help during development so this commit disables this check
outside dev mode.
2023-08-25 09:24:18 +02:00
Samuel Degueldre 610ed02373 [FIX] runtime: properly support t-foreach on strings
Previously, support for iterables was added to t-foreach. The idea was
that anything that you can spread or on which you can use for..of would
be supported. Due to an implementation mistakes, strings, which are
iterable were not supported because we checked that the typeof the
iterable was 'object'.

To fix this, we coerce the iterable to an object and check whether that
coerced value has a Symbol.iterator property, which is what happens
behind the scenes when using for..of or spreading a primitive.

Closes: odoo/owl#1503
2023-08-25 09:24:04 +02:00
Samuel Degueldre b25e988628 [FIX] compiler: fix xmlns attribute not being set correctly in firefox
Firefox will not serialize the xmlns attributes of node inside
XMLDocuments, see https://bugzilla.mozilla.org/show_bug.cgi?id=175946
it will only output an xmlns attribute if the node being serialized has
a non-null namespaceURI.

When compiling templates, we currently use a special attribute,
"block-ns" to keep track of the namespace, but we do not make use of the
namespace to create the elements that will be serialized to the compiled
block string. This causes a difference in behaviour between Chrome and
Firefox: since we end up with an Element with two attributes: the
block-ns attribute and the xmlns attribute. Chrome will serialize both,
but Firefox will only serialize the block-ns because the Element does
not have a namespaceURI.

To fix this issue, we get rid of the block-ns magic attribute
completely, and use xmlns instead. We also use the namespace when
creating intermediate elements that will be used to create the
serialized block string: the namespace is only used to create the
elements but *not* set as an attribute, as this would cause chrome to
serialize it twice, causing a duplicate attribute error when parsing it
further down the line.

When creating the template element for the block at runtime, the xmlns
attribute is used both as the namespace with which to create the
element, and set as an attribute, this doesn't cause issues when
serializing later because the namespaceURI is never serialized as an
attribute when serializing an HTML document[1], so we avoid the
double-serialization in Chrome, and when doing HTML serialization,
Firefox will correctly serialize the attribute.

It's desirable that the xmlns is set as an attribute to allow users to
use owl to render SVG, and then use the HTML serialization of it as a
SVG even outside the context of an HTML document (eg to generate an SVG
file or an SVG data URL).

[1]: https://w3c.github.io/DOM-Parsing/#xml-serialization
2023-08-07 12:21:43 +02:00
Samuel Degueldre 8f9ad987b9 [FIX] compiler: fix swapped key/value using t-foreach on Map
In odoo/owl#1352 we added support for using t-foreach on Map objects,
maps should behave the same as objects where keys are available under
the name specified in t-as and values under that same name with the
suffix `_value`. Unfortunately, because the code for objects was written
in a confusing way (values were stored in a variable named `keys` and
vice versa), the implementation for Map was incorrect and keys and
values were swapped.

This commit fixes that and rewrites the code to be less confusing: keys
are extracted from the variables `k_block` and values from `v_block`,
which swaps the behaviour, and the code to prepare a list from an object
now extracts the keys in `keys` and the values in `values`
2023-08-02 08:15:43 +02:00
Julien Carion (juca) 9b1ec5dc0e [FIX] *: move OwlError to common
This commit moves OwlError to its own file in the new common folder
such that it is no longer associated with the runtime.
2023-07-26 15:15:20 +02:00
Géry Debongnie b1a3b322ee [FIX] app: sync destroy everythig when app is destroyed
Before this commit, the App destroy method would not destroy everything
synchronously. The code scheduled a flush, which is asynchronous, to
finally clean up the task lists, and destroy the cancelled nodes. But
this is not really good for tests: we need a stronger guarantee that
nothing will happen after the destroy.

