# Changelog This document contains an overview of all changes between Owl 1.x and Owl 2.x, with some pointers on how to update the code. Note that some of these changes can be magically implemented (for example, by patching the `setup` method of `Component` to auto register all the lifecycle methods as hooks). This will be done for the transition period, but will be removed after. ## Changes All changes are documented here in no particular order. **Components** - components can now have empty content or multiple root nodes (htmlelement or text) ([details](#31-components-can-now-have-arbitrary-content)) - new `useEffect` hook ([doc](doc/reference/hooks.md#useeffect)) - new `onDestroyed`, `onWillRender` and `onRendered` hooks ([doc](doc/reference/component.md#lifecycle)) - breaking: lifecycle methods are removed ([details](#1-component-lifecycle-methods-are-removed)) - breaking: can no longer be mounted on detached DOM ([details](#2-components-can-no-longer-be-mounted-in-a-detached-dom-element)) - breaking: standalone `mount` method API is simpler ([details](#4-mount-method-api-is-simpler)) - breaking: components can no longer be instantiated and mounted by hand ([details](#5-components-can-no-longer-be-instantiated-and-mounted-by-hand)) - breaking: components can no longer be unmounted/remounted ([details](#6-components-can-no-longer-be-unmountedremounted)) - breaking: template name is no longer inferred from the class name ([details](#7-template-name-is-no-longer-inferred-from-the-class-name)) - breaking: components no longer have a `shouldUpdate` method ([details](#8-components-no-longer-have-a-shouldupdate-method)) - breaking: component.el is removed ([details](#9-componentel-is-removed)) - breaking: style/class on components are now regular props ([details](#10-styleclass-on-components-are-now-regular-props)) - breaking: components can no longer be mounted with position=self ([details](#11-components-can-no-longer-be-mounted-with-positionself)) - breaking: `t-on` does not work on components any more ([details](#12-t-on-does-not-work-on-components-any-more)) - breaking: `t-component` no longer accepts strings ([details](#17-t-component-no-longer-accepts-strings)) - breaking: `render` method does not return a promise anymore ([details](#35-render-method-does-not-return-a-promise-anymore)) - breaking: `catchError` method is replaced by `onError` hook ([details](#36-catcherror-method-is-replaced-by-onerror-hook)) **Portal** - Portal are now defined with `t-portal` ([details](#33-portal-are-now-defined-with-t-portal)) - portals can now have arbitrary content (no longer restricted to one single child) - breaking: does no longer transfer dom events ([details](#13-portal-does-no-longer-transfer-dom-events)) - breaking: does render as an empty text node instead of `` ([details](#14-portal-does-render-as-an-empty-text-node-instead-of-portal)) **Slots** - breaking: `t-set` does not define a slot any more ([details](#3-t-set-will-no-longer-work-to-define-a-slot)) - slots capabilities have been improved ([doc](doc/reference/slots.md)) - params can be give to slot content (to pass information from slot owner to slot user) - slots are given as a `prop` (and can be manipulated/propagated to sub components ) - slots can define scopes (to pass information from slot user to slot owner) **Miscellaneous** - improved performance - much simpler code - finer grained reactivity: owl 2 tracks change per key/component - finer grained reactivity: sub components can reobserve state - new App class to encapsulate a root Owl component (with the config for that application) - new `Memo` component - new [`useEffect`](doc/reference/hooks.md#useeffect) hook - breaking: `Context` is removed ([details](#15-context-is-removed)) - breaking: `env` is now totally empty ([details](#16-env-is-now-totally-empty)) - breaking: most exports are exported at top level ([details](#18-most-exports-are-exported-at-top-level)) - breaking: properties are no longer set as attributes ([details](#19-properties-are-no-longer-set-as-attributes)) - breaking: `t-foreach` should always have a corresponding `t-key` ([details](#20-t-foreach-should-always-have-a-corresponding-t-key)) - breaking: `EventBus` api changed: it is now an `EventTarget` ([details](#21-eventbus-api-changed-it-is-now-an-eventtarget)) - breaking: `Store` is removed ([details](#22-store-is-removed)) - breaking: `Router` is removed ([details](#23-router-is-removed)) - breaking: transition system is removed ([details](#24-transition-system-is-removed)) - breaking: no more global components or templates ([details](#25-no-more-global-components-or-templates)) - breaking: `AsyncRoot` utility component is removed ([details](#26-asyncroot-utility-component-is-removed)) - breaking: `useSubEnv` only applies to child components ([details](#27-usesubenv-only-applies-to-child-components)) - breaking: `env` is now frozen ([details](#28-env-is-now-frozen)) - breaking: `t-ref` does not work on components ([details](#29-t-ref-does-not-work-on-component)) - breaking: `t-on` does not accept expressions, only functions ([details](#30-t-on-does-not-accept-expressions-only-functions)) - breaking: `renderToString` function on qweb has been removed ([details](#32-rendertostring-on-qweb-has-been-removed)) - breaking: `debounce` utility function has been removed ([details](#34-debounce-utility-function-has-been-removed)) ## Details/Rationale/Migration All changes are listed in no particular order. ### 1. component lifecycle methods are removed There was two ways to define hooks: the component methods (`willStart`, `mounted`, ...) and the hooks (`onWillStart`, `onMounted`, ...). In Owl 2, the component methods have been removed. Rationale: it makes the implementation simpler and slightly faster. Hooks are more composable than component methods. It enforces a single entry point to check all the useful lifecycle calls (instead of it being scattered in the component definition). It feels more "modern". Migration: lifecycle methods should be defined in the `setup`: ```js class MyComponent extends Component { mounted() { // do something } } ``` should become: ```js class MyComponent extends Component { setup() { onMounted(() => { // do something }); } } ``` Documentation: [Component Lifecycle](doc/reference/component.md#lifecycle) ### 2. components can no longer be mounted in a detached dom element Nor document fragment. Rationale: it is actually very difficult to do it: this implies that a component can be mounted more than once, that we need to check every time different status, that some elements is in the dom, and was a cause for bugs. Also, we don't use it in practice. Removing this means that we have a much simpler mental model of what happens. Migration: well, not really easy. The code needs to be refactored in a different way. ### 3. **`t-set` will no longer work to define a slot** The `t-set` directive cannot define a slot anymore. Only the `t-set-slot` directive can do it. Rationale: it was left for compatibility reason, but was deprecated anyway. Migration: `t-set` should be changed to `t-set-slot` (when defining a slot) Example: ```xml content ``` should become: ```xml content ``` ### 4. `mount` method API is simpler Before, the `mount` method was used like this: ```js await mount(Root, { target: document.body }); ``` It is now simpler and takes the root component and a target argument: ```js await mount(Root, document.body); ``` Rationale: the `mount` method is only useful anyway for small toy examples, because real applications will need to configure the templates, the translations, and other stuff. All complex usecases need to go through the new `App` class, that encapsulates the root of an owl application. Documentation: [Mounting a component](doc/reference/app.md#mount-helper) ### 5. components can no longer be instantiated and mounted by hand In Owl 1, it was possible to instantiate a component by hand: ```js const root = new Root(); await root.mount(document.body); ``` Now, it is no longer possible. All component instantiations should be done by the owl framework itself. Rationale: the `mount` method does not make sense for all non root components. Also, the fact that it was possible for a component to be sometimes root, sometimes a child made for a weird constructor signature. This changes makes it simpler. Migration: all code doing that should use either the `mount` method (if the use case is simple enough, or the `App` class): ```js const app = new App(Root); app.configure({ templates: ..., ...}); await app.mount(document.body); ``` ### 6. components can no longer be unmounted/remounted Rationale: this is a very difficult feature to implement (it adds a lot of possible state transitions), compared to its benefit. Migration: all code using it should find a way to export and reimport the state ### 7. template name is no longer inferred from the class name Before, it was possible to define a component without specifying its template: ```js class Blabla extends Component { // no static template here! } ``` with the `Blabla` template. It also worked with subclasses. But then, this means that the code had to look up all the super classes names to find the correct template. Rationale: in practice, it is not really useful, since all templates are usually namespaced: `web.SomeComponent` anyway. All the trouble to do that was just not worth it. Migration: simply explicitely defines the template key everytime: ```js class Blabla extends Component {} Blabla.template = "Blabla"; ``` ### 8. components no longer have a `shouldUpdate` method Rationale: `shouldUpdate` is a dangerous method to use, that may cause a lot of issues. Vue does not have such a mechanism (see https://github.com/vuejs/vue/issues/4255), because the reactivity system in Vue is smart enough to only rerender the minimal subset of components that is subscribed to a piece of state. Now, Owl 2 features a much more powerful reactivity system. Migration code: remove the `shouldUpdate` methods. Then, maybe the following ideas may help: - try to organize the state/architecture to minimize the number of state updates - take advantage of the finer reactivity system. For example, if we have a list of items, with a component for each item, we can write this: ```js class Item extends Component { setup() { this.item = useState(this.props.item); // and only use this, not props.item } } ``` Doing so will make it that each `Item` component will register itself as an observer of its own item, and will be the only component being rerendered when its item object is updated. - use the `Memo` component to wrap some piece of template. `Memo` memoize its