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210 Commits

Author SHA1 Message Date
Samuel Degueldre c8f7274977 [IMP] index: export batched utils function 2022-01-28 11:18:41 +01:00
Géry Debongnie 924dffeb36 [TEST] component: add test to make sure a specific issue does not arise 2022-01-27 15:02:44 +01:00
Géry Debongnie 0dbc807e01 [IMP] typing: make app and mount method properly generic 2022-01-27 14:43:33 +01:00
Bruno Boi 4b88787a72 [FIX] compiler: never add _ prefix to non variable token 2022-01-27 14:41:16 +01:00
Samuel Degueldre 6f0a4b1c92 [FIX] compiler: do not pass dynamic props object as is
The child receiving the props can observe changes made to the passed
t-props object which is not desirable.
2022-01-27 13:19:14 +01:00
Bruno Boi 3f575148b6 [FIX] compiler: add _ prefix to local variables while compiling an expression 2022-01-27 10:57:13 +01:00
Géry Debongnie 4a971f2963 [IMP] hooks: introduce useChildSubEnv and change useSubEnv 2022-01-27 10:35:06 +01:00
Géry Debongnie d7850aaf7a [FIX] compiler: does not modify xml doc in place 2022-01-27 10:34:41 +01:00
Bruno Boi 0e13b859d0 [FIX] component: properly capture expression of t-model 2022-01-27 09:23:52 +01:00
Géry Debongnie c813a1ce03 [DOC] fix error in slot documentation 2022-01-25 12:37:07 +01:00
Géry Debongnie 54d69c2dde [FIX] reactivity: clear callbacks at destroy time instead of unmount 2022-01-24 16:36:32 +01:00
Géry Debongnie 11d4aae8d2 [FIX] compiler: add missing ; in some places 2022-01-24 14:51:12 +01:00
Géry Debongnie b159a073d9 [FIX] component: proper error message in dev mode in some cases 2022-01-24 13:18:19 +01:00
Lucas Perais (lpe) d9b189bcba [FIX] compiler: force new block for svg nested in html 2022-01-24 12:56:43 +01:00
Géry Debongnie 7ef1fe0b99 [FIX] svg: allow path as root tag 2022-01-24 10:29:22 +01:00
Samuel Degueldre 211ecdf689 [FIX] blockdom: fix VHtml patching not setting its html correctly 2022-01-24 09:36:43 +01:00
Lucas Perais (lpe) b208894d38 [FIX] compiler: t-model on select with options with dynamic values 2022-01-21 16:38:58 +01:00
Géry Debongnie 0737bb39b4 [DOC] update changelog renderToString example 2022-01-21 15:40:27 +01:00
Géry Debongnie de584b01a8 [FIX] reactivity: do not observe eventtarget and other stuff 2022-01-21 15:40:27 +01:00
Géry Debongnie 525029b682 [IMP] reactivity: introduces markRaw and toRaw functions 2022-01-21 15:40:27 +01:00
Lucas Perais (lpe) b88f7a03e9 [FIX] compiler: svg in new block takes the right namespace 2022-01-21 09:32:22 +01:00
Lucas Perais (lpe) 055cbda750 [FIX] compiler: t-key on a sub-domnode pushes an anchor in parent block 2022-01-20 18:13:01 +01:00
Géry Debongnie 45f6a8e97a [REF] utils: move batched from reactivity to utils 2022-01-20 15:48:50 +01:00
Géry Debongnie 6091912c54 [IMP] component: improve error message when invalid handler 2022-01-20 15:48:50 +01:00
Géry Debongnie 586f90f6d1 [FIX] doc: fix broken link, and fix doc link checker test 2022-01-20 12:41:31 +01:00
Géry Debongnie e62a0ca2d9 [DOC] update changelog (add browser removal to changes) 2022-01-20 12:29:51 +01:00
Géry Debongnie 3a4ee160ed [FIX] playground: update window management example 2022-01-20 12:29:51 +01:00
Géry Debongnie 5f24caf40d [FIX] scheduler: make sure raf is bound to window 2022-01-20 11:06:59 +01:00
Géry Debongnie 8e36a11b6e [REF] scheduler: capture requestAnimationFrame asap
This is useful to prevent interactions with other testing code.
2022-01-20 10:19:55 +01:00
Géry Debongnie 9a54afcdf5 [FIX] playground: update example to owl 2 2022-01-19 16:50:08 +01:00
Géry Debongnie 3eefa4b153 [DOC] improve useEffect doc 2022-01-19 16:50:08 +01:00
Géry Debongnie 2ffb94ed98 [FIX] reactivity: export Reactive type 2022-01-19 16:50:08 +01:00
Géry Debongnie 6a15874d23 [FIX] typing: Component class should be generic on Props and Env
Otherwise, it prevents proper typing with typescript
2022-01-19 14:46:26 +01:00
Géry Debongnie 07d34248ae [DOC] update changelog content 2022-01-19 14:45:53 +01:00
Géry Debongnie dfc090bb12 [IMP] portal: ensure that destroy is synchronous 2022-01-19 14:11:59 +01:00
Géry Debongnie 7b3593ff8f [DOC] document synthetic events 2022-01-19 14:00:24 +01:00
Géry Debongnie b06791c950 [IMP] components: crash when using unknown suffix/modifiers 2022-01-19 14:00:24 +01:00
Lucas Perais (lpe) f7843c7c00 [FIX] component, error_handling: do not cancel the error fiber twice 2022-01-19 12:28:28 +01:00
Géry Debongnie ca9d4ea762 [IMP] doc: add changelog to doc test, update changelog 2022-01-19 11:31:53 +01:00
Géry Debongnie 7a407a762d [IMP] ci: fails if circular dependencies are found in build 2022-01-19 10:29:41 +01:00
Géry Debongnie 8847824fb7 [FIX] remove circular dependency 2022-01-19 10:03:30 +01:00
Géry Debongnie 55b068faeb [DOC] remove reference to catchError, fix mistake in changelog 2022-01-19 10:03:30 +01:00
Lucas Perais (lpe) dbee8f50d1 [FIX] components: cascading render after microtaskTick (makeChildFiber)
Co-authored-by: Samuel Degueldre <sad@odoo.com>
Co-authored-by: François Georis <fge@odoo.com>
2022-01-19 09:23:17 +01:00
Géry Debongnie f5fec02d4c [DOC] update changelog 2022-01-19 09:12:26 +01:00
Géry Debongnie 651c53ebbf [DOC] update translations page 2022-01-19 09:12:26 +01:00
Géry Debongnie 3119497508 [DOC] add more information to the slots page 2022-01-19 09:12:26 +01:00
Michael (mcm) 057e6944d6 [FIX] bind lifecycle callbacks to component
Before this commit, some of the callbacks were bound to the component
and some were not.
This commit makes all the callbacks bind to the component.
2022-01-18 15:02:07 +01:00
Géry Debongnie 83d38a6f48 [DOC] reorganize and update documentation to owl 2 2022-01-18 11:07:35 +01:00
Jorge Pinna Puissant 9577d70b4b [IMP] portal: compile t-portal in an internal Component Portal
This commit also clean-up the deepRemove for the Portal that is not
needed any more.
2022-01-17 16:04:01 +01:00
Géry Debongnie 6ff6d59895 [FIX] components: only call handlers if component is mounted 2022-01-17 15:46:18 +01:00
Géry Debongnie 7ba0c9f8ba [FIX] blockdom: toString method in multi could crash 2022-01-17 13:55:39 +01:00
Lucas Perais (lpe) 79a51f2317 [FIX] app: t_call recursive template is bound to the correct this 2022-01-17 10:46:08 +01:00
Lucas Perais (lpe) 483335df6c [FIX] compiler: slot are called with a specific and different key 2022-01-14 15:46:02 +01:00
Samuel Degueldre 287a6d5ac4 [FIX] code_generator: stop matching other variables prefix
Previously, we would replace block declarations in some contexts with
the variable alone, and decalres the variable higher in the generated
code. Issues arise because whe sometimes try to replace "let b2" with
"b2" but end up matching "let b20" which is incorrect.

This commit fixes that by adding a space to the text that we are trying
to match ("let b2 " won't match "let b20")
2022-01-14 09:58:28 +01:00
Lucas Perais (lpe) 68684a9a45 [FIX] component, fiber: subchildren should also patch and destroy their children
Have a GrandParent which controls whether one of its GrandChildren is displayed or not.
First, the GrandChild is displayed. Then, change the state of the GrandParent in order to kill
the GrandChild.

Before this commit the GrandChild is only removed from the DOM, as bdom correctly works.
But it is not destroyed.

After this commit, the GrandChild is correctly destroyed.
2022-01-14 09:51:55 +01:00
Lucas Perais (lpe) e5d773daa8 [FIX] components tests: place tests in right submodule 2022-01-14 09:51:55 +01:00
Jorge Pinna Puissant 00ffab1f64 [IMP] portal: portal as a Directive
Before this commit, portal was a Component, now is a directive.
This commit also clean some unused code, and fix an issue on the clean
optimization when a portal is found in a condition or a loop.
2022-01-13 15:02:11 +01:00
Lucas Perais (lpe) a226f92def [FIX] components: avoid leaks when children are outdated/destroyed
Every use case involving some sort of key set on a component would give birth to a leak in an async context:
- If a key of a component changed, the outdated one was never destroyed.
- destroyed component were never removed from their parent's reference map.

This commit solves both issues, that are tightly linked anyway.
2022-01-13 10:17:47 +01:00
Lucas Perais (lpe) 1749bce155 [FIX] test/helpers: useLogLifeCycle supports custom key 2022-01-13 10:17:47 +01:00
Géry Debongnie c00127fa1e [IMP] tooling: add testTimeout argument to test:debug command 2022-01-13 10:05:10 +01:00
Géry Debongnie 0b4b7899f6 [FIX] portal: properly handle errors
Before this commit, Portal overrode the _render function for its
component node, which means it bypassed the error handling mechanism
that was implemented in that method.  It could have been fixed by
duplicating the error handling code as well, but a better solution in my
opinion is to simply override the renderFn function.  This is closer to
the actual intent of the portal implementation: wrap the result of the
rendering in a VPortal vnode.
2022-01-12 08:51:28 +01:00
Lucas Perais (lpe) 5c324fa075 [FIX] app, components: dynamic t-call should propagate the key
Have a Component which has a Component node, and a dynamic t-call itself having
a Component node.

Before this commit, both children had the same `key`, (as in the key in parent.children, which registers on the parent all its children).

As a result, the scheduler was endlessly hanging.

After this commit, it works as expected.
2022-01-10 15:29:25 +01:00
Géry Debongnie 3945c009ed [REF] compiler: factorize a common pattern 2022-01-10 12:31:37 +01:00
Géry Debongnie 5b1132f01a [FIX] compiler: handle t-set as functions 2021-12-28 13:50:35 +01:00
Géry Debongnie f014b1a33e [DOC] update quick_start and how to test pages 2021-12-22 15:03:38 +01:00
Géry Debongnie 3f09a953b0 [REM] doc: remove overview page 2021-12-22 15:03:38 +01:00
Géry Debongnie b8e7ee5ff7 [DOC] update the tutorial todo app 2021-12-22 15:03:38 +01:00
Géry Debongnie 7fdca35a74 [FIX] reactivity: work even if no callback is given 2021-12-22 14:59:28 +01:00
Géry Debongnie 489e20843c [FIX] components: make sure t-ref work with t-if/t-else 2021-12-22 13:58:02 +01:00
Samuel Degueldre 34b781aeed [IMP] compiler: scope generated ids to their prefix
This means that unrelated ids (eg the id of a template, variable or key)
not longer share the same incrementing counter, meaning that you no
longer see a variable named "v2" unless another variable "v1" was
generated previously, this is also true for block data.
2021-12-22 13:30:09 +01:00
Géry Debongnie e8b0f31da6 [IMP] compiler: improve generated compiled code 2021-12-22 13:30:09 +01:00
Géry Debongnie d160c4a628 [FIX] useEffect: can depend on dom dependencies
Because the dependencies are now computed in patched.
2021-12-22 10:47:28 +01:00
Géry Debongnie 4542171a31 [FIX] portal: do not crash in dev mode
Before this commit, the props validation would fail in dev mode because
it did not expect a slot prop.
2021-12-21 21:43:46 +01:00
Géry Debongnie 0b1c4dd4ef [IMP] app: improve API, small refactoring 2021-12-21 12:12:48 +01:00
Géry Debongnie f4da50d350 [REF] build: do not output const enum definitions
We only use 2 const enums in the codebase, but they are defined in the
output, even though this is not useful in any way. This commit reduces
the final output by about 30 loc.
2021-12-21 09:09:36 +01:00
Géry Debongnie f2921abda8 [REM] component: remove support for css tag 2021-12-21 09:09:36 +01:00
Géry Debongnie 107200fd94 [IMP] components: improve props validation
to be able to specify that additional props are allowed
2021-12-21 09:02:45 +01:00
Lucas Perais (lpe) 0f8c859d5f [FIX] component: error_handling when an error is rethrown 2021-12-20 16:55:50 +01:00
Géry Debongnie cca8438d38 [REF] components: remove .el 2021-12-20 14:43:21 +01:00
Géry Debongnie a727347d60 [REF] tests: improve test helpers
- remove snapshotApp
- remove addTemplates
- simplify helpers
- make sure snapshotted templates are snapshotted with the app config
2021-12-20 12:43:36 +01:00
Lucas Perais (lpe) f19de73b0f [FIX] fiber, lifecycle: trigger a render during the fiber.complete
Have a component which does a render in its onWillPatch, onPatched, onMounted hooks.

Before this commit, the result was incorrect: the second rendering was not taken into account.

After this commit, those renderings are correctly applied at the price of a delayed render when the fiber
is in a critical state.
2021-12-20 10:54:51 +01:00
Géry Debongnie a8ffcafd23 [FIX] blockdom: properly handle falsy attributes
This commit fixes some issues with falsy attributes not being properly
set/removed in various situations. Also, the behaviour was not
consistent between normal attribute (key/value) and generic attributes
(pair or object)
2021-12-16 15:07:27 +01:00
Géry Debongnie a2f01ef4ad [FIX] components: improve error handling
Owl provides a way to manage errors occuring in component lifecycle
methods. However, before this commit, these errors were not always
logged or visible, which is very annoying in the common developer
workflow (doing something, checking it works, seeing no error but a
broken interface).

In this commit, we make sure errors are logged/throws in all cases:

- if an error occurs in a mounting operation => the promise is rejected
(which will log the error)
- if an error occurs after the mounting operation and is not handled by
any error handlers => the error will be logged (with console.error).
Also, in that case, this commit adds a warning to explain that owl
destroys the root component, which will help developers understanding
what happened.
2021-12-16 13:29:31 +01:00
Géry Debongnie d7de25e867 [FIX] compiler: properly handle <t> tags in some cases
The problem was that the compiler is based on the assumption that the
multi block received by the parser only occurs in some cases
where the structure of the template require a multi block, and it does
not work when we have random multiblock elsewhere.

We could fix the issue by modifying the code generator code to support
these usecases, or by simply removing these cases in the parser. Since
this seems more efficient, this is the approach taken by this commit.

Note that it was a good opportunity to simplify the parser.
2021-12-15 15:32:56 +01:00
Géry Debongnie 424bc480e2 [DOC] update changelog 2021-12-14 16:03:10 +01:00
Géry Debongnie 421f400766 [DOC] reorganize doc, unskip test, fix some links 2021-12-14 09:45:25 +01:00
Géry Debongnie c37f3445f6 [FIX] blockdom: ignore attributes with undefined value 2021-12-13 15:07:03 +01:00
Géry Debongnie 4cde06d685 [IMP] component: add .bind suffix to props for easy binding 2021-12-13 12:43:23 +01:00
Lucas Perais (lpe) 7b95315b87 adapt to fix and to fixup 2021-12-13 12:39:43 +01:00
Géry Debongnie 09761ddd8e fixup, maybe 2021-12-13 12:39:43 +01:00
Lucas Perais (lpe) b3c6ec2b48 [FIX] component: render in delayed willUpdateProps
Have a child component on which a render is triggered.
This component delays its willUpdateProps and makes a rendering during the willUpdateProps

Before this commit, renderings of the child were inconsistent across
its parent's renderings.

After this commit, it works as expected.
2021-12-13 12:39:43 +01:00
Lucas Perais (lpe) b20462ada6 [FIX] app: factorize to allow smoother developments in projects
It should be usefull to allow developpers to implement mounting/unmounting
if they wish to.
2021-12-13 09:49:48 +01:00
Lucas Perais (lpe) 25000b36be [FIX] blockdom: do not propagate svg namespace to siblings 2021-12-03 14:01:44 +01:00
Lucas Perais (lpe) 144d4a253c [FIX] hooks: useSubEnv supports arbitrary descriptors in env
Before this commit, when defining a getter in the env passed to useSubEnv,
the value was read, losing the definition of the property.

After this commit, declaring a getter in the env works as expected:
the property stays a getter.
2021-12-03 08:06:29 +01:00
Lucas Perais (lpe) 9d48bda227 [FIX] app: support for arbitrary descriptors in env
Before this commit, when defining a getter in the env passed to the App,
the value was read, losing the definition of the property.

After this commit, declaring a getter in the env works as expected:
the property stays a getter.
2021-12-03 08:06:29 +01:00
Lucas Perais (lpe) c8db663869 [FIX] parser: correctly parse pre node within a div with new lines 2021-12-03 08:03:45 +01:00
Lucas Perais (lpe) 247200194f [FIX] component: error handling in class inheritance
Before this commit, class inheritance when using the onError hook was unclear nay wrong.

After this commit, error handlers are called from the bottom up  in the inheritance hierarchy.
If a handler doesn't rethrow the error, the handling stops there and no other handler is called.
If a handler does rethrow, the handlers declared in a parent class are executed.
2021-12-01 17:29:26 +01:00
Géry Debongnie 60b8817ac0 [REF] compiler: simplify all compiled templates 2021-12-01 17:25:31 +01:00
Géry Debongnie e008966291 [FIX] compiler: allow t-if with empty content 2021-12-01 13:22:32 +01:00
Géry Debongnie e2fedc6eff [REF] components: unskip concurrency test 2021-12-01 13:22:32 +01:00
Géry Debongnie b3fb9a35bf [FIX] move error handling out of fiber, fix complicated mounted issues 2021-12-01 12:07:26 +01:00
Géry Debongnie 240259568e [FIX] component: improve error handling
In the following situation: A parent of B, B parent of C, with an error
when C is mounted, caught by B and retriggering a rendering in B, then
the onMounted hook of A wasn't properly called. This commit fixes this
problem.
2021-12-01 12:07:26 +01:00
Géry Debongnie 18fb67eaad [FIX] blockdom: properly handle references
Before this commit, there were situations where the reference numbers
were not properly set, which caused the blocks generated to crash
because the algorithm could not get correct references.
2021-12-01 09:34:55 +01:00
Géry Debongnie e946967867 [IMP] component: render does not return a promise anymore 2021-11-30 08:03:17 +01:00
Géry Debongnie 777b2aae5e [IMP] add support for top level comments 2021-11-29 15:36:45 +01:00
Géry Debongnie 0831bb54e3 [REF] component: remove onDestroyed, implement onWillDestroy 2021-11-29 14:59:01 +01:00
Géry Debongnie 03f34a38dc [TESTS] test lifecycle in reactivity tests 2021-11-29 08:42:47 +01:00
Géry Debongnie dcefd26bee [REF] tests: improve useLogLifecycle and helpers 2021-11-29 08:42:47 +01:00
Samuel Degueldre 922dab8e8f [FIX] reactivity: only call clearReactivesForCallback once on unmount 2021-11-26 16:22:38 +01:00
Samuel Degueldre 99740f9993 [FIX] reactivity: fix memory leak 2021-11-26 15:55:02 +01:00
Géry Debongnie 0b79b1c8fd [FIX] compiler: readd template name in compiled code 2021-11-26 09:17:49 +01:00
Géry Debongnie 5b0dce94cf [REF] code_generator: move generating code to CodeTarget
Before this commit, we had two places with code that generate a function
code. Now, all this code is moved in a method 'generateCode' on
CodeTarget.
2021-11-26 09:17:49 +01:00
Géry Debongnie a1d435c5a5 [FIX] compiler: call dynamic templates with correct this 2021-11-25 17:29:30 +01:00
Géry Debongnie 13c3178760 [FIX] slots: properly bind this in t-on arrow functions 2021-11-25 14:45:30 +01:00
Géry Debongnie 2b565ce1b4 [REF] component: small cleanup
This commit makes it simpler to understand the way fibers are assigned
to nodes.
2021-11-25 11:34:23 +01:00
Géry Debongnie cfcf2c6714 [FIX] component: concurrency issue
When a parent and a child were rendered at the same time, it was
possible for the 2 renders to decrement the same fiber internal
counter, which meant that the render was stalled.
2021-11-25 11:12:31 +01:00
Samuel Degueldre 92174559a1 [FIX] slots: allow t-call and components in slot default content 2021-11-24 15:47:51 +01:00
Bruno Boi 840348892f [IMP] owl: upgrade rollup-plugin-typescript2 to version 0.31.1 2021-11-24 11:45:12 +01:00
Samuel Degueldre b988a68b6f [IMP] parser: normalize document before parsing 2021-11-24 11:19:45 +01:00
Samuel Degueldre 7869a1f2c6 [IMP] components: add test for template string in props 2021-11-24 10:09:52 +01:00
Samuel Degueldre 9e81d14d50 [IMP] parser: throw when using unsupported directive on component 2021-11-24 10:09:52 +01:00
Samuel Degueldre 0e4a55ba09 [FIX] components: allow prop names that are not valid bare property name 2021-11-24 10:09:52 +01:00
Mathieu Duckerts-Antoine 6e9b68dafa [FIX] props: prop names can contain - 2021-11-23 10:20:45 +01:00
Bruno Boi ba7c9063c0 Update CHANGELOG.md 2021-11-23 10:09:39 +01:00
Mathieu Duckerts-Antoine 3a361876ad [IMP] slots: via prop 'slots'
The slot inner working has been reworked. A prop "slots" is now passed
explicitely to the component. It looks like

{ slotName_1: slotInfo_1, ..., slotName_m: slotInfo_m }

with the objects slotInfo_i with mandatory keys "__render", "__ctx",
and optional key "__scope" and possibly others.

Here is how a slotInfo object can be created:
A slotInfo object is normally created by setting in a template something
like

<div>
    <t t-set-slot="foo" t-set-scope="scope" param_1="var" param_2="3">
        content
        <t t-esc="scope.bool"/>
        <t t-esc="scope.num"/>
    </t>
</div>

and it will be used somewhere like

<div>
    <t t-esc="props.slots.foo.param_1"/>
    <t t-slot="foo" bool="other_var" num="5">
</div>

In the above example, the function "__render" produces the block dom
element for the content of the t-set-slot.
The context "__ctx" will have a key "scope" with value { bool: ..., num: 5 }
and "__scope" will be set to "scope".
2021-11-22 16:36:43 +01:00
Samuel Degueldre 58b8572f0a [FIX] components: capture context in prop expressions 2021-11-22 13:18:17 +01:00
Samuel Degueldre c23637e6d8 [FIX] components: throw on duplicate t-key instead of hanging the app 2021-11-22 11:11:49 +01:00
Géry Debongnie 4a4b1fbba5 [IMP] app: add templates in app config
Also, improve the parsing code
2021-11-22 10:56:16 +01:00
Géry Debongnie 536d9e1762 [REM] tools: remove benchmarks/debug script
They are either no longer relevant, or less useful than some
alternatives (such as the js framework benchmark project)
2021-11-22 10:56:16 +01:00
Lucas Perais (lpe) 6ed68372a6 [FIX] package: bump owl version to 2.0.0-alpha1 2021-11-22 10:49:51 +01:00
Lucas Perais (lpe) efd934d2b1 [FIX] tools: adapt playground to owl 2 2021-11-19 16:11:28 +01:00
Lucas Perais (lpe) dabc24cee3 [FIX] index, reactivity: export reactive function in index 2021-11-19 16:11:28 +01:00
Samuel Degueldre 7f49796a07 [IMP] misc: update typescript to 4.5.2 2021-11-19 14:42:37 +01:00
Géry Debongnie 757dffefac [IMP] components: rename onRender->onWillRender, add onRendered 2021-11-19 13:26:44 +01:00
Samuel Degueldre bdfe058279 [IMP] reactivity: overhaul reactivity system
This commit makes the reactivity system more fine grained and makes it
more eager to stop observing keys or objects when they are modified,
this results in fewer "false positive" notifications.
2021-11-19 13:20:37 +01:00
Bruno Boi 345c44b952 fixup! [IMP] svg namespace support 2021-11-19 12:47:51 +01:00
Bruno Boi ea74739d46 [IMP] svg namespace support 2021-11-19 11:55:18 +01:00
Géry Debongnie 93b53d8017 [FIX] remove cyclic dependency, improve error typing (#982) 2021-11-18 10:44:49 +01:00
Lucas Perais (lpe) c2284bc6f5 [FIX] component, fiber: error_handling at the Fiber level
Before this commit, errors triggered at the level of the fiber (as opposed to at the level
of a component's rendering), were handled as the very top level of the rendering, that is,
in the scheduler.
This was wrong because components below in the rendering tree would not have a chance to handle their
children's or their own errors.

After this commit, error triggered in willPatch, onMounted and onPatched are correctly handled
at the closest component to where they were thrown.
2021-11-17 11:40:29 +01:00
Géry Debongnie 48650da62e [REM] remove some outdated tests 2021-11-17 09:21:55 +01:00
Géry Debongnie 2edd6cb8f3 [MOV] move memo and portal to root folder 2021-11-17 09:21:55 +01:00
Géry Debongnie 4b0a37c542 [REM] tests: remove async root tests 2021-11-17 09:21:55 +01:00
Lucas Perais (lpe) 50c0e30936 [FIX] component: error_handling on current component
Have a Child Compnent which has one component that succeeds and another
one that fails at its instanciation.
The Child component handles the Errors by rendering itself.

Before this commit, the error handling algorithm made impossible for the scheduler to finish.
This was because the current fiber was still counted as ongoing, when it was actually completed.

After this commit, this use case is handled correctly.
2021-11-16 17:05:25 +01:00
Géry Debongnie e97335d7ab [DOC] add a change log 2021-11-16 16:36:20 +01:00
Lucas Perais (lpe) 6ea40a66da [IMP] app, compiler: introduce t-out
t-out automatically escaped content when it is a string not marked
with the `markup` function

t-out renders the raw content if it is a Block, or if it has been marked
with the `markup` funtion.

t-esc has been kept since it is safe and is optimized to render text nodes.

all t-raw calls are in fact the same as t-out.
2021-11-16 14:37:53 +01:00
Lucas Perais (lpe) 2806cda420 [FIX][BREAKING] t-esc on component is not supported anymore 2021-11-16 14:37:53 +01:00
Bruno Boi cb0b525f32 [IMP] templates: can load multiple at once and also from XMLDocument 2021-11-16 13:10:09 +01:00
Mathieu Duckerts-Antoine 30d28670e8 [REF] reactivity: new API 2021-11-15 17:14:19 +01:00
Mathieu Duckerts-Antoine 7b761a2f8b [REF] tests: remove debugger 2021-11-15 17:14:19 +01:00
Mathieu Duckerts-Antoine d834bb2ac4 [FIX] reactivity: memory leak
The deletion of a key in an observed object did clear the observers of
that key but did not clear the atoms created (if any) when the key existed
(e.g. on the key value if it was trackable). This can lead to a growing
set of atoms that are useless but kept in memory if a lot of keys are
added/deleted. The same thing can happen if a key value is changed many
times and the values are trackable.

Here we fix the problem by
- keeping tracks of the objects that have been observed by an external call
  to the method "atom" (we call them seeds).
- remove all observer atoms that are not seeds for observers of at least
  one key deletion or key value change.

Note the fix is in some sense partial: a user could use the "atom" primitive
making the new system uncapable of avoiding a leak (see test "atom on an
object with a getter 3" where a getter is used in a weird way in an
observed object).
2021-11-15 17:14:19 +01:00
Bruno Boi 6ae92fa4b3 [IMP] hooks: reintroduce useExternalListener 2021-11-15 16:15:14 +01:00
Bruno Boi 3ceb118ace [IMP] hooks: introduce useEffect
Co-Authored-By: Samuel Degueldre <sad@odoo.com>
2021-11-15 16:07:25 +01:00
Bruno Boi fa426b7fc0 [IMP] owl: mount util now takes an AppConfig 2021-11-15 16:07:25 +01:00
Bruno Boi d7403871fc [IMP] env: env is now frozen, useSubEnv does not affect user env 2021-11-15 13:21:46 +01:00
Géry Debongnie 6aeff21d9a [FIX] tests: remove useless log 2021-11-15 09:35:13 +01:00
Géry Debongnie 429e145b68 [FIX] portal: unskip some tests 2021-11-15 09:35:13 +01:00
Géry Debongnie fb6aab8b70 [FIX] component: fix lifecycle order 2021-11-15 09:35:13 +01:00
Géry Debongnie 9e285e1e0a [FIX] unskip tests 2021-11-15 09:35:13 +01:00
Géry Debongnie 63bfdfb8db [REF] move event_bus into utils, readd 2 functions 2021-11-15 09:35:13 +01:00
Géry Debongnie d4c4fe853e [REM] tests: remove debug script tests 2021-11-15 09:35:13 +01:00
Géry Debongnie 9163bb1e08 [REF] app: move TemplateSet into its own file 2021-11-15 09:35:13 +01:00
Géry Debongnie a187a376a0 [REF] move app and compiler code around 2021-11-15 09:35:13 +01:00
Géry Debongnie 06ea6d2490 [REF] component: fix typescript error 2021-11-15 09:35:13 +01:00
Géry Debongnie 04334e23d7 [REF] compiler: rename qweb/ into compiler/ 2021-11-15 09:35:13 +01:00
Géry Debongnie 4efe1ae166 [IMP] reactivity: slightly improve code and typing 2021-11-15 09:35:13 +01:00
Lucas Perais (lpe) ad4673cb36 [IMP] component: re-introduce error handling in lifecycle 2021-11-12 16:54:40 +01:00
Samuel Degueldre e611c20ab4 [IMP] qweb: turn handlers into function expressions only
For the sake of consistency with vanilla JS, and to allow some things
that were previously not possible.
2021-11-12 13:17:43 +01:00
Mathieu Duckerts-Antoine d60a5a414e [IMP] reactivity: Context replacement
Aim to replace the abstraction "Context" from OWL 1 with the new primitives
"atom" and "useState":

- notification is done only after a batch of modifications.
- observers are notified at most once for a batch.
- an observer of type component is notified (and rerendered)
  only if it does not have an ancestor that has to be notified for the
  same batch of operations (anywhere in the web of references!).
- notification of components is done on all levels "simultaneously".

Co-authored-by: Aaron Bohy <aab@odoo.com>
Co-authored-by: Géry Debongnie <ged@odoo.com>
Co-authored-by: Mathieu Duckerts-Antoine <dam@odoo.com>
2021-11-10 15:08:08 +01:00
Géry Debongnie d47dcf6be2 [IMP] pin prettier version to ensure consistent results 2021-11-10 14:03:17 +01:00
Samuel Degueldre 3e70b17da1 [FIX] qweb: fix crash with ref an component in same slot 2021-11-10 13:36:13 +01:00
Samuel Degueldre c718d8e6c6 [FIX] qweb: fix crash when component only renders empty slot 2021-11-10 13:36:13 +01:00
Samuel Degueldre a122a94180 [IMP] qweb/components: remove t-ref on components
Refs to component expose a lot of implementation details that should be
private to parents. Parent to child communication should go through
props.
2021-11-10 13:36:13 +01:00
Bruno Boi ca139166ab [IMP] qweb: reintroduce t-tag directive
will not be compatible with t-model directive !
2021-11-09 16:36:03 +01:00
Lucas Perais (lpe) ae71db28e4 [IMP] qweb: compiler: support t-key on node and component without t-foreach 2021-11-09 14:53:19 +01:00
Bruno Boi 779fc6b02b fixup! [IMP] bdom: support multiple synthetic events on one node 2021-11-08 13:36:09 +01:00
Bruno Boi 84913593b2 [IMP] bdom: support multiple synthetic events on one node 2021-11-08 13:36:09 +01:00
Bruno Boi 8d4eb21536 [IMP] qweb/attributes: uncomment two tests
- textarea with t-att-value
- select with t-att-value
2021-11-08 11:25:14 +01:00
Bruno Boi 4bdfaf96f3 fixup! [IMP] qweb: introduce t-model directive 2021-11-03 15:25:21 +01:00
Bruno Boi 233c953243 [IMP] qweb: introduce t-model directive
supported modifiers: lazy, trim, number
2021-11-03 15:25:21 +01:00
Bruno Boi ee5ad354ff [IMP] tags: reintroduce inline css tag
The CSS tag is useful to define a css stylesheet in the javascript file:
```js
class MyComponent extends Component {
  static template = xml`
        <div class="my-component">some template</div>
    `;
  static style = css`
    .my-component {
      color: red;
    }
  `;
}
```

The `css` tag registers internally the css information. Then, whenever the first instance of the component is created, will add a <style> tag to the document <head>.

Original commit in Owl v1: 953778dc5
2021-11-03 10:07:14 +01:00
Mathieu Duckerts-Antoine 4e4b85e2a9 [IMP] reactivity: new primitives for reactivity
fine grained reactivity:

existing key in source changes --> only observer having read the key are notified

add/delete key in source changes --> all source observers are notified

Co-authored-by: Aaron Bohy <aab@odoo.com>
Co-authored-by: Géry Debongnie <ged@odoo.com>
Co-authored-by: Mathieu Duckerts-Antoine <dam@odoo.com>
2021-10-29 14:52:20 +02:00
Mathieu Duckerts-Antoine 6479631983 Code prettification 2021-10-29 14:52:20 +02:00
Lucas Perais (lpe) 2a0c410014 [IMP] qweb, blockdom, components: t-on with modifiers
supported modifiers: capture, prevent, stop, self.
2021-10-28 13:38:56 +02:00
Lucas Perais (lpe) bb4aecf638 [IMP] blockdom: t-on supports synthetic and native event handler
Synthetic handler is a sort of event delegation that allows placing
only one listener on the document to improve performance. It is an opt-in option.

Native listener places the listener on the node itself.
2021-10-28 13:38:56 +02:00
Lucas Perais (lpe) a1adfd5a1b [FIX] qweb, component: remove support for t-on on component node 2021-10-27 13:38:35 +02:00
Lucas Perais (lpe) dd4848f602 [FIX] qweb: t-key in t-foreach is mandatory, throws otherwise 2021-10-27 13:38:35 +02:00
Bruno Boi b25f476c22 [FIX] qweb: reintroduce test on t-debug 2021-10-26 09:33:56 +02:00
Mathieu Duckerts-Antoine 90cdb97b49 [IMP] tests: component mounting
We re-add some tests for component mounting.
2021-10-26 09:05:33 +02:00
Mathieu Duckerts-Antoine 7d7568d254 [IMP] app: mount app in "first-child" position
We reintroduce the possibility to mount the app in first position in
a target. The option "self" has been dropped since it is now possible
for a component to have several top level nodes.
2021-10-26 09:05:33 +02:00
Bruno Boi 06d207f60e [IMP] package.json: add watch arg to test:debug command
Before this commit
The command "npm run test:debug" runs the tests once.

After this commit
Jest runs in watch mode
2021-10-22 15:57:23 +02:00
Bruno Boi ff564421da [IMP] package.json: add remote test:debug command
Usage:
Open chrome://inspect then run in console:
> npm run test:debug ./path/to/your/testfile.ts
2021-10-22 14:51:23 +02:00
Mathieu Duckerts-Antoine c3695ec8db [IMP] component: defaultProps application
We re-add the application of defaultProps. Note that the application
is done twice in dev mode.
2021-10-22 12:46:57 +02:00
Mathieu Duckerts-Antoine 6e0834ce5e [IMP] component,qweb: props validation
We re-add the possibility to validate props when dev mode is active.
No change in the API right Now. The dev mode is activated via the
configure method of App class.
2021-10-22 12:46:57 +02:00
Samuel Degueldre d1425c7100 [FIX] component: correctly create a new node when previous is destroyed
Previously, when a component node had been created and destroyed, and
the corresponding component was then recreated, the destroyed node was
reused. This commit fixes that
2021-10-22 10:00:35 +02:00
Samuel Degueldre e01fe301c0 [IMP] *: re-add a bunch of tests 2021-10-21 10:34:54 +02:00
Mathieu Duckerts-Antoine ba2fe3ff55 [IMP] qweb: t-props directive
We reimplement the directive "t-props" and add some tests for it.
2021-10-20 15:52:43 +02:00
Géry Debongnie 700d574314 [MOV] move lifecycle_hooks into component/ 2021-10-20 15:16:28 +02:00
Mathieu Duckerts-Antoine ba32772a92 [FIX] qweb: re-add test on memory leak
Re-add test from 6e185f9.
2021-10-20 15:16:26 +02:00
Mathieu Duckerts-Antoine e4a0277f68 [FIX] qweb: t-set directive
This commit reintroduces some tests for the t-set directive and make
them pass. For that, it was necessary to adapt the qweb compiler in
order to get the following behaviors:

A t-set can affect parent contexts (up to the first parent tagged as
boundary) when the key changed is found in one of the parent contexts.
Some context are marked as boundaries in such a way that

   - rendering contexts (e.g. components) cannot be modified via a t-set.
   - a t-set in a t-call body or in a called template can never change a
     context above the t-call context.