With this commit, we simply call the processTask method immediately
after destroying the root component, so all cancelled nodes will be
destroyed immediately.
2023-07-20 08:02:26 +02:00
Samuel Degueldre 836e12b1c5 [IMP] runtime: add support for Map and other iterables in t-foreach
closes: #1352
2023-07-18 13:41:07 +02:00
Géry Debongnie 7538aeae0e [IMP] runtime: only destroy component in raf callback
Before this commit, most of the time, components are destroyed when the
virtual dom is patched and a component node is removed. However, since
Owl is asynchronous and a component may take some time to get ready
(with onWillStart), it can happen that a component is created, then
before it is ready, it is recreated.  In that case, the initial instance
has to be destroyed.

Before this commit, the destroy operation was done immediately, when we
cancel the current fibers.  However, this means that we cannot have a
guarantee between micro task ticks that a component has not been
destroyed in the meantime.

For example, in Odoo, it is common to use the rpc service, which will
throw an error if called by a destroyed component. But because of the
possible destruction of a component at any time, the following code is
unsafe:

async loadSomeData() {
  // guaranteed to be called when component is alive
  await Promise.resolve();
  // however here, component may have been destroyed
  this.rpc(...)
}

So, to prevent this issue, we can slightly delay the destroy operation.
It is not entirely trivial, since we need to find a way to neutralize
the component in the meantime. But it seems like performing all that
kind of operation at the "commit" phase (so, the request animation frame
callback) makes sense to me.

So, this commit modifies the code to add a new component status
(cancelled) and use it to cancel components that are waiting to be
destroyed. These components will then be destroyed as soon as the
requestanimation frame starts, before all other dom operations.
2023-07-17 11:05:34 +02:00
Samuel Degueldre 3e9ba9ca8e [REF] runtime: simplify implementation of batched
Currently the implementation of batched is quite complicated and
difficult to read. This is because this approach tried to block all
calls at the same point and then only let the first one go through, but
an alternative approach is to simply throw away the calls that are made
after the first one has been scheduled. This change makes the
implementation much simpler to understand.

Co-authored-by: Aaron Bohy <aab@odoo.com>
2023-07-17 10:48:00 +02:00
Géry Debongnie 23c7d19ef0 [FIX] blockdom: properly merge dynamic class values
Class attributes are managed in a specific way in owl: they are merged
with existing class attributes, and also, they can be defined in
multiple ways (t-att-class, t-attf-class, t-att=['class', ...] and each
of these can be combined together.

Before this commit, the `t-att` syntax was handled as a normal
attribute, and therefore, would not combine as required with existing
classes.

closes #1453
2023-06-20 08:25:36 +02:00
Julien Carion (juca) 310730782c [FIX] devtools: Missing global owl
This commit adapts the behavior of the devtools global hook to get
the toRaw and reactive functions from the __OWL_DEVTOOLS__ variable
instead of the global owl when it is missing. Also adds the functions
to the __OWL_DEVTOOLS__ variable for the former to work.
This allows the devtools to work in environments where owl is loaded
through ES modules.
Also quickly fixes iframes detection update on page reload.
2023-05-24 13:34:11 +02:00
Michael (mcm) 9cc0f88e02 [IMP] hooks: add types to useEffect to improve DX 2023-05-16 14:26:27 +02:00
Géry Debongnie aabb7559b8 [FIX] components: properly differentiate t-call subcomponents
Before this commit, when using a dynamic t-call, it was possible to have
a collision between subcomponent keys. This would cause hard to
understand owl crash, because owl would incorrectly use the same
component instance for two different template location. From
owl point of view, one of these component has to be destroyed and the
other one should be mounted, so a crash would occur.

The fix is to simply properly key sub components.
2023-04-28 14:31:34 +02:00
Géry Debongnie f9d810a42f [FIX] t-out: does not crash when outputting null
Before this commit, doing `t-out="null"` would crash, since the
safeOutput function would assume that it is a block, thanks to the fact
that `typeof null === 'object'`.