content, and only update itself if its props are different (shallow comparison): ```xml ``` ### 9. component.el is removed This comes from the fact that Owl 2 supports fragments (arbitrary content). Migration: if one need a reference to the root htmlelement of a template, it is suggested to simply add a `ref` on it, and access the reference as needed. Documentation: [Refs](doc/reference/refs.md) ### 10. style/class on components are now regular props Before, it was possible to do this in a template: ```xml ``` (or with `t-att-style` and `t-att-class`). This does no longer work, as they are now considered normal props. Rationale: with the move to fragments, the semantics of where the style/class attribute should be set is unclear. Also, it is actually very hard to implement properly, in particular with higher order components. And another issue is that it (slightly) breaks the encapsulation of behaviour from the `Child` component perspective. Migration: each component that wishes to be customized should explicitely add the `class` and `style` attributes in its template. Also, the parent component should be aware that since we are talking about props, it should be a javascript expression: In parent: ```xml ``` and in child: ```xml
...
``` ### 11. components can no longer be mounted with position=self Rationale: this is due to the implementation of owl 2 virtual dom. The hack necessary to support position=self does not work. This position also is not compatible with the fact that a component can have a root `
` then later, change it to something else, or even a text node. Migration: no real way to do the same. Owl application needs to be appended or prepended in something, maybe a `div`. Remember that you the root component can have multiple roots Documentation: - [Fragments](doc/reference/templates.md#fragments) - [Mounting a component](doc/reference/app.md#mount-helper) ### 12. `t-on` does not work on components any more In owl 1, it was possible to bind an event listener on a component tag in a template: ```xml ``` This does not work any more. Rationale: with the support of fragments, there is no longer a canonical html element that we can refer. So, this makes it difficult to implement correctly and efficiently. Also, we noticed in practice that the event system was an issue in some cases, when components need to communicate before they are mounted. In those cases, the better solution is to directly use a callback. Also, another conceptual issue with this is that it kind of breaks the component encapsulation. The child component kind of leak its own implementation to the outside world. Migration: a quick fix that may work in some cases is to simply bind the event handler on a parent htmlelement. A better way to do it, if possible, is to change the component API to accept explicitely a callback as props. ```xml ``` ### 13. Portal does no longer transfer DOM events In Owl 1, a Portal component would listen to events emitted on its portalled child, and redispatch them on itself. It no longer works. Rationale: Portal now supports an arbitrary content (so, more than one child, and potentially no html element), so it is already unclear what it should listen to. Also, redispatching events was an hack. And this changes allows the portal to render itself as a text node, which is nice. This is also in line with the fact that modern Owl moves toward using callback instead of `t-on` for communication. Migration: use callback if possible to communicate. Otherwise, use a sub env. ### 14. Portal does render as an empty text node instead of `` That is pretty nice. No real migration needed. ### 15. Context is removed Context was an abstraction in Owl that was used to define some reactive state and to let some components subscribe to it, then only them would be rerendered if the context was updated. This has been removed. Rationale: first, the Context api and code was kind of awkward, which is a sign that the abstraction is not well thought. But the good news is that it is actually completely replaced by the new reactivity system, which is even more powerful, since it can tracks changes key by key. Migration: replace all uses of Context with the new reactivity system. ```js // somewhere, maybe in a service, or in the global env const context = observe({some: "state"}) // in a component that would previously get a reference to the context: setup() { this.context = useState(context); // now the component is subscribed to the context and will react to any // change for any key read by the component, and only those changes } ``` ### 16. `env` is now totally empty In Owl 1, the `env` object had to contain a QWeb instance. This was the way components would get a reference to their template function. It no longer works that way: the `env` object is now totally empty (from the perspective of Owl). It is now a user space concept, useful for the application. Rationale: first, there is no longer a QWeb class. Also, this changes simplifies the way components works internally. Migration: there is no proper way to get an equivalent. The closest is to get a reference to the root App using `this.