Code prettification has been done.
Snapshots have been modified.
2021-10-20 15:16:25 +02:00
Lucas Perais (lpe) abe3748825 [FIX] re-introduce tests 2021-10-20 15:16:24 +02:00
Mathieu Duckerts-Antoine ee64de8b3f [IMP] qweb: throw error when t-component is not used with a 't' tag 2021-10-20 15:16:22 +02:00
Lucas Perais (lpe) ed831320db [FIX] re-introduce some missing tests
The point is to have visibility on the development of the owl2 features.
This commit reintroduces some tests keeping them skipped in order to fulfill that purpose.

There still are some missing tests though.
2021-10-20 15:16:21 +02:00
Mathieu Duckerts-Antoine 5f1e1e189f [IMP] qweb: re-add support of t-on directive
We add some test for the t-on directive.

For making them pass, it was necessary to change the code produced by
compileTForeach: the const declaration is not done by using generateId
and there was some conflict with the variable names produced in
captureExpression. Consequently, many snapshots had to be changed.

Code prettification has been done too.
2021-10-20 15:16:20 +02:00
Mathieu Duckerts-Antoine 55ef9ca116 [ADD] components: re-add a test for t-foreach directive 2021-10-20 15:16:18 +02:00
Samuel Degueldre 642ecf0ccd [IMP] components: re-add a bunch of components tests from owl 1
Some tests are skipped because they rely on not-yet-implemented
features.
2021-10-20 15:16:16 +02:00
Samuel Degueldre c9cc789f1d [IMP] components: add back style_class tests
The tests have been adapted to the new way of doing things, some tests
are skipped because they rely on features that are not implemented yet
2021-10-20 15:16:14 +02:00
Mathieu Duckerts-Antoine b8649f1add [ADD] Translation feature
This commit brings back the possibility to translate text nodes and
the attributes "label", "title", "placeholder", and "alt" in an app
configured with a suitable translation function.

It is also possible to deactivate translations under a node via
the directive t-translation="off".