We handle here the null value just as if it was undefined: it outputs an
empty string.
2023-04-24 16:23:27 +02:00
Géry Debongnie 9a5ff7a619 [FIX] components: solve missing update (concurrency issue)
Before this commit, in some specific situations, owl could skip updating
the DOM, even though it should. Here is what could happen:

- we have a parent component (A) and a child component (B)
- B depends on some reactive props from A
- we update some state that results in A being rendered, and B updated
- before this render is applied to the dom, we update some state again,
which causes A to be rendered again
- however, this new render is such that the B props are now identical,
so it will skip rendering B
- it will then apply the result of the render to the DOM => only A is
updated but B should also be updated!

The problem comes from the fact that Owl committed the props to the
component right after the rendering, to the new props were used in the
props comparison method to decide if B should be updated. This is
incorrect, we should always use the current props to decide what to do,
and only commit them to the component after it has been patched.
2023-04-17 11:06:31 +02:00
tsm-odoo c0c40c0387 [IMP] Allow app to be mounted in shadow DOM
This commit allow owl Apps to be mounted into a shadow DOM.
2023-04-11 08:43:42 +02:00
Samuel Degueldre 47009912df [IMP] runtime: allow validating object values using a type description
In JS, objects are often used as a mapping that gives fast lookup on the
keys, in those cases, the keys themselves are not known in advance, but
the values may have a shape that they're expected to follow. This commit
adds support for a `values` key in schema for objects, which will be
checked against all values in the object during validation.
2023-04-06 08:58:58 +02:00
Lucas Lefèvre a9323c3fcd [REF] hooks: avoid confusion for sync hooks
`onWillPatch`, `onWillUnmount`, `onWillDestroy` are synchronous hooks.
Owl will not wait any promise return by the callback.
Yet, the callback return type includes `Promise<void>`,
which is confusing as one might think it means the hooks is async.
2023-03-24 10:32:47 +01:00
Géry Debongnie a51b286671 [IMP] implement .alike suffix on props
It is common in Owl components to have anonymous function as props.
However, since each rendering create a different (but equivalent)
closure, Owl will consider the props different, so will update the child
component, but this is (often) not necessary.

This commit will help reduce the problem by introducing a new `.alike`
prop suffix, that will let Owl know that each version of that specific
prop should be considered the same, so, will be ignored by the props
comparison code.

closes #1360
2023-03-09 11:14:00 +01:00
Géry Debongnie aadc9eafa3 [IMP] release: add version number on App
Before this commit, the version number was added by the rollup
configuration script. It worked, but it meant that there was no robust
way to access the version number in many case. For example, what if I
have a page with two different version of owl? Or what if one of them
uses the ESM module system, and does not export owl as a global object?

This is not really a big deal, but accessing the version number is
useful for tooling purpose, so this commit makes it possible to read the
version number on each individual App, as a static property.
2023-03-08 10:18:35 +01:00
Géry Debongnie 1f60bc79c5 [IMP] app: add name as a config option
Useful for tooling purpose

closes #1342
2023-03-08 10:16:25 +01:00
Samuel Degueldre 975ed32f0b [FIX] runtime, compiler: fix refs getting set or unset incorrectly
Previously, refs could get set to null incorrectly, or could stay set
when they shouldn't. This was caused by the fact that singleRefSetter
and multiRefSetters are created on every render, meaning that any render
that did not affect the status of the ref (mounted or not), would
overwrite the previous ref setter, including its closure, causing the
captured `_el` or `count` to be lost. This means that on a subsequent
render that did affect the status of the ref, the singleRefSetter would
consider that it did not set the ref, and so shouldn't unset it, causing
it to incorrectly stay keep the element, while in multiRefSetter, the
opposite problem occured: the count would be 0 on removal, causing it to
believe that it was the first call in the corresponding patch that
affected the ref, when in fact, the closure is already stale, because it
was created from the previous render, and the fresh multiRefSetter from
the latest render may already have been called by an element with that
ref that came earlier in the template.