__owl__.app`. If you need to do this, let us know. If this is a legitimate usecase, we may add a `useApp` hook. Documentation: [Environment](doc/reference/environment.md) ### 17. `t-component` no longer accepts strings In owl 1, we could write this: ```xml ``` This meant that Owl would look for the component class like this: `components["Coucou"]`, so, essentially equivalent to ``. In Owl 2, the `t-component` directive is assumed to be an expression evaluating to a component class: ```js class Parent extends Component { static template = xml``; Child = Child; } ``` Rationale: it simply seems more consistent with the way directive works. Also, the implementation is slightly simpler. Migration: simply using `constructor.components.Coucou` instead of `Coucou` will do the trick. Documentation: [Component](doc/reference/component.md#dynamic-sub-components) ### 18. most exports are exported at top level Most exports are flattened: for ex, `onMounted` is in owl, not in `owl.hooks`. Rationale: this makes it easier to work with, instead of importing stuff from `owl`, then `owl.hooks` and `owl.tags` for example. Migration: all import code simply need to be slightly adapted. ### 19. Properties are no longer set as attributes Formerly, html properties `` were set as property and as attribute, so, they would be visible in the DOM: ``. Now, they are treated as property only: ``. Rationale: this is actually simple to do, is faster, and makes more sense to me. ### 20. `t-foreach` should always have a corresponding `t-key` It was possible in Owl 1 to write a `t-foreach` without a `t-key`. In that case, the index was used as key. Since it was clearly a possible bug, Owl 1 had a warning in some cases, when it could detect that there was definitely not a `t-key`. However, this was imperfect, and in some cases no warning was displayed. In Owl 2, the tag with a `t-foreach` has to have a corresponding `t-key`. Rationale: this makes it easier to avoid bugs. Migration: simply move the `t-key` to the tag with the `t-foreach`. If this is a situation where there is really not a need for a `t-key`, you can still add it with the `_index` suffix: ```xml
...
``` ### 21. `EventBus` api changed: it is now an `EventTarget` In Owl 1, the `EventBus` class was done manually, with a custom API. In Owl 2, it simply extends `EventTarget` (the native Dom class), so its implementation is basically only 5 lines long. This means that it has now the usual DOM interface: ```js bus.addEventListener('event-name', callback); ``` Rationale: it makes it easier to have just one interface to remember, it makes the code simpler Migration: most bus methods need to be adapted. So, `bus.on("event-type", owner, (info) => {...})` has to be rewritten like this: `bus.addEventListener("event-type", (({detail: info}) => {...}).bind(owner))`. Do not forget to similarly replace `bus.off(...)` by `bus.removeEventListener(...)` Documentation: [EventBus](doc/reference/utils.md#eventbus) ### 22. `Store` is removed The Store system had been abandoned in owl 2. Rationale: first, it was complicated to maintain. Second, it was not really used in Odoo. Finally, the new reactivity system seems to be a pretty good basis to write a store, and it should not take much work. Also, this can be done in user space (so, not necessarily at the framework level). Another point is that the store API was invented before the hooks, then was still a little awkward. Migration: - rewrite the code not to use a store - probably use the reactivity system instead and build a store class and a few hooks on top of it. ### 23. `Router` is removed Rationale: Router was not used that much, and it felt like it did not fit in Owl 2. Its API needs to be reworked, and we are not confident that it is a good experience to use it. Also, it can be done in userspace (it does not need specific integration at the framework level) Migration: reimport all missing piece from the code in Owl 1. ### 24. transition system is removed Rationale: this was a high ratio cost/value, with a lot of potential for bugs. We feel like there should be a way to reimplement in userspace the simple cases. Maybe something like: add a `t-ref` in the template, and define a hook `useFadeOut` that takes the ref, and add a fadeout class at initial render, then in mounted, wait for a micro tick and remove it. Migration: try to reimplement it manually. ### 25. no more global components or templates It was possible in Owl 1 to register globally a component or a template. This is no longer the case in Owl 2. Rationale: first, this was a tradeoff: ease of use was gained, but at the cost of a higher complexity. Users had to know that there was a magic mechanism. Also, it was not used much in practice, and the cost of having to import manually components is low. Finally, this can be mostly done in user space (for example, by subclassing `Component`). Migration: import manually all required global components, or find a way to organize the code to do it. ### 26. `AsyncRoot` utility component is removed Rationale: it was difficult to understand, never used, and not really useful. It seems better to control the asynchrony of an application by simply controlling how/when the state is updated, and how each component is loading/updating itself. Migration: remove the `AsyncRoot` component, then possibly, reorganize the code to fetch data in a higher order component, and using a `t-if/t-else` to display either a fallback when the data is not ready, or the actual component with data