For flexibility it is possible to define the list of translatable
attributes in the app.
2021-10-20 15:16:12 +02:00
Samuel Degueldre e2d98e4c26 [REF] doc: remove references to router and store
Owl 2 will not have a router or store implemented inside the library
2021-10-20 15:16:06 +02:00
Samuel Degueldre e6bb4ef286 [REF] qweb: use native Node and Element instead of custom Dom types 2021-10-20 15:11:32 +02:00
Géry Debongnie 7ac20f4fc2 [REF] initial prototype of owl 2 2021-10-20 15:11:25 +02:00
334 changed files with 52561 additions and 102927 deletions
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@@ -5,7 +5,7 @@ name: Node.js CI
on:
pull_request:
branches: [ master ]
branches: [ master, owl-next ]
jobs:
build:
@@ -24,4 +24,5 @@ jobs:
node-version: ${{ matrix.node-version }}
- run: npm install
- run: npm run test
- run: npm run prettier
- run: npm run check-formatting
- run: npm run build
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# Changelog
This document contains an overview of all changes between Owl 1.x and
Owl 2.x, with some pointers on how to update the code.
Note that some of these changes can be magically implemented (for example, by
patching the `setup` method of `Component` to auto register all the lifecycle
methods as hooks). This will be done for the transition period, but will be
removed after.
## From Owl 1.x to Owl 2.0
All changes are documented here in no particular order.
**Components**
- components can now have empty content or multiple root nodes (htmlelement or text) ([details](#31-components-can-now-have-arbitrary-content))
- breaking: component.el is removed ([details](#9-componentel-is-removed))
- new `useEffect` hook ([doc](doc/reference/hooks.md#useeffect))
- new `onWillDestroy`, `onWillRender` and `onRendered` hooks ([doc](doc/reference/component.md#lifecycle))
- breaking: lifecycle methods are removed ([details](#1-component-lifecycle-methods-are-removed))
- breaking: can no longer be mounted on detached DOM ([details](#2-components-can-no-longer-be-mounted-in-a-detached-dom-element))
- breaking: standalone `mount` method API is simpler ([details](#4-mount-method-api-is-simpler))
- breaking: components can no longer be instantiated and mounted by hand ([details](#5-components-can-no-longer-be-instantiated-and-mounted-by-hand))
- breaking: components can no longer be unmounted/remounted ([details](#6-components-can-no-longer-be-unmountedremounted))
- breaking: template name is no longer inferred from the class name ([details](#7-template-name-is-no-longer-inferred-from-the-class-name))
- breaking: components no longer have a `shouldUpdate` method ([details](#8-components-no-longer-have-a-shouldupdate-method))
- breaking: components can no longer be mounted with position=self ([details](#11-components-can-no-longer-be-mounted-with-positionself))
- breaking: `render` method does not return a promise anymore ([details](#35-render-method-does-not-return-a-promise-anymore))
- breaking: `catchError` method is replaced by `onError` hook ([details](#36-catcherror-method-is-replaced-by-onerror-hook))
- breaking: Support for inline css (`css` tag and static `style`) has been removed ([details](#37-support-for-inline-css-css-tag-and-static-style-has-been-removed))
- new: prop validation system can now describe that additional props are allowed (with `*`) ([doc](doc/reference/props.md#props-validation))
**Templates**
- breaking: `t-foreach` should always have a corresponding `t-key` ([details](#20-t-foreach-should-always-have-a-corresponding-t-key))
- breaking: `t-ref` does not work on components ([details](#29-t-ref-does-not-work-on-component))
- breaking: `t-on` does not accept expressions, only functions ([details](#30-t-on-does-not-accept-expressions-only-functions))
- breaking: `t-raw` directive has been removed (replaced by `t-out`) ([details](#38-t-raw-directive-has-been-removed-replaced-by-t-out))
- new: add support for synthetic events ([doc](doc/reference/event_handling.md#synthetic-events))
- breaking: style/class on components are now regular props ([details](#10-styleclass-on-components-are-now-regular-props))
- new: components can use the `.bind` suffix to bind function props ([doc](doc/reference/props.md#binding-function-props))
- breaking: `t-on` does not work on components any more ([details](#12-t-on-does-not-work-on-components-any-more))
- breaking: `t-component` no longer accepts strings ([details](#17-t-component-no-longer-accepts-strings))
**Slots**
- breaking: `t-set` does not define a slot any more ([details](#3-t-set-will-no-longer-work-to-define-a-slot))
- slots capabilities have been improved ([doc](doc/reference/slots.md))
- params can be give to slot content (to pass information from slot owner to slot user)
- slots are given as a `prop` (and can be manipulated/propagated to sub components )
- slots can define scopes (to pass information from slot user to slot owner)
**Portal**
- Portal are now defined with `t-portal` ([details](#33-portal-are-now-defined-with-t-portal))
- portals can now have arbitrary content (no longer restricted to one single child)
- breaking: does no longer transfer dom events ([details](#13-portal-does-no-longer-transfer-dom-events))
- breaking: does render as an empty text node instead of `<portal/>` ([details](#14-portal-does-render-as-an-empty-text-node-instead-of-portal))
**Miscellaneous**
- improved performance
- much simpler code
- finer grained reactivity: owl 2 tracks change per key/component
- finer grained reactivity: sub components can reobserve state
- new App class to encapsulate a root Owl component (with the config for that application) ([doc](doc/reference/app.md))
- new `Memo` component
- new `useEffect` hook ([doc](doc/reference/hooks.md#useeffect))
- breaking: `Context` is removed ([details](#15-context-is-removed))
- breaking: `env` is now totally empty ([details](#16-env-is-now-totally-empty))
- breaking: `env` is now frozen ([details](#28-env-is-now-frozen))
- new hook: `useChildSubEnv` (only applies to child components) ([details](#27-usechildsubenv-only-applies-to-child-components))
- breaking: most exports are exported at top level ([details](#18-most-exports-are-exported-at-top-level))
- breaking: properties are no longer set as attributes ([details](#19-properties-are-no-longer-set-as-attributes))
- breaking: `EventBus` api changed: it is now an `EventTarget` ([details](#21-eventbus-api-changed-it-is-now-an-eventtarget))
- breaking: `Store` is removed ([details](#22-store-is-removed))
- breaking: `Router` is removed ([details](#23-router-is-removed))
- breaking: transition system is removed ([details](#24-transition-system-is-removed))
- breaking: no more global components or templates ([details](#25-no-more-global-components-or-templates))
- breaking: `AsyncRoot` utility component is removed ([details](#26-asyncroot-utility-component-is-removed))
- breaking: `renderToString` function on qweb has been removed ([details](#32-rendertostring-on-qweb-has-been-removed))
- breaking: `debounce` utility function has been removed ([details](#34-debounce-utility-function-has-been-removed))
- breaking: `browser` object has been removed ([details](#39-browser-object-has-been-removed))
## Details/Rationale/Migration
All changes are listed in no particular order.
### 1. component lifecycle methods are removed
There was two ways to define hooks: the component methods (`willStart`, `mounted`, ...) and the hooks (`onWillStart`, `onMounted`, ...). In Owl 2, the component methods have been removed.
Rationale: it makes the implementation simpler and slightly faster. Hooks are more composable
than component methods. It enforces a single entry point to check all the useful lifecycle
calls (instead of it being scattered in the component definition). It feels more "modern".
Migration: lifecycle methods should be defined in the `setup`:
```js
class MyComponent extends Component {
mounted() {
// do something
}
}
```
should become:
```js
class MyComponent extends Component {
setup() {
onMounted(() => {
// do something
});
}
}
```
Documentation: [Component Lifecycle](doc/reference/component.md#lifecycle)
### 2. components can no longer be mounted in a detached dom element
Nor document fragment.
Rationale: it is actually very difficult to do it: this implies that a component
can be mounted more than once, that we need to check every time different status,
that some elements is in the dom, and was a cause for bugs. Also, we don't use it
in practice. Removing this means that we have a much simpler mental model of what
happens.
Migration: well, not really easy. The code needs to be refactored in a different way.
### 3. **`t-set` will no longer work to define a slot**
The `t-set` directive cannot define a slot anymore. Only the `t-set-slot` directive
can do it.
Rationale: it was left for compatibility reason, but was deprecated anyway.
Migration: `t-set` should be changed to `t-set-slot` (when defining a slot)
Example:
```xml
<SideBar><t t-set="content">content</t></SideBar>
```
should become:
```xml
<SideBar><t t-set-slot="content">content</t></SideBar>
```
### 4. `mount` method API is simpler
Before, the `mount` method was used like this:
```js
await mount(Root, { target: document.body });
```
It is now simpler and takes the root component and a target argument:
```js
await mount(Root, document.body);
```
Rationale: the `mount` method is only useful anyway for small toy examples,
because real applications will need to configure the templates, the translations,
and other stuff. All complex usecases need to go through the new `App` class,
that encapsulates the root of an owl application.
Documentation: [Mounting a component](doc/reference/app.md#mount-helper)
### 5. components can no longer be instantiated and mounted by hand
In Owl 1, it was possible to instantiate a component by hand:
```js
const root = new Root();
await root.mount(document.body);
```
Now, it is no longer possible. All component instantiations should be done by
the owl framework itself.
Rationale: the `mount` method does not make sense for all non root components.
Also, the fact that it was possible for a component to be sometimes root,
sometimes a child made for a weird constructor signature. This changes makes it
simpler.
Migration: all code doing that should use either the `mount` method (if the use
case is simple enough, or the `App` class):
```js
const app = new App(Root);
app.configure({ templates: ..., ...});
await app.mount(document.body);
```
### 6. components can no longer be unmounted/remounted
Rationale: this is a very difficult feature to implement (it adds a lot of possible
state transitions), compared to its benefit.
Migration: all code using it should find a way to export and reimport the state
### 7. template name is no longer inferred from the class name
Before, it was possible to define a component without specifying its template:
```js
class Blabla extends Component {
// no static template here!
}
```
with the `Blabla` template. It also worked with subclasses. But then, this means
that the code had to look up all the super classes names to find the correct
template.
Rationale: in practice, it is not really useful, since all templates are usually
namespaced: `web.SomeComponent` anyway. All the trouble to do that was just not
worth it.
Migration: simply explicitely defines the template key everytime:
```js
class Blabla extends Component {}
Blabla.template = "Blabla";
```
### 8. components no longer have a `shouldUpdate` method
Rationale: `shouldUpdate` is a dangerous method to use, that may cause a lot of
issues. Vue does not have such a mechanism (see https://github.com/vuejs/vue/issues/4255),
because the reactivity system in Vue is smart enough to only rerender the minimal
subset of components that is subscribed to a piece of state. Now, Owl 2 features
a much more powerful reactivity system.
Migration code: remove the `shouldUpdate` methods. Then, maybe the following
ideas may help:
- try to organize the state/architecture to minimize the number of state updates
- take advantage of the finer reactivity system. For example, if we have a list
of items, with a component for each item, we can write this:
```js
class Item extends Component {
setup() {
this.item = useState(this.props.item); // and only use this, not props.item
}
}
```
Doing so will make it that each `Item` component will register itself as an
observer of its own item, and will be the only component being rerendered when
its item object is updated.
- use the `Memo` component to wrap some piece of template. `Memo` memoize its
content, and only update itself if its props are different (shallow comparison):
```xml
<Memo a="state.a" b="state.b">
<t t-esc="state.a"/>
<t t-esc="state.b"/>
<t t-esc="state.c"/>
</Memo>
```
### 9. component.el is removed
This comes from the fact that Owl 2 supports fragments (arbitrary content).
Migration: if one need a reference to the root htmlelement of a template, it is
suggested to simply add a `ref` on it, and access the reference as needed.
Documentation: [Refs](doc/reference/refs.md)
### 10. style/class on components are now regular props
Before, it was possible to do this in a template:
```xml
<Child style="..." class="..."/>
```
(or with `t-att-style` and `t-att-class`). This does no longer work, as they are
now considered normal props.
Rationale: with the move to fragments, the semantics of where the style/class
attribute should be set is unclear. Also, it is actually very hard to implement
properly, in particular with higher order components. And another issue is that
it (slightly) breaks the encapsulation of behaviour from the `Child` component
perspective.
Migration: each component that wishes to be customized should explicitely add
the `class` and `style` attributes in its template. Also, the parent component
should be aware that since we are talking about props, it should be a javascript expression:
In parent:
```xml
<Child class="'o_my_god'"/>
```
and in child:
```xml
<div t-att-class="props.class">
...
</div>
```
### 11. components can no longer be mounted with position=self
Rationale: this is due to the implementation of owl 2 virtual dom. The hack
necessary to support position=self does not work. This position also is not
compatible with the fact that a component can have a root `<div>` then later,
change it to something else, or even a text node.
Migration: no real way to do the same. Owl application needs to be appended or
prepended in something, maybe a `div`. Remember that you the root component
can have multiple roots
Documentation:
- [Fragments](doc/reference/templates.md#fragments)
- [Mounting a component](doc/reference/app.md#mount-helper)
### 12. `t-on` does not work on components any more
In owl 1, it was possible to bind an event listener on a component tag in a
template:
```xml
<SomeComponent t-on-some-event="doSomething"/>
```
This does not work any more.
Rationale: with the support of fragments, there is no longer a canonical html
element that we can refer. So, this makes it difficult to implement correctly
and efficiently. Also, we noticed in practice that the event system was an issue
in some cases, when components need to communicate before they are mounted. In
those cases, the better solution is to directly use a callback. Also, another
conceptual issue with this is that it kind of breaks the component encapsulation.
The child component kind of leak its own implementation to the outside world.
Migration: a quick fix that may work in some cases is to simply bind the event
handler on a parent htmlelement. A better way to do it, if possible, is to change
the component API to accept explicitely a callback as props.
```xml
<SomeComponent onSomeEvent="doSomething"/>
<!-- or alternatively: -->
<SomeComponent onSomeEvent.bind="doSomething"/>
```
Note that one of the example above uses the `.bind` suffix, to bind the function
prop to the component. Most of the time, binding the function is necessary, and
using the `.bind` suffix is very helpful in that case.
Documentation: [Binding function props](doc/reference/props.md#binding-function-props)
### 13. Portal does no longer transfer DOM events
In Owl 1, a Portal component would listen to events emitted on its portalled
child, and redispatch them on itself. It no longer works.
Rationale: Portal now supports an arbitrary content (so, more than one child,
and potentially no html element), so it is already unclear what it should listen
to. Also, redispatching events was an hack. And this changes allows the portal
to render itself as a text node, which is nice. This is also in line with the
fact that modern Owl moves toward using callback instead of `t-on` for communication.
Migration: use callback if possible to communicate. Otherwise, use a sub env.
### 14. Portal does render as an empty text node instead of `<portal/>`
That is pretty nice. No real migration needed.
### 15. Context is removed
Context was an abstraction in Owl that was used to define some reactive state
and to let some components subscribe to it, then only them would be rerendered
if the context was updated. This has been removed.
Rationale: first, the Context api and code was kind of awkward, which is a sign
that the abstraction is not well thought. But the good news is that it is actually
completely replaced by the new reactivity system, which is even more powerful,
since it can tracks changes key by key.
Migration: replace all uses of Context with the new reactivity system.
```js
// somewhere, maybe in a service, or in the global env
const context = observe({some: "state"})
// in a component that would previously get a reference to the context:
setup() {
this.context = useState(context);
// now the component is subscribed to the context and will react to any
// change for any key read by the component, and only those changes
}
```
### 16. `env` is now totally empty
In Owl 1, the `env` object had to contain a QWeb instance. This was the way
components would get a reference to their template function. It no longer works
that way: the `env` object is now totally empty (from the perspective of Owl).
It is now a user space concept, useful for the application.
Rationale: first, there is no longer a QWeb class. Also, this changes simplifies
the way components works internally.
Migration: there is no proper way to get an equivalent. The closest is to get
a reference to the root App using `this.__owl__.app`. If you need to do this,
let us know. If this is a legitimate usecase, we may add a `useApp` hook.
Documentation: [Environment](doc/reference/environment.md)
### 17. `t-component` no longer accepts strings
In owl 1, we could write this:
```xml
<t t-component="Coucou"/>
```
This meant that Owl would look for the component class like this: `components["Coucou"]`,
so, essentially equivalent to `<Coucou/>`. In Owl 2, the `t-component` directive
is assumed to be an expression evaluating to a component class:
```js
class Parent extends Component {
static template = xml`<t t-component="Child"/>`;
Child = Child;
}
```
Rationale: it simply seems more consistent with the way directive works. Also,
the implementation is slightly simpler.
Migration: simply using `constructor.components.Coucou` instead of `Coucou` will
do the trick.
Documentation: [Component](doc/reference/component.md#dynamic-sub-components)
### 18. most exports are exported at top level
Most exports are flattened: for ex, `onMounted` is in owl, not in `owl.hooks`.
Rationale: this makes it easier to work with, instead of importing stuff from
`owl`, then `owl.hooks` and `owl.tags` for example.
Migration: all import code simply need to be slightly adapted.
### 19. Properties are no longer set as attributes
Formerly, html properties `<input type="checkbox" t-att-checked="blah"/>` were
set as property and as attribute, so, they would be visible in the DOM:
`<input type="checkbox" checked="blah"/>`. Now, they are treated as property only:
`<input type="checkbox"/>`.
Rationale: this is actually simple to do, is faster, and makes more sense to me.
### 20. `t-foreach` should always have a corresponding `t-key`
It was possible in Owl 1 to write a `t-foreach` without a `t-key`. In that case,
the index was used as key. Since it was clearly a possible bug, Owl 1 had a
warning in some cases, when it could detect that there was definitely not a `t-key`.
However, this was imperfect, and in some cases no warning was displayed. In Owl 2,
the tag with a `t-foreach` has to have a corresponding `t-key`.
Rationale: this makes it easier to avoid bugs.
Migration: simply move the `t-key` to the tag with the `t-foreach`. If this is
a situation where there is really not a need for a `t-key`, you can still add
it with the `_index` suffix:
```xml
<div t-foreach="items" t-as="item" t-key="item_index">
...
</div>
```
### 21. `EventBus` api changed: it is now an `EventTarget`
In Owl 1, the `EventBus` class was done manually, with a custom API. In Owl 2,
it simply extends `EventTarget` (the native Dom class), so its implementation
is basically only 5 lines long. This means that it has now the usual DOM interface:
```js
bus.addEventListener('event-name', callback);
```
Rationale: it makes it easier to have just one interface to remember, it makes
the code simpler
Migration: most bus methods need to be adapted. So, `bus.on("event-type", owner, (info) => {...})` has to be
rewritten like this: `bus.addEventListener("event-type", (({detail: info}) => {...}).bind(owner))`.
Do not forget to similarly replace `bus.off(...)` by `bus.removeEventListener(...)`
Documentation: [EventBus](doc/reference/utils.md#eventbus)
### 22. `Store` is removed
The Store system had been abandoned in owl 2.
Rationale: first, it was complicated to maintain. Second, it was not really
used in Odoo. Finally, the new reactivity system seems to be a pretty good basis
to write a store, and it should not take much work. Also, this can be done in
user space (so, not necessarily at the framework level). Another point is that
the store API was invented before the hooks, then was still a little awkward.
Migration:
- rewrite the code not to use a store
- probably use the reactivity system instead and build a store class and a few
hooks on top of it.
### 23. `Router` is removed
Rationale: Router was not used that much, and it felt like it did not fit in Owl 2.
Its API needs to be reworked, and we are not confident that it is a good
experience to use it. Also, it can be done in userspace (it does not need specific
integration at the framework level)
Migration: reimport all missing piece from the code in Owl 1.
### 24. transition system is removed
Rationale: this was a high ratio cost/value, with a lot of potential for bugs.
We feel like there should be a way to reimplement in userspace the simple cases.
Maybe something like: add a `t-ref` in the template, and define a hook `useFadeOut`
that takes the ref, and add a fadeout class at initial render, then in mounted,
wait for a micro tick and remove it.
Migration: try to reimplement it manually.
### 25. no more global components or templates
It was possible in Owl 1 to register globally a component or a template. This is
no longer the case in Owl 2.
Rationale: first, this was a tradeoff: ease of use was gained, but at the cost
of a higher complexity. Users had to know that there was a magic mechanism. Also,
it was not used much in practice, and the cost of having to import manually components
is low. Finally, this can be mostly done in user space (for example, by subclassing
`Component`).
Migration: import manually all required global components, or find a way to organize
the code to do it.
### 26. `AsyncRoot` utility component is removed
Rationale: it was difficult to understand, never used, and not really useful.
It seems better to control the asynchrony of an application by simply controlling
how/when the state is updated, and how each component is loading/updating itself.
Migration: remove the `AsyncRoot` component, then possibly, reorganize the code
to fetch data in a higher order component, and using a `t-if/t-else` to display
either a fallback when the data is not ready, or the actual component with data
as props. If there is no escape, and `AsyncRoot` is needed, please reach out to
us so we can study this usecase.
### 27. `useChildSubEnv` (only applies to child components)
In Owl, a call to `useSubEnv` would define a new environment for the children
AND the component. It is very useful, but in some cases, one only need to update
the children component environment. This can now be done with a new hook:
[`useChildSubEnv`](doc/reference/hooks.md#usesubenv-and-usechildsubenv)
### 28. `env` is now frozen
In Owl 2, the `env` object is frozen. It can no longer be modified (structurally)
arbitrarily.
Rationale: it seems like the `env` object purpose is to have a global channel of
communication between components. It is however scary if anyone can add something
to it. The usual use case is to add something to the environment for some child
components. This use case still works with `useSubEnv`.
Migration: use `useSubEnv` instead of writing directly to the env. Also, note
that the environment given to the App can initially contain anything.
Documentation: [Environment](doc/reference/environment.md)
### 29. `t-ref` does not work on component
Before, `t-ref` could be used to get a reference to a child component. It no
longer works.
Rationale: the possibility of having a ref to a child component breaks the
encapsulation provided by Owl components: a child component now has a private
and a public interface. Another issue is that it may be unclear when the ref
should be set: is the component active on setup, or on mounted? Also, it is
kind of awkward to implement.
Migration: the `env` and `props` should provide a communication channel wide enough:
the sub component can expose its public API by calling a callback at the proper
timing, or by triggering an event.
### 30. `t-on` does not accept expressions, only functions
In Owl 1, it was possible to define simple expressions inline, in a template:
```xml
<button t-on-click="state.value = state.value + 1">blabla</button>
<button t-on-click="someFunction(someVar)">blabla</button>
```
This does not work anymore. Now, the `t-on` directive assumes that what it get is
a function.
Rationale: the fact that owl 1 had to support expressions meant that it was not
possible to properly inject the event in general. With this restriction, Owl 2
can support more general use cases. Also, the examples above can simply be
wrapped in a lambda function.
Migration: use lambda functions. For example, the two examples above can be
adapted like this:
```xml
<button t-on-click="() => state.value = state.value + 1">blabla</button>
<button t-on-click="() => this.someFunction(someVar)">blabla</button>
```
Documentation: [Event Handling](doc/reference/event_handling.md)
### 31. components can now have arbitrary content
Before Owl 2, components had to limit themselves to one single htmlelement as
root. Now, the content is arbitrary: it can be empty, or multiple html elements.
So, the following template works for components:
```xml
<div>1</div>
<div>2</div>
hello
```
Documentation: [Fragments](doc/reference/templates.md#fragments)
### 32. `renderToString` on QWeb has been removed
Rationale: the `renderToString` function was a qweb method, which made sense because
the qweb instance knew all templates. But now, the closest analogy is the `App`
class, but it is not as convenient, since the `app` instance is no longer visible
to components (while before, `qweb` was in the environment).
Also, this can easily be done in userspace, by mounting a component in a div. For example:
```js
export async function renderToString(template, context) {
class C extends Component {
static template = template;
setup () {
Object.assign(this, context);
}
}
const div = document.createElement('div');
document.body.appendChild(div);
const app = new App(C);
await app.mount(div);
const result = div.innerHTML;
app.destroy();
div.remove();
return result;
}
```
The function above works for most cases, but is asynchronous. An alternative
function could look like this:
```js
const { App, blockDom } = owl;
const app = new App(Component); // act as a template repository
function renderToString(template, context = {}) {
app.addTemplate(template, template, { allowDuplicate: true });
const templateFn = app.getTemplate(template);
const bdom = templateFn(context, {});
const div = document.createElement('div')
blockDom.mount(bdom, div);
return div.innerHTML;
}
```
This is a synchronous function, so it will not work with components, but it should
be useful for most simple templates.
Also note that these two examples do not translate their templates. To do that,
they need to be modified to pass the proper translate function to the `App`
configuration.
### 33. Portal are now defined with `t-portal`
Before Owl 2, one could use the `Portal` component by importing it and using it.
Now, it is no longer available. Instead, we can simply use the `t-portal` directive:
```xml
<div>
some content
<span t-portal="'body'">
portalled content
</span>
<div>
```
Rationale: it makes it slightly simpler to use (just need the directive, instead
of having to import and use a sub component), it makes the implementation slightly
simpler as well. Also, it prevents subclassing the Portal component, which could
be dangerous, since it is really doing weird stuff under the hood, and could
easily be broken inadvertendly.
### 34. `debounce` utility function has been removed
Rationale: it did not really help that much, is available as utility function
elsewhere, so, we decided to have a smaller footprint by focusing Owl on what
it does best.
### 35. `render` method does not return a promise anymore
Rationale: using the `render` method directly and waiting for it to complete
was slightly un-declarative. Also, it can be done using the lifecycle hooks
any way.
Migration: if necessary, one can use the lifecycle hooks to execute code after
the next mounted/patched operation.
### 36. `catchError` method is replaced by `onError` hook
The `catchError` method was used to provide a way to components to handle errors
occurring during the component lifecycle. This has been replaced by a `onError`
hook, with a similar API.
Rationale: `catchError` felt a little big awkward, when most of the way we
interact with componentss is via hooks. Using hooks felt more natural and
consistent.
Migration: mostly replace all `catchError` methods by `onError` hooks in the
`setup` method.
Documentation: [Error Handling](doc/reference/error_handling.md)
## 37. Support for inline css (`css` tag and static `style`) has been removed
Rationale: Owl tries to focus on what it does best, and supporting inline css
was not a priority. It used to support some simplified scss language, but it
was feared that it would cause more trouble than it was worth. Also, it seems
like it can be done in userspace.
Migration: it seems possible to implement an equivalent solution using hooks. A
simple implementation could look like this:
```js
let cache = {};
function useStyle(css) {
if (!css in cache) {
const sheet = document.createElement("style");
sheet.innerHTML = css;
cache[css] = sheet;
document.head.appendChild(sheet);
}
}
```
## 38. `t-raw` directive has been removed (replaced by `t-out`)
To match the Odoo qweb server implementation, Owl does no longer implement `t-raw`.
It is replaced by the `t-out` directive, which is safer: it requires the data
to be marked explicitely as markup if it is to be inserted without escaping.
Otherwise, it will be escaped (just like `t-esc`).
Migration: replace all `t-raw` uses by `t-out`, and uses the `markup` function
to mark all the js values.
Documentation: [Outputting data](doc/reference/templates.md#outputting-data)
## 39. `browser` object has been removed
Rationale: the `browser` object caused more trouble than it was worth. Also, it
seems like this should be done in user space, not at the framework level.
Migration: code should just be adapted to either use another browser object,
or to use native browser function (and then, just mock them directly).
+60 -66
View File
@@ -1,4 +1,4 @@
<h1 align="center">🦉 <a href="https://odoo.github.io/owl/">OWL Framework</a> 🦉</h1>
<h1 align="center">🦉 <a href="https://odoo.github.io/owl/">Owl Framework</a> 🦉</h1>
[![License: LGPL v3](https://img.shields.io/badge/License-LGPL%20v3-blue.svg)](https://www.gnu.org/licenses/lgpl-3.0)
[![npm version](https://badge.fury.io/js/@odoo%2Fowl.svg)](https://badge.fury.io/js/@odoo%2Fowl)
@@ -6,113 +6,110 @@
_Class based components with hooks, reactive state and concurrent mode_
**Try it online!** you can experiment with the Owl framework in an online [playground](https://odoo.github.io/owl/playground).
## Project Overview
The Odoo Web Library (OWL) is a smallish (~<20kb gzipped) UI framework intended to
be the basis for the [Odoo](https://www.odoo.com/) Web Client. Owl is a modern
The Odoo Web Library (Owl) is a smallish (~<20kb gzipped) UI framework built by
[Odoo](https://www.odoo.com/) for its products. Owl is a modern
framework, written in Typescript, taking the best ideas from React and Vue in a
simple and consistent way. Owl's main features are:
- a declarative component system,
- a reactivity system based on hooks,
- concurrent mode by default,
- a store and a frontend router
- a fine grained reactivity system similar to Vue,
- hooks
- fragments
- asynchronous rendering
Owl components are defined with ES6 classes, they use QWeb templates, an
Owl components are defined with ES6 classes and xml templates, uses an
underlying virtual DOM, integrates beautifully with hooks, and the rendering is
asynchronous.
**Try it online!** An online playground is available at
[https://odoo.github.io/owl/playground](https://odoo.github.io/owl/playground)
to let you experiment with the Owl framework. There are some code examples to
showcase some interesting features.
Quick links:
Owl is currently stable. Possible future changes are explained in the
[roadmap](roadmap.md).
## Why Owl?
Why did Odoo decide to make Yet Another Framework? This is really a question
that deserves [a long answer](doc/miscellaneous/why_owl.md). But in short, we believe that
while the current state of the art frameworks are excellent, they are not
optimized for our use case, and there is still room for something else.
If you are interested in a comparison with React or Vue, you will
find some more additional information [here](doc/miscellaneous/comparison.md).
- [documentation](#documentation),
- [changelog](CHANGELOG.md) (from Owl 1.x to 2.x),
- [playground](https://odoo.github.io/owl/playground)
## Example
Here is a short example to illustrate interactive components:
```javascript
const { Component, useState, mount } = owl;
const { xml } = owl.tags;
const { Component, useState, mount, xml } = owl;
class Counter extends Component {
static template = xml`
<button t-on-click="state.value++">
<button t-on-click="() => state.value = state.value + props.increment">
Click Me! [<t t-esc="state.value"/>]
</button>`;
state = useState({ value: 0 });
}
class App extends Component {
class Root extends Component {
static template = xml`
<div>
<span>Hello Owl</span>
<Counter />
</div>`;
<span>Hello Owl</span>
<Counter increment="2"/>`;
static components = { Counter };
}
mount(App, { target: document.body });
mount(Root, document.body);
```
Note that the counter component is made reactive with the [`useState` hook](doc/reference/hooks.md#usestate).
Also, all examples here uses the [`xml` helper](doc/reference/tags.md#xml-tag) to define inline templates.
Also, all examples here uses the [`xml` helper](doc/reference/templates.md#inline-templates) to define inline templates.
But this is not mandatory, many applications will load templates separately.
More interesting examples can be found on the
[playground](https://odoo.github.io/owl/playground) application.
## Design Principles
OWL is designed to be used in highly dynamic applications where changing
requirements are common and code needs to be maintained by large teams.
- **XML based**: templates are based on the XML format, which allows interesting
applications. For example, they could be stored in a database and modified
dynamically with `xpaths`.
- **templates compilation in the browser**: this may not be a good fit for all
applications, but if you need to generate dynamically user interfaces in the
browser, this is very powerful. For example, a generic form view component
could generate a specific form user interface for each various models, from a XML view.
- **no toolchain required**: this is extremely useful for some applications, if,
for various reasons (security/deployment/dynamic modules/specific assets tools),
it is not ok to use standard web tools based on `npm`.
Owl is not designed to be fast nor small (even though it is quite good on those
two topics). It is a no nonsense framework to build applications. There is only
one way to define components (with classes). There is no black magic. It just
works.
## Documentation
A complete documentation for Owl can be found here:
### Learning Owl
- [Main documentation page](doc/readme.md).
Are you new to Owl? This is the place to start!
Some of the most important pages are:
- [Tutorial: TodoList application](doc/learning/tutorial_todoapp.md)
- [Tutorial: create a TodoList application](doc/learning/tutorial_todoapp.md)
- [How to start an Owl project](doc/learning/quick_start.md)
- [QWeb templating language](doc/reference/qweb_templating_language.md)
- [Component](doc/reference/component.md)
- [Hooks](doc/reference/hooks.md)
- [How to test Components](doc/learning/how_to_test.md)
### Reference
- [Overview](doc/readme.md)
- [App](doc/reference/app.md)
- [Component](doc/reference/component.md)
- [Component Lifecycle](doc/reference/component.md#lifecycle)
- [Concurrency Model](doc/reference/concurrency_model.md)
- [Dynamic sub components](doc/reference/component.md#dynamic-sub-components)
- [Environment](doc/reference/environment.md)
- [Error Handling](doc/reference/error_handling.md)
- [Event Handling](doc/reference/event_handling.md)
- [Form Input Bindings](doc/reference/input_bindings.md)
- [Fragments](doc/reference/templates.md#fragments)
- [Hooks](doc/reference/hooks.md)
- [Loading Templates](doc/reference/app.md#loading-templates)
- [Mounting a component](doc/reference/app.md#mount-helper)
- [Portal](doc/reference/portal.md)
- [Props](doc/reference/props.md)
- [Props Validation](doc/reference/props.md#props-validation)
- [Reactivity](doc/reference/reactivity.md)
- [Rendering SVG](doc/reference/templates.md#rendering-svg)
- [Refs](doc/reference/refs.md)
- [Slots](doc/reference/slots.md)
- [Sub components](doc/reference/component.md#sub-components)
- [Sub templates](doc/reference/templates.md#sub-templates)
- [Templates (Qweb)](doc/reference/templates.md)
- [Translations](doc/reference/translations.md)
- [Utils](doc/reference/utils.md)
### Other Topics
- [Notes On Owl Architecture](doc/miscellaneous/architecture.md)
- [Comparison with React/Vue](doc/miscellaneous/comparison.md)
- [Why did Odoo build Owl?](doc/miscellaneous/why_owl.md)
- [Changelog (from owl 1.x to 2.x)](CHANGELOG.md)
## Installing Owl
@@ -126,6 +123,3 @@ If you want to use a simple `<script>` tag, the last release can be downloaded h
- [owl-1.4.7](https://github.com/odoo/owl/releases/tag/v1.4.7)
## License
OWL is [LGPL licensed](./LICENSE).
-43
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@@ -1,43 +0,0 @@
# 🦉 How to debug Owl applications 🦉
Non trivial applications become quickly more difficult to understand. It is then
useful to have a solid understanding of what is going on. To help with that,
logging useful information is extremely valuable. There is a [javascript file](../../tools/debug.js) which can be evaluated in an application.
Once it is executed, it will log a lot of information on each component main hooks. The following code is a minified version to make it easier to copy/paste:
```
function debugOwl(t,e){let n,o="[OWL_DEBUG]";function r(t){let e;try{e=JSON.stringify(t||{})}catch(t){e="<JSON error>"}return e.length>200&&(e=e.slice(0,200)+"..."),e}if(Object.defineProperty(t.Component,"current",{get:()=>n,set(s){n=s;const i=s.constructor.name;if(e.componentBlackList&&e.componentBlackList.test(i))return;if(e.componentWhiteList&&!e.componentWhiteList.test(i))return;let l;Object.defineProperty(n,"__owl__",{get:()=>l,set(n){!function(n,s,i){let l=`${s}<id=${i}>`,c=t=>console.log(`${o} ${l} ${t}`),u=t=>(!e.methodBlackList||!e.methodBlackList.includes(t))&&!(e.methodWhiteList&&!e.methodWhiteList.includes(t));u("constructor")&&c(`constructor, props=${r(n.props)}`);u("willStart")&&t.hooks.onWillStart(()=>{c("willStart")});u("mounted")&&t.hooks.onMounted(()=>{c("mounted")});u("willUpdateProps")&&t.hooks.onWillUpdateProps(t=>{c(`willUpdateProps, nextprops=${r(t)}`)});u("willPatch")&&t.hooks.onWillPatch(()=>{c("willPatch")});u("patched")&&t.hooks.onPatched(()=>{c("patched")});u("willUnmount")&&t.hooks.onWillUnmount(()=>{c("willUnmount")});const d=n.__render.bind(n);n.__render=function(...t){c("rendering template"),d(...t)};const h=n.render.bind(n);n.render=function(...t){const e=n.__owl__;let o="render";return e.isMounted||e.currentFiber||(o+=" (warning: component is not mounted, this render has no effect)"),c(o),h(...t)};const p=n.mount.bind(n);n.mount=function(...t){return c("mount"),p(...t)}}(s,i,(l=n).id)}})}}),e.logScheduler){let e=t.Component.scheduler.start,n=t.Component.scheduler.stop;t.Component.scheduler.start=function(){this.isRunning||console.log(`${o} scheduler: start running tasks queue`),e.call(this)},t.Component.scheduler.stop=function(){this.isRunning&&console.log(`${o} scheduler: stop running tasks queue`),n.call(this)}}if(e.logStore){let e=t.Store.prototype.dispatch;t.Store.prototype.dispatch=function(t,...n){return console.log(`${o} store: action '${t}' dispatched. Payload: '${r(n)}'`),e.call(this,t,...n)}}}
debugOwl(owl, {
// componentBlackList: /App/, // regexp
// componentWhiteList: /SomeComponent/, // regexp
// methodBlackList: ["mounted"], // list of method names
// methodWhiteList: ["willStart"], // list of method names
logScheduler: false, // display/mute scheduler logs
logStore: true, // display/mute store logs
});
```
The above code, once pasted somewhere in the main javascript file of an owl
application, will log information looking like this:
```
[OWL_DEBUG] TodoApp<id=1> constructor, props={}
[OWL_DEBUG] TodoApp<id=1> mount
[OWL_DEBUG] TodoApp<id=1> willStart
[OWL_DEBUG] TodoApp<id=1> rendering template
[OWL_DEBUG] TodoItem<id=2> constructor, props={"id":2,"completed":false,"title":"hey"}
[OWL_DEBUG] TodoItem<id=2> willStart
[OWL_DEBUG] TodoItem<id=3> constructor, props={"id":4,"completed":false,"title":"aaa"}
[OWL_DEBUG] TodoItem<id=3> willStart
[OWL_DEBUG] TodoItem<id=2> rendering template
[OWL_DEBUG] TodoItem<id=3> rendering template
[OWL_DEBUG] TodoItem<id=3> mounted
[OWL_DEBUG] TodoItem<id=2> mounted
[OWL_DEBUG] TodoApp<id=1> mounted
```
Each component has an internal `id`, which is very useful when debugging.
Note that it is certainly useful to run this code at some point in an application,
just to get a feel of what each user action implies, for the framework.
+11 -46
View File
@@ -30,27 +30,21 @@ To help with this, it is useful to have a `helper.js` file that contains some
common utility functions:
```js
let lastFixture = null;
export function makeTestFixture() {
let fixture = document.createElement("div");
document.body.appendChild(fixture);
if (lastFixture) {
lastFixture.remove();
}
lastFixture = fixture;
return fixture;
}
export function nextTick() {
let requestAnimationFrame = owl.Component.scheduler.requestAnimationFrame;
return new Promise(function(resolve) {
setTimeout(() => requestAnimationFrame(() => resolve()));
});
}
export function makeTestEnv() {
// application specific. It needs a way to load actual templates
const templates = ...;
return {
qweb: new QWeb(templates),
..., // each service can be mocked here
};
export async function nextTick() {
await new Promise((resolve) => setTimeout(resolve));
await new Promise((resolve) => requestAnimationFrame(resolve));
}
```
@@ -59,7 +53,7 @@ With such a file, a typical test suite for Jest will look like this:
```js
// in SomeComponent.test.js
import { SomeComponent } from "../../src/ui/SomeComponent";
import { nextTick, makeTestFixture, makeTestEnv} from '../helpers';
import { nextTick, makeTestFixture } from '../helpers';
//------------------------------------------------------------------------------
@@ -70,9 +64,6 @@ let env: Env;
beforeEach(() => {
fixture = makeTestFixture();
env = makeTestEnv();
// we set here the default environment for each component created in the test
Component.env = env;
});
afterEach(() => {
@@ -85,7 +76,7 @@ afterEach(() => {
describe("SomeComponent", () => {
test("component behaves as expected", async () => {
const props = {...}; // depends on the component
const comp = await mount(SomeComponent, { target: fixture, props });
const comp = await mount(SomeComponent, fixture, { props });
// do some assertions
expect(...).toBe(...);
@@ -102,29 +93,3 @@ describe("SomeComponent", () => {
Note that Owl does wait for the next animation frame to actually update the DOM.
This is why it is necessary to wait with the `nextTick` (or other methods) to
make sure that the DOM is up-to-date.
It is sometimes useful to wait until Owl is completely done updating components
(in particular, if we have a highly concurrent user interface). This next
helper simply polls every 20ms the internal Owl task queue and returns a promise
which resolves when it is empty:
```js
function afterUpdates() {
return new Promise((resolve, reject) => {
let timer = setTimeout(poll, 20);
let counter = 0;
function poll() {
counter++;
if (owl.Component.scheduler.tasks.length) {
if (counter > 10) {
reject(new Error("timeout"));
} else {
timer = setTimeout(poll);
}
} else {
resolve();
}
}
});
}
```
-52
View File
@@ -1,52 +0,0 @@
# 🦉 How to write Single File Components 🦉
It is very useful to group code by feature instead of by type of file. It makes
it easier to scale application to larger size.
To do so, Owl has two small helpers that make it easy to define a
template or a stylesheet inside a javascript (or typescript) file: the
[`xml`](../reference/tags.md#xml-tag) and [`css`](../reference/tags.md#css-tag)
helper.
This means that the template, the style and the javascript code can be defined in
the same file. For example:
```js
const { Component } = owl;
const { xml, css } = owl.tags;
// -----------------------------------------------------------------------------
// TEMPLATE
// -----------------------------------------------------------------------------
const TEMPLATE = xml/* xml */ `
<div class="main">
<Sidebar/>
<Content />
</div>`;
// -----------------------------------------------------------------------------
// STYLE
// -----------------------------------------------------------------------------
const STYLE = css/* css */ `
.main {
display: grid;
grid-template-columns: 200px auto;
}
`;
// -----------------------------------------------------------------------------
// CODE
// -----------------------------------------------------------------------------
class Main extends Component {
static template = TEMPLATE;
static style = STYLE;
static components = { Sidebar, Content };
// rest of component...
}
```
Note that the above example has an inline xml comment, just after the `xml` call.
This is useful for some editor plugins, such as the VS Code addon
`Comment tagged template`, which, if installed, add syntax highlighting to the
content of the template string.
-133
View File
@@ -1,133 +0,0 @@
