In odoo/owl#1352 we added support for using t-foreach on Map objects,
maps should behave the same as objects where keys are available under
the name specified in t-as and values under that same name with the
suffix `_value`. Unfortunately, because the code for objects was written
in a confusing way (values were stored in a variable named `keys` and
vice versa), the implementation for Map was incorrect and keys and
values were swapped.
This commit fixes that and rewrites the code to be less confusing: keys
are extracted from the variables `k_block` and values from `v_block`,
which swaps the behaviour, and the code to prepare a list from an object
now extracts the keys in `keys` and the values in `values`
Previously, when a template failed to compile because of a syntax error
(typically because we don't do any syntax checking when compiling
expression, allowing invalid expressions to be transpiled successfully),
the error reporting was very minimal: you would only get the error
message itself (eg: "Unexpected token") with the stack information of
the error pointing to the call to `new Function` in owl, which is not
very useful.
This commit catches the compilation error and completes it with
information about the template name when available, and also adds the
generated code to the error message, allowing the user to just
copy/paste it in their web console or code editor to get a more precise
location for the error.
Before this commit, the App destroy method would not destroy everything
synchronously. The code scheduled a flush, which is asynchronous, to
finally clean up the task lists, and destroy the cancelled nodes. But
this is not really good for tests: we need a stronger guarantee that
nothing will happen after the destroy.
With this commit, we simply call the processTask method immediately
after destroying the root component, so all cancelled nodes will be
destroyed immediately.
Before this commit, the release script would build the code, then update
the version number, so the released code would have the previous release
number instead of the current.
Before this commit, the template parser would allow using t-esc on a
component tag (<MyComponent t-esc="expr"/>) but would incorrectly ignore
the component when parsing a t-out: <MyComponent t-out="expr"/> would be
parsed as <t t-out="expr"/>
This commit solves the issue, and also, moves the `t-out` parsing code
next to `t-esc` so they have the same priority relatively to other
directives.
closes#1483
# v2.2
- [IMP] runtime: add support for Map and other iterables in t-foreach
- [IMP] runtime: only destroy component in raf callback
- [REF] runtime: simplify implementation of batched
- [FIX] compiler: allow t-model.number to work with select
- [FIX] devtools: Fix crash when no root node
- [FIX] devtools: fix/imp env display
- [FIX] devtools: fix symbols handling and display
Before this commit, most of the time, components are destroyed when the
virtual dom is patched and a component node is removed. However, since
Owl is asynchronous and a component may take some time to get ready
(with onWillStart), it can happen that a component is created, then
before it is ready, it is recreated. In that case, the initial instance
has to be destroyed.
Before this commit, the destroy operation was done immediately, when we
cancel the current fibers. However, this means that we cannot have a
guarantee between micro task ticks that a component has not been
destroyed in the meantime.
For example, in Odoo, it is common to use the rpc service, which will
throw an error if called by a destroyed component. But because of the
possible destruction of a component at any time, the following code is
unsafe:
async loadSomeData() {
// guaranteed to be called when component is alive
await Promise.resolve();
// however here, component may have been destroyed
this.rpc(...)
}
So, to prevent this issue, we can slightly delay the destroy operation.
It is not entirely trivial, since we need to find a way to neutralize
the component in the meantime. But it seems like performing all that
kind of operation at the "commit" phase (so, the request animation frame
callback) makes sense to me.
So, this commit modifies the code to add a new component status
(cancelled) and use it to cancel components that are waiting to be
destroyed. These components will then be destroyed as soon as the
requestanimation frame starts, before all other dom operations.
Currently the implementation of batched is quite complicated and
difficult to read. This is because this approach tried to block all
calls at the same point and then only let the first one go through, but
an alternative approach is to simply throw away the calls that are made
after the first one has been scheduled. This change makes the
implementation much simpler to understand.
Co-authored-by: Aaron Bohy <aab@odoo.com>
Before this commit, owl parser would ignore the `.number` suffix on
<select> options. I do not see a good reason for that, and it prevents
some legitimate usecases.
closes#1444
This commit fixes a crash in the retrieval of the components tree which
happened when the first app did not contain a root node. The default
inspected component is now set to be the first root component found in
the apps.
This commit first fixes how object prototype are detected so that it
won't stop as soon as the constructor name of the object is "Object".
This allows displaying every single prototype encountered and closes
https://github.com/odoo/owl/issues/1467.
This commit also improves how the env of a component is displayed by
expanding its chain of prototypes by default while keeping its keys lit
as long as it is their first occurence in the chain.
This commit fixes the three following issues:
- Symbols could never appear in shortened display of objects
- Objects which contained only symbols as keys would be considered to be
empty and therefore not expandable
- Symbol value edition would create a new property on the object with
the stringified symbol as key instead of updating its value
closes https://github.com/odoo/owl/issues/1464
Since we now omit some observed objects when listing subscriptions, the
index of the subscription is no longer the index of the raw
subscription. This causes issue with the resolution of object paths when
they are inside a subscription. This commit fixes that by adding the
index to the raw subscription.
We also need to adapt the code that traverses the old tree, since the
index of the subscription in the component is no longer the same as the
index of the subscription "child" in the object tree.
Previously, the keys were displayed separately from the target, on top
of being displayed in bold inside the object when unfolded. This is
redundant, and in most cases you have to unfold the object anyway
because there are more keys observed than can be displayed.
The only "key" that cannot be displayed in bold inside the object is the
"key changes" magic key. This commit replaces it by a small +/- badge on
the right of the object's short content.