This commit changes the ref setting strategy to work around the issue of
stale closures: we define a setRef method on ComponentNode that is
always called, this method ignores calls with `null`, meaning that the
refs object on the ComponentNode never reverts to a null value for any
key. Instead, the useRef hook will check whether the element that the
ref points to is still mounted, and return null if not.
2023-03-06 15:17:14 +01:00
Géry Debongnie f892929c80 [REF] blockdom,compiler: implement properties
Before this commit, properties were just handled as a special case of
attributes. But it does not make that much sense, since they are
different. For example, the `readOnly` property does not have the same
name as the `readonly` attribute.  The confusion probably comes from the
fact that QWeb does not distinguish between property and attributes, so
Owl has to infer which one is which.

With this commit, we introduce a `block-property` directive in blockdom,
and change the compiler to use it in emitted code. It has the additional
benefits of slightly shrinking the runtime code, since the `isProp`
function can now be located in the compiler.
2023-03-01 12:53:37 +01:00
Lucas Perais 0717fe241d [FIX] compiler: t-key and t-ref together
Have a t-ref on a DOM node with a t-key.
Change the t-key.

Before this commit, the old block removed its element from the component's refs *after*
the new block had been mounted, meaning that in effect, the resulting
ref at the end of the whole patch was null.

After this commit, we only remove an element from the component's ref if that very same
element was indeed the ref. (otherwise it means someone else has changed the ref.)
2023-02-20 09:42:16 +01:00
Géry Debongnie 6c0a3525c8 [IMP] devtools: provide access to Fiber and RootFiber
The devtools extension needs to hook itself into some internal functions of
owl, and to do that, it needs a reference to Fiber and RootFiber
classes.
2023-02-17 14:20:03 +01:00
Géry Debongnie 8f2c7f24d7 [FIX] props validation: do not subscribe to props keys
In dev mode, owl inserts an additional props validation step. Before
this commit, the validation would iterate on all key/value pairs of each
props. If the props is reactive, this has the unfortunate side effect of
subscribing the component to each of the keys, even though it should not
be.

This commit avoids the issue by only validating the raw object.
2023-02-09 13:34:07 +01:00
Samuel Degueldre fed9cc467f [FIX] reactivity: only show key in subscription if observed by callback
Previously, the getSubscriptions debugging utility returned all observed
keys for a given target, instead of only the keys observed by the
callback it received as argument. This commit fixes that issues.
2023-02-09 10:13:41 +01:00
Samuel Degueldre 4a761a7403 [FIX] reactivity: improve performance for long-lived reactives
Previously, when having a long lived reactive object and writing a lot
of keys to it, clearing the reactive subscriptions on that object would
slow down as time went on. This is because when clearing a target's
subsctiptions for a callback, we look at all the keys that are observed, and for all
the observed keys, we remove the callback from the set of callbacks
observing that key. The problem arises from the fact that after doing
that, even if the set of callbacks observing that key is now empty, we
don't remove the key from the observed keys, meaning that any further
clearing of subscriptions will have to iterate over that key to attempt
to clear the callbacks even if there are none.

This commit fixes this problem by simply removing the key from the
observedKeys if there are no longer any callbacks observing it.

This commit also improves performance for bare reactives (reactives
created with no callback). The initial implementation simply creates a
default empty callback when creating a reactive, and treats it like any
other, meaning it can observe keys and be notified of changes even
though we know in advance that it does nothing. This can compound with
the previous issue when you're doing a lot of manipulations on a bare
reactive internally for the sole purpose of notifying outside observers,
as this creates a lot of useless work in the reactivity system.
2023-01-27 09:34:55 +01:00
Julien Carion ad4adb930e [IMP] app: expose live apps for the devtools
This commit exposes owl apps in a global variable so that the owl
devtools can hook themselves on these apps. While the devtools are not
yet ready to be merged, exposing the apps will allow us to test the
devtools in production scenarios while polishing the development of
them.
2023-01-23 11:40:02 +01:00
Samuel Degueldre a69f8a39e7 [IMP] runtime: improve useExternalListener typing
Previously the type of the target for useExternalListener was
HTMLElement or Window, this makes document an invalid target. Here there
is no reason to use the EventTarget interface instead, as
useExternalListener only uses methods from that interface and should
work with any event target.