# 🦉 Quick Overview 🦉
Owl components in an application are used to define a (dynamic) tree of components.
```
Root
/ \
A B
/ \
C D
```
**State:** each component can manage its own local state. It is a simple ES6
class, there are no special rules:
```js
class Counter extends Component {
static template = xml`
<button t-on-click="increment">
Click Me! [<t t-esc="state.value"/>]
</button>`;
state = { value: 0 };
increment() {
this.state.value++;
this.render();
}
}
```
The example above shows a component with a local state. Note that since there
is nothing magical to the `state` object, we need to manually call the `render`
function whenever we update it. This can quickly become annoying (and not
efficient if we do it too much). There is a better way: using the `useState`
hook, which transforms an object into a reactive version of itself:
```js
const { useState } = owl.hooks;
class Counter extends Component {
static template = xml`
<button t-on-click="increment">
Click Me! [<t t-esc="state.value"/>]
</button>`;
state = useState({ value: 0 });
increment() {
this.state.value++;
}
}
```
Note that the `t-on-click` handler can even be replaced by an inline statement:
```xml
<button t-on-click="state.value++">
```
**Props:** sub components often needs some information from their parents. This
is done by adding the required information to the template. This will then be
accessible by the sub component in the `props` object. Note that there is an
important rule here: the information contained in the `props` object is not
owned by the sub component, and should never be modified.
```js
class Child extends Component {
static template = xml`<div>Hello <t t-esc="props.name"/></div>`;
}
class Parent extends Component {
static template = xml`
<div>
<Child name="'Owl'" />
<Child name="'Framework'" />
</div>`;
static components = { Child };
}
```
**Communication:** there are multiple ways to communicate information between
components. However, the two most important ways are the following:
- from parent to children: by using `props`,
- from a children to one of its parent: by triggering events.
The following example illustrate both mechanisms:
```js
class OrderLine extends Component {
static template = xml`
<div t-on-click="add">
<div><t t-esc="props.line.name"/></div>
<div>Quantity: <t t-esc="props.line.quantity"/></div>
</div>`;
add() {
this.trigger("add-to-order", { line: this.props.line });
}
}
class Parent extends Component {
static template = xml`
<div t-on-add-to-order="addToOrder">
<OrderLine
t-foreach="orders"
t-as="line"
line="line" />
</div>`;
static components = { OrderLine };
orders = useState([
{ id: 1, name: "Coffee", quantity: 0 },
{ id: 2, name: "Tea", quantity: 0 },
]);
addToOrder(event) {
const line = event.detail.line;
line.quantity++;
}
}
```
In this example, the `OrderLine` component trigger a `add-to-order` event. This
will generate a DOM event which will bubble along the DOM tree. It will then be
intercepted by the parent component, which will then get the line (from the
`detail` key) and then increment its quantity. See the page on [event handling](../reference/event_handling.md)
for more details on how events work.
Note that this example would have also worked if the `OrderLine` component
directly modifies the `line` object. However, this is not a good practice: this
only works because the `props` object received by the child component is reactive,
so the child component is then coupled to the parents implementation.
+38 -47
View File
@@ -36,6 +36,8 @@ hello_owl/
The file `owl.js` can be downloaded from the last release published at
[https://github.com/odoo/owl/releases](https://github.com/odoo/owl/releases). It
is a single javascript file which export all Owl into the global `owl` object.
Note that there are multiple files, and in this case, we need one of the two
files suffixed with `.iife`: they are built to be directly used in a browser.
Now, `index.html` should contain the following:
@@ -45,30 +47,24 @@ Now, `index.html` should contain the following:
<head>
<title>Hello Owl</title>
<script src="owl.js"></script>
<script src="app.js"></script>
</head>
<body></body>
<body>
<script src="app.js"></script>
</body>
</html>
```
And `app.js` should look like this:
```js
const { Component, mount } = owl;
const { xml } = owl.tags;
const { whenReady } = owl.utils;
const { Component, mount, xml } = owl;
// Owl Components
class App extends Component {
class Root extends Component {
static template = xml`<div>Hello Owl</div>`;
}
// Setup code
function setup() {
mount(App, target: { document.body })
}
whenReady(setup);
mount(Root, document.body);
```
Now, simply loading this html file in a browser should display a welcome message.
@@ -93,14 +89,16 @@ Let us start a new project with the following file structure:
```
hello_owl/
src/
app.js
index.html
main.js
owl.js
root.js
```
As previously, the file `owl.js` can be downloaded from the last release published at
[https://github.com/odoo/owl/releases](https://github.com/odoo/owl/releases).
Note that there are multiple files, and in this case, we need one of the two
files suffixed with `.iife`: they are built to be directly used in a browser.
Now, `index.html` should contain the following:
@@ -110,37 +108,33 @@ Now, `index.html` should contain the following:
<head>
<title>Hello Owl</title>
<script src="owl.js"></script>
<script src="main.js" type="module"></script>
</head>
<body></body>
<body>
<script src="main.js" type="module"></script>
</body>
</html>
```
Not that the `main.js` script tag has the `type="module"` attribute. This means
that the browser will parse the script as a module, and load all its dependencies.
Here is the content of `app.js` and `main.js`:
Here is the content of `root.js` and `main.js`:
```js
// app.js ----------------------------------------------------------------------
const { Component, mount } = owl;
const { xml } = owl.tags;
// root.js ----------------------------------------------------------------------
const { Component, mount, xml } = owl;
export class App extends Component {
export class Root extends Component {
static template = xml`<div>Hello Owl</div>`;
}
// main.js ---------------------------------------------------------------------
import { App } from "./app.js";
import { Root } from "./root.js";
function setup() {
mount(App, { target: document.body });
}
owl.utils.whenReady(setup);
mount(Root, document.body);
```
The `main.js` file import the `app.js` file. Note that the import statement has
The `main.js` file imports the `root.js` file. Note that the import statement has
a `.js` suffix, which is important. Most text editor can understand this syntax
and will provide autocompletion.
@@ -193,11 +187,11 @@ hello_owl/
index.html
src/
components/
App.js
Root.js
main.js
tests/
components/
App.test.js
Root.test.js
helpers.js
.gitignore
package.json
@@ -224,13 +218,15 @@ Note that there are no `<script>` tag here. They will be injected by webpack.
Now, let's have a look at the javascript files:
```js
// src/components/App.js -------------------------------------------------------
import { Component, tags, useState } from "@odoo/owl";
// src/components/Root.js -------------------------------------------------------
import { Component, xml, useState } from "@odoo/owl";
const { xml } = tags;
export class Root extends Component {
static template = xml`
<div t-on-click="update">
Hello <t t-esc="state.text"/>
</div>`;
export class App extends Component {
static template = xml`<div t-on-click="update">Hello <t t-esc="state.text"/></div>`;
state = useState({ text: "Owl" });
update() {
this.state.text = this.state.text === "Owl" ? "World" : "Owl";
@@ -239,16 +235,12 @@ export class App extends Component {
// src/main.js -----------------------------------------------------------------
import { utils, mount } from "@odoo/owl";
import { App } from "./components/App";
import { Root } from "./components/Root";
function setup() {
mount(App, { target: document.body });
}
mount(Root, document.body);
utils.whenReady(setup);
// tests/components/App.test.js ------------------------------------------------
import { App } from "../../src/components/App";
// tests/components/Root.test.js ------------------------------------------------
import { Root } from "../../src/components/Root";
import { makeTestFixture, nextTick, click } from "../helpers";
import { mount } from "@odoo/owl";
@@ -262,9 +254,9 @@ afterEach(() => {
fixture.remove();
});
describe("App", () => {
describe("Root", () => {
test("Works as expected...", async () => {
await mount(App, { target: fixture });
await mount(Root, fixture);
expect(fixture.innerHTML).toBe("<div>Hello Owl</div>");
click(fixture, "div");
@@ -278,9 +270,8 @@ import { Component } from "@odoo/owl";
import "regenerator-runtime/runtime";
export async function nextTick() {
return new Promise(function (resolve) {
setTimeout(() => Component.scheduler.requestAnimationFrame(() => resolve()));
});
await new Promise((resolve) => setTimeout(resolve));
await new Promise((resolve) => requestAnimationFrame(resolve));
}
export function makeTestFixture() {
+297 -325
View File
@@ -50,10 +50,11 @@ the following content:
<meta charset="UTF-8" />
<title>OWL Todo App</title>
<link rel="stylesheet" href="app.css" />
</head>
<body>
<script src="owl.js"></script>
<script src="app.js"></script>
</head>
<body></body>
</body>
</html>
```
@@ -71,44 +72,34 @@ Note that we put everything inside an immediately executed function to avoid lea
anything to the global scope.
Finally, `owl.js` should be the last version downloaded from the Owl repository (you can use `owl.min.js` if you prefer). Be aware that you should download the `owl.iife.js` or `owl.iife.min.js`, because these files
are built to run directly on the browser (other files such as `owl.cjs.js` are
are built to run directly on the browser, and rename it `owl.js` (other files such as `owl.cjs.js` are
built to be bundled by other tools).
Now, the project should be ready. Loading the `index.html` file into a browser
should show an empty page, with the title `Owl Todo App`, and it should log a
message such as `hello owl 1.0.0` in the console.
message such as `hello owl 2.x.y` in the console.
## 2. Adding a first component
An Owl application is made out of [components](../reference/component.md), with
a single root component. Let us start by defining an `App` component. Replace the
a single root component. Let us start by defining a `Root` component. Replace the
content of the function in `app.js` by the following code:
```js
const { Component, mount } = owl;
const { xml } = owl.tags;
const { whenReady } = owl.utils;
const { Component, mount, xml } = owl;
// Owl Components
class App extends Component {
class Root extends Component {
static template = xml`<div>todo app</div>`;
}
// Setup code
function setup() {
mount(App, { target: document.body });
}
whenReady(setup);
mount(Root, document.body);
```
Now, reloading the page in a browser should display a message.
The code is pretty simple, but let us explain the last line in more detail. The
browser tries to execute the javascript code in `app.js` as quickly as possible,
and it could happen that the DOM is not ready yet when we try to mount the `App`
component. To avoid this situation, we use the [`whenReady`](../reference/utils.md#whenready)
helper to delay the execution of the `setup` function until the DOM is ready.
The code is pretty simple: we define a component with an inline template, then
mount it in the document body.
Note 1: in a larger project, we would split the code in multiple files, with
components in a sub folder, and a main file that would initialize the application.
@@ -125,7 +116,7 @@ class App extends Component {}
App.template = xml`<div>todo app</div>`;
```
Note 3: writing inline templates with the [`xml` helper](../reference/tags.md#xml-tag)
Note 3: writing inline templates with the [`xml` helper](../reference/templates.md#inline-templates)
is nice, but there is no syntax highlighting, and this makes it very easy to
have malformed xml. Some editors support syntax highlighting for this situation.
For example, VS Code has an addon `Comment tagged template`, which, if installed,
@@ -149,20 +140,20 @@ with the following keys:
tasks. Since the title is something created/edited by the user, it offers
no guarantee that it is unique. So, we will generate a unique `id` number for
each task.
- `title`: a string, to explain what the task is about.
- `text`: a string, to explain what the task is about.
- `isCompleted`: a boolean, to keep track of the status of the task
Now that we decided on the internal format of the state, let us add some demo
data and a template to the `App` component:
```js
class App extends Component {
class Root extends Component {
static template = xml/* xml */ `
<div class="task-list">
<t t-foreach="tasks" t-as="task" t-key="task.id">
<div class="task">
<input type="checkbox" t-att-checked="task.isCompleted"/>
<span><t t-esc="task.title"/></span>
<span><t t-esc="task.text"/></span>
</div>
</t>
</div>`;
@@ -170,26 +161,26 @@ class App extends Component {
tasks = [
{
id: 1,
title: "buy milk",
text: "buy milk",
isCompleted: true,
},
{
id: 2,
title: "clean house",
text: "clean house",
isCompleted: false,
},
];
}
```
The template contains a [`t-foreach`](../reference/qweb_templating_language.md#loops) loop to iterate
The template contains a [`t-foreach`](../reference/templates.md#loops) loop to iterate
through the tasks. It can find the `tasks` list from the component, since the
component is the rendering context. Note that we use the `id` of each task as a
`t-key`, which is very common. There are two css classes: `task-list` and `task`,
that we will use in the next section.
Finally, notice the use of the `t-att-checked` attribute:
prefixing an attribute by [`t-att`](../reference/qweb_templating_language.md#dynamic-attributes) makes
prefixing an attribute by [`t-att`](../reference/templates.md#dynamic-attributes) makes
it dynamic. Owl will evaluate the expression and set it as the value of the
attribute.
@@ -245,29 +236,25 @@ a little bit:
// -------------------------------------------------------------------------
// Task Component
// -------------------------------------------------------------------------
const TASK_TEMPLATE = xml /* xml */`
<div class="task" t-att-class="props.task.isCompleted ? 'done' : ''">
<input type="checkbox" t-att-checked="props.task.isCompleted"/>
<span><t t-esc="props.task.title"/></span>
</div>`;
class Task extends Component {
static template = TASK_TEMPLATE;
static props = ["task"];
static template = xml /* xml */`
<div class="task" t-att-class="props.task.isCompleted ? 'done' : ''">
<input type="checkbox" t-att-checked="props.task.isCompleted"/>
<span><t t-esc="props.task.title"/></span>
</div>`;
static props = ["task"];
}
// -------------------------------------------------------------------------
// App Component
// Root Component
// -------------------------------------------------------------------------
const APP_TEMPLATE = xml /* xml */`
class Root extends Component {
static template = xml /* xml */`
<div class="task-list">
<t t-foreach="tasks" t-as="task" t-key="task.id">
<Task task="task"/>
</t>
<t t-foreach="tasks" t-as="task" t-key="task.id">
<Task task="task"/>
</t>
</div>`;
class App extends Component {
static template = APP_TEMPLATE;
static components = { Task };
tasks = [
@@ -276,14 +263,9 @@ class App extends Component {
}
// -------------------------------------------------------------------------
// Setup code
// Setup
// -------------------------------------------------------------------------
function setup() {
owl.config.mode = "dev";
mount(App, { target: document.body });
}
whenReady(setup);
mount(Root, document.body, {dev: true});
```
A lot of stuff happened here:
@@ -292,24 +274,22 @@ A lot of stuff happened here:
- whenever we define a sub component, it needs to be added to the static
[`components`](../reference/component.md#static-properties)
key of its parent, so Owl can get a reference to it,
- the templates have been extracted out of the components, to make it easier to
differentiate the "view/template" code from the "script/behavior" code,
- the `Task` component has a `props` key: this is only useful for validation
purpose. It says that each `Task` should be given exactly one prop, named
`task`. If this is not the case, Owl will throw an
[error](../reference/props_validation.md). This is extremely
[error](../reference/props.md#props-validation). This is extremely
useful when refactoring components
- finally, to activate the props validation, we need to set Owl's
[mode](../reference/config.md#mode) to `dev`. This is done in the `setup`
function. Note that this should be removed when an app is used in a real
[mode](../reference/app.md#configuration) to `dev`. This is done in the last argument
of the `mount` function. Note that this should be removed when an app is used in a real
production environment, since `dev` mode is slightly slower, due to extra
checks and validations.
## 6. Adding tasks (part 1)
We still use a list of hardcoded tasks. It's really time to give the user a way
to add tasks himself. The first step is to add an input to the `App` component.
But this input will be outside of the task list, so we need to adapt `App`
to add tasks himself. The first step is to add an input to the `Root` component.
But this input will be outside of the task list, so we need to adapt `Root`
template, js, and css:
```xml
@@ -327,9 +307,9 @@ template, js, and css:
addTask(ev) {
// 13 is keycode for ENTER
if (ev.keyCode === 13) {
const title = ev.target.value.trim();
const text = ev.target.value.trim();
ev.target.value = "";
console.log('adding task', title);
console.log('adding task', text);
// todo
}
}
@@ -358,10 +338,9 @@ task. Notice that when you load the page, the input is not focused. But adding
tasks is a core feature of a task list, so let us make it as fast as possible by
focusing the input.
Since `App` is a component, it has a
[`mounted` lifecycle method](../reference/component.md#lifecycle) that we can
implement. We will also need to get a reference to the input, by using the
`t-ref` directive with the [`useRef`](../reference/hooks.md#useref) hook:
We need to execute code when the `Root` component is ready (mounted). Let's do
that using the `onMounted` hook. We will also need to get a reference to the
input, by using the `t-ref` directive with the [`useRef`](../reference/hooks.md#useref) hook:
```xml
<input placeholder="Enter a new task" t-on-keyup="addTask" t-ref="add-input"/>
@@ -369,22 +348,21 @@ implement. We will also need to get a reference to the input, by using the
```js
// on top of file:
const { useRef } = owl.hooks;
const { Component, mount, xml, useRef, onMounted } = owl;
```
```js
// in App
inputRef = useRef("add-input");
mounted() {
this.inputRef.el.focus();
setup() {
const inputRef = useRef("add-input");
onMounted(() => inputRef.el.focus());
}
```
The `inputRef` is defined as a class field, so it is equivalent to defining it
in the constructor. It simply instructs Owl to keep a reference to anything with
the corresponding `t-ref` keyword. We then implement the `mounted` lifecycle
method, where we now have an active reference that we can use to focus the input.
This is a very common situation: whenever we need to perform some actions depending
on the lifecycle of a component, we need to do it in the `setup` method, by using
one of the lifecycle hook. Here, we first get a reference to the `inputRef`,
then in the `onMounted` hook, we simply focus the html element.
## 7. Adding tasks (part 2)
@@ -405,12 +383,12 @@ Now, the `addTask` method can be implemented:
addTask(ev) {
// 13 is keycode for ENTER
if (ev.keyCode === 13) {
const title = ev.target.value.trim();
const text = ev.target.value.trim();
ev.target.value = "";
if (title) {
if (text) {
const newTask = {
id: this.nextId++,
title: title,
text: text,
isCompleted: false,
};
this.tasks.push(newTask);
@@ -428,7 +406,7 @@ the user interface. We can fix the issue by making `tasks` reactive, with the
```js
// on top of the file
const { useRef, useState } = owl.hooks;
const { Component, mount, xml, useRef, onMounted, useState } = owl;
// replace the task definition in App with the following:
tasks = useState([]);
@@ -443,12 +421,8 @@ did not change in opacity. This is because there is no code to modify the
`isCompleted` flag.
Now, this is an interesting situation: the task is displayed by the `Task`
component, but it is not the owner of its state, so it cannot modify it. Instead,
we want to communicate the request to toggle a task to the `App` component.
Since `App` is a parent of `Task`, we can
[trigger](../reference/event_handling.md) an event in `Task` and listen
for it in `App`.
component, but it is not the owner of its state, so ideally, it should not modify it.
However, for now, that's what we will do (this will be improved in a later step).
In `Task`, change the `input` to:
```xml
@@ -459,36 +433,23 @@ and add the `toggleTask` method:
```js
toggleTask() {
this.trigger('toggle-task', {id: this.props.task.id});
}
```
We now need to listen for that event in the `App` template:
```xml
<div class="task-list" t-on-toggle-task="toggleTask">
```
and implement the `toggleTask` code:
```js
toggleTask(ev) {
const task = this.tasks.find(t => t.id === ev.detail.id);
task.isCompleted = !task.isCompleted;
this.props.task.isCompleted = !this.props.task.isCompleted;
}
```
## 9. Deleting tasks
Let us now add the possibility do delete tasks. To do that, we first need to add
a trash icon on each task, then we will proceed just like in the previous section.
Let us now add the possibility do delete tasks. This is different from the previous
feature: deleting task has to be done on the task itself, but the actual operation
need to be done on the task list. So, we need to communicate the request to the
`Root` component. This is usually done by providing a callback in a prop.
First, let us update the `Task` template, css and js:
```xml
<div class="task" t-att-class="props.task.isCompleted ? 'done' : ''">
<input type="checkbox" t-att-checked="props.task.isCompleted" t-on-click="toggleTask"/>
<span><t t-esc="props.task.title"/></span>
<span><t t-esc="props.task.text"/></span>
<span class="delete" t-on-click="deleteTask">🗑</span>
</div>
```
@@ -517,218 +478,226 @@ First, let us update the `Task` template, css and js:
```
```js
static props = ["task", "onDelete"];
deleteTask() {
this.trigger('delete-task', {id: this.props.task.id});
this.props.onDelete(this.props.task);
}
```
And now, we need to listen to the `delete-task` event in `App`:
And now, we need to provide the `onDelete` callback to each tasks in the `Root`
component:
```xml
<div class="task-list" t-on-toggle-task="toggleTask" t-on-delete-task="deleteTask">
<Task task="task" onDelete.bind="deleteTask"/>
```
```js
deleteTask(ev) {
const index = this.tasks.findIndex(t => t.id === ev.detail.id);
deleteTask(task) {
const index = this.tasks.findIndex(t => t.id === task.id);
this.tasks.splice(index, 1);
}
```
Notice that the `onDelete` prop is defined with a `.bind` suffix: this is a special
suffix that makes sure the function callback is bound to the component.
## 10. Using a store
Looking at the code, it is apparent that we now have code to handle tasks
scattered in more than one place. Also, it mixes UI code and business logic
code. Owl has a way to manage state separately from the user interface: a
[`Store`](../reference/store.md).
Looking at the code, it is apparent that all the code handling tasks is scattered
all around the application. Also, it mixes UI code and business logic
code. Owl does not provide any high level abstraction to manage business logic,
but it is easy to do it with the basic reactivity primitives (`useState` and `reactive`).
Let us use it in our application. This is a pretty large refactoring (for our
application), since it involves extracting all task related code out of the
components. Here is the new content of the `app.js` file:
Let us use it in our application to implement a central store. This is a pretty
large refactoring (for our application), since it involves extracting all task
related code out of the components. Here is the new content of the `app.js` file:
```js
const { Component, Store, mount } = owl;
const { xml } = owl.tags;
const { whenReady } = owl.utils;
const { useRef, useDispatch, useStore } = owl.hooks;
const { Component, mount, xml, useRef, onMounted, useState, reactive, useEnv } = owl;
// -------------------------------------------------------------------------
// Store
// -------------------------------------------------------------------------
const actions = {
addTask({ state }, title) {
title = title.trim();
if (title) {
function useStore() {
const env = useEnv();
return useState(env.store);
}
// -------------------------------------------------------------------------
// TaskList
// -------------------------------------------------------------------------
class TaskList {
nextId = 1;
tasks = [];
addTask(text) {
text = text.trim();
if (text) {
const task = {
id: state.nextId++,
title: title,
id: this.nextId++,
text: text,
isCompleted: false,
};
state.tasks.push(task);
this.tasks.push(task);
}
},
toggleTask({ state }, id) {
const task = state.tasks.find((t) => t.id === id);
}
toggleTask(task) {
task.isCompleted = !task.isCompleted;
},
deleteTask({ state }, id) {
const index = state.tasks.findIndex((t) => t.id === id);
state.tasks.splice(index, 1);
},
};
const initialState = {
nextId: 1,
tasks: [],
};
}
deleteTask(task) {
const index = this.tasks.findIndex((t) => t.id === task.id);
this.tasks.splice(index, 1);
}
}
function createTaskStore() {
return reactive(new TaskList());
}
// -------------------------------------------------------------------------
// Task Component
// -------------------------------------------------------------------------
const TASK_TEMPLATE = xml/* xml */ `
class Task extends Component {
static template = xml/* xml */ `
<div class="task" t-att-class="props.task.isCompleted ? 'done' : ''">
<input type="checkbox" t-att-checked="props.task.isCompleted"
t-on-click="dispatch('toggleTask', props.task.id)"/>
<span><t t-esc="props.task.title"/></span>
<span class="delete" t-on-click="dispatch('deleteTask', props.task.id)">🗑</span>
<input type="checkbox" t-att-checked="props.task.isCompleted" t-on-click="() => store.toggleTask(props.task)"/>
<span><t t-esc="props.task.text"/></span>
<span class="delete" t-on-click="() => store.deleteTask(props.task)">🗑</span>
</div>`;
class Task extends Component {
static template = TASK_TEMPLATE;
static props = ["task"];
dispatch = useDispatch();
setup() {
this.store = useStore();
}
}
// -------------------------------------------------------------------------
// App Component
// Root Component
// -------------------------------------------------------------------------
const APP_TEMPLATE = xml/* xml */ `
class Root extends Component {
static template = xml/* xml */ `
<div class="todo-app">
<input placeholder="Enter a new task" t-on-keyup="addTask" t-ref="add-input"/>
<div class="task-list">
<t t-foreach="tasks" t-as="task" t-key="task.id">
<Task task="task"/>
</t>
</div>
<input placeholder="Enter a new task" t-on-keyup="addTask" t-ref="add-input"/>
<div class="task-list">
<t t-foreach="store.tasks" t-as="task" t-key="task.id">
<Task task="task"/>
</t>
</div>
</div>`;
class App extends Component {
static template = APP_TEMPLATE;
static components = { Task };
inputRef = useRef("add-input");
tasks = useStore((state) => state.tasks);
dispatch = useDispatch();
mounted() {
this.inputRef.el.focus();
setup() {
const inputRef = useRef("add-input");
onMounted(() => inputRef.el.focus());
this.store = useStore();
}
addTask(ev) {
// 13 is keycode for ENTER
if (ev.keyCode === 13) {
this.dispatch("addTask", ev.target.value);
this.store.addTask(ev.target.value);
ev.target.value = "";
}
}
}
// -------------------------------------------------------------------------
// Setup code
// Setup
// -------------------------------------------------------------------------
function setup() {
owl.config.mode = "dev";
const store = new Store({ actions, state: initialState });
App.env.store = store;
mount(App, { target: document.body });
}
whenReady(setup);
const env = {
store: createTaskStore(),
};
mount(Root, document.body, { dev: true, env });
```
## 11-Saving tasks in local storage
## 11. Saving tasks in local storage
Now, our TodoApp works great, except if the user closes or refresh the browser!
It is really inconvenient to only keep the state of the application in memory.
To fix this, we will save the tasks in the local storage. With our current
codebase, it is a simple change: only the setup code needs to be updated.
codebase, it is a simple change: we need to save tasks to local storage and
listen to any change.
```js
function makeStore() {
const localState = window.localStorage.getItem("todoapp");
const state = localState ? JSON.parse(localState) : initialState;
const store = new Store({ state, actions });
store.on("update", null, () => {
localStorage.setItem("todoapp", JSON.stringify(store.state));
});
return store;
class TaskList {
constructor(tasks) {
this.tasks = tasks || [];
const taskIds = this.tasks.map((t) => t.id);
this.nextId = taskIds.length ? Math.max(...taskIds) + 1 : 1;
}
// ...
}
function setup() {
owl.config.mode = "dev";
const env = { store: makeStore() };
mount(App, { target: document.body, env });
function createTaskStore() {
const saveTasks = () => localStorage.setItem("todoapp", JSON.stringify(taskStore.tasks));
const initialTasks = JSON.parse(localStorage.getItem("todoapp") || "[]");
const taskStore = reactive(new TaskList(initialTasks), saveTasks);
saveTasks();
return taskStore;
}
```
The key point is to use the fact that the store is an
[`EventBus`](../reference/event_bus.md) which triggers an `update` event
whenever it is updated.
The key point is that the `reactive` function takes a callback that will be called
every time an observed value is changed. Note that we need to call the `saveTasks`
method initially to make sure we observe all current values.
## 12. Filtering tasks
We are almost done, we can add/update/delete tasks. The only missing feature is
the possibility to display the task according to their completed status. We will
need to keep track of the state of the filter in `App`, then filter the visible
need to keep track of the state of the filter in `Root`, then filter the visible
tasks according to its value.
```js
// on top of file, readd useState:
const { useRef, useDispatch, useState, useStore } = owl.hooks;
// in App:
filter = useState({value: "all"})
get displayedTasks() {
switch (this.filter.value) {
case "active": return this.tasks.filter(t => !t.isCompleted);
case "completed": return this.tasks.filter(t => t.isCompleted);
case "all": return this.tasks;
}
}
setFilter(filter) {
this.filter.value = filter;
}
```
Finally, we need to display the visible filters. We can do that, and at the
same time, display the number of tasks in a small panel below the main list:
```xml
<div class="todo-app">
<input placeholder="Enter a new task" t-on-keyup="addTask" t-ref="add-input"/>
<div class="task-list">
class Root extends Component {
static template = xml /* xml */`
<div class="todo-app">
<input placeholder="Enter a new task" t-on-keyup="addTask" t-ref="add-input"/>
<div class="task-list">
<t t-foreach="displayedTasks" t-as="task" t-key="task.id">
<Task task="task"/>
<Task task="task"/>
</t>
</div>
<div class="task-panel" t-if="tasks.length">
</div>
<div class="task-panel" t-if="store.tasks.length">
<div class="task-counter">
<t t-esc="displayedTasks.length"/>
<t t-if="displayedTasks.length lt tasks.length">
/ <t t-esc="tasks.length"/>
</t>
task(s)
<t t-esc="displayedTasks.length"/>
<t t-if="displayedTasks.length lt store.tasks.length">
/ <t t-esc="store.tasks.length"/>
</t>
task(s)
</div>
<div>
<span t-foreach="['all', 'active', 'completed']"
t-as="f" t-key="f"
t-att-class="{active: filter.value===f}"
t-on-click="setFilter(f)"
t-esc="f"/>
<span t-foreach="['all', 'active', 'completed']"
t-as="f" t-key="f"
t-att-class="{active: filter.value===f}"
t-on-click="() => this.setFilter(f)"
t-esc="f"/>
</div>
</div>
</div>
</div>
</div>`;
setup() {
...
this.filter = useState({ value: "all" });
}
get displayedTasks() {
const tasks = this.store.tasks;
switch (this.filter.value) {
case "active": return tasks.filter(t => !t.isCompleted);
case "completed": return tasks.filter(t => t.isCompleted);
case "all": return tasks;
}
}
setFilter(filter) {
this.filter.value = filter;
}
}
```
```css
@@ -753,8 +722,8 @@ same time, display the number of tasks in a small panel below the main list:
}
```
Notice here that we set dynamically the class of the filter with the object
syntax: each key is a class that we want to set if its value is truthy.
Notice here that we set dynamically the css class of the filter with the object
syntax.
## 13. The Final Touch
@@ -769,16 +738,16 @@ the user experience.
}
```
2. Make the title of a task clickable, to toggle its checkbox:
2. Make the text of a task clickable, to toggle its checkbox:
```xml
<input type="checkbox" t-att-checked="props.task.isCompleted"
t-att-id="props.task.id"
t-on-click="dispatch('toggleTask', props.task.id)"/>
<label t-att-for="props.task.id"><t t-esc="props.task.title"/></label>
<label t-att-for="props.task.id"><t t-esc="props.task.text"/></label>
```
3. Strike the title of completed task:
3. Strike the text of completed task:
```css
.task.done label {
@@ -810,142 +779,145 @@ For reference, here is the final code:
```js
(function () {
const { Component, Store, mount } = owl;
const { xml } = owl.tags;
const { whenReady } = owl.utils;
const { useRef, useDispatch, useState, useStore } = owl.hooks;
const { Component, mount, xml, useRef, onMounted, useState, reactive, useEnv } = owl;
// -------------------------------------------------------------------------
// Store
// -------------------------------------------------------------------------
const actions = {
addTask({ state }, title) {
title = title.trim();
if (title) {
function useStore() {
const env = useEnv();
return useState(env.store);
}
// -------------------------------------------------------------------------
// TaskList
// -------------------------------------------------------------------------
class TaskList {
constructor(tasks) {
this.tasks = tasks || [];
const taskIds = this.tasks.map((t) => t.id);
this.nextId = taskIds.length ? Math.max(...taskIds) + 1 : 1;
}
addTask(text) {
text = text.trim();
if (text) {
const task = {
id: state.nextId++,
title: title,
id: this.nextId++,
text: text,
isCompleted: false,
};
state.tasks.push(task);
this.tasks.push(task);
}
},
toggleTask({ state }, id) {
const task = state.tasks.find((t) => t.id === id);
task.isCompleted = !task.isCompleted;
},
deleteTask({ state }, id) {
const index = state.tasks.findIndex((t) => t.id === id);
state.tasks.splice(index, 1);
},
};
}
const initialState = {
nextId: 1,
tasks: [],
};
toggleTask(task) {
task.isCompleted = !task.isCompleted;
}
deleteTask(task) {
const index = this.tasks.findIndex((t) => t.id === task.id);
this.tasks.splice(index, 1);
}
}
function createTaskStore() {
const saveTasks = () => localStorage.setItem("todoapp", JSON.stringify(taskStore.tasks));
const initialTasks = JSON.parse(localStorage.getItem("todoapp") || "[]");
const taskStore = reactive(new TaskList(initialTasks), saveTasks);
saveTasks();
return taskStore;
}
// -------------------------------------------------------------------------
// Task Component
// -------------------------------------------------------------------------
const TASK_TEMPLATE = xml/* xml */ `
<div class="task" t-att-class="props.task.isCompleted ? 'done' : ''">
<input type="checkbox" t-att-checked="props.task.isCompleted"
t-att-id="props.task.id"
t-on-click="dispatch('toggleTask', props.task.id)"/>
<label t-att-for="props.task.id"><t t-esc="props.task.title"/></label>
<span class="delete" t-on-click="dispatch('deleteTask', props.task.id)">🗑</span>
</div>`;
class Task extends Component {
static template = TASK_TEMPLATE;
static template = xml/* xml */ `
<div class="task" t-att-class="props.task.isCompleted ? 'done' : ''">
<input type="checkbox"
t-att-id="props.task.id"
t-att-checked="props.task.isCompleted"
t-on-click="() => store.toggleTask(props.task)"/>
<label t-att-for="props.task.id"><t t-esc="props.task.text"/></label>
<span class="delete" t-on-click="() => store.deleteTask(props.task)">🗑</span>
</div>`;
static props = ["task"];
dispatch = useDispatch();
setup() {
this.store = useStore();
}
}
// -------------------------------------------------------------------------
// App Component
// Root Component
// -------------------------------------------------------------------------
const APP_TEMPLATE = xml/* xml */ `
<div class="todo-app">
class Root extends Component {
static template = xml/* xml */ `
<div class="todo-app">
<input placeholder="Enter a new task" t-on-keyup="addTask" t-ref="add-input"/>
<div class="task-list">
<Task t-foreach="displayedTasks" t-as="task" t-key="task.id" task="task"/>
<t t-foreach="displayedTasks" t-as="task" t-key="task.id">
<Task task="task"/>
</t>
</div>
<div class="task-panel" t-if="tasks.length">
<div class="task-counter">
<t t-esc="displayedTasks.length"/>
<t t-if="displayedTasks.length lt tasks.length">
/ <t t-esc="tasks.length"/>
</t>
task(s)
</div>
<div>
<span t-foreach="['all', 'active', 'completed']"
t-as="f" t-key="f"
t-att-class="{active: filter.value===f}"
t-on-click="setFilter(f)"
t-esc="f"/>
</div>
<div class="task-panel" t-if="store.tasks.length">
<div class="task-counter">
<t t-esc="displayedTasks.length"/>
<t t-if="displayedTasks.length lt store.tasks.length">
/ <t t-esc="store.tasks.length"/>
</t>
task(s)
</div>
<div>
<span t-foreach="['all', 'active', 'completed']"
t-as="f" t-key="f"
t-att-class="{active: filter.value===f}"
t-on-click="() => this.setFilter(f)"
t-esc="f"/>
</div>
</div>
</div>`;
class App extends Component {
static template = APP_TEMPLATE;
</div>`;
static components = { Task };
inputRef = useRef("add-input");
tasks = useStore((state) => state.tasks);
filter = useState({ value: "all" });
dispatch = useDispatch();
mounted() {
this.inputRef.el.focus();
setup() {
const inputRef = useRef("add-input");
onMounted(() => inputRef.el.focus());
this.store = useStore();
this.filter = useState({ value: "all" });
}
addTask(ev) {
// 13 is keycode for ENTER
if (ev.keyCode === 13) {
this.dispatch("addTask", ev.target.value);
this.store.addTask(ev.target.value);
ev.target.value = "";
}
}
get displayedTasks() {
const tasks = this.store.tasks;
switch (this.filter.value) {
case "active":
return this.tasks.filter((t) => !t.isCompleted);
return tasks.filter((t) => !t.isCompleted);
case "completed":
return this.tasks.filter((t) => t.isCompleted);
return tasks.filter((t) => t.isCompleted);
case "all":
return this.tasks;
return tasks;
}
}
setFilter(filter) {
this.filter.value = filter;
}
}
// -------------------------------------------------------------------------
// Setup code
// Setup
// -------------------------------------------------------------------------
function makeStore() {
const localState = window.localStorage.getItem("todoapp");
const state = localState ? JSON.parse(localState) : initialState;
const store = new Store({ state, actions });
store.on("update", null, () => {
localStorage.setItem("todoapp", JSON.stringify(store.state));
});
return store;
}
function setup() {
owl.config.mode = "dev";
const env = { store: makeStore() };
mount(App, { target: document.body, env });
}
whenReady(setup);
const env = { store: createTaskStore() };
mount(Root, document.body, { dev: true, env });
})();
```
+68
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@@ -0,0 +1,68 @@
# 🦉 Notes On Owl Architecture 🦉
We explain here how Owl is designed
Warning: these notes are technical by nature, and intended for people working
on Owl (or interested in understanding its design).
## Overview
Roughly speaking, Owl has 5 main parts:
- a virtual dom system (in `src/blockdom`)
- a component system (in `src/component`)
- a template compiler (located in the `src/compiler` folder)
- a small runtime code to tie them together (in `src/app`)
- a reactivity system (in `src/reactivity.ts`)
There are some other files, but the core of Owl can be understood with these
five main parts.
The virtual dom is an optimized virtual dom based on blocks, which supports
multi blocks (for fragments). Everything that owl renders is internally
represented by a virtual node. The job of the virtual dom is to efficiently
represent the current state of the application, and to build an actual DOM
representation when needed, or update the DOM whenever it is needed.
- some other helpers/smaller scale stuff
A rendering occurs in two phases:
- virtual rendering: this generates the virtual dom in memory, asynchronously
- patch: applies a virtual tree to the screen (synchronously)
There are several classes involved in a rendering:
- components
- a scheduler
- fibers: small objects containing some metadata, associated with a rendering of
a specific component
Components are organized in a dynamic component tree, visible in the user
interface. Whenever a rendering is initiated in a component `C`:
- a fiber is created on `C` with the rendering props information
- the virtual rendering phase starts on C (will asynchronously render all the
child components)
- the fiber is added to the scheduler, which will poll continuously, every
animation frame, if the fiber is done
- once it is done, the scheduler will call the task callback, which will apply
the patch (if it was not cancelled in the meantime).
# 🦉 VDom 🦉
Owl is a declarative component system: we declare the structure of the component
tree, and Owl will translate that to a list of imperative operations. This
translation is done by a virtual dom. This is the low level layer of Owl, most
developer will not need to call directly the virtual dom functions.
The main idea behind a virtual dom is to keep a in-memory representation of the
DOM (called a virtual node), and whenever some change is needed, to regenerate
a new representation, compute the difference between the old and the new, then
apply the changes.
`vdom` exports two functions:
- `h`: create a new virtual node
- `patch`: compare two virtual nodes, and apply the difference.
Note: Owl's virtual dom is a fork of [snabbdom](https://github.com/snabbdom/snabbdom).
+5 -95
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@@ -14,8 +14,7 @@ discussed, feel free to open an issue/submit a PR to correct this text.
- [Tooling/Build Step](#toolingbuild-step)
- [Templating](#templating)
- [Asynchronous rendering](#asynchronous-rendering)
- [Reactiveness](#reactiveness)
- [State Management](#state-management)
- [Reactivity](#reactivity)
- [Hooks](#hooks)
## Size
@@ -79,7 +78,7 @@ additional tools, we made a lot of effort to make the most of the web platform.
For example, Owl uses the standard `xml` parser that comes with every browser.
Because of that, Owl did not have to write its own template parser. Another
example is the [`xml`](../reference/tags.md#xml-tag) tag helper function, which makes use of
example is the [`xml`](../reference/templates.md#inline-templates) tag helper function, which makes use of
native template literals to allow in a natural way to write `xml` templates
directly in the javascript code. This can be easily integrated with editor
plugins to have autocompletion inside the template.
@@ -127,7 +126,7 @@ structured than a template language. Note that the tooling is quite impressive:
there is a syntax highlighter for jsx here on github!
By comparison, here is the equivalent Owl component, written with the
[`xml`](../reference/tags.md#xml-tag) tag helper:
[`xml`](../reference/templates.md#inline-templates) tag helper:
```js
class Clock extends Component {
@@ -173,7 +172,7 @@ more convoluted. For example, in Vue, you need to use a dynamic import keyword
that needs to be transpiled at build time in order for the component to be loaded
asynchronously (see [the documentation](https://vuejs.org/v2/guide/components-dynamic-async.html#Async-Components)).
## Reactiveness
## Reactivity
React has a simple model: whenever the state changes, it is
replaced with a new state (via the `setState` method). Then, the DOM is patched.
@@ -189,95 +188,6 @@ with a `Proxy`, which means that it is totally transparent to the developers.
Adding new keys is supported. Once any part of the state has been changed, a
rendering is scheduled in the next microtask tick (promise queue).
## State Management
Managing the state of an application is a tricky issue. Many solutions have
been proposed these last few years. It also depends on the kind of application we
are talking about. A small application may not need much more than a simple
object to contain its state.
However, there are some common solutions for React and Vue: redux and vuex.
Both of them are a centralized store that own the state, and they dictate how
the state can be mutated.
**Redux**
In Redux, the state is mutated by reducers. Reducers are functions
that modify the state by returning a different object:
```javascript
...
switch (action.type) {
case ADD_TODO: {
const { id, content } = action.payload;
return {
...state,
allIds: [...state.allIds, id],
byIds: {
...state.byIds,
[id]: {
content,
completed: false
}
}
};
}
```
This is a little bit awkward to write, but this allows the component system to
check if a part of the state was changed. This is exactly what is done by the
`connect` function: it create a _connected_ component, which is subscribed to
the state and triggers a rerender if some part of the state was modified.
**VueX**
VueX is based on a different principle: the state is mutated through
some special functions (the mutations), which modify the state in place:
```javascript
function ({state}, payload) {
const { id, content } = payload;
const message = {id, content, completed: false};
state.messages.push(message)
}
```
This is simpler, but there is a little bit more happening behind the scene:
each key from the state is silently replaced by getters and setters, and VueX
keeps track of who get data, and retrigger a render when it was changed.
**Owl**
Owl store is a little bit like a mix of redux and vuex: it has actions (but not
mutations), and like VueX, it keeps track of the state changes. However, it does
not notify a component when the state changes. Instead, components need to connect
to the store like in redux, with the `useStore` hook (see the [store documentation](../reference/store.md#connecting-a-component)).
```javascript
const actions = {
increment({ state }, val) {
state.counter.value += val;
},
};
const state = {
counter: { value: 0 },
};
const store = new owl.Store({ state, actions });
class Counter extends Component {
static template = xml`
<button t-name="Counter" t-on-click="dispatch('increment')">
Click Me! [<t t-esc="counter.value"/>]
</button>`;
counter = useStore((state) => state.counter);
dispatch = useDispatch();
}
Counter.env.store = store;
const counter = new Counter();
```
## Hooks
[Hooks](https://reactjs.org/docs/hooks-intro.html#motivation) recently took over
@@ -342,4 +252,4 @@ class Example extends Component {
Since the Owl framework had hooks from early in its life, its main APIs
are designed to be interacted with hooks from the start. For example, the
`Context` and `Store` abstractions.
`Context` abstraction.
-32
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@@ -1,32 +0,0 @@
# 🦉 Rendering Pipeline 🦉
We explain here how Owl is designed, from the perspective of its rendering
pipeline.
Warning: these notes are technical by nature, and intended for people working