This commit also stops displaying observed object that are nested inside
other observed objects at the top level, as it can be confusing, and it
also heuristically gives a name to observed objects: if the observed
object is a property of the component or one of its props it will be
named accordingly, if not it will be named `[unknown]` (which may happen
when reobserving reactive objects inside a service or inside the env,
but is pretty rare in practice).
This commit changes the moment when all methods that need patching
to handle events are actually patched: the complete method of RootFiber
is now patched at devtools startup (when the tab owl tab is opened) and
every other method is patched at first activation of the event recording
functionality. This makes sure that the devtools will have no impact on
performance whatsoever when they are not directly put in use.
Class attributes are managed in a specific way in owl: they are merged
with existing class attributes, and also, they can be defined in
multiple ways (t-att-class, t-attf-class, t-att=['class', ...] and each
of these can be combined together.
Before this commit, the `t-att` syntax was handled as a normal
attribute, and therefore, would not combine as required with existing
classes.
closes#1453
This commit fixes some race conditions that were happening due to the
loading of the tree being sometimes triggered at the same moment as the
DOM patch. This would result in some destroyed component still being
present in the devtools' tree. This commit also ensures that the loading
of the tree is synchronous in regard to the component details loading.
Before this commit, the `t-on` directive assumed that the next character
would be a -, and ignored it, so if someone would write `t-onclick` by
mistake, Owl would then add an event handler on the `lick` event,
instead of `click`.
With this commit, we improve the parser to make it stricter and fail if
there is no dash.
closes#1441
This commit adds the functionnality to add components to the toggle
blacklist so that it won't be expanded by default when launching or
reloading the devtools components tree.
This commit adapts the behavior of the devtools global hook to get
the toRaw and reactive functions from the __OWL_DEVTOOLS__ variable
instead of the global owl when it is missing. Also adds the functions
to the __OWL_DEVTOOLS__ variable for the former to work.
This allows the devtools to work in environments where owl is loaded
through ES modules.
Also quickly fixes iframes detection update on page reload.
This commit fixes the key of the sub tree elements in the details
window to be 100% unique since the name of the elements could not
be unique so it would silently crash and not display. It also removes
the default size property of maps and sets since there's already a
getter available for it.
When refactoring the playground to use es-modules, a script that loads
owl as a non-module was forgotten in the head of the page and causes an
error in the console, as the script is not declared as type="module"
despite being an es-module. This script is also useless as owl is loaded
by being imported by the counter component in the page.
The importmap has also been moved to the head because of a bug in
firefox where importmaps can fail to be taken into account if they are
after a script that is not of type="module", see:
https://bugzilla.mozilla.org/show_bug.cgi?id=1833371Closes#1436
Before this commit, the translate function was not applied to text
content inside the body of a t-set (unless that content was itself
inside some html). This is not clearly not intended.
To fix it, we just need to call the translate function at the
appropriate moment.
closes#1434
Before this commit, when using a dynamic t-call, it was possible to have
a collision between subcomponent keys. This would cause hard to
understand owl crash, because owl would incorrectly use the same
component instance for two different template location. From
owl point of view, one of these component has to be destroyed and the
other one should be mounted, so a crash would occur.
The fix is to simply properly key sub components.
This commit improves how messages are relayed from the page to the
devtools by using a specific port for each instance of the owl devtools
panel and refreshing it through the heartbeat message. This allows
to prevent sending messages to every devtools instances and sorting
the messages inside.
This commit fixes how the apps methods are patched by decoupling
the patching of the destroy method from the rest because we need
to have a valid reference to a component node to do so (the root
node in this case). The previous behavior was to only patch methods
when an app with a root node is added but this was not working
when the app has no root node initially and gets one dynamically.
There is now a listener to patch the destroy method as soon as a
root node is set on any of the apps if it is not already the case.
# v2.1.2
- [FIX] t-out: does not crash when outputting null
- [FIX] playground: fix name of playground component
- [FIX] playground: use ES owl version instead of iife
- [IMP] playground: give a name so it is more explicit in devtools
- [REF] github page: move page to docs folder on master branch
- [IMP/FIX] playground: fix and improve various things
Before this commit, doing `t-out="null"` would crash, since the
safeOutput function would assume that it is a block, thanks to the fact
that `typeof null === 'object'`.
We handle here the null value just as if it was undefined: it outputs an
empty string.
Currently, some of the things on the playground must be changed directly
on the master branch while other things require checking out the
gh-pages branch and making the modifications there. Even when changes
need to be made on the master branch, all changes that are not direcly
in owl itself need to be copied by hand to the gh-pages branch.
This commit moves all files that exist on the gh-pages branch to the
master branch in the docs folder, this change will require configuring
the github page to use the docs folder instead of a separate branch, but
will make maintenance of the github page and playground easier going
forward.
The playground hasn't been touched for a while and a few things were
broken before this commit:
- Exporting as a standalone web application was broken because it still
attempted to load the templates like it was done in owl 1
- Resizing the editor tabs still tried to use `this.trigger`
While fixing the export feature, the files needed by the app were
factored out of hardcoded strings and into real files, as this makes it
easier to maintain, since these files get syntax highlighting.
The samples received the same treatment: there is now a `samples` folder
containing all the samples, it also contains a jsconfig, giving
autocompletion on owl functions while editing the files, and allowing
the owl import to look how it would when using owl as a node_module.
In the browser, this import is translated to the relative path of the
owl module using an import map.