Closes odoo/owl#1323
2023-01-18 13:03:23 +01:00
Samuel Degueldre df59ec49ae [FIX] t-call-context: make this unavailable in rendering context
t-call-context is a feature that's supposed to mask the rendering
context completely, but currently the component remains available
through `this`.

This commit stops treating `this` as a reserved word, so that it's
compiled to a lookup in the rendering context, and adds `this` to the
rendering context when binding the component's rendering function. With
these changes, `this` behaves the same as before when outside a
t-call-context, but when the rendering context is overriden, the
template can no longer access `this`. `this` still represents the
instance of the component inside of the rendering function since it's
needed by owl internally.

A side-effect of this change is that now the rendering context is no
longer the instance of the component by default, but is always an object
with the component in its prototype chain. This was already the case
before in some contexts (eg inside t-foreach, or inside components with
a t-set/t-call anywhere in its template). This can cause issues in rare
cases when a component method was called directly on the rendering
context, as before this change, the method's bound this would be the
component instance (except in a t-foreach, component with a
t-set/t-call, etc), while after this change it is now never the
component instance. When the method only reads on `this` there is no
issue as all the components properties are available on the rendering
contexts, but setting a value on `this` will write on the rendering
context and not the component which is likely a mistake.

While this is a breaking change, simply adding a t-set/t-call to any
template would break components that would be broken by this change,
with this in mind we decided to make this change anyway so that
developers get the error as early as possible in the development cycle
rather than having a seemingly inocuous change break code under them.
2023-01-12 09:38:22 +01:00
Samuel Degueldre 2a008a8679 [IMP] tooling: add eslint ci step to avoid stray .only and debugger 2023-01-11 15:47:09 +01:00
Samuel Degueldre 3d40533de1 [FIX] t-call-context: fix capture making component available in ctx
Previously, when using a component with a slot within a t-call with
t-call-context, the component would become available again inside the
slot despite the t-call-context. This was caused by the fact that the
capture helper function creates an object with the component as its
prototype which is incorrect. It should just use the previous context as
its prototype.
2023-01-09 09:28:10 +01:00
Samuel Degueldre 39329f80b2 [FIX] reactivity: don't subscribe to keys when making reactive
When attempting to create a reactive object, we first check if the
target can be made reactive, this is done with Object.toString, which
internally reads the Symbol.toStringTag on the underlying object. When
trying to make a reactive object from another, for example when
reobserving a reactive or when reading a reactive object from the
context of another, this would read the subscribe the original object to
the Symbol.toStringTag property.

This commit fixes that by calling Object.toString on the underlying
target object where applicable.
2022-12-08 14:22:39 +01:00
Samuel Degueldre f6e8aff725 [FIX] reactivity: fix issues with reactive objects in proto chain
Previously, when there was a reactive object in the prototype chain of a
different object, it would get notified of the first write to a property
that existed on the reactive object but did not yet exist on the other
object, despite the value of that property not actually getting written
to the reactive and hence the value not getting changed.

This was caused by the fact that we assumed that Reflect.set would set
the value on the target, when in fact, the value is set on the object
that underlies the `receiver`. When a reactive object is part of the
prototype chain, the first write on a key triggers the set trap but the
receiver is not the reactive object, and so Reflect.set doesn't modify
the target, but adds the new key to the object that's lower in the
prototype chain.