on Owl (or interested in understanding its design).
## Overview
A rendering occurs in two phases:
- virtual rendering: this generates the virtual dom in memory, asynchronously
- patch: applies a virtual tree to the screen (synchronously)
There are several classes involved in a rendering:
- components
- a scheduler
- fibers: small objects containing some metadata, associated with a rendering of
a specific component
Components are organized in a dynamic component tree, visible in the user
interface. Whenever a rendering is initiated in a component `C`:
- a fiber is created on `C` with the rendering props information
- the virtual rendering phase starts on C (will asynchronously render all the
child components)
- the fiber is added to the scheduler, which will poll continuously, every
animation frame, if the fiber is done
- once it is done, the scheduler will call the task callback, which will apply
the patch (if it was not cancelled in the meantime).
-18
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@@ -1,18 +0,0 @@
# 🦉 VDom 🦉
Owl is a declarative component system: we declare the structure of the component
tree, and Owl will translate that to a list of imperative operations. This
translation is done by a virtual dom. This is the low level layer of Owl, most
developer will not need to call directly the virtual dom functions.
The main idea behind a virtual dom is to keep a in-memory representation of the
DOM (called a virtual node), and whenever some change is needed, to regenerate
a new representation, compute the difference between the old and the new, then
apply the changes.
`vdom` exports two functions:
- `h`: create a new virtual node
- `patch`: compare two virtual nodes, and apply the difference.
Note: Owl's virtual dom is a fork of [snabbdom](https://github.com/snabbdom/snabbdom).
+37 -46
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@@ -1,57 +1,48 @@
# 🦉 OWL Documentation 🦉
# 🦉 Owl overview 🦉
## Learning Owl
Here is a list of everything exported by the Owl library:
Are you new to Owl? This is the place to start!
Main entities:
- [Tutorial: create a TodoList application](learning/tutorial_todoapp.md)
- [Quick Overview](learning/overview.md)
- [How to start an Owl project](learning/quick_start.md)
- [How to test Components](learning/how_to_test.md)
- [How to write Single File Components](learning/how_to_write_sfc.md)
- [How to write debug Owl applications](learning/how_to_debug.md)
- [`App`](reference/app.md): represent an Owl application (mainly a root component,a set of templates, and a config)
- [`Component`](reference/component.md): the main class to define a concrete Owl component
- [`mount`](reference/app.md#mount-helper): main entry point for most application: mount a component to a target
- [`xml`](reference/templates.md#inline-templates): helper to define an inline template
## Reference
Reactivity
You will find here a complete reference of every feature, class or object
provided by Owl.
- [`useState`](reference/reactivity.md#usestate): create a reactive object (hook, linked to a specific component)
- [`reactive`](reference/reactivity.md#reactive): create a reactive object (not linked to any component)
- [`markRaw`](reference/reactivity.md#markraw): mark an object or array so that it is ignored by the reactivity system
- [`toRaw`](reference/reactivity.md#toraw): given a reactive objet, return the raw (non reactive) underlying object
- [Animations](reference/animations.md)
- [Browser](reference/browser.md)
- [Component](reference/component.md)
- [Content](reference/content.md)
- [Concurrency Model](reference/concurrency_model.md)
- [Configuration](reference/config.md)
- [Context](reference/context.md)
- [Environment](reference/environment.md)
- [Event Bus](reference/event_bus.md)
- [Event Handling](reference/event_handling.md)
- [Error Handling](reference/error_handling.md)
- [Hooks](reference/hooks.md)
- [Mounting a component](reference/mounting.md)
- [Miscellaneous Components](reference/misc.md)
- [Observer](reference/observer.md)
- [Props](reference/props.md)
- [Props Validation](reference/props_validation.md)
- [QWeb Templating Language](reference/qweb_templating_language.md)
- [QWeb Engine](reference/qweb_engine.md)
- [Router](reference/router.md)
- [Store](reference/store.md)
- [Slots](reference/slots.md)
- [Tags](reference/tags.md)
- [Utils](reference/utils.md)
Lifecycle hooks:
## Other Topics
- [`onWillStart`](reference/component.md#willstart): hook to define asynchronous code that should be executed before component is rendered
- [`onMounted`](reference/component.md#mounted): hook to define code that should be executed when component is mounted
- [`onWillPatch`](reference/component.md#willpatch): hook to define code that should be executed before component is patched
- [`onWillUpdateProps`](reference/component.md#willupdateprops): hook to define code that should be executed before component is updated
- [`onPatched`](reference/component.md#patched): hook to define code that should be executed when component is patched
- [`onWillRender`](reference/component.md#willrender): hook to define code that should be executed before component is rendered
- [`onRendered`](reference/component.md#rendered): hook to define code that should be executed after component is rendered
- [`onWillUnmount`](reference/component.md#willunmount): hook to define code that should be executed before component is unmounted
- [`onWillDestroy`](reference/component.md#willdestroy): hook to define code that should be executed before component is destroyed
- [`onError`](reference/component.md#onerror): hook to define a Owl error handler
This section provides miscellaneous document that explains some topics
which cannot be considered either a tutorial, or reference documentation.
Other hooks:
- [Owl architecture: the Virtual DOM](miscellaneous/vdom.md)
- [Owl architecture: the rendering pipeline](miscellaneous/rendering.md)
- [Comparison with React/Vue](miscellaneous/comparison.md)
- [Why did Odoo built Owl?](miscellaneous/why_owl.md)
- [`useComponent`](reference/hooks.md#usecomponent): return a reference to the current component (useful to create derived hooks)
- [`useEffect`](reference/hooks.md#useeffect): define an effect with its dependencies
- [`useEnv`](reference/hooks.md#useenv): return a reference to the current env
- [`useExternalListener`](reference/hooks.md#useexternallistener): add a listener outside of a component DOM
- [`useRef`](reference/hooks.md#useref): get an object representing a reference (`t-ref`)
- [`useChildSubEnv`](reference/hooks.md#usesubenv-and-usechildsubenv): extend the current env with additional information (for child components)
- [`useSubEnv`](reference/hooks.md#usesubenv-and-usechildsubenv): extend the current env with additional information (for current component and child components)
---
Utility/helpers:
Found an issue in the documentation? A broken link? Some outdated information?
Please open an issue or submit a PR!
- [`EventBus`](reference/utils.md#eventbus): a simple event bus
- [`loadFile`](reference/utils.md#loadfile): an helper to load a file from the server
- [`markup`](reference/templates.md#outputting-data): utility function to define strings that represent html (should not be escaped)
- [`status`](reference/component.md#status-helper): utility function to get the status of a component (new, mounted or destroyed)
- [`whenReady`](reference/utils.md#whenready): utility function to execute code when DOM is ready
-127
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@@ -1,127 +0,0 @@
# 🦉 Animations 🦉
Animation is a complex topic. There are many different use cases, and many
solutions and technologies. Owl only supports some basic use cases.
## Simple CSS effects
Sometimes, using pure CSS is enough. For these use cases, Owl is not really
necessary: it just needs to render a DOM element with a specific class. For
example:
```xml
<a class="btn flash" t-on-click="doSomething">Click</a>
```
with the following CSS:
```css
btn {
background-color: gray;
}
.flash {
transition: background 0.5s;
}
.flash:active {
background-color: #41454a;
transition: background 0s;
}
```
will produce a nice flash effect whenever the user clicks (or activates with the
keyboard) the button.
## CSS Transitions
A more complex situation occurs when we want to transition an element in or out
of the page. For example, we may want a fade-in and fade-out effect.
The `t-transition` directive is here to help us. It works on html elements and
on components, by adding and removing some css classes.
To perform useful transition effects, whenever an element appears or disappears,
it is necessary to add/remove some css style or class at some precise moment in
the lifetime of a node. Since this is not easy to do by hand, Owl `t-transition`
directive is there to help.
Whenever a node has a `t-transition` directive, with a `name` value, the following
sequence of events will happen:
At node insertion:
- the css classes `name-enter` and `name-enter-active` will be added directly
when the node is inserted into the DOM.
- on the next animation frame: the css class `name-enter` will be removed and the
class `name-enter-to` will be added (so they can be used to trigger css
transition effects).
- at the end of the transition, `name-enter-to` and `name-enter-active` will be removed.
At node destruction:
- the css classes `name-leave` and `name-leave-active` will be added before the
node is removed to the DOM.
- on the next animation frame: the css class `name-leave` will be removed and the
class `name-leave-to` will be added (so they can be used to trigger css
transition effects).
- at the end of the transition, `name-leave-to` and `name-leave-active` will be removed.
For example, a simple fade in/out effect can be done with this:
```xml
<div>
<div t-if="state.flag" class="square" t-transition="fade">Hello</div>
</div>
```
```css
.fade-enter-active,
.fade-leave-active {
transition: opacity 0.5s;
}
.fade-enter,
.fade-leave-to {
opacity: 0;
}
```
The `t-transition` directive can be applied on a node element or on a component.
Notes:
Owl does not support more than one transition on a single node, so the
`t-transition` expression must be a single value (i.e. no space allowed).
## SCSS Mixins
If you use SCSS, you can use mixins to make generic animations. Here is an exemple with a fade in / fade out animation:
```scss
@mixin animation-fade($time, $name) {
.#{$name}_fade-enter-active,
.#{$name}_fade-active {
transition: all $time;
}
.#{$name}_fade-enter {
opacity: 0;
}
.#{$name}_fade-leave-to {
opacity: 0;
}
}
```
Usage:
```scss
@include animation-fade(0.5s, "o_notification");
```
You can now have in your template:
```xml
<SomeTag t-transition="o_notification_fade"/>
```
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@@ -0,0 +1,107 @@
# 🦉 App 🦉
## Content
- [Overview](#overview)
- [Configuration](#configuration)
- [`mount` helper](#mount-helper)
- [Loading templates](#loading-templates)
## Overview
Every Owl application has a root element, a set of templates, an environment and
possibly a few other settings. The `App` class is a simple class that represents
all of these elements. Here is an example:
```js
const {Component, App } = owl;
class MyComponent extends Component { ... }
const app = new App(MyComponent, { props: {...}, templates: "..."});
app.mount(document.body);
```
The basic workflow is: create an `App` instance configured with the root
component, the templates, and possibly other settings. Then, we mount that
instance somewhere in the DOM.
## Configuration
- **`constructor(Root[, config])`**: first argument should be a component class (not
an instance), and the optional second argument is a configuration object.
The `config` object is an object with some of the following keys:
- **`env (object)`**: if given, this will be the shared `env` given to each component
- **`props (object)`**: the props given to the root component
- **`dev (boolean, default=false)`**: if `true`, the application is rendered in `dev`
mode, which activates some additional checks (in particular, the props validation
code is only performed in dev mode)
- **`translatableAttributes (string[])`**: a list of additional attributes that should
be translated (see [translations](translations.md))
- **`translateFn (function)`**: a function that will be called by owl to translate
templates (see [translations](translations.md))
- **`templates (string | xml document)`**: all the templates that will be used by
the components created by the application.
- **`mount(target, options)`**: first argument is an html element, and the optional
second argument is an object with mounting options (see below). Mount the app
to a target in the DOM. Note that this is an asynchronous operation: the `mount`
method returns a promise that resolves to the component instance whenever it
is complete.
The `option` object is an object with the following keys:
- **`position (string)`**: either `first-child` or `last-child`. This option determines
the position of the application in the target: either first or last child.
- **`destroy()`**: destroys the application
## `mount` helper
Note that there is a `mount` helper to do that in just a line:
```js
const { mount, Component } = owl;
class MyComponent extends Component {
...
}
mount(MyComponent, document.body, { props: {...}, templates: "..."});
```
Here is the `mount` function signature:
**`mount(Component, target, config)`** with the following arguments:
- **`Component`**: a component class (Root component of the app)
- **`target`**: an html element, where the component will be mounted as last child
- **`config (optional)`**: a config object (the same as the App config object)
Most of the time, the `mount` helper is more convenient, but whenever one needs
a reference to the actual Owl App, then using the `App` class directly is
possible.
## Loading templates
Most applications will need to load templates whenever they start. Here is
what it could look like in practice:
```js
// in the main js file:
const { loadFile, mount } = owl;
// async, so we can use async/await
(async function setup() {
const templates = await loadFile(`/some/endpoint/that/return/templates`);
const env = {
_t: someTranslateFn,
templates,
// possibly other stuff
};
mount(Root, document.body, { env });
})();
```
-33
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@@ -1,33 +0,0 @@
# 🦉 Browser 🦉
## Content
- [Overview](#overview)
- [Browser Content](#browser-content)
## Overview
The browser object contains some browser native APIs, such as `setTimeout`, that
are used by Owl and its utility functions. They are exposed with the intent of
making them mockable if necessary.
```js
owl.browser.setTimeout === window.setTimeout; // return true
```
For now, this object contains some functions that are not used by Owl. They
will eventually be removed in Owl 2.0.
## Browser Content
More specifically, the `browser` object contains the following methods and objects:
- `setTimeout`
- `clearTimeout`
- `setInterval`
- `clearInterval`
- `requestAnimationFrame`
- `random`
- `Date`
- `fetch`
- `localStorage`
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+7 -27
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@@ -11,7 +11,7 @@
Owl was designed from the very beginning with asynchronous components. This comes
from the `willStart` and the `willUpdateProps` lifecycle hooks. With these
methods, it is possible to build complex highly concurrent applications.
asynchronous hooks, it is possible to build complex highly concurrent applications.
Owl concurrent mode has several benefits: it makes it possible to delay the
rendering until some asynchronous operation is complete, it makes it possible
@@ -35,7 +35,8 @@ two phases: _virtual rendering_ and _patching_.
### Virtual rendering
This phase represent the process of rendering a template, in memory, which create a virtual representation of the desired component html). The output of this phase is a
This phase represent the process of rendering a template, in memory, which creates
a virtual representation of the desired component html). The output of this phase is a
virtual DOM.
It is asynchronous: each subcomponents needs to either be created (so, `willStart`
@@ -94,7 +95,7 @@ component (with some code like `app.mount(document.body)`).
5. The method `mounted` is called recursively on all components in the following
order: `E`, `D`, `C`, `B`, `A`.
**Scenario 2: rerendering a component**. Now, let's assume that the user clicked on some
**Scenario 2: updating a component**. Now, let's assume that the user clicked on some
button in `C`, and this results in a state update, which is supposed to:
- update `D`,
@@ -136,8 +137,7 @@ Here is what Owl will do:
6. `mounted` hook is called on `F`, `patched` hooks are called on `D`, `C`
Tags are very small helpers to make it easy to write inline templates. There is
only one currently available tag: `xml`, but we plan to add other tags later,
such as a `css` tag, which will be used to write [single file components](../learning/how_to_write_sfc.md).
only one currently available tag: `xml`.
### Asynchronous Rendering
@@ -158,26 +158,6 @@ There are two different common problems with Owl asynchronous rendering model:
Here are a few tips on how to work with asynchronous components:
1. Minimize the use of asynchronous components!
2. Maybe move the asynchronous logic in a store, which then triggers (mostly)
synchronous renderings
3. Lazy loading external libraries is a good use case for async rendering. This
2. Lazy loading external libraries is a good use case for async rendering. This
is mostly fine, because we can assume that it will only takes a fraction of a
second, and only once (see [`owl.utils.loadJS`](utils.md#loadjs))
4. For all the other cases, the [`AsyncRoot`](misc.md#asyncroot) component is there to help you. When
this component is met, a new rendering
sub tree is created, such that the rendering of that component (and its
children) is not tied to the rendering of the rest of the interface. It can
be used on an asynchronous component, to prevent it from delaying the
rendering of the whole interface, or on a synchronous one, such that its
rendering isn't delayed by other (asynchronous) components. Note that this
directive has no effect on the first rendering, but only on subsequent ones
(triggered by state or props changes).
```xml
<div t-name="ParentComponent">
<SyncChild />
<AsyncRoot>
<AsyncChild/>
</AsyncRoot>
</div>
```
second, and only once.
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@@ -1,44 +0,0 @@
# 🦉 Config 🦉
The Owl framework is designed to work in many situations. However, it is
sometimes necessary to customize some behaviour. This is done by using the
global `config` object. It provides two settings:
- [`mode`](#mode) (default value: `prod`),
- [`enableTransitions`](#enabletransitions) (default value: `true`).
## Mode
By default, Owl is in _production_ mode, this means that it will try to do its
job fast, and skip some expensive operations. However, it is sometimes necessary
to have better information on what is going on, this is the purpose
of the `dev` mode.
Owl has a mode flag, in `owl.config.mode`. Its default value is `prod`, but
it can be set to `dev`:
```js
owl.config.mode = "dev";
```
Note that templates compiled with the `prod` settings will not be recompiled.
So, changing this setting is best done at startup.
An important job done by the `dev` mode is to validate props for each component
creation and update. Also, extra props will cause an error.
## `enableTransitions`
Transitions are usually nice, but they can cause issues in some specific cases,
such as automated tests. It is uncomfortable having to wait for a transition
to end before moving to the next step.
To solve this issue, Owl can be configured to ignore the `t-transition` directive.
To do that, one only needs to set the `enableTransitions` flag to false:
```js
owl.config.enableTransitions = false;
```
Note that it suffers from the same drawback as the "dev" mode: all compiled
templates, if any, will keep their current behaviours.
-40
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@@ -1,40 +0,0 @@
# 🦉 Owl Content 🦉
Here is a complete visual representation of everything exported by the `owl`
global object.
For example, `Component` is available at `owl.Component` and `EventBus` is
exported as `owl.core.EventBus`.
```
browser
Component misc
Context AsyncRoot
QWeb Portal
mount router
Store Link
useState RouteComponent
config Router
mode
core tags
EventBus css
Observer xml
hooks utils
onWillStart debounce
onMounted escape
onWillUpdateProps loadJS
onWillPatch loadFile
onPatched shallowEqual
onWillUnmount whenReady
useContext
useState
useRef
useComponent
useEnv
useSubEnv
useStore
useDispatch
useGetters
```
Note that for convenience, the `useState` hook is also exported at the root of the `owl` object.
+23 -83
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@@ -6,15 +6,15 @@
- [Setting an Environment](#setting-an-environment)
- [Using a sub environment](#using-a-sub-environment)
- [Content of an Environment](#content-of-an-environment)
- [Special keys](#special-keys)
## Overview
An environment is an object which contains a [`QWeb` instance](qweb_engine.md). Whenever
a root component is created, it is assigned an environment (see
[below](#setting-an-environment) for more info on this). This environment is
then automatically given to each sub component (and accessible in the `this.env`
property).
An environment is a shared object given to all components in a tree. It is not
used by Owl itself, but it is useful for application developers to provide a
simple communication channel between components (in addition to the props).
The `env` given to the [`App`](app.md) is assigned to the `env` component
property.
```
Root
@@ -22,31 +22,14 @@ property).
A B
```
This way, all components share the same `QWeb` instance. Owl internally requires
that the environment has a `qweb` key which maps to a
[`QWeb`](qweb_engine.md) instance. This is the QWeb instance that will be used to
render each templates in this specific component tree. Note that if no `QWeb`
instance is provided, Owl will simply generate it on the fly.
The environment is mostly static. Each application is free to add anything to
the environment, which is very useful, since this can be accessed by each sub
component.
Also, the `env` object is frozen when the application is started. This is done
to ensure a simpler mental model of what's happening in runtime. Note that it
is only shallowly frozen, so sub objects can be modified.
## Setting an environment
An Owl application needs an [environment](environment.md) to be executed. The
environment has an important key: the [QWeb](qweb_engine.md) instance, which will render
all templates.
Whenever a root component `App` is mounted, Owl will setup a valid environment by
following the next steps:
- take the `env` object defined on `App.env` (if no `env` was explicitly setup,
this will return the empty `env` object defined on `Component`)
- if `env.qweb` is not set, then Owl will create a `QWeb` instance.
The correct way to customize an environment is to simply set it up on the root
component class, before the first component is created:
The correct way to customize an environment is to simply give it to the `App`,
whenever it is created.
```js
const env = {
@@ -56,81 +39,38 @@ const env = {
...
},
};
mount(App, { target: document.body, env });
new App(Root, { env }).mount(document.body);
// or alternatively
mount(App, document.body, { env });
```
It is also possible to simply share an environment between all root components,
by simply doing this:
```js
Component.env = myEnv; // will be the default env for all components
```
Note that this environment is the global owl environment for an application. The
next section explains how to extend an environment for a specific sub component
and its children.
## Using a sub environment
It is sometimes useful to add one (or more) specific keys to the environment,
from the perspective of a specific component and its children. In that case, the
solution presented above will not work, since it sets the global environment.
There is a hook for this situation: [`useSubEnv`](hooks.md#usesubenv).
There are two hooks for this situation: [`useSubEnv` and `useChildSubEnv`](hooks.md#usesubenv-and-usechildsubenv).
```js
class FormComponent extends Component {
constructor(parent, props) {
super(parent, props);
useSubEnv({ myKey: someValue });
class SomeComponent extends Component {
setup() {
useSubEnv({ myKey: someValue }); // myKey is now available for all child components
}
}
```
## Content of an Environment
Some good use cases for additional keys in the environment are:
The `env` object content is totally up to the application developer. However,
some good use cases for additional keys in the environment are:
- some configuration keys,
- session information,
- generic services (such as doing rpcs).
- other utility functions that one want to inject, such as a translation function.
Doing it this way means that components are easily testable: we can simply
create a test environment with mock services.
For example:
```js
async function myEnv() {
const templates = await loadTemplates();
const qweb = new QWeb({ templates });
const session = getSession();
return {
_t: myTranslateFunction,
session: session,
qweb: qweb,
services: {
localStorage: localStorage,
rpc: rpc,
},
debug: false,
inMobileMode: true,
};
}
async function start() {
const env = await myEnv();
mount(App, { target: document.body, env });
}
```
## Special Keys
There are two special key/value added by Owl if not provided in the environment:
the `QWeb` instance and a `browser` object:
- `qweb` will be set to an empty `QWeb` instance. This is absolutely necessary
for Owl to be able to render anything
- `browser`: this is an object that contains some common access points to the
browser methods with a side effect. See [browser](browser.md) for more information. Note that the browser object will be removed from the environment in Owl 2.0.
+44 -50
View File
@@ -3,60 +3,30 @@
## Content
- [Overview](#overview)
- [Managing Errors](#managing-errors)
- [Example](#example)
- [Reference](#reference)
## Overview
By default, whenever an error occurs in the rendering of an Owl application, we
destroy the whole application. Otherwise, we cannot offer any guarantee on the
state of the resulting component tree. It might be hopelessly corrupted, but
without any user-visible state.
without any user-visible feedback.
Clearly, it sometimes is a little bit extreme to destroy the application. This
is why we have a builtin mechanism to handle rendering errors (and errors coming
from lifecycle hooks): the `catchError` hook.
Clearly, it is usually a little bit extreme to destroy the application. This
is why we need a mechanism to handle rendering errors (and errors coming
from lifecycle hooks): the `onError` hook.
## Example
The main idea is that the `onError` hook register a function that will be called
with the error. This function need to handle the situation, most of the time by
updating some state and rerendering itself, so the application can return to a
normal state.
For example, here is how we could implement an `ErrorBoundary` component:
## Managing Errors
```xml
<div t-name="ErrorBoundary">
<t t-if="state.error">
Error handled
</t>
<t t-else="">
<t t-slot="default" />
</t>
</div>
```
```js
class ErrorBoundary extends Component {
state = useState({ error: false });
catchError() {
this.state.error = true;
}
}
```
Using the `ErrorBoundary` is then extremely simple:
```xml
<ErrorBoundary><SomeOtherComponent/></ErrorBoundary>
```
Note that we need to be careful here: the fallback UI should not throw any
error, otherwise we risk going into an infinite loop (also, see the page on
[slots](slots.md) for more information on the `t-slot` directive).
## Reference
Whenever the `catchError` lifecycle hook is implemented, all errors coming from
Whenever the `onError` lifecycle hook is used, all errors coming from
sub components rendering and/or lifecycle method calls will be caught and given
to the `catchError` method. This allows us to properly handle the error, and to
to the `onError` method. This allows us to properly handle the error, and to
not break the application.
There are important things to know:
@@ -65,17 +35,41 @@ There are important things to know:
Owl will destroy the full application. This is done on purpose, because Owl
cannot guarantee that the state is not corrupted from this point on.
- errors coming from event handlers are NOT managed by `catchError` or any other
- errors coming from event handlers are NOT managed by `onError` or any other
owl mechanism. This is up to the application developer to properly recover
from an error
Also, it may be useful to know that whenever an error is caught, it is then
broadcasted to the application by an event on the `qweb` instance. It may be
useful, for example, to log the error somewhere.
- if an error handler is unable to properly handle an error, it can just rethrow
an error, and Owl will try looking for another error handler up the component
tree.
## Example
For example, here is how we could implement a generic component `ErrorBoundary`
that render its content, and a fallback if an error happened.
```js
env.qweb.on("error", null, function (error) {
// do something
// react to the error
});
class ErrorBoundary extends Component {
static template = xml`
<t t-if="error" t-slot="fallback">An error occurred</t>
<t t-else="" t-slot="content"`;
setup() {
this.state = useState({ error: false });
onError(() => (this.state.error = true));
}
}
```
Using the `ErrorBoundary` is then simple simple:
```xml
<ErrorBoundary>
<SomeOtherComponent/>
<t t-set-slot="fallback">Some specific error message</t>
</ErrorBoundary>
```
Note that we need to be careful here: the fallback UI should not throw any
error, otherwise we risk going into an infinite loop (also, see the page on
[slots](slots.md) for more information on the `t-slot` directive).
-2
View File
@@ -23,5 +23,3 @@ Its API is:
| `off(eventType, owner)` | remove all listeners for an owner |
| `trigger(eventType, ...args)` | trigger an event |
| `clear` | remove all subscriptions |
Note that the [`Store`](store.md) is an example of an `EventBus`.
+46 -95
View File
@@ -3,22 +3,14 @@
## Content
- [Event Handling](#event-handling)
- [Business DOM Events](#business-dom-events)
- [Inline Event Handlers](#inline-event-handlers)
- [Modifiers](#modifiers)
- [Synthetic Events](#synthetic-events)
## Event Handling
In a component's template, it is useful to be able to register handlers on DOM
elements to some specific events. This is what makes a template _alive_. There
are four different use cases.
1. Register an event handler on a DOM node (_pure_ DOM event)
2. Register an event handler on a component (_pure_ DOM event)
3. Register an event handler on a DOM node (_business_ DOM event)
4. Register an event handler on a component (_business_ DOM event)
A _pure_ DOM event is directly triggered by a user interaction (e.g. a `click`).
elements to some specific events. This is what makes a template _alive_. This
is done with the `t-on` directive. For example:
```xml
<button t-on-click="someMethod">Do something</button>
@@ -31,93 +23,28 @@ button.addEventListener("click", component.someMethod.bind(component));
```
The suffix (`click` in this example) is simply the name of the actual DOM
event.
## Business DOM Events
A _business_ DOM event is triggered by a call to `trigger` on a component.
event. The value of the `t-on` expression should be a valid javascript expression
that evaluates to a function in the context of the current component. So, one
can get a reference to the event, or pass some additional arguments. For example,
all the following expressions are valid:
```xml
<MyComponent t-on-menu-loaded="someMethod" />
<button t-on-click="someMethod">Do something</button>
<button t-on-click="() => this.increment(3)">Add 3</button>
<button t-on-click="ev => this.doStuff(ev, 'value')">Do something</button>
```
```js
class MyComponent {
someWhere() {
const payload = ...;
this.trigger('menu-loaded', payload);
}
}
```
Notice the use of the `this` keyword in the lambda function: this is the
correct way to call a method on the component in a lambda function.
The call to `trigger` generates an `OwlEvent`, a subclass of [_CustomEvent_](https://developer.mozilla.org/docs/Web/Guide/Events/Creating_and_triggering_events)
with an additional attribute `originalComponent` (the component that triggered
the event). The generated event is of type `menu-loaded` and dispatches it on
the component's DOM element (`this.el`). The event bubbles and is cancelable.
The parent component listening to event `menu-loaded` will receive the payload
in its `someMethod` handler (in the `detail` property of the event), whenever
the event is triggered.
```js
class ParentComponent {
someMethod(ev) {
const payload = ev.detail;
...
}
}
```
By convention, we use KebabCase for the name of _business_ events.
The `t-on` directive allows to prebind its arguments. For example,
One could use the following expression:
```xml
<button t-on-click="someMethod(expr)">Do something</button>
<button t-on-click="() => increment(3)">Add 3</button>
```
Here, `expr` is a valid Owl expression, so it could be `true` or some variable
from the rendering context.
### Type Hinting
Note that if you work with Typescript, the `trigger` method is generic on the type of the payload.
You can then describe the type of the event, so you will see typing errors...
```typescript
this.trigger<MyCustomPayload>("my-custom-event", payload);
```
```typescript
myCustomEventHandler(ev: OwlEvent<MyCustomPayload>) { ... }
```
## Inline Event Handlers
One can also directly specify inline statements. For example,
```xml
<button t-on-click="state.counter++">Increment counter</button>
```
Here, `state` must be defined in the rendering context (typically the component)
as it will be translated to:
```js
button.addEventListener("click", () => {
context.state.counter++;
});
```
Warning: inline expressions are evaluated in the context of the template. This
means that they can access the component methods and properties. But if they set
a key, the inline statement will actually not modify the component, but a key in
a sub scope.
```xml
<button t-on-click="value = 1">Set value to 1 (does not work!!!)</button>
<button t-on-click="state.value = 1">Set state.value to 1 (work as expected)</button>
```
But then, the increment function may be unbound (unless the component binds it
in its setup function, for example).
## Modifiers
@@ -125,12 +52,13 @@ In order to remove the DOM event details from the event handlers (like calls to
`event.preventDefault`) and let them focus on data logic, _modifiers_ can be
specified as additional suffixes of the `t-on` directive.
| Modifier | Description |
| ---------- | ------------------------------------------------------------------------------------------------------------------------ |
| `.stop` | calls `event.stopPropagation()` before calling the method |
| `.prevent` | calls `event.preventDefault()` before calling the method |
| `.self` | calls the method only if the `event.target` is the element itself |
| `.capture` | bind the event handler in [capture](https://developer.mozilla.org/en-US/docs/Web/API/EventTarget/addEventListener) mode. |
| Modifier | Description |
| ------------ | ------------------------------------------------------------------------------------------------------------------------ |
| `.stop` | calls `event.stopPropagation()` before calling the method |
| `.prevent` | calls `event.preventDefault()` before calling the method |
| `.self` | calls the method only if the `event.target` is the element itself |
| `.capture` | bind the event handler in [capture](https://developer.mozilla.org/en-US/docs/Web/API/EventTarget/addEventListener) mode. |
| `.synthetic` | define a synthetic event handler (see below) |
```xml
<button t-on-click.stop="someMethod">Do something</button>
@@ -149,3 +77,26 @@ modifiers. For example,
```
This will simply stop the propagation of the event.
## Synthetic Events
In some cases, attaching an event handler for each element of large lists has
a non trivial cost. Owl provides a way to efficiently improve the performance:
with synthetic event, it actually adds only one handler on the document body,
and will properly call the handler, just as expected.
The only difference with regular events is that the event is caught at the document
body, so it cannot be stopped before it actually gets there. Since it may be
surprising in some cases, it is not enabled by default.
To enable it, one can just use the `.synthetic` suffix:
```xml
<div>
<t t-foreach="largeList" t-as="elem" t-key="elem.id">
<button t-on-click.synthetic="doSomething" ...>
<!-- some content -->
</button>
</t>
</div>
```
+158 -298
View File
@@ -3,27 +3,17 @@
## Content
- [Overview](#overview)
- [Example: Mouse Position](#example-mouse-position)
- [Example: Autofocus](#example-autofocus)
- [Reference](#reference)
- [One Rule](#one-rule)
- [The Hook Rule](#the-hook-rule)
- [Lifecycle hooks](#lifecycle-hooks)
- [Other hooks](#other-hooks)
- [`useState`](#usestate)
- [`onMounted`](#onmounted)
- [`onWillUnmount`](#onwillunmount)
- [`onWillPatch`](#onwillpatch)
- [`onPatched`](#onpatched)
- [`onWillStart`](#onwillstart)
- [`onWillUpdateProps`](#onwillupdateprops)
- [`useContext`](#usecontext)
- [`useRef`](#useref)
- [`useSubEnv`](#usesubenv)
- [`useSubEnv` and `useChildSubEnv`](#usesubenv-and-usechildsubenv)
- [`useExternalListener`](#useexternallistener)
- [`useStore`](#usestore)
- [`useDispatch`](#usedispatch)
- [`useGetters`](#usegetters)
- [`useComponent`](#usecomponent)
- [`useEnv`](#useenv)
- [Making customized hooks](#making-customized-hooks)
- [`useEffect`](#useeffect)
- [Example: Mouse Position](#example-mouse-position)
## Overview
@@ -42,96 +32,9 @@ Hooks work beautifully with Owl components: they solve the problems mentioned
above, and in particular, they are the perfect way to make your component
reactive.
## Example: mouse position
## The Hook Rule
Here is the classical example of a non trivial hook to track the mouse position.
```js
const { useState, onMounted, onWillUnmount } = owl.hooks;
// We define here a custom behaviour: this hook tracks the state of the mouse
// position
function useMouse() {
const position = useState({ x: 0, y: 0 });
function update(e) {
position.x = e.clientX;
position.y = e.clientY;
}
onMounted(() => {
window.addEventListener("mousemove", update);
});
onWillUnmount(() => {
window.removeEventListener("mousemove", update);
});
return position;
}
// Main root component
class App extends owl.Component {
static template = xml`
<div t-name="App">
<div>Mouse: <t t-esc="mouse.x"/>, <t t-esc="mouse.y"/></div>
</div>`;
// this hooks is bound to the 'mouse' property.
mouse = useMouse();
}
```
Note that we use the prefix `use` for hooks, just like in React. This is just
a convention.
## Example: autofocus
Hooks can be combined to create the desired effect. For example, the following
hook combines the `useRef` hook with the `onPatched` and `onMounted` functions
to create an easy way to focus an input whenever it appears in the DOM:
```js
function useAutofocus(name) {
let ref = useRef(name);
let isInDom = false;
function updateFocus() {
if (!isInDom && ref.el) {
isInDom = true;
ref.el.focus();
} else if (isInDom && !ref.el) {
isInDom = false;
}
}
onPatched(updateFocus);
onMounted(updateFocus);
}
```
This hook takes the name of a valid `t-ref` directive, which should be present
in the template. It then checks whenever the component is mounted or patched if
the reference is not valid, and in this case, it will focus the node element.
This hook can be used like this:
```js
class SomeComponent extends Component {
static template = xml`
<div>
<input />
<input t-ref="myinput"/>
</div>`;
constructor(...args) {
super(...args);
useAutofocus("myinput");
}
}
```
## Reference
### One rule
There is only one rule: every hook for a component has to be called in the
constructor, in the _setup_ method, or in class fields:
There is only one rule: every hook for a component has to be called in the _setup_ method, or in class fields:
```js
// ok
@@ -139,14 +42,6 @@ class SomeComponent extends Component {
state = useState({ value: 0 });
}
// also ok
class SomeComponent extends Component {
constructor(...args) {
super(...args);
this.state = useState({ value: 0 });
}
}
// also ok
class SomeComponent extends Component {
setup() {
@@ -162,15 +57,24 @@ class SomeComponent extends Component {
}
```
As you can see, the `useState` hook does not need to be given a reference to
the component. This is possible because there is a way to get a reference to the
current component: the `Component.current` static property is the reference to the
component instance that is currently being created.
## Lifecycle Hooks
Hooks need to be called in the constructor to ensure that this reference is
properly set. This is also a good thing for performance reasons (Owl can use
this to optimize its implementation), and for a clean architecture (this makes
it easier for developers to understand what is really happening in a component).
All lifecycle hooks are documented in detail in their specific [section](component.md#lifecycle).
| Hook | Description |
| ----------------------------------------------------- | ---------------------------------------------------------------------- |
| **[onWillStart](component.md#willstart)** | async, before first rendering |
| **[onWillRender](component.md#willrender)** | just before component is rendered |
| **[onRendered](component.md#rendered)** | just after component is rendered |
| **[onMounted](component.md#mounted)** | just after component is rendered and added to the DOM |
| **[onWillUpdateProps](component.md#willupdateprops)** | async, before props update |
| **[onWillPatch](component.md#willpatch)** | just before the DOM is patched |
| **[onPatched](component.md#patched)** | just after the DOM is patched |
| **[onWillUnmount](component.md#willunmount)** | just before removing component from DOM |
| **[onWillDestroy](component.md#willdestroy)** | just before component is destroyed |
| **[onError](component.md#onerror)** | catch and handle errors (see [error handling page](error_handling.md)) |
## Other Hooks
### `useState`
@@ -181,9 +85,9 @@ The `useState` hook has to be given an object or an array, and will return
an observed version of it (using a `Proxy`).
```javascript
const { useState } = owl.hooks;
const { useState, Component } = owl;
class Counter extends owl.Component {
class Counter extends Component {
static template = xml`
<button t-on-click="increment">
Click Me! [<t t-esc="state.value"/>]
@@ -200,128 +104,38 @@ class Counter extends owl.Component {
It is important to remember that `useState` only works with objects or arrays. It
is necessary, since Owl needs to react to a change in state.
### `onMounted`
`onMounted` is not a user hook, but is a building block designed to help make useful
abstractions. `onMounted` registers a callback, which will be called when the component
is mounted (see example on top of this page).
### `onWillUnmount`
`onWillUnmount` is not a user hook, but is a building block designed to help make useful
abstractions. `onWillUnmount` registers a callback, which will be called when the component
is unmounted (see example on top of this page).
### `onWillPatch`
`onWillPatch` is not a user hook, but is a building block designed to help make useful
abstractions. `onWillPatch` registers a callback, which will be called just
before the component patched.
### `onPatched`
`onPatched` is not a user hook, but is a building block designed to help make useful
abstractions. `onPatched` registers a callback, which will be called just
after the component patched.
### `onWillStart`
`onWillStart` is an asynchronous hook. This means that the function registered
in the hook will be run just before the component is first rendered and can return a
promise, to express the fact that it is an asynchronous operation.
Note that if there are more than one `onWillStart` registered callback, then they
will all be run in parallel.
It can be used to load some initial data. For example, the following hook will
automatically load some data from the server, and return an object that will
be ready whenever the component is rendered:
```js
function useLoader() {
const component = Component.current;
const record = useState({});
onWillStart(async () => {
const recordId = component.props.id;
Object.assign(record, await fetchSomeRecord(recordId));
});
return record;
}
```
Note that this example does not update the record value whenever props are
updated. For that situation, we need to use the `onWillUpdateProps` hook.
### `onWillUpdateProps`
Just like `onWillStart`, `onWillUpdateProps` is an asynchronous hook. It is
designed to be run whenever the component props are updated. This could be
useful to perform some asynchronous task such as fetching updated data.
```js
function useLoader() {
const component = Component.current;
const record = useState({});
async function updateRecord(id) {
Object.assign(record, await fetchSomeRecord(id));
}
onWillStart(() => updateRecord(component.props.id));
onWillUpdateProps((nextProps) => updateRecord(nextProps.id));
return record;
}
```
Note that if there are more than one `onWillUpdateProps` registered callback,
then they will all be run in parallel.
### `useContext`
See [`useContext`](context.md#usecontext) for reference documentation.
### `useRef`
The `useRef` hook is useful when we need a way to interact with some inside part
of a component, rendered by Owl. It can work either on a DOM node, or on a component,
tagged by the `t-ref` directive:
of a component, rendered by Owl. It only work on a html element tagged by the
`t-ref` directive:
```xml
<div>
<div t-ref="someDiv"/>
<SubComponent t-ref="someComponent"/>
<input t-ref="someDiv"/>
<span>hello</span>
</div>
```
In this example, the component will be able to access the `div` and the component
`SubComponent` using the `useRef` hook:
`SubComponent` with the `useRef` hook:
```js
class Parent extends Component {
subRef = useRef("someComponent");
divRef = useRef("someDiv");
inputRef = useRef("someComponent");
someMethod() {
// here, if component is mounted, refs are active:
// - this.divRef.el is the div HTMLElement
// - this.subRef.comp is the instance of the sub component
// - this.subRef.el is the root HTML node of the sub component (i.e. this.subRef.comp.el)
// - this.inputRef.el is the input HTMLElement
}
}
```
As shown by the example above, html elements are accessed by using the `el`
key, and components references are accessed with `comp`.
Notes:
- if used on a component, the reference will be set in the `refs`
variable between `willPatch` and `patched`,
- on a component, accessing `ref.el` will get the root node of the component.
As shown by the example above, the actual HTMLElement instance is accessed with
the `el` key.
The `t-ref` directive also accepts dynamic values with string interpolation
(like the [`t-attf-`](qweb_templating_language.md#dynamic-attributes) and
(like the [`t-attf-`](templates.md#dynamic-attributes) and
`t-component` directives). For example,
```xml
@@ -338,31 +152,41 @@ this.ref2 = useRef("component_2");
References are only guaranteed to be active while the parent component is mounted.
If this is not the case, accessing `el` or `comp` on it will return `null`.
### `useSubEnv`
### `useSubEnv` and `useChildSubEnv`
The environment is sometimes useful to share some common information between
