Before this commit, when defining a getter in the env passed to useSubEnv,
the value was read, losing the definition of the property.
After this commit, declaring a getter in the env works as expected:
the property stays a getter.
Before this commit, when defining a getter in the env passed to the App,
the value was read, losing the definition of the property.
After this commit, declaring a getter in the env works as expected:
the property stays a getter.
Before this commit, class inheritance when using the onError hook was unclear nay wrong.
After this commit, error handlers are called from the bottom up in the inheritance hierarchy.
If a handler doesn't rethrow the error, the handling stops there and no other handler is called.
If a handler does rethrow, the handlers declared in a parent class are executed.
In the following situation: A parent of B, B parent of C, with an error
when C is mounted, caught by B and retriggering a rendering in B, then
the onMounted hook of A wasn't properly called. This commit fixes this
problem.
Before this commit, there were situations where the reference numbers
were not properly set, which caused the blocks generated to crash
because the algorithm could not get correct references.
When a parent and a child were rendered at the same time, it was
possible for the 2 renders to decrement the same fiber internal
counter, which meant that the render was stalled.
The slot inner working has been reworked. A prop "slots" is now passed
explicitely to the component. It looks like
{ slotName_1: slotInfo_1, ..., slotName_m: slotInfo_m }
with the objects slotInfo_i with mandatory keys "__render", "__ctx",
and optional key "__scope" and possibly others.
Here is how a slotInfo object can be created:
A slotInfo object is normally created by setting in a template something
like
<div>
<t t-set-slot="foo" t-set-scope="scope" param_1="var" param_2="3">
content
<t t-esc="scope.bool"/>
<t t-esc="scope.num"/>
</t>
</div>
and it will be used somewhere like
<div>
<t t-esc="props.slots.foo.param_1"/>
<t t-slot="foo" bool="other_var" num="5">
</div>
In the above example, the function "__render" produces the block dom
element for the content of the t-set-slot.
The context "__ctx" will have a key "scope" with value { bool: ..., num: 5 }
and "__scope" will be set to "scope".
This commit makes the reactivity system more fine grained and makes it
more eager to stop observing keys or objects when they are modified,
this results in fewer "false positive" notifications.
Before this commit, errors triggered at the level of the fiber (as opposed to at the level
of a component's rendering), were handled as the very top level of the rendering, that is,
in the scheduler.
This was wrong because components below in the rendering tree would not have a chance to handle their
children's or their own errors.
After this commit, error triggered in willPatch, onMounted and onPatched are correctly handled
at the closest component to where they were thrown.
Have a Child Compnent which has one component that succeeds and another
one that fails at its instanciation.
The Child component handles the Errors by rendering itself.
Before this commit, the error handling algorithm made impossible for the scheduler to finish.
This was because the current fiber was still counted as ongoing, when it was actually completed.
After this commit, this use case is handled correctly.