This commit fixes that by actually reading the value from the target
instead of assuming that it was changed by Reflect.set

This commit also removes the special symbols SKIP and TARGET, as there
is no reliable way to check whether these keys are present on the object
itself or on its prototype chain, which can cause issue when trying to
create reactive objects from objects with other reactive objects in
their prototype chain, or to create reactive objects from objects with
non-reactive objects in their prototype chain. To solve this problem, we
simply use a WeakMap that maps reactives to their targets, and a WeakSet
that contains all skipped objects.
2022-11-29 14:59:05 +01:00
Samuel Degueldre 9a5edb4590 [FIX] compiler: do not look up ComponentNode in the context
With the introduction of t-call-context, there is now no guarantee that
the ComponentNode can be found in the rendering context, any attempt to
do so can crash when combined with t-call-context. This commit fixes
that by using `this` instead, which in compiled templates refers to the
component that is being rendered.
2022-11-22 09:53:40 +01:00
tom hunkapiller 3d49daedcd [IMP] app: throw error when static components key is missing in parent
This commit improves the error message that's thrown when a static
component definition is missing, as outlined in issue #1286.
2022-11-10 11:59:34 +01:00
Bruno Boi bd199971bd [FIX] blockdom: fix event_catcher traceback
When a parent component has an empty child with a t-on
and an event is triggered inside the parent, blockdom
checks if there is an event_catcher to call.
Doing so, an empty child would cause an error.

This commit fixes that.
2022-10-21 09:50:10 +02:00
Samuel Degueldre 6f23b18cab [FIX] portal: correctly move portal content when target is after it
Previously, when trying to mount a portal into a target that would be
mounted in the same render as the portal itself, the portal content
could not be mounted correctly. In a previous attempt to fix it, a
mistake was made while writing the test causing us to incorrectly
believe in now worked, when in fact, it would just move the portal
content to the end of its parent but without changing it.

This commit fixes the issue by making the `moveBeforeDOMNode` method of
VNodes accept a second optional parameter which is the parent in which
the element should be moved, defaulting to the current parent. This
results in identical behaviour when a parent is not specified, but when
it is, the VNode is "reparented" to the passed parent, which is what is
now done by the Portal
2022-10-20 09:24:08 +02:00
Samuel Degueldre 2c244aa31a [FIX] blockdom: correctly reorder children in heterogeneous t-foreach
Currently, the `moveBefore` method on VNodes assumes that the `other`
VNode it receives is of the same type, and that the entire VNode tree
below that other VNode has the exact same structure. While this is
correct in most cases, it breaks down when there is a VToggler somewhere
in the VNode tree, as the structure below a VToggler can be very
different from the structure below another VToggler that was created
from the same compiled code. For example, two iterations of a t-foreach
that contains a <t t-component="..."/> may spawn different components,
and different components obviously have different structures.

One way to fix this is to remove the assumption that the structure of
the `this` block tree in moveBefore is the same as the structure
of the `other` block tree, and instead, always give the concrete DOM
node before which we want to move the current VNode instead of giving it
a VNode and an afterNode as a fallback. One problem with this solution
is that it degrades performance in the "standard" case, where a
t-foreach contains no VToggler anywhere in its block tree, as retrieving
the first concrete DOM node requires calling firstNode() which
recursively traverses the entire tree.

To avoid this performance penalty in the standard case, we opt to only
go down this route whenever we encounter a VToggler when calling
`moveBefore`. This requires that we maintain two separate methods, one
to move a VNode before another VNode of assumed similar structure, which
is basically the current implementation of `moveBefore` for all VNode
types except VToggler, and one implementation that moves a VNode before
a concrete DOM node. This method needs to be implemented for all VNode
types, as all VNode types can be descendants of a VToggler. This method
will only be called from one place: the `moveBeforeVNode` method of the
toggler, which is the point where we realize that the assumption of
identical structure breaks down.

Co-authored-by: Bruno Boi <boi@odoo.com>
2022-10-19 13:13:49 +02:00