all components. But sometimes, we want to _scope_ that knowledge to a subtree.
For example, if we have a form view component, maybe we would like to make some
`model` object available to all sub components, but not to the whole application.
This is where the `useSubEnv` hook may be useful: it lets a component add some
information to the environment in a way that only the component and its children
This is where the `useChildSubEnv` hook may be useful: it lets a component add some
information to the environment in a way that only its children
can access it:
```js
class FormComponent extends Component {
constructor(...args) {
super(...args);
setup() {
const model = makeModel();
// model will be available on this.env for this component and all children
useSubEnv({ model });
// someKey will be available on this.env for all children
useChildSubEnv({ someKey: "value" });
}
}
```
The `useSubEnv` takes one argument: an object which contains some key/value that
will be added to the parent environment. Note that it will extend, not replace
the parent environment. And of course, the parent environment will not be
affected.
The `useSubEnv` and `useChildSubEnv` hooks take one argument: an object which
contains some key/value that will be added to the current environment. These hooks
will create a new env object with the new information:
- `useSubEnv` will assign this new `env` to itself and to all children components
- `useChildSubEnv` will only assign this new `env` to all children components.
As usual in Owl, [environments](environment.md) created with these two hooks are
frozen, to prevent unwanted modifications.
Note that both these hooks can be called an arbitrary number of times. The `env`
will then be updated accordingly.
### `useExternalListener`
@@ -375,90 +199,126 @@ to be closed:
useExternalListener(window, "click", this.closeMenu);
```
### `useStore`
The `useStore` hook is the entry point for a component to connect to the store.
See the [store documentation](store.md) for more information.
### `useDispatch`
The `useDispatch` hook is the way for components to get a reference to the store
`dispatch` function. See the [store documentation](store.md) for more information.
### `useGetters`
The `useGetters` hook is the way for components to get a reference to the store
getters. See the [store documentation](store.md) for more information.
### `useComponent`
The `useComponent` hook is useful as a building block for some customized hooks,
that may need a reference to the component calling them.
```js
function useSomething() {
const component = useComponent();
// now, component is bound to the instance of the current component
}
```
### `useEnv`
The `useEnv` hook is useful as a building block for some customized hooks,
that may need a reference to the env of the component calling them.
### Making customized hooks
```js
function useSomething() {
const env = useEnv();
// now, env is bound to the env of the current component
}
```
Hooks are a wonderful way to organize the code of a complex component by feature
instead of by lifecycle methods. They are like mixins, except that they can be
easily composed together.
### `useEffect`
But, like every good things in life, hooks should be used with moderation. They are
not the solution to every problem.
This hook will run a callback when a component is mounted and patched, and
will run a cleanup function before patching and before unmounting the
the component (only if some dependencies have changed).
- they may be overkill: if your component needs to perform some action specific
to itself (so, the specific code does not need to be shared), there is nothing
wrong with a simple class method:
It has almost the same API as the React `useEffect` hook, except that the dependencies
are defined by a function instead of just the dependencies.
```js
// maybe overkill
class A extends Component {
constructor(...args) {
super(...args);
useMySpecificHook();
}
The `useEffect` hook takes two function: the effect function and the dependency
function. The effect function perform some task and return (optionally) a cleanup
function. The dependency function returns a list of dependencies. If any of these
dependencies changes, then the current effect will be cleaned up and reexecuted.
Here is an example without any dependencies:
```js
useEffect(
() => {
window.addEventListener("mousemove", someHandler);
return () => window.removeEventListener("mousemove", someHandler);
},
() => []
);
```
In the example above, the dependency list is empty, so the effect is only cleaned
up when the component is unmounted.
If the dependency function is skipped, then the effect will be cleaned up and
rerun at every patch.
Here is another example, of how one could implement a `useAutofocus` hook with
the `useEffect` hook:
```js
function useAutofocus(name) {
let ref = useRef(name);
useEffect(
(el) => el && el.focus(),
() => [ref.el]
);
}
```
This hook takes the name of a valid `t-ref` directive, which should be present
in the template. It then checks whenever the component is mounted or patched if
the reference is not valid, and in this case, it will focus the node element.
This hook can be used like this:
```js
class SomeComponent extends Component {
static template = xml`
<div>
<input />
<input t-ref="myinput"/>
</div>`;
setup() {
useAutofocus("myinput");
}
}
```
// ok
class B extends Component {
constructor(...args) {
super(...args);
this.performSpecificTask();
}
## Example: mouse position
Here is the classical example of a non trivial hook to track the mouse position.
```js
const { useState, onWillDestroy, Component } = owl;
// We define here a custom behaviour: this hook tracks the state of the mouse
// position
function useMouse() {
const position = useState({ x: 0, y: 0 });
function update(e) {
position.x = e.clientX;
position.y = e.clientY;
}
```
window.addEventListener("mousemove", update);
onWillDestroy(() => {
window.removeEventListener("mousemove", update);
});
Note that the second solution is easier to extend in sub components.
return position;
}
- they may be harder to test: if a customized hook injects some external side
effect dependency, then it is harder to test without doing some non obvious
manipulation. For example, assume that we want to give a reference to a
router in a `useRouter` hook. We could do this:
// Main root component
class Root extends Component {
static template = xml`<div>Mouse: <t t-esc="mouse.x"/>, <t t-esc="mouse.y"/></div>`;
```js
const router = new Router(...);
// this hooks is bound to the 'mouse' property.
mouse = useMouse();
}
```
function useRouter() {
return router;
}
```
As you can see, this does not _hook_ into the internal of the component. It
simply returns a global object, which is difficult to mock.
A better way would be to do something like this: get the reference from the
environment.
```js
function useRouter() {
const env = useEnv();
return env.router;
}
```
This means that we give control to the application developer to create the
router, which is good, so they can set it up, subclass it, ... And then, to
test our components, we can just add a mock router in the environment.
Note that we use the prefix `use` for hooks, just like in React. This is just
a convention.
+92
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# 🦉 Form Input Bindings 🦉
It is very common to need to be able to read the value out of an html `input` (or
`textarea`, or `select`) in order to use it (note: it does not need to be in a
form!). A possible way to do this is to do it by hand:
```js
class Form extends owl.Component {
state = useState({ text: "" });
_updateInputValue(event) {
this.state.text = event.target.value;
}
}
```
```xml
<div>
<input t-on-input="_updateInputValue" />
<span t-esc="state.text" />
</div>
```
This works. However, this requires a little bit of _plumbing_ code. Also, the
plumbing code is slightly different if you need to interact with a checkbox,
or with radio buttons, or with select tags.
To help with this situation, Owl has a builtin directive `t-model`: its value
should be an observed value in the component (usually `state.someValue`). With
the `t-model` directive, we can write a shorter code, equivalent to the previous
example:
```js
class Form extends owl.Component {
state = { text: "" };
}
```
```xml
<div>
<input t-model="state.text" />
<span t-esc="state.text" />
</div>
```
The `t-model` directive works with `<input>`, `<input type="checkbox">`,
`<input type="radio">`, `<textarea>` and `<select>`:
```xml
<div>
<div>Text in an input: <input t-model="state.someVal"/></div>
<div>Textarea: <textarea t-model="state.otherVal"/></div>
<div>Boolean value: <input type="checkbox" t-model="state.someFlag"/></div>
<div>Selection:
<select t-model="state.color">
<option value="">Select a color</option>
<option value="red">Red</option>
<option value="blue">Blue</option>
</select>
</div>
<div>
Selection with radio buttons:
<span>
<input type="radio" name="color" id="red" value="red" t-model="state.color"/>
<label for="red">Red</label>
</span>
<span>
<input type="radio" name="color" id="blue" value="blue" t-model="state.color" />
<label for="blue">Blue</label>
</span>
</div>
</div>
```
Like event handling, the `t-model` directive accepts the following modifiers:
| Modifier | Description |
| --------- | -------------------------------------------------------------------- |
| `.lazy` | update the value on the `change` event (default is on `input` event) |
| `.number` | try to parse the value to a number (using `parseFloat`) |
| `.trim` | trim the resulting value |
For example:
```xml
<input t-model.lazy="state.someVal" />
```
These modifiers can be combined. For instance, `t-model.lazy.number` will only
update a number whenever the change is done.
Note: the online playground has an example to show how it works.
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# 🦉 Miscellaneous 🦉
## Content
- [Portal](#portal)
- [AsyncRoot](#asyncroot)
## `Portal`
### Overview
The component `Portal` is meant to be used as a transparent way to 'teleport' a piece
of DOM to the node represented by its sole `target` props.
This component aims at helping the implementation of the needed infrastructure
for modals (as in `bootstrap-modal`).
### Usage
The content it will teleport is defined within the `<Portal>` node and
internally uses the `default` [Slot](slots.md).
This slot must contain only **one** node, which in turn can have as many children as necessary.
The element under which the content will be teleported is represented as a selector
by the `target` props which only accepts a string as value.
The `target` props only supports static selector, and is not meant to be passed to `Portal`
as a variable. Namely, `<Portal target="'body'" />` is the intended use.
By contrast, `<Portal target="state.target" />` is not supported.
The component `Portal` has no particular state, rather it is meant to be a slave to its parent,
and ultimately just a way for the parent to teleport a piece of its own DOM elsewhere.
The `Portal`'s root node is always `<portal/>` and is placed where the teleported content
_would have_ been. It is this element that the [teleported events](#expected-behaviors) are re-directed on.
### Example
The canonic use-case is to implement a Dialog, where a Component may choose to break the natural
workflow to help the user put in some data, which it could use later on.
JavaScript:
```js
const { Component, mount } = owl;
const { Portal } = owl.misc;
class TeleportedComponent extends Component {}
class App extends Component {
static components = { Portal, TeleportedComponent };
}
mount(App, { target: document.body });
```
XML:
```xml
<templates>
<div t-name="TeleportedComponent">
<span>I will move soon enough</span>
</div>
<div t-name="App">
<span>I am like the rest of us</span>
<Portal target="'body'">
<TeleportedComponent />
</Portal>
</div>
</templates>
```
In this example, the `Portal` component will teleport the `TeleportedComponent`'s `div` as a child of the `body`.
`TeleportedComponent` is acting as a Dialog here.
The resulting DOM will look like:
```xml
<body>
<div>
<span>I am like the rest of us</span>
<portal></portal>
</div>
<div>
<span>I will move soon enough</span>
</div>
</body>
```
### Expected Behaviors
The teleported piece is updated as any other `Component`'s DOM and in the same sequence.
Namely the teleported piece will be updated in function of its parents components, and patched as
a normal child.
The [_business_ events](event_handling.md#business-dom-events) triggered by a child component will be stopped
to not bubble outside of the `target`. They will, on the other hand, be re-directed onto the
`Portal`'s root node and bubble up the DOM as if it were triggered by a regular child component.
Beware that those re-directed events are copies of the original event.
They have:
- The same payload.
- The same `originalComponent` than their original counterpart,
that is the actual Component that triggered it.
- A **different** `target` property than their original counterpart.
The `target` of a re-directed event is necessarily the `Portal`'s root node.
Pure DOM events do not follow this pattern and are free to bubble their natural, unaltered way
up to the `body`.
## `AsyncRoot`
When this component is used, a new rendering sub tree is created, such that the
rendering of that component (and its children) is not tied to the rendering of
the rest of the interface. It can be used on an asynchronous component, to
prevent it from delaying the rendering of the whole interface, or on a
synchronous one, such that its rendering isn't delayed by other (asynchronous)
components. Note that this directive has no effect on the first rendering, but
only on subsequent ones (triggered by state or props changes).
```xml
<div t-name="ParentComponent">
<SyncChild />
<AsyncRoot>
<AsyncChild/>
</AsyncRoot>
</div>
```
The `AsyncRoot` assumes that there is exactly one root node inside it. It can
be a dom node or a component.
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# 🦉 Mounting an application 🦉
## Content
- [Overview](#overview)
- [API](#api)
## Overview
Mounting an Owl application is done by using the `mount` method (available in
`owl.mount` if you are using the iife build, or it can be directly imported
from `owl` if you are using a module system):
```js
const mount = { owl }; // if owl is available as an object
const env = { ... };
const app = await mount(MyComponent, { target: document.body, env });
```
Another example:
```js
const config = {
env: ...,
props: ...,
target: document.body,
position: "self",
};
const app = await mount(App, config);
```
A common way to initialize an application is to first setup an environment,
then to call the `mount` method.
## API
Mount takes two parameters:
- `C`, which should be a component class (NOT instance),
- `params`, which is an object with the following keys:
- `target (HTMLElement | DocumentFragment)`: the target of the mount operation
- `env (optional, Env)` an environment
- `position (optional, "first-child" | "last-child" | "self")` the position
where it should be mounted (see below for more informations)
- `props (optional, any)`: some initial values that are given as props. Useful
when the root component is configurable, or when testing sub components
Here are the various positions supported by Owl:
- `first-child`: with this option, the component will be prepended inside the target,
- `last-child` (default value): with this option, the component will be
appended in the target element,
- `self`: the target will be used as the root element for the component. This
means that the target has to be an HTMLElement (and not a document fragment).
In this situation, it is possible that the component cannot be unmounted. For
example, if its target is `document.body`.
The `mount` method returns a promise that resolves to the instance of the created
component.
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@@ -1,52 +0,0 @@
# 🦉 Observer 🦉
Owl needs to be able to react to state changes. For example, whenever the state
of a component is changed, Owl needs to rerender it. To help with that, there is
an Observer class. Its job is to observe the state of an object (or array), and
to react to any change. The observer is implemented with the native `Proxy`
object. Note that this means that it will not work on older browsers.
Note that the `Observer` is used by the `useState` and `useContext` hooks. This
is the way most Owl applications will create observers. For the majority of
use cases, there is no need to directly instantiate an observer.
## Example
For example, this code will display `update` in the console:
```javascript
const observer = new owl.core.Observer();
observer.notifyCB = () => console.log("update");
const obj = observer.observe({ a: { b: 1 } });
obj.a.b = 2;
```
This example shows that an observer can observe nested properties.
## Reference
**observe** An observer can observe multiple values with the `observe` method.
This method takes an object or an array as its argument and will return a proxy
(which is mapped to the initial object/array). With this proxy, the observer
can detect whenever any internal value is changed.
**Registering a callback** Whenever an observer sees a state change, it will
call its `notifyCB` method. No additional information is given to the callback.
**deepRevNumber** Each observed value has an internal revision number, which
is incremented every time the value is observed. Sometimes, it can be useful
to obtain that number:
```js
const observer = new owl.core.Observer();
const obj = observer.observe({ a: { b: 1 } });
observer.revNumber(obj.a); // 1
obj.a.b = 2;
observer.revNumber(obj.a); // 2
```
The `revNumber` can also return 0, which indicates that the value is not
observed.
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# 🦉 Portal 🦉
It is sometimes useful to be able to render some content outside the boundaries
of a component. To do that, Owl provides a special directive: `t-portal`:
```js
class SomeComponent extends Component {
static template = xml`
<div>this is inside the component</div>
<div t-portal="'body'">and this is outside</div>
`;
}
```
The `t-portal` directive takes a valid css selector as argument. The content of
the portalled template will be mounted at the corresponding location. Note that
Owl need to insert an empty text node at the location of the portalled content.
+186 -22
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@@ -4,8 +4,11 @@
- [Overview](#overview)
- [Definition](#definition)
- [Good Practices](#good-practices)
- [Binding function props](#binding-function-props)
- [Dynamic Props](#dynamic-props)
- [Default Props](#default-props)
- [Props validation](#props-validation)
- [Good Practices](#good-practices)
## Overview
@@ -38,8 +41,6 @@ The `props` object is made of every attributes defined on the template, with the
following exceptions:
- every attribute starting with `t-` are not props (they are QWeb directives),
- `style` and `class` attributes are excluded as well (they are applied by Owl on
the root element of the component).
In the following example:
@@ -47,7 +48,6 @@ In the following example:
<div>
<ComponentA a="state.a" b="'string'"/>
<ComponentB t-if="state.flag" model="model"/>
<ComponentC style="color:red;" class="left-pane" />
</div>
```
@@ -55,7 +55,188 @@ the `props` object contains the following keys:
- for `ComponentA`: `a` and `b`,
- for `ComponentB`: `model`,
- for `ComponentC`: empty object
## Binding function props
It is common to have the need to pass a callback as a prop. Since Owl components
are class based, the callback frequently needs to be bound to its owner component.
So, one can do this:
```js
class SomeComponent extends Component {
static template = xml`
<div>
<Child callback="doSomething"/>
</div>`;
setup() {
this.doSomething = this.doSomething.bind(this);
}
doSomething() {
// ...
}
}
```
However, this is such a common use case that Owl provides a special suffix to do
just that: `.bind`. This looks like this:
```js
class SomeComponent extends Component {
static template = xml`
<div>
<Child callback.bind="doSomething"/>
</div>`;
doSomething() {
// ...
}
}
```
## Dynamic Props
The `t-props` directive can be used to specify totally dynamic props:
```xml
<div t-name="ParentComponent">
<Child t-props="some.obj"/>
</div>
```
```js
class ParentComponent {
static components = { Child };
some = { obj: { a: 1, b: 2 } };
}
```
## Default Props
If the static `defaultProps` property is defined, it will be used to complete
props received by the parent, if missing.
```js
class Counter extends owl.Component {
static defaultProps = {
initialValue: 0,
};
...
}
```
In the example above, the `initialValue` props is now by default set to 0.
## Props Validation
As an application becomes complex, it may be quite unsafe to define props in an informal way. This leads to two issues:
- hard to tell how a component should be used, by looking at its code.
- unsafe, it is easy to send wrong props into a component, either by refactoring a component, or one of its parents.
A props type system solves both issues, by describing the types and shapes
of the props. Here is how it works in Owl:
- `props` key is a static key (so, different from `this.props` in a component instance)
- it is optional: it is ok for a component to not define a `props` key.
- props are validated whenever a component is created/updated
- props are only validated in `dev` mode (see [how to configure an app](app.md#configuration))
- if a key does not match the description, an error is thrown
- it validates keys defined in (static) `props`. Additional keys given by the
parent will cause an error (unless the special prop `*` is present).
- it is an object or a list of strings
- a list of strings is a simplified props definition, which only lists the name
of the props. Also, if the name ends with `?`, it is considered optional.
- all props are by default required, unless they are defined with `optional: true`
(in that case, it is only done if there is a value)
- valid types are: `Number, String, Boolean, Object, Array, Date, Function`, and all
constructor functions (so, if you have a `Person` class, it can be used as a type)
- arrays are homogeneous (all elements have the same type/shape)
For each key, a `prop` definition is either a boolean, a constructor, a list of constructors, or an object:
- a boolean: indicate that the props exists, and is mandatory.
- a constructor: this should describe the type, for example: `id: Number` describe
the props `id` as a number
- a list of constructors. In that case, this means that we allow more than one
type. For example, `id: [Number, String]` means that `id` can be either a string
or a number.
- an object. This makes it possible to have more expressive definition. The following sub keys are then allowed (but not mandatory):
- `type`: the main type of the prop being validated
- `element`: if the type was `Array`, then the `element` key describes the type of each element in the array. If it is not set, then we only validate the array, not its elements,
- `shape`: if the type was `Object`, then the `shape` key describes the interface of the object. If it is not set, then we only validate the object, not its elements,
- `validate`: this is a function which should return a boolean to determine if
the value is valid or not. Useful for custom validation logic.
There is a special `*` prop that means that additional prop are allowed. This is
sometimes useful for generic components that will propagate some or all their
props to their child components.
Examples:
```js
class ComponentA extends owl.Component {
static props = ['id', 'url'];
...
}
class ComponentB extends owl.Component {
static props = {
count: {type: Number},
messages: {
type: Array,
element: {type: Object, shape: {id: Boolean, text: String }
},
date: Date,
combinedVal: [Number, Boolean]
};
...
}
```
```js
// only the existence of those 3 keys is documented
static props = ['message', 'id', 'date'];
```
```js
// only the existence of those 3 keys is documented. any other key is allowed.
static props = ['message', 'id', 'date', '*'];
```
```js
// size is optional
static props = ['message', 'size?'];
```
```js
static props = {
messageIds: {type: Array, element: Number}, // list of number
otherArr: {type: Array}, // just array. no validation is made on sub elements
otherArr2: Array, // same as otherArr
someObj: {type: Object}, // just an object, no internal validation
someObj2: {
type: Object,
shape: {
id: Number,
name: {type: String, optional: true},
url: String
]}, // object, with keys id (number), name (string, optional) and url (string)
someFlag: Boolean, // a boolean, mandatory (even if `false`)
someVal: [Boolean, Date], // either a boolean or a date
otherValue: true, // indicates that it is a prop
kindofsmallnumber: {
type: Number,
validate: n => (0 <= n && n <= 10)
},
size: {
validate: e => ["small", "medium", "large"].includes(e)
},
};
```
## Good Practices
@@ -78,20 +259,3 @@ sent to the parent (for example, with an event).
Any value can go in a props. Strings, objects, classes, or even callbacks could
be given to a child component (but then, in the case of callbacks, communicating
with events seems more appropriate).
## Dynamic Props
The `t-props` directive can be used to specify totally dynamic props:
```xml
<div t-name="ParentComponent">
<Child t-props="some.obj"/>
</div>
```
```js
class ParentComponent {
static components = { Child };
some = { obj: { a: 1, b: 2 } };
}
```
-103
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@@ -1,103 +0,0 @@
# 🦉 Props Validation 🦉
As an application becomes complex, it may be quite unsafe to define props in an informal way. This leads to two issues:
- hard to tell how a component should be used, by looking at its code.
- unsafe, it is easy to send wrong props into a component, either by refactoring a component, or one of its parents.
A props type system solves both issues, by describing the types and shapes
of the props. Here is how it works in Owl:
- `props` key is a static key (so, different from `this.props` in a component instance)
- it is optional: it is ok for a component to not define a `props` key.
- props are validated whenever a component is created/updated
- props are only validated in `dev` mode (see [config page](config.md#mode))
- if a key does not match the description, an error is thrown
- it validates keys defined in (static) `props`. Additional keys given by the
parent will cause an error.
For example:
```js
class ComponentA extends owl.Component {
static props = ['id', 'url'];
...
}
class ComponentB extends owl.Component {
static props = {
count: {type: Number},
messages: {
type: Array,
element: {type: Object, shape: {id: Boolean, text: String }
},
date: Date,
combinedVal: [Number, Boolean]
};
...
}
```
- it is an object or a list of strings
- a list of strings is a simplified props definition, which only lists the name
of the props. Also, if the name ends with `?`, it is considered optional.
- all props are by default required, unless they are defined with `optional: true`
(in that case, validation is only done if there is a value)
- valid types are: `Number, String, Boolean, Object, Array, Date, Function`, and all
constructor functions (so, if you have a `Person` class, it can be used as a type)
- arrays are homogeneous (all elements have the same type/shape)
For each key, a `prop` definition is either a boolean, a constructor, a list of constructors, or an object:
- a boolean: indicate that the props exists, and is mandatory.
- a constructor: this should describe the type, for example: `id: Number` describe
the props `id` as a number
- a list of constructors. In that case, this means that we allow more than one
type. For example, `id: [Number, String]` means that `id` can be either a string
or a number.
- an object. This makes it possible to have more expressive definition. The following sub keys are then allowed (but not mandatory):
- `type`: the main type of the prop being validated
- `element`: if the type was `Array`, then the `element` key describes the type of each element in the array. If it is not set, then we only validate the array, not its elements,
- `shape`: if the type was `Object`, then the `shape` key describes the interface of the object. If it is not set, then we only validate the object, not its elements,
- `validate`: this is a function which should return a boolean to determine if
the value is valid or not. Useful for custom validation logic.
Examples:
```js
// only the existence of those 3 keys is documented
static props = ['message', 'id', 'date'];
```
```js
// size is optional
static props = ['message', 'size?'];
```
```js
static props = {
messageIds: {type: Array, element: Number}, // list of number
otherArr: {type: Array}, // just array. no validation is made on sub elements
otherArr2: Array, // same as otherArr
someObj: {type: Object}, // just an object, no internal validation
someObj2: {
type: Object,
shape: {
id: Number,
name: {type: String, optional: true},
url: String
]}, // object, with keys id (number), name (string, optional) and url (string)
someFlag: Boolean, // a boolean, mandatory (even if `false`)
someVal: [Boolean, Date], // either a boolean or a date
otherValue: true, // indicates that it is a prop
kindofsmallnumber: {
type: Number,
validate: n => (0 <= n && n <= 10)
},
size: {
validate: e => ["small", "medium", "large"].includes(e)
},
};
```
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@@ -1,151 +0,0 @@
# 🦉 QWeb Engine 🦉
## Content
- [Overview](#overview)
- [Reference](#reference)
## Overview
[QWeb](https://www.odoo.com/documentation/13.0/reference/qweb.html) is the primary
templating engine used by Odoo. The QWeb class in the OWL project is an
implementation of that specification with a few interesting points:
- it compiles templates into functions that output a virtual DOM instead of a
string. This is necessary for the component system.
- it has a few extra directives: `t-component`, `t-on`, ...
We present in this section the engine, not the templating language.
## Reference
This section is about the javascript code that implements the `QWeb` specification.
Owl exports a `QWeb` class in `owl.QWeb`. To use it, it just needs to be
instantiated:
```js
const qweb = new owl.QWeb();
```
Its API is quite simple:
- **`constructor(config)`**: constructor. Takes an optional configuration object
with an optional `templates` string to add initial
templates (see `addTemplates` for more information on format of the string)
and an optional `translateFn` translate function (see the section on
[translations](#translations)).
```js
const qweb = new owl.QWeb({ templates: TEMPLATES, translateFn: _t });
```
- **`addTemplate(name, xmlStr, allowDuplicate)`**: add a specific template.
```js
qweb.addTemplate("mytemplate", "<div>hello</div>");
```
If the optional `allowDuplicate` is set to `true`, then `QWeb` will simply
ignore templates added for a second time. Otherwise, `QWeb` will crash.
- **`addTemplates(xmlStr)`**: add a list of templates (identified by `t-name`
attribute).
```js
const TEMPLATES = `
<templates>
<div t-name="App" class="main">main</div>
<div t-name="OtherComponent">other component</div>
</templates>`;
qweb.addTemplates(TEMPLATES);
```
- **`render(name, context, extra)`**: renders a template. This returns a `vnode`,
which is a virtual representation of the DOM (see [vdom doc](../miscellaneous/vdom.md)).
```js
const vnode = qweb.render("App", component);
```
- **`renderToString(name, context)`**: renders a template, but returns an html
string.
```js
const str = qweb.renderToString("someTemplate", somecontext);
```
- **`registerTemplate(name, template)`**: static function to register a global
QWeb template. This is useful for commonly used components accross the
application, and for making a template available to an application without
having a reference to the actual QWeb instance.
```js
QWeb.registerTemplate("mytemplate", `<div>some template</div>`);
```
- **`registerComponent(name, Component)`**: static function to register an OWL Component
to QWeb's global registry. Globally registered Components can be used in
templates (see the `t-component` directive). This is useful for commonly used
components accross the application.
```js
class Dialog extends owl.Component { ... }
QWeb.registerComponent("Dialog", Dialog);
...
class ParentComponent extends owl.Component { ... }
qweb.addTemplate("ParentComponent", "<div><Dialog/></div>");
```
In some way, a `QWeb` instance is the core of an Owl application. It is the only
mandatory element of an [environment](environment.md). As such, it
has an extra responsibility: it can act as an event bus for internal communication
between Owl classes. This is the reason why `QWeb` actually extends [EventBus](event_bus.md).
### Translations
If properly setup, Owl QWeb engine can translate all rendered templates. To do
so, it needs a translate function, which takes a string and returns a string.
For example:
```js
const translations = {
hello: "bonjour",
yes: "oui",
no: "non",
};
const translateFn = (str) => translations[str] || str;
const qweb = new QWeb({ translateFn });
```
Once setup, all rendered templates will be translated using `translateFn`:
- each text node will be replaced with its translation,
- each of the following attribute values will be translated as well: `title`,
`placeholder`, `label` and `alt`,
- translating text nodes can be disabled with the special attribute `t-translation`,
if its value is `off`.
So, with the above `translateFn`, the following templates:
```xml
<div>hello</div>
<div t-translation="off">hello</div>
<div>Are you sure?</div>
<input placeholder="hello" other="yes"/>
```
will be rendered as:
```xml
<div>bonjour</div>
<div>hello</div>
<div>Are you sure?</div>
<input placeholder="bonjour" other="yes"/>
```
Note that the translation is done during the compilation of the template, not
when it is rendered.
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# 🦉 Reactivity 🦉
## Content
- [Overview](#overview)
- [`useState`](#usestate)
- [`reactive`](#reactive)
- [`markRaw`](#markraw)
- [`toRaw`](#toraw)
## Overview
Reactivity is a big topic in javascript frameworks. The goal is to provide a
simple way to manipulate state, in such a way that the interface automatically
update accordingly to state changes. Also, we obviously want this to happen in
a performant way.
To solve this issue, Owl provides two reactivity primitives:
- `reactive`, which returns a proxy to its first argument, and tracks all read/update
operation going through it,
- `useState`: a hook, that internally uses `reactive`, and is linked to its
owner component: any read operation will be tracked (key by key), and any
updates to these tracked values will cause the component to be rerendered.
Most of the time, the `useState` hook is the best solution.
## `useState`
Let us start by an example of how `useState` could be used:
```js
class Counter extends Component {
static template = xml`
<div t-on-click="increment">
<t t-esc="state.value"/>
</div>`;
setup() {
this.state = useState({ value: 0 });
}
increment() {
this.state.value++;
}
}
```
If one were to use a simple state object, Owl would not be aware that the value
was changed and that the component should be rerendered. With the `useState`
hook, `this.state` is now a reactive object, so this component works as expected.
## `reactive`
The `reactive` function is the basic reactivity primitive. It takes an object
or an array as first argument, and optionally, a function as the second argument.
The function will be called whenever any tracked value is updated.
```js
const obj = reactive({ a: 1 }, () => console.log("changed"));
obj.a = 2; // does not log anything: the 'a' key was not read
console.log(obj.a); // log 2, and reads the 'a' key => it is now tracked
obj.a = 3; // log 'changed' because we updated a tracked value
```
An important property of reactive objects is that they can be reobserved: this
will create an independant proxy that tracks another set of keys:
```js
const obj1 = reactive({ a: 1, b: 2 }, () => console.log("observer 1"));
const obj2 = reactive(obj1, () => console.log("observer 2"));
console.log(obj1.a); // log 1, and reads the 'a' key => it is now tracked by observer 1
console.log(obj1.b); // log 2, and 'b' is now tracked by observer 1
console.log(obj2.b); // log 2, and 'b' is now tracked by observer 1
obj2.a = 3; // log 'observer1', because observer2 does not track a
obj2.b = 3; // log 'observer1' and 'observer2'
```
Obviously, one can use `reactive` on the result of a `useState` if wanted, this
is the proper way to watch for some state changes.
## `markRaw`
Marks an object so that it is ignored by the reactivity system. This function returns its argument.
```js
const someObject = markRaw(...);
const state = useState({
a: 1,
obj: someObject
});
// here, state.obj === someObject
```
This is useful in some rare cases. For example, some complex and large object such
that going through the reactivity system may cause a non trivial performance slowdown.
However, use this function with caution: this is an escape hatch from the reactivity
system, and as such, using it may cause subtle and unintended issues!
## `toRaw`
Given a reactive object, this function returns the underlying, non-reactive,
corresponding object.
```js
// in setup
const state = useState({ value: 1 });
// later:
const rawState = toRaw(this.state);
rawState.value = 3; // will NOT be picked up by the reactivity system!!!
```
Here again, this is useful in some situations where we want to explicitely bypass
Owl, but using this function means that the responsability of coordinating
state update is given to the user code, instead of Owl. Subtle bugs may arise!
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# 🦉 References 🦉
The `useRef` hook is useful when we need a way to interact with some inside part
of a component, rendered by Owl. It can work either on a DOM node, or on a component,
targeted by the `t-ref` directive. See the [hooks section](hooks.md#useref) for
more detail.
As a short example, here is how we could set the focus on a given input:
```xml
<div>
<input t-ref="input"/>
<button t-on-click="focusInput">Click</button>
</div>
```
```js
import { useRef } from "owl/hooks";
class SomeComponent extends Component {
inputRef = useRef("input");
focusInput() {
this.inputRef.el.focus();
}
}
```
Be aware that the `el` property will only be set when the target of the `t-ref`
directive is mounted in the DOM. Otherwise, it will be set to `null`.
The `useRef` hook cannot be used to get a reference to an instance of a sub
component.
Note that this example uses the suffix `ref` to name the reference. This
is not mandatory, but it is a useful convention, so we do not forget that it is
a reference object.
-181
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# 🦉 Router 🦉
## Content
- [Overview](#overview)
- [Example](#example)
- [Reference](#reference)
- [Route Definition](#route-definition)
- [Router](#router)
- [Navigation Guards](#navigation-guards)
- [RouteComponent](#routecomponent)
- [Link](#link)
## Overview
It is often useful to organize an application around urls. If the application is
a single page application, then we need a way to manage those urls in the browser.
This is why there are many different routers for different frameworks. A generic
router can do the job just fine, but a specialized router for Owl can give a
better developer experience.
The Owl router support the following features:
- `history` or `hash` mode
- declarative routes
- route redirection
- navigation guards
- parameterized routes
- a `<Link/>` component
- a `<RouteComponent/>` component
Note that it is still in early stage of developments, and there are probably
still some issues.
## Example
To use the Owl router, there are some steps that needs to be done:
- declare some routes
- create a router
- add it to the environment
```js
async function protectRoute({ env, to }) {
if (!env.session.authUser) {
env.session.setNextRoute(to.name);
return { to: "SIGN_IN" };
}
return true;
}
export const ROUTES = [
{ name: "LANDING", path: "/", component: Landing },
{ name: "TASK", path: "/tasks/{{id}}", component: Task },
{ name: "SIGN_UP", path: "/signup", component: SignUp },
{ name: "SIGN_IN", path: "/signin", component: SignIn },
{ name: "ADMIN", path: "/admin", component: Admin, beforeRouteEnter: protectRoute },
{ name: "ACCOUNT", path: "/account", component: Account, beforeRouteEnter: protectRoute },
{ name: "UNKNOWN", path: "*", redirect: { to: "LANDING" } }
];
function makeEnvironment() {
...
const env = { qweb };
env.session = new Session(env);
env.router = new owl.router.Router(env, ROUTES);
await env.router.start();
return env;
}
App.env = makeEnvironment();
// create root component here
```
Notice that the router needs to be started. This is an asynchronous operation
because it needs to apply the potential navigation guards on the current route
(which may or may not mean that the application is redirected to another route).
## Reference
### Route definition
A route need to be defined as an object with the following keys:
- `name` (optional): a (unique) string useful to identify the current route. If not
given, it will be assigned an automatic name,
- `path`: a string describing the url. It can be static: `/admin` or dynamic: `/users/{{id}}`.
It also can be `*`, to catch all remaining routes.
- `component` (optional): an Owl component that will be used by the `t-routecomponent`
directive if the route is active
- `redirect` (optional): should be destination object (with optional keys `path`, `to` and `params`) if given, the application will be redirected to the destination whenever we match this route
- `beforeRouteEnter`: defines a [navigation guard](#navigation-guards).
### `Router`
The `Router` constructor takes three arguments:
- `env`: a valid environment,
- a list of routes,
- an optional object (with the only key `mode` which can be `history` (default
value) or `hash`).
`history` will use the browser [History API](https://developer.mozilla.org/en-US/docs/Web/API/History_API) as the mechanism to manage URL.\
Example: `https://yourdomain.tld/my_custom_route`.\
For this mechanism to work, you need a way to configure your web server accordingly.
`hash` will manipulate the hash of the URL.\
Example: `https://yourdomain.tld/index.html#/my_custom_route`.
```js
const ROUTES = [...];
const router = new owl.router.Router(env, ROUTES, {mode: 'history'});
```
Note that the route are defined in a list, and the order matters: the router
tries to find a match by going down the list.
The router needs to be added to the environment in the `router` sub key.
Once a router is created, it needs to be started. This is necessary to initialize
its current state to the current URL (and also, to potentially apply any
navigation guards and/or redirecting).
```js
await router.start();
```
Once started, the router will keep track of the current url and reflect its
value in two keys:
- `router.currentRoute`
- `router.currentParams`
The router also has a `navigate` method, useful to programmatically change the
application to another state (and the url):
```js
router.navigate({ to: "USER", params: { id: 51 } });
```
### Navigation Guards
Navigation guards are very useful to be able to execute some business logic/
perform some actions or redirect to other routes whenever the application is
entering a new route. For example, the following guard checks if there is an
authenticated user, and if it is not the case, redirect to the sign in route.
```js
async function protectRoute({ env, to }) {
if (!env.session.authUser) {
env.session.setNextRoute(to.name);
return { to: "SIGN_IN" };
}
return true;
}
```
A navigation guard is a function that returns a promise, which either resolves
to `true` (the navigation is accepted), or to another destination object.
### `RouteComponent`
The `RouteComponent` component directs Owl to render the component associated
to the currently active route (if any):
```xml
<div t-name="App">
<NavBar />
<RouteComponent />
</div>
```
### `Link`
The `Link` component is a Owl component which render as a `<a>` tag with any
content. It will compute the proper href from its props, and allow Owl to
properly navigate to a given url if clicked on it.
```xml
<Link to="'HOME'">Home</Link>
```
+179 -52
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## Content
- [Overview](#overview)
- [Example](#example)
- [Reference](#reference)
- [Named slots](#named-slots)
- [Rendering Context](#rendering-context)
- [Default Slot](#default-slot)
- [Default Content](#default-content)
- [Dynamic slots](#dynamic-slots)
- [Slots and props](#slots-and-props)
- [Slot params](#slot-params)
- [Slot scopes](#slot-scopes)
## Overview
Owl is a template based component system. There is therefore a need to be able
to make generic components. For example, imagine a generic `Dialog`
component, which is able to display some arbitrary content.
Obviously, we want to use this component everywhere in our application, to
display various different content. The `Dialog` component is technically the
owner of its content, but is only a container. The user of the `Dialog` is
the component that want to _inject_ something inside the `Dialog`. This is
exactly what slots are for.
## Example
To make generic components, it is useful to be able for a parent component to _inject_
some sub template, but still be the owner. For example, a generic dialog component
will need to render some content, some footer, but with the parent as the
rendering context.
Slots are inserted with the `t-slot` directive:
to make generic components. For example, imagine a generic `Navbar`
component, which displays a navbar, but with some customizable content. Since
the specific content is only known to the user of the `Navbar`, it would be nice
to specify it in the template where `Navbar` is used:
```xml
<div t-name="Dialog" class="modal">
<div class="modal-title"><t t-esc="props.title"/></div>
<div class="modal-content">
<div>
<Navbar>
<span>Hello Owl</span>
</Navbar>
</div>
```
This is exactly the way slots work! In the example above, the user of the `Navbar`
component specify some content (here, in the default slot). The `Navbar`
component can insert that content in its own template at the appropriate location.
An important information to notice is that the content of the slot is rendered in
the parent context, not in the navbar. As such, it can access values and methods
from the parent component.
Here is how the `Navbar` component could be defined, with the `t-slot` directive:
```xml
<div class="navbar">
<t t-slot="default"/>
<ul>
<!-- rest of the navbar here -->
</ul>
</div>
```
## Named slots
Default slots are very useful, but sometimes, we may need more than one slot.
This is what named slots are for! For example, suppose we implement a component
`InfoBox` that display a title and some specific content. Its template could look
like this:
```xml
<div class="info-box">
<div class="info-box-title">
<t t-slot="title"/>
<span class="info-box-close-button" t-on-click="close">X</span>
</div>
<div class="info-box-content">
<t t-slot="content"/>
</div>
<div class="modal-footer">
<t t-slot="footer"/>
</div>
</div>
```
Slots are defined by the caller, with the `t-set-slot` directive:
And one could use it with the `t-set-slot` directive:
```xml
<div t-name="SomeComponent">
<div>some component</div>
<Dialog title="'Some Dialog'">
<t t-set-slot="content">
<div>hey</div>
</t>
<t t-set-slot="footer">
<button t-on-click="doSomething">ok</button>
</t>
</Dialog>
</div>
<InfoBox>
<t t-set-slot="title">
Specific Title. It could be html also.
</t>
<t t-set-slot="content">