as props. If there is no escape, and `AsyncRoot` is needed, please reach out to us so we can study this usecase. ### 27. `useSubEnv` only applies to child components In Owl 1, a call to `useSubEnv` would define a new environment for the children AND the component. It now only defines an environment for the children. Rationale: This was a subtle cause for bugs: some code had to be rrun before the call to `useSubEnv`, otherwise it could interfere with the sub environment. Documentation: [Hooks](doc/reference/hooks.md#usesubenv) ### 28. `env` is now frozen In Owl 2, the `env` object is frozen. It can no longer be modified (structurally) arbitrarily. Rationale: it seems like the `env` object purpose is to have a global channel of communication between components. It is however scary if anyone can add something to it. The usual use case is to add something to the environment for some child components. This use case still works with `useSubEnv`. Migration: use `useSubEnv` instead of writing directly to the env. Also, note that the environment given to the App can initially contain anything. Documentation: [Environment](doc/reference/environment.md) ### 29. `t-ref` does not work on component Before, `t-ref` could be used to get a reference to a child component. It no longer works. Rationale: the possibility of having a ref to a child component breaks the encapsulation provided by Owl components: a child component now has a private and a public interface. Another issue is that it may be unclear when the ref should be set: is the component active on setup, or on mounted? Also, it is kind of awkward to implement. Migration: the `env` and `props` should provide a communication channel wide enough: the sub component can expose its public API by calling a callback at the proper timing, or by triggering an event. ### 30. `t-on` does not accept expressions, only functions In Owl 1, it was possible to define simple expressions inline, in a template: ```xml ``` This does not work anymore. Now, the `t-on` directive assumes that what it get is a function. Rationale: the fact that owl 1 had to support expressions meant that it was not possible to properly inject the event in general. With this restriction, Owl 2 can support more general use cases. Also, the examples above can simply be wrapped in a lambda function. Migration: use lambda functions. For example, the two examples above can be adapted like this: ```xml ``` Documentation: [Event Handling](doc/reference/event_handling.md) ### 31. components can now have arbitrary content Before Owl 2, components had to limit themselves to one single htmlelement as root. Now, the content is arbitrary: it can be empty, or multiple html elements. So, the following template works for components: ```xml
1
2
hello ``` Documentation: [Fragments](doc/reference/templates.md#fragments) ### 32. `renderToString` on QWeb has been removed Rationale: the `renderToString` function was a qweb method, which made sense because the qweb instance knew all templates. But now, the closest analogy is the `App` class, but it is not as convenient, since the `app` instance is no longer visible to components (while before, `qweb` was in the environment). Also, this can easily be done in userspace, by mounting a component in a div. For example: ```js export async function renderToString(template, context) { class C extends Component { static template = template; } const div = document.createElement('div'); document.body.appendChild(div); const component = await mount(C, div); const result = div.innerHTML; app.destroy(); div.remove(); return result; } ``` ### 33. Portal are now defined with `t-portal` Before Owl 2, one could use the `Portal` component by importing it and using it. Now, it is no longer available. Instead, we can simply use the `t-portal` directive: ```xml
some content portalled content
``` Rationale: it makes it slightly simpler to use (just need the directive, instead of having to import and use a sub component), it makes the implementation slightly simpler as well. Also, it prevents subclassing the Portal component, which could be dangerous, since it is really doing weird stuff under the hood, and could easily be broken inadvertendly. ### 34. `debounce` utility function has been removed Rationale: it did not really help that much, is available as utility function elsewhere, so, we decided to have a smaller footprint by focusing Owl on what it does best. ### 35. `render` method does not return a promise anymore Rationale: using the `render` method directly and waiting for it to complete was slightly un-declarative. Also, it can be done using the lifecycle hooks any way. Migration: if necessary, one can use the lifecycle hooks to execute code after the next mounted/patched operation. ### 36. `catchError` method is replaced by `onError` hook The `catchError` method was used to provide a way to components to handle errors occurring during the component lifecycle. This has been replaced by a `onError` hook, with a similar API. Rationale: `catchError` felt a little big awkward, when most of the way we interact with componentss is via hooks. Using hooks felt more natural and consistent. Migration: mostly replace all `catchError` methods by `onError` hooks in the `setup` method. Documentation: [Error Handling](doc/reference/error_handling.md)