<!-- some template here, with html, events, whatever -->
</t>
</InfoBox>
```
In this example, the component `Dialog` will render the slots `content` and `footer`
with its parent as rendering context. This means that clicking on the button
will execute the `doSomething` method on the parent, not on the dialog.
## Rendering context
Note: Owl previously used the `t-set` directive to define the content of a slot.
This is deprecated and should no longer be used in new code.
The content of the slots is actually rendered with the rendering context corresponding
to where it was defined, not where it is positioned. This allows the user to define
event handlers that will be bound to the correct component (usually, the
grandparent of the slot content).
## Reference
### Default Slot
## Default Slot
The first element inside the component which is not a named slot will
be considered the `default` slot. For example:
@@ -81,7 +102,19 @@ be considered the `default` slot. For example:
</div>
```
### Default content
One can mix default slot and named slots:
```xml
<div>
<Child>
default content
<t t-set-slot="footer">
content for footer slot here
</Child>
</div>
```
## Default content
Slots can define a default content, in case the parent did not define them:
@@ -96,12 +129,7 @@ Slots can define a default content, in case the parent did not define them:
<!-- will be rendered as: <div><span>default content</span></div> -->
```
Rendering context: the content of the slots is actually rendered with the
rendering context corresponding to where it was defined, not where it is
positioned. This allows the user to define event handlers that will be bound
to the correct component (usually, the grandparent of the slot content).
### Dynamic Slots
## Dynamic Slots
The `t-slot` directive is actually able to use any expressions, using string
interplolation:
@@ -109,3 +137,102 @@ interplolation:
```xml
<t t-slot="{{current}}" />
```
This will evaluate the `current` expression, and insert the corresponding slot
at the place of the `t-slot` directive.
## Slots and props
In a sense, slots are almost the same as a prop: they define some information
to pass to the child component. To make it possible to use it, and to pass it
down to sub component, Owl actually define a special prop `slots` that contains
all slot information given to the component. It looks like this:
```js
{ slotName_1: slotInfo_1, ..., slotName_m: slotInfo_m }
```
So, a component can pass its slots to a subcomponent like this:
```xml
<Child slots="props.slots"/>
```
## Slot params
For advanced usecases, it may be necessary to pass additional information to a
slot. This can be done by providing extra key/value pairs to the `t-set-slot`
directive. Then, the generic component can read them in its prop `slots`.
For example, here is how a Notebook component could be implemented (a component
with multiple page, and a tab bar, which only render the current active page,
and each page has a title).
```js
class Notebook extends Component {
static template = xml`
<div class="notebook">
<div class="tabs">
<t t-foreach="tabNames" t-as="tab" t-key="tab_index">
<span t-att-class="{active:tab_index === activeTab}" t-on-click="() => state.activeTab=tab">
<t t-esc="props.slots[tab].title"/>
</span>
</t>
</div>
<div class="page">
<t t-slot="{{currentSlot}}"/>
</div>
</div>`;
setup() {
this.state = useState({ activeTab: 0 });
this.tabNames = Object.keys(this.props.slots);
}
get currentSlot() {
return this.tabNames[this.state.activeTab];
}
}
```
Notice how one can read the `title` value for each slots. Here is how one could
use this `Notebook` component:
```xml
<Notebook>
<t t-set-slot="page1" title="'Page 1'">
<div>this is in the page 1</div>
</t>
<t t-set-slot="page2" title="'Page 2'" hidden="somevalue">
<div>this is in the page 2</div>
</t>
</Notebook>
```
## Slot scopes
For other kind of advanced use cases, the content of a slot may depends on some
specific information specific to the generic component. This is the opposite
of the slot params.
To solve this kind of problems, one can use the `t-slot-scope` directive along
with the `t-set-slot`. This defines the name of a variable that can access
everything given by the child component:
```xml
<div>
<t t-set-slot="foo" t-slot-scope="scope">
content
<t t-esc="scope.bool"/>
<t t-esc="scope.num"/>
</t>
</div>
```
And the child component that includes the slot can provide values like this:
```xml
<div>
<t t-slot="foo" bool="other_var" num="5">
</div>
```
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# 🦉 Store 🦉
## Content
- [Overview](#overview)
- [Example](#example)
- [Reference](#reference)
- [Store](#store)
- [Actions](#actions)
- [Getters](#getters)
- [Connecting a Component](#connecting-a-component)
- [`useStore`](#usestore)
- [`useDispatch`](#usedispatch)
- [`useGetters`](#usegetters)
- [Semantics](#semantics)
- [Good Practices](#good-practices)
## Overview
Managing the state in an application is not an easy task. In some cases, the
state of an application can be part of the component tree, in a natural way.
However, there are situations where some parts of the state need to be displayed
in various parts of the user interface, and then, it is not obvious which
component should own which part of the state.
Owl's solution to this issue is a centralized store. It is a class that owns
some (or all) state, and lets the developer update it in a structured way, with
`actions`. Owl components can then connect to the store to read their relevant
state, and they will be rerendered if the state is updated.
Note: Owl store is inspired by React Redux and VueX.
## Example
Here is what a simple store looks like:
```js
const actions = {
addTodo({ state }, message) {
state.todos.push({
id: state.nextId++,
message,
isCompleted: false,
});
},
};
const state = {
todos: [],
nextId: 1,
};
const store = new owl.Store({ state, actions });
store.on("update", null, () => console.log(store.state));
// updating the state
store.dispatch("addTodo", "fix all bugs");
```
This example shows how a store can be defined and used. Note that in most cases,
actions will be dispatched by connected components.
## Reference
### `Store`
The store is a simple [`owl.EventBus`](event_bus.md) that triggers `update` events
whenever its state is changed. Note that these events are triggered only after a
microtask tick, so only one event will be triggered for any number of state changes in a
call stack.
Also, it is important to mention that the state is observed (with an `owl.Observer`),
which is the reason why it is able to know if it was changed. See the
[Observer](observer.md)'s documentation for more details.
The `Store` class is quite small. It has two public methods:
- its constructor
- `dispatch`
The constructor takes a configuration object with four (optional) keys:
- the initial state
- the actions
- the getters
- the environment
```javascript
const config = {
state,
actions,
getters,
env,
};
const store = new Store(config);
```
### Actions
Actions are used to coordinate state changes. It can be used for both synchronous
and asynchronous logic.
```js
const actions = {
async login({ state }, info) {
state.loginState = "pending";
try {
const loginInfo = await doSomeRPC("/login/", info);
state.loginState = loginInfo;
} catch (e) {
state.loginState = "error";
}
},
};
```
The first argument to an action method is an object with four keys:
- `state`: the current state of the store content,
- `dispatch`: a function that can be used to dispatch other actions,
- `getters`: an object containing all getters defined in the store,
- `env`: the current environment. This is useful sometimes, in particular if
an action needs to apply some side effects (such as performing an rpc), and
the `rpc` method is located in the environment.
Actions are called with the `dispatch` method on the store, and can receive an
arbitrary number of arguments.
```js
store.dispatch("login", someInfo);
```
Note that anything returned by an action will also be returned by the `dispatch`
call.
Also, it is important to be aware that we need to be careful with asynchronous
logic. Each state change will potentially trigger a rerendering, so we need to
make sure that we do not have a partially corrupted state. Here is an example that
is likely not a good idea:
```javascript
const actions = {
async fetchSomeData({ state }, recordId) {
state.recordId = recordId;
const data = await doSomeRPC("/read/", recordId);
state.recordData = data;
},
};
```
In the previous example, there is a period of time in which the state has a
`recordId` which does not correspond to the `recordData`. It is more likely that
we want an atomic update: updating the `recordId` at the same time as the `recordData`
values:
```javascript
const actions = {
async fetchSomeData({ state }, recordId) {
const data = await doSomeRPC("/read/", recordId);
state.recordId = recordId;
state.recordData = data;
},
};
```
### Getters
Usually, data contained in the store will be stored in a normalized way. For
example,
```js
{
posts: [{id: 11, authorId: 4, content: 'Greetings'}],
authors: [{id: 4, name: 'John'}]
}
```
However, the user interface will probably need some denormalized data like
```js
{id: 11, author: {id: 4, name: 'John'}, content: 'Greetings'}
```
This is what `getters` are for: they give a centralized way to process and
transform the data contained in the store.
```js
const getters = {
getPost({ state }, id) {
const post = state.posts.find((p) => p.id === id);
const author = state.authors.find((a) => a.id === post.id);
return {
id,
author,
content: post.content,
};
},
};
// somewhere else
const post = store.getters.getPost(id);
```
Getters take _at most_ one argument.
Note that getters are not cached.
### Connecting a Component
At some point, we need a way to interact with the store from a component. This
means that the component needs a reference to the store. By default, it looks
for it in the `env.store` key. However, this can be configured with the `useStore`
hook.
Every component-store interactions are done with the help of the three store hooks:
- [`useStore`](#usestore) to subscribe a component to some part of the store state,
- [`useDispatch`](#usedispatch) to get a reference to a dispatch function,
- [`useGetters`](#usegetters) to get a reference to the getters defined in the store.
Assume we have this store:
```javascript
const actions = {
increment({ state }, val) {
state.counter.value += val;
},
};
const state = {
counter: { value: 0 },
};
const store = new owl.Store({ state, actions });
```
To make it accessible to the complete application, we will put it in the
environment:
```js
// in this example, the root component is App
App.env.store = store;
```
A counter component can then select this value and dispatch an action like this:
```js
class Counter extends Component {
counter = useStore((state) => state.counter);
dispatch = useDispatch();
}
const counter = new Counter({ store, qweb });
```
```xml
<button t-name="Counter" t-on-click="dispatch('increment')">
Click Me! [<t t-esc="counter.value"/>]
</button>
```
### `useStore`
The `useStore` hook is used to select some part of the store state. It accepts
two arguments:
- a selector function, which takes the store state as first argument (and the
component props as second argument) and which must return the part of the
store state that will be made available and observed for changes,
- optionally, an object which can have the following optional keys:
- a `store` key containing a store object if we want to use another store than
the default store,
- an `isEqual` key containing an equality function if we want to specialize
the comparison (the function must accept two arguments: the previous result
and the new result, and must return whether they are equal),
- and an `onUpdate` key containing an update function if we want to execute an
arbitrary code every time the selected state changes (the function will
receive one argument, the new result, and can execute arbitrary code).
If the `useStore` selector returns a sub part of the store state, the component
will only be rerendered whenever this part of the state changes. Otherwise, it
will perform a strict equality check (unless the `isEqual` option is defined,
then it will call it) and will update the component every time this check fails.
Note that if the selector function returns a primitive type, the result of
`useStore` will be immutable and it will not react to changes. In this case, it
is important to define the `onUpdate` option to properly update the value
manually when it changes.
Also, the return value from `useStore` is not supposed to be modified. The store
state should only be updated with actions.
### `useDispatch`
The `useDispatch` hook is useful when a component needs to be able to dispatch
actions. It takes an optional argument, which is a store. If not given, it will
use the store in the environment.
Note that a component does not need to be connected in any other way to the store.
For example:
```js
class DoSomethingButton extends Component {
static template = xml`<button t-on-click="dispatch('something')">Click</button>`;
dispatch = useDispatch();
}
```
### `useGetters`
The `useGetters` hook is useful when a component needs to be able to use the
getters defined in a store. It takes an optional argument, which is a store. If
not given, it will use the store in the environment.
Note that a component does not need to be connected in any other way to the store.
For example:
```js
class InfoButton extends Component {
static template = xml`<span><t t-esc="getters.somevalue()"></span>`;
getters = useGetters();
}
```
### Semantics
The `Store` class and the `useStore` hook try to be smart and to optimize as much
as possible the rendering and update process. What is important to know is:
- components are always updated in the order of their creation (so, parent
before children),
- they are updated only if they are in the DOM,
- if a parent is asynchronous, the system will wait for it to complete its
update before updating other components,
- in general, updates are not coordinated. This is not a problem for synchronous
components, but if there are many asynchronous components, this could lead to
a situation where some part of the UI is updated and some other part of the UI is
not updated.
### Good Practices
- avoid asynchronous components as much as possible. Asynchronous components
lead to situations where parts of the UI is not updated immediately,
- do not be afraid to connect many components, parent or children if needed. For
example, a `MessageList` component could get a list of ids in its `useStore`
call and a `Message` component could get the data of its own
message,
- since the `useStore` function is called for each connected component,
for each state update, it is important to make sure that these functions are
as fast as possible.
-184
View File
@@ -1,184 +0,0 @@
# 🦉 Tags 🦉
## Content
- [Overview](#overview)
- [`xml` tag](#xml-tag)
- [`css` tag](#css-tag)
## Overview
Tags are very small helpers intended to make it easy to write inline templates
or styles. There are currently two tags: `css` and `xml`. With these functions,
it is possible to write [single file components](../learning/how_to_write_sfc.md).
## XML tag
The `xml` tag is certainly the most useful tag. It is used to define an inline
QWeb template for a component. Without tags, creating a standalone component
would look like this:
```js
import { Component } from 'owl'
const name = 'some-unique-name';
const template = `
<div>
<span t-if="somecondition">text</span>
<button t-on-click="someMethod">Click</button>
</div>
`;
QWeb.registerTemplate(name, template);
class MyComponent extends Component {
static template = name;
...
}
```
With tags, this process is slightly simplified. The name is uniquely generated,
and the template is automatically registered:
```js
const { Component } = owl;
const { xml } = owl.tags;
class MyComponent extends Component {
static template = xml`
<div>
<span t-if="somecondition">text</span>
<button t-on-click="someMethod">Click</button>
</div>
`;
...
}
```
## CSS tag
The CSS tag is useful to define a css stylesheet in the javascript file:
```js
class MyComponent extends Component {
static template = xml`
<div class="my-component">some template</div>
`;
static style = css`
.my-component {
color: red;
}
`;
}
```
The `css` tag registers internally the css information. Then, whenever the first
instance of the component is created, will add a `<style>` tag to the document
`<head>`.
Note that to make it more useful, like other css preprocessors, the `css` tag
accepts a small extension of the css specification: css scopes can be nested,
and the rules will then be expanded by the `css` helper:
```scss
.my-component {
display: block;
.sub-component h {
color: red;
}
}
```
will be formatted as:
```css
.my-component {
display: block;
}
.my-component .sub-component h {
color: red;
}
```
This extension brings another useful feature: the `&` selector which refers to
the parent selector. For example, we want our component to be red when hovered.
We would like to write something like:
```scss
.my-component {
display: block;
:hover {
color: red;
}
}
```
but it will be formatted as:
```css
.my-component {
display: block;
}
.my-component :hover {
color: red;
}
```
The `&` selector can be used to solve this problem:
```scss
.my-component {
display: block;
&:hover {
color: red;
}
}
```
will be formatted as:
```css
.my-component {
display: block;
}
.my-component:hover {
color: red;
}
```
Now, there is no additional processing done by the `css` tag. However, since it
is done in javascript at runtime, we actually have more power. For example:
1. sharing values between javascript and css:
```js
import { theme } from "./theme";
class MyComponent extends Component {
static template = xml`<div class="my-component">...</div>`;
static style = css`
.my-component {
color: ${theme.MAIN_COLOR};
background-color: ${theme.SECONDARY_color};
}
`;
}
```
2. scoping rules to the current component:
```js
import { generateUUID } from "./utils";
const uuid = generateUUID();
class MyComponent extends Component {
static template = xml`<div data-o-${uuid}="">...</div>`;
static style = css`
[data-o-${uuid}] {
color: red;
}
`;
}
```
@@ -1,12 +1,11 @@
# 🦉 QWeb Templating Language🦉
# 🦉 Templates 🦉
## Content
- [Overview](#overview)
- [Directives](#directives)
- [Reference](#reference)
- [QWeb Template reference](#qweb-template-reference)
- [White Spaces](#white-spaces)
- [Root Nodes](#root-nodes)
- [Expression Evaluation](#expression-evaluation)
- [Static html Nodes](#static-html-nodes)
- [Outputting Data](#outputting-data)
@@ -16,17 +15,19 @@
- [Dynamic Class Attribute](#dynamic-class-attribute)
- [Dynamic Tag Names](#dynamic-tag-names)
- [Loops](#loops)
- [Rendering Sub Templates](#rendering-sub-templates)
- [Sub Templates](#sub-templates)
- [Dynamic Sub Templates](#dynamic-sub-templates)
- [Translations](#translations)
- [Debugging](#debugging)
- [Fragments](#fragments)
- [Inline templates](#inline-templates)
- [Rendering svg](#rendering-svg)
## Overview
[QWeb](https://www.odoo.com/documentation/13.0/reference/qweb.html) is the primary
templating engine used by Odoo. It is based on the XML format, and used
Owl templates are describe using the [QWeb](https://www.odoo.com/documentation/13.0/reference/qweb.html) specification. It is based on the XML format, and used
mostly to generate HTML. In OWL, QWeb templates are compiled into functions that
generate a virtual dom representation of the HTML.
generate a virtual dom representation of the HTML. Also, since Owl is a live
component system, there are additional directives specific to Owl (such as `t-on`).
```xml
<div>
@@ -53,34 +54,33 @@ extensions.
For reference, here is a list of all standard QWeb directives:
| Name | Description |
| ------------------------------ | -------------------------------------------------------------- |
| `t-esc` | [Outputting safely a value](#outputting-data) |
| `t-raw` | [Outputting value, without escaping](#outputting-data) |
| `t-set`, `t-value` | [Setting variables](#setting-variables) |
| `t-if`, `t-elif`, `t-else`, | [conditionally rendering](#conditionals) |
| `t-foreach`, `t-as` | [Loops](#loops) |
| `t-att`, `t-attf-*`, `t-att-*` | [Dynamic attributes](#dynamic-attributes) |
| `t-call` | [Rendering sub templates](#rendering-sub-templates) |
| `t-debug`, `t-log` | [Debugging](#debugging) |
| `t-translation` | [Disabling the translation of a node](#translations) |
| `t-name` | [Defining a template (not really a directive)](qweb_engine.md) |
| Name | Description |
| ------------------------------ | --------------------------------------------------------------- |
| `t-esc` | [Outputting safely a value](#outputting-data) |
| `t-out` | [Outputting value, possibly without escaping](#outputting-data) |
| `t-set`, `t-value` | [Setting variables](#setting-variables) |
| `t-if`, `t-elif`, `t-else`, | [conditionally rendering](#conditionals) |
| `t-foreach`, `t-as` | [Loops](#loops) |
| `t-att`, `t-attf-*`, `t-att-*` | [Dynamic attributes](#dynamic-attributes) |
| `t-call` | [Rendering sub templates](#sub-templates) |
| `t-debug`, `t-log` | [Debugging](#debugging) |
| `t-translation` | [Disabling the translation of a node](translations.md) |
The component system in Owl requires additional directives, to express various
needs. Here is a list of all Owl specific directives:
| Name | Description |
| ------------------------ | ------------------------------------------------------------------------------- |
| `t-component`, `t-props` | [Defining a sub component](component.md#composition) |
| `t-ref` | [Setting a reference to a dom node or a sub component](component.md#references) |
| `t-key` | [Defining a key (to help virtual dom reconciliation)](#loops) |
| `t-on-*` | [Event handling](event_handling.md) |
| `t-transition` | [Defining an animation](animations.md#css-transitions) |
| `t-slot` | [Rendering a slot](slots.md) |
| `t-model` | [Form input bindings](component.md#form-input-bindings) |
| `t-tag` | [Rendering nodes with dynamic tag name](#dynamic-tag-names) |
| Name | Description |
| -------------------------------------- | --------------------------------------------------------------- |
| `t-component`, `t-props` | [Defining a sub component](component.md#sub-components) |
| `t-ref` | [Setting a reference to a dom node or a sub component](refs.md) |
| `t-key` | [Defining a key (to help virtual dom reconciliation)](#loops) |
| `t-on-*` | [Event handling](event_handling.md) |
| `t-portal` | [Portal](portal.md) |
| `t-slot`, `t-set-slot`, `t-slot-scope` | [Rendering a slot](slots.md) |
| `t-model` | [Form input bindings](input_bindings.md) |
| `t-tag` | [Rendering nodes with dynamic tag name](#dynamic-tag-names) |
## Reference
## QWeb Template Reference
### White Spaces
@@ -90,32 +90,6 @@ White spaces in a template are handled in a special way:
- if a whitespace-only text node contains a linebreak, it is ignored
- the previous rules do not apply if we are in a `<pre>` tag
### Root Nodes
For many reasons, Owl QWeb templates should have a single root node. More
precisely, the result of a template rendering should have a single root node:
```xml
<!–– not ok: two root nodes ––>
<t>
<div>foo</div>
<div>bar</div>
</t>
<!–– ok: result has one single root node ––>
<t>
<div t-if="someCondition">foo</div>
<span t-else="">bar</span>
</t>
```
Extra root nodes will actually be ignored (even though they will be rendered
in memory).
Note: this does not apply to subtemplates (see the `t-call` directive). In that
case, they will be inlined in the main template, and can actually have many
root nodes.
### Expression Evaluation
QWeb expressions are strings that will be processed at compile time. Each variable in
@@ -190,24 +164,29 @@ rendered with the value `value` set to `42` in the rendering context yields:
<p>42</p>
```
The `t-raw` directive is almost the same as `t-esc`, but without the escaping.
This is mostly useful to inject a raw html string somewhere. Obviously, this
is unsafe to do in general, and should only be used for strings known to be safe.
The `t-out` directive is almost the same as `t-esc`, but possibly without the
escaping. The difference is that the value received by the `t-out` directive
will only be not-escaped if it has been marked as such, using the `markup`
utility function:
```xml
<p><t t-raw="value"/></p>
For example, in the following component:
```js
const { markup, Component, xml } = owl;
class SomeComponent extends Component {
static template = xml`
<t t-out="value1"/>
<t t-out="value2"/>`;
value1 = "<div>some text 1</div>";
value2 = markup("<div>some text 2</div>");
}
```
rendered with the value `value` set to `<span>foo</span>` in the rendering context yields:
```html
<p><span>foo</span></p>
```
Note that since the content of the expression is not known beforehand, the `t-raw`
directive has to parse the html (and convert it to a virtual dom structure) for
each rendering. So, it will be much slower than a regular template. It is
therefore advised to limit the use of `t-raw` whenever possible.
The first `t-out` will act as a `t-esc` directive, which means that the content
of `value1` will be escaped. However, since `value2` has been tagged as a markup,
this will be injected as html.
### Setting Variables
@@ -368,7 +347,7 @@ collection to iterate on, and a second parameter `t-as` providing the name to us
for the current item of the iteration:
```xml
<t t-foreach="[1, 2, 3]" t-as="i">
<t t-foreach="[1, 2, 3]" t-as="i" t-key="i">
<p><t t-esc="i"/></p>
</t>
```
@@ -384,13 +363,17 @@ will be rendered as:
Like conditions, `t-foreach` applies to the element bearing the directives attribute, and
```xml
<p t-foreach="[1, 2, 3]" t-as="i">
<p t-foreach="[1, 2, 3]" t-as="i" t-key="i">
<t t-esc="i"/>
</p>
```
is equivalent to the previous example.
An important difference should be made with the usual `QWeb` behaviour: Owl
requires the presence of a `t-key` directive, to be able to properly reconcile
renderings.
`t-foreach` can iterate on an array (the current item will be the current value)
or an object (the current item will be the current key).
@@ -416,7 +399,7 @@ into the global context.
<t t-set="existing_variable" t-value="false"/>
<!-- existing_variable now False -->
<p t-foreach="Array(3)" t-as="i">
<p t-foreach="Array(3)" t-as="i" t-key="i">
<t t-set="existing_variable" t-value="true"/>
<t t-set="new_variable" t-value="true"/>
<!-- existing_variable and new_variable now true -->
@@ -430,17 +413,14 @@ Even though Owl tries to be as declarative as possible, the DOM does not fully
expose its state declaratively in the DOM tree. For example, the scrolling state,
the current user selection, the focused element or the state of an input are not
set as attribute in the DOM tree. This is why we use a virtual dom
algorithm to keep the actual DOM node as much as possible.
However, in some situations, this is not enough, and we need to help Owl decide
if an element is actually the same, or is a different element with the same
properties.
algorithm to make sure we keep the actual DOM node instead of replacing it with
a new one.
Consider the following situation: we have a list of two items `[{text: "a"}, {text: "b"}]`
and we render them in this template:
```xml
<p t-foreach="items" t-as="item"><t t-esc="item.text"/></p>
<p t-foreach="items" t-as="item" t-key="item_index"><t t-esc="item.text"/></p>
```
The result will be two `<p>` tags with text `a` and `b`. Now, if we swap them,
@@ -501,7 +481,7 @@ using the `...` javascript operator. For example:
The `...` operator will convert the `Set` (or any other iterables) into a list,
which will work with Owl QWeb.
### Rendering Sub Templates
### Sub Templates
QWeb templates can be used for top level rendering, but they can also be used
from within another template (to avoid duplication or give names to parts of
@@ -574,21 +554,6 @@ using string interpolation. For example:
Here, the name of the template is obtained from the `template` value in the
template rendering context.
### Translations
By default, QWeb specify that templates should be translated. If this behaviour
is not wanted, there is a `t-translation` directive which can turn off
translations (if it is set to the `off` value), with the following rules:
- each text node will be replaced with its translation,
- each of the following attribute values will be translated as well: `title`,
`placeholder`, `label` and `alt`,
- translating text nodes can be disabled with the special attribute `t-translation`,
if its value is `off`.
See [here](qweb_engine.md#translations) for more information on how to setup a
translate function in Owl QWeb.
### Debugging
The javascript QWeb implementation provides two useful debugging directives:
@@ -611,3 +576,107 @@ will stop execution if the browser dev tools are open.
```
will print 42 to the console.
## Fragments
Owl 2 supports templates with an arbitrary number of root elements, or even just
a text node. So, the following templates are all valid:
```xml
hello owl. This is just a text node!
```
```xml
<div>hello</div>
```
```xml
<div>hello</div>
<div>ola</div>
```
```xml
<div t-if="someCondition"><SomeChildComponent/></div>
```
```xml
<t t-if="someCondition"><SomeChildComponent/></t>
```
## Inline templates
Most real applications will define their templates in a XML file, to benefit
from the XML ecosystem, and to do some additional processing, such as translating
them. However, in some cases, it is convenient to be able to define a template
inline. To do so, one can use the `xml` helper function:
```js
const { Component, xml } = owl;
class MyComponent extends Component {
static template = xml`
<div>
<span t-if="somecondition">text</span>
<button t-on-click="someMethod">Click</button>
</div>
`;
...
}
mount(MyComponent, document.body);
```
This function simply generates an unique string id, and register the template
under that id in the internals of Owl, then return the id.
## Rendering svg
Owl components can be used to generate dynamic SVG graphs:
```js
class Node extends Component {
static template = xml`
<g>
<circle t-att-cx="props.x" t-att-cy="props.y" r="4" fill="black"/>
<text t-att-x="props.x - 5" t-att-y="props.y + 18"><t t-esc="props.node.label"/></text>
<t t-set="childx" t-value="props.x + 100"/>
<t t-set="height" t-value="props.height/(props.node.children || []).length"/>
<t t-foreach="props.node.children || []" t-as="child">
<t t-set="childy" t-value="props.y + child_index*height"/>
<line t-att-x1="props.x" t-att-y1="props.y" t-att-x2="childx" t-att-y2="childy" stroke="black" />
<Node x="childx" y="childy" node="child" height="height"/>
</t>
</g>
`;
static components = { Node };
}
class RootNode extends Component {
static template = xml`
<svg height="180">
<Node node="graph" x="10" y="20" height="180"/>
</svg>
`;
static components = { Node };
graph = {
label: "a",
children: [
{ label: "b" },
{ label: "c", children: [{ label: "d" }, { label: "e" }] },
{ label: "f", children: [{ label: "g" }] },
],
};
}
```
This `RootNode` component will then display a live SVG representation of the
graph described by the `graph` property. Note that there is a recursive structure
here: the `Node` component uses itself as a subcomponent.
**Important note:** Owl needs to properly set the namespace for each svg elements.
Since Owl compile each template separately, it is not able to determine easily
if a template is supposed to be included in a svg namespace or not. Therefore,
Owl depends on a heuristic: if a tag is either `svg`, `g` or `path`, then it will
be considered as svg. In practice, this means that each component or each sub
templates (included with `t-call`) should have one of these tag as root tag.
+59
View File
@@ -0,0 +1,59 @@
# 🦉 Translations 🦉
If properly setup, Owl can translate all rendered templates. To do
so, it needs a translate function, which takes a string and returns a string.
For example:
```js
const translations = {
hello: "bonjour",
yes: "oui",
no: "non",
};
const translateFn = (str) => translations[str] || str;
const app = new App(Root, { templates, tranaslateFn });
// ...
```
See the [app configuration page](app.md#configuration) for more info on how to
configure an Owl application.
Once setup, all rendered templates will be translated using `translateFn`:
- each text node will be replaced with its translation,
- each of the following attribute values will be translated as well: `title`,
`placeholder`, `label` and `alt`,
- translating text nodes can be disabled with the special attribute `t-translation`,
if its value is `off`.
So, with the above `translateFn`, the following templates:
```xml
<div>hello</div>
<div t-translation="off">hello</div>
<div>Are you sure?</div>
<input placeholder="hello" other="yes"/>
```
will be rendered as:
```xml
<div>bonjour</div>
<div>hello</div>
<div>Are you sure?</div>
<input placeholder="bonjour" other="yes"/>
```
Note that the translation is done during the compilation of the template, not
when it is rendered.
In some case, it is useful to be able to extend the list of translatable attributes.
For example, one may want to also translate `data-title` attributes. To do that,
we can define additional attributes with the `translatableAttributes` option:
```js
const app = new App(Root, { templates, tranaslateFn, translatalbeAttributes: ["data-title"] });
// ...
```
+17 -107
View File
@@ -6,11 +6,8 @@ functions are all available in the `owl.utils` namespace.
## Content
- [`whenReady`](#whenready): executing code when DOM is ready
- [`loadJS`](#loadjs): loading script files
- [`loadFile`](#loadfile): loading a file (useful for templates)
- [`escape`](#escape): sanitizing strings
- [`debounce`](#debounce): limiting rate of function calls
- [`shallowEqual`](#shallowequal): shallow object comparison
- [`EventBus`](#eventbus): a simple EventBus
## `whenReady`
@@ -19,40 +16,20 @@ not ready yet, resolved directly otherwise). If called with a callback as
argument, it executes it as soon as the DOM ready (or directly).
```js
Promise.all([loadFile("templates.xml"), owl.utils.whenReady()]).then(function ([templates]) {
const qweb = new owl.QWeb({ templates });
const env = { qweb };
await mount(App, { env, target: document.body });
});
const { whenReady } = owl;
await whenReady();
// do something
```
or alternatively:
```js
owl.utils.whenReady(function () {
const qweb = new owl.QWeb();
const env = { qweb };
await mount(App, { env, target: document.body });
whenReady(function () {
// do something
});
```
## `loadJS`
`loadJS` takes a url (string) for a javascript resource, and loads it (by adding
a script tag in the document head). It returns a promise, so the caller can
properly reacts when it is ready. Also, it is smart: it maintains a list of urls
previously loaded (or currently being loaded), and prevent doing twice the work.
For example, it is useful for lazy loading external libraries:
```js
class MyComponent extends owl.Component {
willStart() {
return owl.utils.loadJS("/static/libs/someLib.js");
}
}
```
## `loadFile`
`loadFile` is a helper function to fetch a file. It simply
@@ -60,89 +37,22 @@ performs a `GET` request and returns the resulting string in a promise. The
initial usecase for this function is to load a template file. For example:
```js
const { loadFile } = owl;
async function makeEnv() {
const templates = await owl.utils.loadFile("templates.xml");
const qweb = new owl.QWeb({ templates });
return { qweb };
const templates = await loadFile("templates.xml");
// do something
}
```
Note that unlike `loadJS`, this function returns the content of the file as a
string. It does not add a `script` tag or any other side effect.
## `EventBus`
## `escape`
Sometimes, we need to display dynamic data (for example user-generated data) in
the user interface. If this is done by a `QWeb` template, it is not an issue:
```xml
<div><t t-esc="user.data"/></div>
```
The `QWeb` engine will create a `div` node and add the content of the `user.data`
string as a text node, so the web browser will not parse it as html. However,
it may be a problem if this is done with some javascript code like this:
It is a simple `EventBus`, with the same API as usual DOM elements, and an
additional `trigger` method to dispatch events:
```js
class BadComponent extends Component {
// some template with a ref to a div
// some code ...
const bus = new EventBus();
bus.addEventListener("event", () => console.log("something happened"));
mounted() {
this.divRef.el.innerHTML = this.state.value;
}
}
```
In this case, the content of the `div` will be parsed as html, which may inject
unwanted behaviour. To fix this, the `escape` function will simply transform a
string into an escaped version of the same string, which will be properly displayed
by the browser, but which will not be parsed as html (for example, `"<ok>"` is
escaped to the string: `"&lt;ok&gt;"`). So, the bad example above can be fixed
with the following change:
```js
this.divRef.el.innerHTML = owl.utils.escape(this.state.value);
```
## `debounce`
The `debounce` function is useful when we want to limit the number of times some
function/action is perfomed. For example, this may be useful to prevent issue
with people double clicking on a button.
It takes three arguments:
- `func` (function): this is the function that will be rate limited
- `wait` (number): this is the number of milliseconds that we want to use to
rate limit the function `func`
- `immediate` (optional, boolean, default=false): if `immediate` is true, the
function will be triggered immediately (leading edge of the interval). If false,
the function will be triggered at the end (trailing edge).
It returns a function. For example:
```js
const debounce = owl.utils.debounce;
window.addEventListener("mousemove", debounce(doSomething, 100));
```
As this example shows, it is usualy useful for event handlers which are triggered
very quickly, such as `scroll` or `mousemove` events.
## `shallowEqual`
This function checks if two objects have the same values assigned to each keys:
```js
shallowEqual({ a: 1, b: 2 }, { a: 1, b: 2 }); // true
shallowEqual({ a: 1, b: 2 }, { a: 1, b: 3 }); // false
```
However, for performance reasons, it assumes that the two objects have the same
keys. If we are in a situation where this is not guaranteed, the following code
will work:
```js
const completeShallowEqual = (a, b) => shallowEqual(a, b) && shallowEqual(b, a);
bus.trigger("event"); // 'something happened' is logged
```
+14 -9
View File
@@ -1,6 +1,6 @@
{
"name": "@odoo/owl",
"version": "1.4.7",
"version": "2.0.0-alpha1",
"description": "Odoo Web Library (OWL)",
"main": "dist/owl.cjs.js",
"browser": "dist/owl.iife.js",
@@ -13,14 +13,15 @@
"node": ">=12.18.3"
},
"scripts": {
"build:bundle": "rollup -c",
"build:bundle": "rollup -c --failAfterWarnings",
"build": "npm run build:bundle",
"test": "jest",
"test:debug": "node --inspect-brk node_modules/.bin/jest --runInBand --watch --testTimeout=5000000",
"test:watch": "jest --watch",
"tools:serve": "python3 tools/server.py || python tools/server.py",
"tools": "npm run build && npm run tools:serve",
"pretools:watch": "npm run build",
"tools:watch": "npm-run-all --parallel tools:serve \"build:* -- --watch\"",
"playground:serve": "python3 tools/server.py || python tools/server.py",
"playground": "npm run build && npm run playground:serve",
"preplayground:watch": "npm run build",
"playground:watch": "npm-run-all --parallel playground:serve \"build:* -- --watch\"",
"prettier": "prettier {src/*.ts,src/**/*.ts,tests/*.ts,tests/**/*.ts,doc/*.md,doc/**/*.md} --write",
"check-formatting": "prettier {src/*.ts,src/**/*.ts,tests/*.ts,tests/**/*.ts,doc/*.md,doc/**/*.md} --check",
"publish": "npm run build && npm publish",
@@ -45,17 +46,18 @@
"git-rev-sync": "^1.12.0",
"github-api": "^3.3.0",
"jest": "^27.1.0",
"jest-diff": "^27.3.1",
"jest-environment-jsdom": "^27.1.0",
"live-server": "^1.2.1",
"npm-run-all": "^4.1.5",
"prettier": "^2.0.4",
"prettier": "2.4.1",
"rollup": "^2.56.3",
"rollup-plugin-terser": "^7.0.2",
"rollup-plugin-typescript2": "^0.30.0",
"rollup-plugin-typescript2": "^0.31.1",
"sass": "^1.16.1",
"source-map-support": "^0.5.10",
"ts-jest": "^27.0.5",
"typescript": "^3.7.2",
"typescript": "4.5.2",
"uglify-es": "^3.3.9"
},
"jest": {
@@ -64,6 +66,9 @@
"<rootDir>/src",
"<rootDir>/tests"
],
"setupFiles": [
"./tests/mocks/mockEventTarget.js"
],
"transform": {
"^.+\\.ts?$": "ts-jest"
},
+1
View File
@@ -40,6 +40,7 @@ function getConfigForFormat(format, generatedFileName, minified = false) {
name: name,
extend: extend,
outro: outro,
freeze: false,
plugins: minified ? [terser()] : [],
indent: ' ', // indent with 4 spaces
};
+109
View File
@@ -0,0 +1,109 @@
import { Component, ComponentConstructor } from "../component/component";
import { ComponentNode } from "../component/component_node";
import { MountOptions } from "../component/fibers";
import { Scheduler } from "../component/scheduler";
import { TemplateSet, TemplateSetConfig } from "./template_set";
import { nodeErrorHandlers } from "../component/error_handling";
// reimplement dev mode stuff see last change in 0f7a8289a6fb8387c3c1af41c6664b2a8448758f
export interface Env {
[key: string]: any;
}
export interface AppConfig<P, E> extends TemplateSetConfig {
props?: P;
env?: E;
}
export const DEV_MSG = `Owl is running in 'dev' mode.
This is not suitable for production use.
See https://github.com/odoo/owl/blob/master/doc/reference/config.md#mode for more information.`;
export class App<
T extends abstract new (...args: any) => any = any,
P = any,
E = any
> extends TemplateSet {
Root: ComponentConstructor<P, E>;
props: P;
env: E;
scheduler = new Scheduler();
root: ComponentNode<P, E> | null = null;
constructor(Root: ComponentConstructor<P, E>, config: AppConfig<P, E> = {}) {
super(config);
this.Root = Root;
if (config.dev) {
console.info(DEV_MSG);
}
const descrs = Object.getOwnPropertyDescriptors(config.env || {});
this.env = Object.freeze(Object.defineProperties({}, descrs)) as E;
this.props = config.props || ({} as P);
}
mount(target: HTMLElement, options?: MountOptions): Promise<Component<P, E> & InstanceType<T>> {
this.checkTarget(target);
const node = this.makeNode(this.Root, this.props);
const prom = this.mountNode(node, target, options);
this.root = node;
return prom;
}
checkTarget(target: HTMLElement) {
if (!(target instanceof HTMLElement)) {
throw new Error("Cannot mount component: the target is not a valid DOM element");
}
if (!document.body.contains(target)) {
throw new Error("Cannot mount a component on a detached dom node");
}
}
makeNode(Component: ComponentConstructor, props: any): ComponentNode {
return new ComponentNode(Component, props, this);
}
mountNode(node: ComponentNode, target: HTMLElement, options?: MountOptions) {
const promise: any = new Promise((resolve, reject) => {
let isResolved = false;
// manually set a onMounted callback.
// that way, we are independant from the current node.
node.mounted.push(() => {
resolve(node.component);
isResolved = true;
});
// Manually add the last resort error handler on the node
let handlers = nodeErrorHandlers.get(node);
if (!handlers) {
handlers = [];
nodeErrorHandlers.set(node, handlers);
}
handlers.unshift((e) => {
if (isResolved) {
console.error(e);
} else {
reject(e);
}
throw e;
});
});
node.mountComponent(target, options);
return promise;
}
destroy() {
if (this.root) {
this.root.destroy();
}
}
}
export async function mount<T extends abstract new (...args: any) => any = any, P = any, E = any>(
C: T & ComponentConstructor<P, E>,
target: HTMLElement,
config: AppConfig<P, E> & MountOptions = {}
): Promise<Component<P, E> & InstanceType<T>> {
return new App(C, config).mount(target, config);
}
+200
View File
@@ -0,0 +1,200 @@
import { BDom, multi, text, toggler } from "../blockdom";
import { validateProps } from "../component/props_validation";
import { Markup } from "../utils";
import { html } from "../blockdom/index";
/**
* This file contains utility functions that will be injected in each template,
* to perform various useful tasks in the compiled code.
*/
function withDefault(value: any, defaultValue: any): any {
return value === undefined || value === null || value === false ? defaultValue : value;
}
function callSlot(
ctx: any,
parent: any,
key: string,
name: string,
dynamic: boolean,
extra: any,
defaultContent?: (ctx: any, node: any, key: string) => BDom
): BDom {
key = key + "__slot_" + name;
const slots = (ctx.props && ctx.props.slots) || {};
const { __render, __ctx, __scope } = slots[name] || {};
const slotScope = Object.create(__ctx || {});
if (__scope) {
slotScope[__scope] = extra || {};
}
const slotBDom = __render ? __render.call(__ctx.__owl__.component, slotScope, parent, key) : null;
if (defaultContent) {
let child1: BDom | undefined = undefined;
let child2: BDom | undefined = undefined;
if (slotBDom) {
child1 = dynamic ? toggler(name, slotBDom) : slotBDom;
} else {
child2 = defaultContent.call(ctx.__owl__.component, ctx, parent, key);
}
return multi([child1, child2]);
}
return slotBDom || text("");
}
function capture(ctx: any): any {
const component = ctx.__owl__.component;
const result = Object.create(component);
for (let k in ctx) {
result[k] = ctx[k];
}
return result;
}
function withKey(elem: any, k: string) {
elem.key = k;
return elem;
}
function prepareList(collection: any): [any[], any[], number, any[]] {
let keys: any[];
let values: any[];
if (Array.isArray(collection)) {
keys = collection;
values = collection;
} else if (collection) {
values = Object.keys(collection);
keys = Object.values(collection);
} else {
throw new Error("Invalid loop expression");
}
const n = values.length;
return [keys, values, n, new Array(n)];
}
const isBoundary = Symbol("isBoundary");
function setContextValue(ctx: { [key: string]: any }, key: string, value: any): void {
const ctx0 = ctx;
while (!ctx.hasOwnProperty(key) && !ctx.hasOwnProperty(isBoundary)) {
const newCtx = ctx.__proto__;
if (!newCtx) {
ctx = ctx0;
break;
}
ctx = newCtx;
}
ctx[key] = value;
}
function toNumber(val: string): number | string {
const n = parseFloat(val);
return isNaN(n) ? val : n;
}
function shallowEqual(l1: any[], l2: any[]): boolean {
for (let i = 0, l = l1.length; i < l; i++) {
if (l1[i] !== l2[i]) {
return false;
}
}
return true;
}
class LazyValue {
fn: any;
ctx: any;
node: any;
constructor(fn: any, ctx: any, node: any) {
this.fn = fn;
this.ctx = capture(ctx);
this.node = node;
}
evaluate(): any {
return this.fn(this.ctx, this.node);
}
toString() {
return this.evaluate().toString();
}
}
/*
* Safely outputs `value` as a block depending on the nature of `value`
*/
export function safeOutput(value: any): ReturnType<typeof toggler> {
if (!value) {
return value;
}
let safeKey;
let block;
if (value instanceof Markup) {
safeKey = `string_safe`;
block = html(value as string);
} else if (value instanceof LazyValue) {
safeKey = `lazy_value`;
block = value.evaluate();
} else if (typeof value === "string") {
safeKey = "string_unsafe";
block = text(value);
} else {
// Assuming it is a block
safeKey = "block_safe";
block = value;
}
return toggler(safeKey, block);
}
let boundFunctions = new WeakMap();
function bind(ctx: any, fn: Function): Function {
let component = ctx.__owl__.component;
let boundFnMap = boundFunctions.get(component);
if (!boundFnMap) {
boundFnMap = new WeakMap();
boundFunctions.set(component, boundFnMap);
}
let boundFn = boundFnMap.get(fn);
if (!boundFn) {
boundFn = fn.bind(component);
boundFnMap.set(fn, boundFn);
}
return boundFn;
}
type RefMap = { [key: string]: HTMLElement | null };
type RefSetter = (el: HTMLElement | null) => void;
function multiRefSetter(refs: RefMap, name: string): RefSetter {
let count = 0;
return (el) => {
if (el) {
count++;
if (count > 1) {
throw new Error("Cannot have 2 elements with same ref name at the same time");
}
}
if (count === 0 || el) {
refs[name] = el;
}
};
}
export const UTILS = {
withDefault,
zero: Symbol("zero"),
isBoundary,
callSlot,
capture,
withKey,
prepareList,
setContextValue,
multiRefSetter,
shallowEqual,
toNumber,
validateProps,
LazyValue,
safeOutput,
bind,
};
+132
View File
@@ -0,0 +1,132 @@
import { createBlock, html, list, multi, text, toggler, comment } from "../blockdom";
import { compile, Template } from "../compiler";
import { component } from "../component/component_node";
import { UTILS } from "./template_helpers";
const bdom = { text, createBlock, list, multi, html, toggler, component, comment };
export const globalTemplates: { [key: string]: string | Element } = {};
function parseXML(xml: string): Document {
const parser = new DOMParser();
const doc = parser.parseFromString(xml, "text/xml");
if (doc.getElementsByTagName("parsererror").length) {
let msg = "Invalid XML in template.";
const parsererrorText = doc.getElementsByTagName("parsererror")[0].textContent;
if (parsererrorText) {
msg += "\nThe parser has produced the following error message:\n" + parsererrorText;
const re = /\d+/g;
const firstMatch = re.exec(parsererrorText);
if (firstMatch) {
const lineNumber = Number(firstMatch[0]);
const line = xml.split("\n")[lineNumber - 1];
const secondMatch = re.exec(parsererrorText);
if (line && secondMatch) {
const columnIndex = Number(secondMatch[0]) - 1;
if (line[columnIndex]) {
msg +=
`\nThe error might be located at xml line ${lineNumber} column ${columnIndex}\n` +
`${line}\n${"-".repeat(columnIndex - 1)}^`;
}
}
}
}
throw new Error(msg);
}
return doc;
}
export interface TemplateSetConfig {
dev?: boolean;
translatableAttributes?: string[];
translateFn?: (s: string) => string;
templates?: string | Document;
}
export class TemplateSet {
dev: boolean;
rawTemplates: typeof globalTemplates = Object.create(globalTemplates);
templates: { [name: string]: Template } = {};
translateFn?: (s: string) => string;
translatableAttributes?: string[];
utils: typeof UTILS = Object.assign({}, UTILS, {
call: (owner: any, subTemplate: string, ctx: any, parent: any, key: any) => {
const template = this.getTemplate(subTemplate);
return toggler(subTemplate, template.call(owner, ctx, parent, key));
},
getTemplate: (name: string) => this.getTemplate(name),
});
constructor(config: TemplateSetConfig = {}) {
this.dev = config.dev || false;
this.translateFn = config.translateFn;
this.translatableAttributes = config.translatableAttributes;
if (config.templates) {
this.addTemplates(config.templates);
}
}
addTemplate(
name: string,
template: string | Element,
options: { allowDuplicate?: boolean } = {}
) {
if (name in this.rawTemplates && !options.allowDuplicate) {
throw new Error(`Template ${name} already defined`);
}
this.rawTemplates[name] = template;
}
addTemplates(xml: string | Document, options: { allowDuplicate?: boolean } = {}) {
if (!xml) {
// empty string
return;
}
xml = xml instanceof Document ? xml : parseXML(xml);
for (const template of xml.querySelectorAll("[t-name]")) {
const name = template.getAttribute("t-name")!;
this.addTemplate(name, template, options);
}
}
getTemplate(name: string): Template {
if (!(name in this.templates)) {
const rawTemplate = this.rawTemplates[name];
if (rawTemplate === undefined) {
throw new Error(`Missing template: "${name}"`);
}
const templateFn = this._compileTemplate(name, rawTemplate);
// first add a function to lazily get the template, in case there is a
// recursive call to the template name
const templates = this.templates;
this.templates[name] = function (context, parent) {
return templates[name].call(this, context, parent);
};
const template = templateFn(bdom, this.utils);
this.templates[name] = template;
}
return this.templates[name];
}
_compileTemplate(name: string, template: string | Element) {
return compile(template, {
name,
dev: this.dev,
translateFn: this.translateFn,
translatableAttributes: this.translatableAttributes,
});
}
}
// -----------------------------------------------------------------------------
// xml tag helper
// -----------------------------------------------------------------------------
export function xml(...args: Parameters<typeof String.raw>) {
const name = `__template__${xml.nextId++}`;
const value = String.raw(...args);
globalTemplates[name] = value;
return name;
}
xml.nextId = 1;
+167
View File
@@ -0,0 +1,167 @@
import type { Setter } from "./block_compiler";
const { setAttribute: elemSetAttribute, removeAttribute } = Element.prototype;
const tokenList = DOMTokenList.prototype;
const tokenListAdd = tokenList.add;
const tokenListRemove = tokenList.remove;
const isArray = Array.isArray;
const { split, trim } = String.prototype;
const wordRegexp = /\s+/;
/**
* We regroup here all code related to updating attributes in a very loose sense:
* attributes, properties and classs are all managed by the functions in this
* file.
*/
function setAttribute(this: HTMLElement, key: string, value: any) {
switch (value) {
case false:
case undefined:
removeAttribute.call(this, key);
break;
case true:
elemSetAttribute.call(this, key, "");
break;
default:
elemSetAttribute.call(this, key, value);
}
}
export function createAttrUpdater(attr: string): Setter<HTMLElement> {
return function (this: HTMLElement, value: any) {
setAttribute.call(this, attr, value);
};
}
export function attrsSetter(this: HTMLElement, attrs: any) {
if (isArray(attrs)) {
setAttribute.call(this, attrs[0], attrs[1]);
} else {
for (let k in attrs) {
setAttribute.call(this, k, attrs[k]);
}
}
}
export function attrsUpdater(this: HTMLElement, attrs: any, oldAttrs: any) {
if (isArray(attrs)) {
const name = attrs[0];
const val = attrs[1];
if (name === oldAttrs[0]) {
if (val === oldAttrs[1]) {
return;
}
setAttribute.call(this, name, val);
} else {
removeAttribute.call(this, oldAttrs[0]);
setAttribute.call(this, name, val);
}
} else {
for (let k in oldAttrs) {
if (!(k in attrs)) {
removeAttribute.call(this, k);
}
}
for (let k in attrs) {
const val = attrs[k];
if (val !== oldAttrs[k]) {
setAttribute.call(this, k, val);
}
}
}
}
function toClassObj(expr: string | number | { [c: string]: any }) {
const result: { [c: string]: any } = {};
switch (typeof expr) {
case "string":
// we transform here a list of classes into an object:
// 'hey you' becomes {hey: true, you: true}
const str = trim.call(expr);
if (!str) {
return {};
}
let words = split.call(str, wordRegexp);
for (let i = 0, l = words.length; i < l; i++) {
result[words[i]] = true;
}
return result;
case "object":
// this is already an object but we may need to split keys:
// {'a': true, 'b c': true} should become {a: true, b: true, c: true}
for (let key in expr as any) {
const value = (expr as any)[key];
if (value) {
const words = split.call(key, wordRegexp);
for (let word of words) {
result[word] = value;
}
}
}
return result;
case "undefined":
return {};
case "number":
return { [expr as number]: true };
default:
return { [expr as any]: true };
}
}
export function setClass(this: HTMLElement, val: any) {
val = val === "" ? {} : toClassObj(val);
// add classes
const cl = this.classList;
for (let c in val) {
tokenListAdd.call(cl, c);
}
}
export function updateClass(this: HTMLElement, val: any, oldVal: any) {
oldVal = oldVal === "" ? {} : toClassObj(oldVal);
val = val === "" ? {} : toClassObj(val);
const cl = this.classList;
// remove classes
for (let c in oldVal) {
if (!(c in val)) {
tokenListRemove.call(cl, c);
}
}
// add classes
for (let c in val) {
if (!(c in oldVal)) {
tokenListAdd.call(cl, c);
}
}
}
export function makePropSetter(name: string): Setter<HTMLElement> {
return function setProp(this: HTMLElement, value: any) {
(this as any)[name] = value;
};
}
export function isProp(tag: string, key: string): boolean {
switch (tag) {
case "input":
return (
key === "checked" ||
key === "indeterminate" ||
key === "value" ||
key === "readonly" ||
key === "disabled"
);
case "option":
return key === "selected" || key === "disabled";
case "textarea":
return key === "value" || key === "readonly" || key === "disabled";
case "select":
return key === "value" || key === "disabled";
case "button":
case "optgroup":
return key === "disabled";
}
return false;
}
+604
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@@ -0,0 +1,604 @@
import {
attrsSetter,
attrsUpdater,
createAttrUpdater,
isProp,
makePropSetter,
setClass,
updateClass,
} from "./attributes";
import { config } from "./config";
import { createEventHandler } from "./events";
import type { VNode } from "./index";
import { VMulti } from "./multi";
import { toText } from "./text";
const getDescriptor = (o: any, p: any) => Object.getOwnPropertyDescriptor(o, p)!;
const nodeProto = Node.prototype;
const elementProto = Element.prototype;
const characterDataProto = CharacterData.prototype;
const characterDataSetData = getDescriptor(characterDataProto, "data").set!;
const nodeGetFirstChild = getDescriptor(nodeProto, "firstChild").get!;
const nodeGetNextSibling = getDescriptor(nodeProto, "nextSibling").get!;
const NO_OP = () => {};
// -----------------------------------------------------------------------------
// Main compiler code
// -----------------------------------------------------------------------------
type BlockType = (data?: any[], children?: VNode[]) => VNode;
const cache: { [key: string]: BlockType } = {};
/**
* Compiling blocks is a multi-step process:
*
* 1. build an IntermediateTree from the HTML element. This intermediate tree
* is a binary tree structure that encode dynamic info sub nodes, and the
* path required to reach them
* 2. process the tree to build a block context, which is an object that aggregate
* all dynamic info in a list, and also, all ref indexes.
* 3. process the context to build appropriate builder/setter functions
* 4. make a dynamic block class, which will efficiently collect references and
* create/update dynamic locations/children
*
* @param str
* @returns a new block type, that can build concrete blocks
*/
export function createBlock(str: string): BlockType {
if (str in cache) {
return cache[str];
}
// step 0: prepare html base element
const doc = new DOMParser().parseFromString(`<t>${str}</t>`, "text/xml");
const node = doc.firstChild!.firstChild!;
if (config.shouldNormalizeDom) {
normalizeNode(node as any);
}
// step 1: prepare intermediate tree
const tree = buildTree(node);
// step 2: prepare block context
const context = buildContext(tree);
// step 3: build the final block class
const template = tree.el as HTMLElement;
const Block = buildBlock(template, context);
cache[str] = Block;
return Block;
}
// -----------------------------------------------------------------------------
// Helper
// -----------------------------------------------------------------------------
function normalizeNode(node: HTMLElement | Text) {
if (node.nodeType === Node.TEXT_NODE) {
if (!/\S/.test((node as Text).textContent!)) {
(node as Text).remove();
return;
}
}
if (node.nodeType === Node.ELEMENT_NODE) {
if ((node as HTMLElement).tagName === "pre") {
return;
}
}
for (let i = node.childNodes.length - 1; i >= 0; --i) {
normalizeNode(node.childNodes.item(i) as any);
}
}
// -----------------------------------------------------------------------------
// building a intermediate tree
// -----------------------------------------------------------------------------
interface DynamicInfo {
idx: number;
refIdx?: number;
type: "text" | "child" | "handler" | "attribute" | "attributes" | "ref";
isOnlyChild?: boolean;
name?: string;
tag?: string;
event?: string;
}
interface IntermediateTree {
parent: IntermediateTree | null;
firstChild: IntermediateTree | null;
nextSibling: IntermediateTree | null;
el: Node;
info: DynamicInfo[];
isRef?: boolean;
refIdx?: number;
refN: number;
currentNS: string | null;
}
function buildTree(
node: Node,
parent: IntermediateTree | null = null,
domParentTree: IntermediateTree | null = null
): IntermediateTree {
switch (node.nodeType) {
case Node.ELEMENT_NODE: {
// HTMLElement
let currentNS = domParentTree && domParentTree.currentNS;
const tagName = (node as Element).tagName;
let el: Node | undefined = undefined;
const info: DynamicInfo[] = [];
if (tagName.startsWith("block-text-")) {
const index = parseInt(tagName.slice(11), 10);
info.push({ type: "text", idx: index });
el = document.createTextNode("");
}
if (tagName.startsWith("block-child-")) {
if (!domParentTree!.isRef) {
addRef(domParentTree!);
}
const index = parseInt(tagName.slice(12), 10);
info.push({ type: "child", idx: index });
el = document.createTextNode("");
}
const attrs = (node as Element).attributes;
const ns = attrs.getNamedItem("block-ns");
if (ns) {
attrs.removeNamedItem("block-ns");
currentNS = ns.value;
}
if (!el) {
el = currentNS
? document.createElementNS(currentNS, tagName)
: document.createElement(tagName);
}
if (el instanceof Element) {
for (let i = 0; i < attrs.length; i++) {
const attrName = attrs[i].name;
const attrValue = attrs[i].value;
if (attrName.startsWith("block-handler-")) {
const idx = parseInt(attrName.slice(14), 10);
info.push({
type: "handler",
idx,
event: attrValue,
});
} else if (attrName.startsWith("block-attribute-")) {
const idx = parseInt(attrName.slice(16), 10);
info.push({
type: "attribute",
idx,
name: attrValue,
tag: tagName,
});
} else if (attrName === "block-attributes") {
info.push({
type: "attributes",
idx: parseInt(attrValue, 10),
});
} else if (attrName === "block-ref") {
info.push({
type: "ref",
idx: parseInt(attrValue, 10),
});
} else {
el.setAttribute(attrs[i].name, attrValue);
}
}
}
const tree: IntermediateTree = {
parent,
firstChild: null,
nextSibling: null,
el,
info,
refN: 0,
currentNS,
};
if (node.firstChild) {
const childNode = node.childNodes[0];
if (
node.childNodes.length === 1 &&
childNode.nodeType === Node.ELEMENT_NODE &&
(childNode as Element).tagName.startsWith("block-child-")
) {
const tagName = (childNode as Element).tagName;
const index = parseInt(tagName.slice(12), 10);
info.push({ idx: index, type: "child", isOnlyChild: true });
} else {
tree.firstChild = buildTree(node.firstChild, tree, tree);
el.appendChild(tree.firstChild.el);
let curNode: Node | null = node.firstChild;
let curTree: IntermediateTree | null = tree.firstChild;
while ((curNode = curNode.nextSibling)) {
curTree.nextSibling = buildTree(curNode, curTree, tree);
el.appendChild(curTree.nextSibling.el);
curTree = curTree.nextSibling;
}
}
}
if (tree.info.length) {
addRef(tree);
}
return tree;
}
case Node.TEXT_NODE:
case Node.COMMENT_NODE: {
// text node or comment node
const el =
node.nodeType === Node.TEXT_NODE
? document.createTextNode(node.textContent!)
: document.createComment(node.textContent!);
return {
parent: parent,
firstChild: null,
nextSibling: null,
el,
info: [],
refN: 0,
currentNS: null,
};
}
}
throw new Error("boom");
}
function addRef(tree: IntermediateTree) {
tree.isRef = true;
do {
tree.refN++;
} while ((tree = tree.parent as any));
}
function parentTree(tree: IntermediateTree): IntermediateTree | null {
let parent = tree.parent;
while (parent && parent.nextSibling === tree) {
tree = parent;
parent = parent.parent;
}
return parent;
}
// -----------------------------------------------------------------------------
// Building a block context
// -----------------------------------------------------------------------------
interface RefCollector {
idx: number;
prevIdx: number;
getVal: Function;
}
export type Setter<T = any> = (this: T, value: any) => void;
export type Updater<T = any> = (this: T, value: any, oldVal: any) => void;
interface Location {
refIdx: number;
setData: Setter;
updateData: Updater;
}
interface IndexedLocation extends Location {
idx: number;
}
interface Child {
parentRefIdx: number;
afterRefIdx?: number;
isOnlyChild?: boolean;
}
interface BlockCtx {
refN: number;
collectors: RefCollector[];
locations: IndexedLocation[];
children: Child[];
cbRefs: number[];
}
function buildContext(tree: IntermediateTree, ctx?: BlockCtx, fromIdx?: number): BlockCtx {
if (!ctx) {
const children = new Array(tree.info.filter((v) => v.type === "child").length);
ctx = { collectors: [], locations: [], children, cbRefs: [], refN: tree.refN };
fromIdx = 0;
}
if (tree.refN) {
const initialIdx = fromIdx!;
const isRef = tree.isRef;
const firstChild = tree.firstChild ? tree.firstChild.refN : 0;
const nextSibling = tree.nextSibling ? tree.nextSibling.refN : 0;
//node
if (isRef) {
for (let info of tree.info) {
info.refIdx = initialIdx!;
}
tree.refIdx = initialIdx!;
updateCtx(ctx, tree);
fromIdx!++;
}
// right
if (nextSibling) {
const idx = fromIdx! + firstChild;
ctx.collectors.push({ idx, prevIdx: initialIdx, getVal: nodeGetNextSibling });
buildContext(tree.nextSibling!, ctx, idx);
}
// left
if (firstChild) {
ctx.collectors.push({ idx: fromIdx!, prevIdx: initialIdx, getVal: nodeGetFirstChild });
buildContext(tree.firstChild!, ctx, fromIdx!);
}
}
return ctx;
}
function updateCtx(ctx: BlockCtx, tree: IntermediateTree) {
for (let info of tree.info) {
switch (info.type) {
case "text":
ctx.locations.push({
idx: info.idx,
refIdx: info.refIdx!,
setData: setText,
updateData: setText,
});
break;
case "child":
if (info.isOnlyChild) {
// tree is the parentnode here
ctx.children[info.idx] = {
parentRefIdx: info.refIdx!,
isOnlyChild: true,
};
} else {
// tree is the anchor text node
ctx.children[info.idx] = {
parentRefIdx: parentTree(tree)!.refIdx!,
afterRefIdx: info.refIdx!,
};
}
break;
case "attribute": {
const refIdx = info.refIdx!;
let updater: any;
let setter: any;
if (isProp(info.tag!, info.name!)) {
const setProp = makePropSetter(info.name!);
setter = setProp;
updater = setProp;
} else if (info.name === "class") {
setter = setClass;
updater = updateClass;
} else {
setter = createAttrUpdater(info.name!);
updater = setter;
}
ctx.locations.push({
idx: info.idx,
refIdx,
setData: setter,
updateData: updater,
});
break;
}
case "attributes":
ctx.locations.push({
idx: info.idx,
refIdx: info.refIdx!,
setData: attrsSetter,
updateData: attrsUpdater,
});
break;
case "handler": {
const { setup, update } = createEventHandler(info.event!);
ctx.locations.push({
idx: info.idx,
refIdx: info.refIdx!,
setData: setup,
updateData: update,
});
break;
}
case "ref":
ctx.cbRefs.push(info.idx);
ctx.locations.push({
idx: info.idx,
refIdx: info.refIdx!,
setData: setRef,
updateData: NO_OP,
});
}
}
}
// -----------------------------------------------------------------------------
// building the concrete block class
// -----------------------------------------------------------------------------
function buildBlock(template: HTMLElement, ctx: BlockCtx): BlockType {
let B = createBlockClass(template, ctx);
if (ctx.cbRefs.length) {
const refs = ctx.cbRefs;
B = class extends B {
remove() {
super.remove();
for (let ref of refs) {
let fn = (this as any).data[ref];
fn(null);
}
}
};
}
if (ctx.children.length) {
B = class extends B {
children: (VNode | undefined)[] | undefined;
constructor(data?: any[], children?: VNode[]) {
super(data);
this.children = children;
}
};
B.prototype.beforeRemove = VMulti.prototype.beforeRemove;
return (data?: any[], children: (VNode | undefined)[] = []) => new B(data, children);
}
return (data?: any[]) => new B(data);
}
type Constructor<T> = new (...args: any[]) => T;
type BlockClass = Constructor<VNode<any>>;
function createBlockClass(template: HTMLElement, ctx: BlockCtx): BlockClass {
const { refN, collectors, children } = ctx;
const colN = collectors.length;
ctx.locations.sort((a, b) => a.idx - b.idx);
const locations: Location[] = ctx.locations.map((loc) => ({
refIdx: loc.refIdx,
setData: loc.setData,
updateData: loc.updateData,
}));
const locN = locations.length;
const childN = children.length;
const childrenLocs = children;
const isDynamic = refN > 0;
// these values are defined here to make them faster to lookup in the class
// block scope
const nodeCloneNode = nodeProto.cloneNode;
const nodeInsertBefore = nodeProto.insertBefore;
const elementRemove = elementProto.remove;
return class Block {
el: HTMLElement | undefined;
refs: Node[] | undefined;
data: any[] | undefined;
parentEl?: HTMLElement | undefined;
children?: (VNode | undefined)[];
constructor(data?: any[]) {
this.data = data;
}
beforeRemove() {}
remove() {
elementRemove.call(this.el);
}
firstNode(): Node {
return this.el!;
}
moveBefore(other: Block | null, afterNode: Node | null) {
const target = other ? other.el! : afterNode;
nodeInsertBefore.call(this.parentEl, this.el!, target);
}
mount(parent: HTMLElement, afterNode: Node | null) {
const el = nodeCloneNode.call(template, true);
nodeInsertBefore.call(parent, el, afterNode);
if (isDynamic) {
// collecting references
const refs: Node[] = new Array(refN);
this.refs = refs;
refs[0] = el;
for (let i = 0; i < colN; i++) {
const w = collectors[i];
refs[w.idx] = w.getVal.call(refs[w.prevIdx]);
}
// applying data to all update points
if (locN) {
const data = this.data!;
for (let i = 0; i < locN; i++) {
const loc = locations[i];
loc.setData.call(refs[loc.refIdx], data[i]);
}
}
// preparing all children
if (childN) {
const children = this.children;
for (let i = 0; i < childN; i++) {
const child = children![i];
if (child) {
const loc = childrenLocs[i];
const afterNode = loc.afterRefIdx ? refs[loc.afterRefIdx] : null;
child.isOnlyChild = loc.isOnlyChild;
child.mount(refs[loc.parentRefIdx] as any, afterNode);
}
}
}
}
this.el = el as HTMLElement;
this.parentEl = parent;
}
patch(other: Block, withBeforeRemove: boolean) {
if (this === other) {
return;
}
const refs = this.refs!;
// update texts/attributes/
if (locN) {
const data1 = this.data!;
const data2 = other.data!;
for (let i = 0; i < locN; i++) {
const val1 = data1[i];
const val2 = data2[i];
if (val1 !== val2) {
const loc = locations[i];
loc.updateData.call(refs[loc.refIdx], val2, val1);
}
}
this.data = data2;
}
// update children
if (childN) {
let children1 = this.children;
const children2 = other.children;
for (let i = 0; i < childN; i++) {
const child1 = children1![i];
const child2 = children2![i];
if (child1) {
if (child2) {
child1.patch(child2, withBeforeRemove);
} else {
if (withBeforeRemove) {
child1.beforeRemove();
}
child1.remove();
children1![i] = undefined;
}
} else if (child2) {
const loc = childrenLocs[i];
const afterNode = loc.afterRefIdx ? refs[loc.afterRefIdx] : null;
child2.mount(refs[loc.parentRefIdx] as any, afterNode);
children1![i] = child2;
}
}
}
}
toString() {
const div = document.createElement("div");
this.mount(div, null);
return div.innerHTML;
}
};
}
function setText(this: Text, value: any) {
characterDataSetData.call(this, toText(value));
}
function setRef(this: HTMLElement, fn: any) {
fn(this);
}
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export function filterOutModifiersFromData(dataList: any[]): { modifiers: string[]; data: any[] } {
dataList = dataList.slice();
const modifiers = [];
let elm;
while ((elm = dataList[0]) && typeof elm === "string") {
modifiers.push(dataList.shift());
}
return { modifiers, data: dataList };
}
export const config = {
// whether or not blockdom should normalize DOM whenever a block is created.
// Normalizing dom mean removing empty text nodes (or containing only spaces)
shouldNormalizeDom: true,
// this is the main event handler. Every event handler registered with blockdom
// will go through this function, giving it the data registered in the block
// and the event
mainEventHandler: (data: any, ev: Event, currentTarget?: EventTarget | null): boolean => {
if (typeof data === "function") {
data(ev);
} else if (Array.isArray(data)) {
data = filterOutModifiersFromData(data).data;
data[0](data[1], ev);
}
return false;
},
};
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import { config } from "./config";
type EventHandlerSetter = (this: HTMLElement, data: any) => void;
interface EventHandlerCreator {
setup: EventHandlerSetter;
update: EventHandlerSetter;
}
export function createEventHandler(rawEvent: string): EventHandlerCreator {
const eventName = rawEvent.split(".")[0];
const capture = rawEvent.includes(".capture");
if (rawEvent.includes(".synthetic")) {
return createSyntheticHandler(eventName, capture);
} else {
return createElementHandler(eventName, capture);
}
}
// Native listener
let nextNativeEventId = 1;
function createElementHandler(evName: string, capture: boolean = false): EventHandlerCreator {
let eventKey = `__event__${evName}_${nextNativeEventId++}`;
if (capture) {
eventKey = `${eventKey}_capture`;
}
function listener(ev: Event) {
const currentTarget = ev.currentTarget;
if (!currentTarget || !document.contains(currentTarget as HTMLElement)) return;
const data = (currentTarget as any)[eventKey];
if (!data) return;
config.mainEventHandler(data, ev, currentTarget);
}
function setup(this: HTMLElement, data: any) {
(this as any)[eventKey] = data;
this.addEventListener(evName, listener, { capture });
}
function update(this: HTMLElement, data: any) {
(this as any)[eventKey] = data;
}
return { setup, update };
}
// Synthetic handler: a form of event delegation that allows placing only one
// listener per event type.
let nextSyntheticEventId = 1;
function createSyntheticHandler(evName: string, capture: boolean = false): EventHandlerCreator {
let eventKey = `__event__synthetic_${evName}`;
if (capture) {
eventKey = `${eventKey}_capture`;
}
setupSyntheticEvent(evName, eventKey, capture);
const currentId = nextSyntheticEventId++;
function setup(this: HTMLElement, data: any) {
const _data = (this as any)[eventKey] || {};
_data[currentId] = data;
(this as any)[eventKey] = _data;
}
return { setup, update: setup };
}
function nativeToSyntheticEvent(eventKey: string, event: Event) {
let dom = event.target;
while (dom !== null) {
const _data = (dom as any)[eventKey];
if (_data) {
for (const data of Object.values(_data)) {
const stopped = config.mainEventHandler(data, event, dom);
if (stopped) return;
}
}
dom = (dom as any).parentNode;
}
}
const CONFIGURED_SYNTHETIC_EVENTS: { [event: string]: boolean } = {};
function setupSyntheticEvent(evName: string, eventKey: string, capture: boolean = false) {
if (CONFIGURED_SYNTHETIC_EVENTS[eventKey]) {
return;
}
document.addEventListener(evName, (event) => nativeToSyntheticEvent(eventKey, event), {
capture,
});
CONFIGURED_SYNTHETIC_EVENTS[eventKey] = true;
}
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import type { VNode } from "./index";
const nodeProto = Node.prototype;
const nodeInsertBefore = nodeProto.insertBefore;
const nodeRemoveChild = nodeProto.removeChild;
class VHtml {
html: string;
parentEl?: HTMLElement | undefined;
content: ChildNode[] = [];
constructor(html: string) {
this.html = html;
}
mount(parent: HTMLElement, afterNode: Node | null) {
this.parentEl = parent;
const template = document.createElement("template");
template.innerHTML = this.html;
this.content = [...(template.content.childNodes as any)];
for (let elem of this.content) {
nodeInsertBefore.call(parent, elem, afterNode);
}
if (!this.content.length) {
const textNode = document.createTextNode("");
this.content.push(textNode);
nodeInsertBefore.call(parent, textNode, afterNode);
}
}
moveBefore(other: VHtml | null, afterNode: Node | null) {
const target = other ? other.content[0] : afterNode;
const parent = this.parentEl;
for (let elem of this.content) {
nodeInsertBefore.call(parent, elem, target);
}
}
patch(other: VHtml) {
if (this === other) {
return;
}
const html2 = other.html;
if (this.html !== html2) {
const parent = this.parentEl;
// insert new html in front of current
const afterNode = this.content[0];
const template = document.createElement("template");
template.innerHTML = html2;
const content = [...(template.content.childNodes as any)];
for (let elem of content) {
nodeInsertBefore.call(parent, elem, afterNode);
}
if (!content.length) {
const textNode = document.createTextNode("");
content.push(textNode);
nodeInsertBefore.call(parent, textNode, afterNode);
}
// remove current content
this.remove();
this.content = content;
this.html = other.html;
}
}
beforeRemove() {}
remove() {
const parent = this.parentEl;
for (let elem of this.content) {
nodeRemoveChild.call(parent, elem);
}
}
firstNode(): Node {
return this.content[0]!;
}
toString() {
return this.html;
}
}
export function html(str: string): VNode<VHtml> {
return new VHtml(str);
}
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export { config } from "./config";
export { toggler } from "./toggler";
export { createBlock } from "./block_compiler";
export { list } from "./list";
export { multi } from "./multi";
export { text, comment } from "./text";
export { html } from "./html";
export interface VNode<T = any> {
mount(parent: HTMLElement, afterNode: Node | null): void;
moveBefore(other: T | null, afterNode: Node | null): void;
patch(other: T, withBeforeRemove: boolean): void;
beforeRemove(): void;
remove(): void;
firstNode(): Node | undefined;
el?: undefined | HTMLElement | Text;
parentEl?: undefined | HTMLElement;
isOnlyChild?: boolean | undefined;
key?: any;
}
export type BDom = VNode<any>;
export function mount(vnode: VNode, fixture: HTMLElement, afterNode: Node | null = null) {
vnode.mount(fixture, afterNode);
}
export function patch(vnode1: VNode, vnode2: VNode, withBeforeRemove: boolean = false) {
vnode1.patch(vnode2, withBeforeRemove);
}
export function remove(vnode: VNode, withBeforeRemove: boolean = false) {
if (withBeforeRemove) {
vnode.beforeRemove();
}
vnode.remove();
}
export function withKey(vnode: VNode, key: any) {
vnode.key = key;
return vnode;
}
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import type { VNode } from "./index";
const getDescriptor = (o: any, p: any) => Object.getOwnPropertyDescriptor(o, p)!;
const nodeProto = Node.prototype;
const nodeInsertBefore = nodeProto.insertBefore;
const nodeAppendChild = nodeProto.appendChild;
const nodeRemoveChild = nodeProto.removeChild;
const nodeSetTextContent = getDescriptor(nodeProto, "textContent").set!;
// -----------------------------------------------------------------------------
// List Node
// -----------------------------------------------------------------------------
class VList {
children: VNode[];
anchor: Node | undefined;
parentEl?: HTMLElement | undefined;
isOnlyChild?: boolean | undefined;
constructor(children: VNode[]) {
this.children = children;
}
mount(parent: HTMLElement, afterNode: Node | null) {
const children = this.children;
const _anchor = document.createTextNode("");
this.anchor = _anchor;
nodeInsertBefore.call(parent, _anchor, afterNode);
const l = children.length;
if (l) {
const mount = children[0].mount;
for (let i = 0; i < l; i++) {
mount.call(children[i], parent, _anchor);
}
}
this.parentEl = parent;
}
moveBefore(other: VList | null, afterNode: Node | null) {
if (other) {
const next = other!.children[0];
afterNode = (next ? next.firstNode() : other!.anchor) || null;
}
const children = this.children;
for (let i = 0, l = children.length; i < l; i++) {
children[i].moveBefore(null, afterNode);
}
this.parentEl!.insertBefore(this.anchor!, afterNode);
}
patch(other: VList, withBeforeRemove: boolean) {
if (this === other) {
return;
}
const ch1 = this.children;
const ch2: VNode[] = other.children;
if (ch2.length === 0 && ch1.length === 0) {
return;
}
this.children = ch2;
const proto = ch2[0] || ch1[0];
const {
mount: cMount,
patch: cPatch,
remove: cRemove,
beforeRemove,
moveBefore: cMoveBefore,
firstNode: cFirstNode,
} = proto;
const _anchor = this.anchor!;
const isOnlyChild = this.isOnlyChild;
const parent = this.parentEl!;
// fast path: no new child => only remove
if (ch2.length === 0 && isOnlyChild) {
if (withBeforeRemove) {
for (let i = 0, l = ch1.length; i < l; i++) {
beforeRemove.call(ch1[i]);
}
}
nodeSetTextContent.call(parent, "");
nodeAppendChild.call(parent, _anchor);
return;
}
let startIdx1 = 0;
let startIdx2 = 0;
let startVn1 = ch1[0];
let startVn2 = ch2[0];
let endIdx1 = ch1.length - 1;
let endIdx2 = ch2.length - 1;
let endVn1 = ch1[endIdx1];
let endVn2 = ch2[endIdx2];
let mapping: any = undefined;
while (startIdx1 <= endIdx1 && startIdx2 <= endIdx2) {
// -------------------------------------------------------------------
if (startVn1 === null) {
startVn1 = ch1[++startIdx1];
continue;
}
// -------------------------------------------------------------------
if (endVn1 === null) {
endVn1 = ch1[--endIdx1];
continue;
}
// -------------------------------------------------------------------
let startKey1 = startVn1.key;
let startKey2 = startVn2.key;
if (startKey1 === startKey2) {
cPatch.call(startVn1, startVn2, withBeforeRemove);
ch2[startIdx2] = startVn1;
startVn1 = ch1[++startIdx1];
startVn2 = ch2[++startIdx2];
continue;
}
// -------------------------------------------------------------------
let endKey1 = endVn1.key;
let endKey2 = endVn2.key;
if (endKey1 === endKey2) {
cPatch.call(endVn1, endVn2, withBeforeRemove);
ch2[endIdx2] = endVn1;
endVn1 = ch1[--endIdx1];
endVn2 = ch2[--endIdx2];
continue;
}
// -------------------------------------------------------------------
if (startKey1 === endKey2) {
// bnode moved right
cPatch.call(startVn1, endVn2, withBeforeRemove);
ch2[endIdx2] = startVn1;
const nextChild = ch2[endIdx2 + 1];
cMoveBefore.call(startVn1, nextChild, _anchor);
startVn1 = ch1[++startIdx1];
endVn2 = ch2[--endIdx2];
continue;
}
// -------------------------------------------------------------------
if (endKey1 === startKey2) {
// bnode moved left
cPatch.call(endVn1, startVn2, withBeforeRemove);
ch2[startIdx2] = endVn1;
const nextChild = ch1[startIdx1];
cMoveBefore.call(endVn1, nextChild, _anchor);
endVn1 = ch1[--endIdx1];
startVn2 = ch2[++startIdx2];
continue;
}
// -------------------------------------------------------------------
mapping = mapping || createMapping(ch1, startIdx1, endIdx1);
let idxInOld = mapping[startKey2];
if (idxInOld === undefined) {
cMount.call(startVn2, parent, cFirstNode.call(startVn1) || null);
} else {
const elmToMove = ch1[idxInOld];
cMoveBefore.call(elmToMove, startVn1, null);
cPatch.call(elmToMove, startVn2, withBeforeRemove);
ch2[startIdx2] = elmToMove;
ch1[idxInOld] = null as any;
}
startVn2 = ch2[++startIdx2];
}
// ---------------------------------------------------------------------
if (startIdx1 <= endIdx1 || startIdx2 <= endIdx2) {
if (startIdx1 > endIdx1) {
const nextChild = ch2[endIdx2 + 1];
const anchor = nextChild ? cFirstNode.call(nextChild) || null : _anchor;
for (let i = startIdx2; i <= endIdx2; i++) {
cMount.call(ch2[i], parent, anchor);
}
} else {
for (let i = startIdx1; i <= endIdx1; i++) {
let ch = ch1[i];
if (ch) {
if (withBeforeRemove) {
beforeRemove.call(ch);
}
cRemove.call(ch);
}
}
}
}
}
beforeRemove() {
const children = this.children;
const l = children.length;
if (l) {
const beforeRemove = children[0].beforeRemove;
for (let i = 0; i < l; i++) {
beforeRemove.call(children[i]);
}
}
}
remove() {
const { parentEl, anchor } = this;
if (this.isOnlyChild) {
nodeSetTextContent.call(parentEl, "");
} else {
const children = this.children;
const l = children.length;
if (l) {
const remove = children[0].remove;
for (let i = 0; i < l; i++) {
remove.call(children[i]);
}
}
nodeRemoveChild.call(parentEl, anchor!);
}
}
firstNode(): Node | undefined {
const child = this.children[0];
return child ? child.firstNode() : undefined;
}
toString(): string {
return this.children.map((c) => c!.toString()).join("");
}
}
export function list(children: VNode[]): VNode<VList> {
return new VList(children);
}
function createMapping(ch1: any[], startIdx1: number, endIdx2: number): { [key: string]: any } {
let mapping: any = {};
for (let i = startIdx1; i <= endIdx2; i++) {
mapping[ch1[i].key] = i;
}
return mapping;
}
+134
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@@ -0,0 +1,134 @@
import type { VNode } from "./index";
const getDescriptor = (o: any, p: any) => Object.getOwnPropertyDescriptor(o, p)!;
const nodeProto = Node.prototype;
const nodeInsertBefore = nodeProto.insertBefore;
const nodeSetTextContent = getDescriptor(nodeProto, "textContent").set!;
const nodeRemoveChild = nodeProto.removeChild;
// -----------------------------------------------------------------------------
// Multi NODE
// -----------------------------------------------------------------------------
export class VMulti {
children: (VNode | undefined)[];
anchors?: Node[] | undefined;
parentEl?: HTMLElement | undefined;
isOnlyChild?: boolean | undefined;
constructor(children: (VNode | undefined)[]) {
this.children = children;
}
mount(parent: HTMLElement, afterNode: Node | null) {
const children = this.children;
const l = children.length;
const anchors = new Array(l);
for (let i = 0; i < l; i++) {
let child = children[i];
if (child) {
child.mount(parent, afterNode);
} else {
const childAnchor = document.createTextNode("");
anchors[i] = childAnchor;
nodeInsertBefore.call(parent, childAnchor, afterNode);
}
}
this.anchors = anchors;
this.parentEl = parent;
}
moveBefore(other: VMulti | null, afterNode: Node | null) {
if (other) {
const next = other!.children[0];
afterNode = (next ? next.firstNode() : other!.anchors![0]) || null;
}
const children = this.children;
const parent = this.parentEl;
const anchors = this.anchors;
for (let i = 0, l = children.length; i < l; i++) {
let child = children[i];
if (child) {
child.moveBefore(null, afterNode);
} else {
const anchor = anchors![i];
nodeInsertBefore.call(parent, anchor, afterNode);
}
}
}
patch(other: VMulti, withBeforeRemove: boolean) {
if (this === other) {
return;
}
const children1 = this.children;
const children2 = other.children;
const anchors = this.anchors!;
const parentEl = this.parentEl!;
for (let i = 0, l = children1.length; i < l; i++) {
const vn1 = children1[i];
const vn2 = children2[i];
if (vn1) {
if (vn2) {
vn1.patch(vn2, withBeforeRemove);
} else {
const afterNode = vn1.firstNode()!;
const anchor = document.createTextNode("");
anchors[i] = anchor;
nodeInsertBefore.call(parentEl, anchor, afterNode);
if (withBeforeRemove) {
vn1.beforeRemove();
}
vn1.remove();
children1[i] = undefined;
}
} else if (vn2) {
children1[i] = vn2;
const anchor = anchors[i];
vn2.mount(parentEl, anchor);
nodeRemoveChild.call(parentEl, anchor);
}
}
}
beforeRemove() {
const children = this.children;
for (let i = 0, l = children.length; i < l; i++) {
const child = children[i];
if (child) {
child.beforeRemove();
}
}
}
remove() {
const parentEl = this.parentEl;
if (this.isOnlyChild) {
nodeSetTextContent.call(parentEl, "");
} else {
const children = this.children;
const anchors = this.anchors;
for (let i = 0, l = children.length; i < l; i++) {
const child = children[i];
if (child) {
child.remove();
} else {
nodeRemoveChild.call(parentEl, anchors![i]);
}
}
}
}
firstNode(): Node | undefined {
const child = this.children[0];
return child ? child.firstNode() : this.anchors![0];
}
toString(): string {
return this.children.map((c) => (c ? c!.toString() : "")).join("");
}
}
export function multi(children: (VNode | undefined)[]): VNode<VMulti> {
return new VMulti(children);
}
+87
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@@ -0,0 +1,87 @@
import type { VNode } from "./index";
const getDescriptor = (o: any, p: any) => Object.getOwnPropertyDescriptor(o, p)!;
const nodeProto = Node.prototype;
const characterDataProto = CharacterData.prototype;
const nodeInsertBefore = nodeProto.insertBefore;
const characterDataSetData = getDescriptor(characterDataProto, "data").set!;
const nodeRemoveChild = nodeProto.removeChild;
abstract class VSimpleNode {
text: string;
parentEl?: HTMLElement | undefined;
el?: any;
constructor(text: string) {
this.text = text;
}
mountNode(node: Node, parent: HTMLElement, afterNode: Node | null) {
this.parentEl = parent;
nodeInsertBefore.call(parent, node, afterNode);
this.el = node;
}
moveBefore(other: VText | null, afterNode: Node | null) {
const target = other ? other.el! : afterNode;
nodeInsertBefore.call(this.parentEl, this.el!, target);
}
beforeRemove() {}
remove() {
nodeRemoveChild.call(this.parentEl, this.el!);
}
firstNode(): Node {
return this.el!;
}
toString() {
return this.text;
}
}
class VText extends VSimpleNode {
mount(parent: HTMLElement, afterNode: Node | null) {
this.mountNode(document.createTextNode(toText(this.text)), parent, afterNode);
}
patch(other: VText) {
const text2 = other.text;
if (this.text !== text2) {
characterDataSetData.call(this.el!, toText(text2));
this.text = text2;
}
}
}
class VComment extends VSimpleNode {
mount(parent: HTMLElement, afterNode: Node | null) {
this.mountNode(document.createComment(toText(this.text)), parent, afterNode);
}
patch() {}
}
export function text(str: string): VNode<VText> {
return new VText(str);
}
export function comment(str: string): VNode<VComment> {
return new VComment(str);
}
export function toText(value: any): string {
switch (typeof value) {
case "string":
return value;
case "number":
return String(value);
case "boolean":
return value ? "true" : "false";
default:
return value || "";
}
}
+65
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@@ -0,0 +1,65 @@
import type { VNode } from "./index";
// -----------------------------------------------------------------------------
// Toggler node
// -----------------------------------------------------------------------------
class VToggler {
key: string;
child: VNode;
parentEl?: HTMLElement | undefined;
constructor(key: string, child: VNode) {
this.key = key;
this.child = child;
}
mount(parent: HTMLElement, afterNode: Node | null) {
this.parentEl = parent;
this.child.mount(parent, afterNode);
}
moveBefore(other: VToggler | null, afterNode: Node | null) {
this.child.moveBefore(other ? other.child : null, afterNode);
}
patch(other: VToggler, withBeforeRemove: boolean) {
if (this === other) {
return;
}
let child1 = this.child;
let child2 = other.child;
if (this.key === other.key) {
child1.patch(child2, withBeforeRemove);
} else {
child2.mount(this.parentEl!, child1.firstNode()!);
if (withBeforeRemove) {
child1.beforeRemove();
}
child1.remove();
this.child = child2;
this.key = other.key;
}
}
beforeRemove() {
this.child.beforeRemove();
}
remove() {
this.child.remove();
}
firstNode(): Node | undefined {
return this.child.firstNode();
}
toString(): string {
return this.child.toString();
}
}
export function toggler(key: string, child: VNode): VNode<VToggler> {
return new VToggler(key, child);
}
-30
View File
@@ -1,30 +0,0 @@
export interface Browser {
setTimeout: Window["setTimeout"];
clearTimeout: Window["clearTimeout"];
setInterval: Window["setInterval"];
clearInterval: Window["clearInterval"];
requestAnimationFrame: Window["requestAnimationFrame"];
random: Math["random"];
Date: typeof Date;
fetch: Window["fetch"];
localStorage: Window["localStorage"];
}
let localStorage: Window["localStorage"] | null = null;
export const browser: Browser = {
setTimeout: window.setTimeout.bind(window),
clearTimeout: window.clearTimeout.bind(window),
setInterval: window.setInterval.bind(window),
clearInterval: window.clearInterval.bind(window),
requestAnimationFrame: window.requestAnimationFrame.bind(window),
random: Math.random,
Date: window.Date,
fetch: (window.fetch || (() => {})).bind(window),
get localStorage() {
return localStorage || window.localStorage;
},
set localStorage(newLocalStorage: Window["localStorage"]) {
localStorage = newLocalStorage;
},
};
File diff suppressed because it is too large Load Diff
+30
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@@ -0,0 +1,30 @@
import type { BDom } from "../blockdom";
import { CodeGenerator, Config } from "./code_generator";
import { parse } from "./parser";
export type Template = (context: any, vnode: any, key?: string) => BDom;
export type TemplateFunction = (blocks: any, utils: any) => Template;
interface CompileOptions extends Config {
name?: string;
}
export function compile(
template: string | Element,
options: CompileOptions = {}
): TemplateFunction {
// parsing
const ast = parse(template);
// some work
const hasSafeContext =
template instanceof Node
? !(template instanceof Element) || template.querySelector("[t-set], [t-call]") === null
: !template.includes("t-set") && !template.includes("t-call");
// code generation
const codeGenerator = new CodeGenerator(ast, { ...options, hasSafeContext });
const code = codeGenerator.generateCode();
// template function
return new Function("bdom, helpers", code) as TemplateFunction;
}
@@ -25,11 +25,12 @@
// Misc types, constants and helpers
//------------------------------------------------------------------------------
const RESERVED_WORDS = "true,false,NaN,null,undefined,debugger,console,window,in,instanceof,new,function,return,this,eval,void,Math,RegExp,Array,Object,Date".split(
","
);
const RESERVED_WORDS =
"true,false,NaN,null,undefined,debugger,console,window,in,instanceof,new,function,return,this,eval,void,Math,RegExp,Array,Object,Date".split(
","
);
const WORD_REPLACEMENT = Object.assign(Object.create(null), {
const WORD_REPLACEMENT: { [key: string]: string } = Object.assign(Object.create(null), {
and: "&&",
or: "||",
gt: ">",
@@ -69,6 +70,7 @@ interface Token {
size?: number;
varName?: string;
replace?: Function;
isLocal?: boolean;
}
const STATIC_TOKEN_MAP: { [key: string]: TKind } = Object.assign(Object.create(null), {
@@ -117,7 +119,7 @@ let tokenizeString: Tokenizer = function (expr) {
return {
type: "TEMPLATE_STRING",
value: s,
replace(replacer) {
replace(replacer: any) {
return s.replace(/\$\{(.*?)\}/g, (match, group) => {
return "${" + replacer(group) + "}";
});
@@ -223,8 +225,9 @@ export function tokenize(expr: string): Token[] {
// Expression "evaluator"
//------------------------------------------------------------------------------
const isLeftSeparator = (token) => token && (token.type === "LEFT_BRACE" || token.type === "COMMA");
const isRightSeparator = (token) =>
const isLeftSeparator = (token: Token) =>
token && (token.type === "LEFT_BRACE" || token.type === "COMMA");
const isRightSeparator = (token: Token) =>
token && (token.type === "RIGHT_BRACE" || token.type === "COMMA");
/**
@@ -252,10 +255,9 @@ const isRightSeparator = (token) =>
* the arrow operator, then we add the current (or some previous tokens) token to
* the list of variables so it does not get replaced by a lookup in the context
*/
export function compileExprToArray(expr: string, scope: { [key: string]: QWebVar }): Token[] {
scope = Object.create(scope);
export function compileExprToArray(expr: string): Token[] {
const localVars = new Set<string>();
const tokens = tokenize(expr);
let i = 0;
let stack = []; // to track last opening [ or {
@@ -298,7 +300,7 @@ export function compileExprToArray(expr: string, scope: { [key: string]: QWebVar
}
}
if (token.type === "TEMPLATE_STRING") {
token.value = token.replace((expr) => compileExpr(expr, scope));
token.value = token.replace!((expr: any) => compileExpr(expr));
}
if (nextToken && nextToken.type === "OPERATOR" && nextToken.value === "=>") {
if (token.type === "RIGHT_PAREN") {
@@ -306,31 +308,51 @@ export function compileExprToArray(expr: string, scope: { [key: string]: QWebVar
while (j > 0 && tokens[j].type !== "LEFT_PAREN") {
if (tokens[j].type === "SYMBOL" && tokens[j].originalValue) {
tokens[j].value = tokens[j].originalValue!;
scope[tokens[j].value] = { id: tokens[j].value, expr: tokens[j].value };
localVars.add(tokens[j].value); //] = { id: tokens[j].value, expr: tokens[j].value };
}
j--;
}
} else {
scope[token.value] = { id: token.value, expr: token.value };
localVars.add(token.value); //] = { id: token.value, expr: token.value };
}
}
if (isVar) {
token.varName = token.value;
if (token.value in scope && "id" in scope[token.value]) {
token.value = scope[token.value].expr!;
} else {
if (!localVars.has(token.value)) {
token.originalValue = token.value;
token.value = `scope['${token.value}']`;
token.value = `ctx['${token.value}']`;
}
}
i++;
}
// Mark all variables that have been used locally.
// This assumes the expression has only one scope (incorrect but "good enough for now")
for (const token of tokens) {
if (token.type === "SYMBOL" && token.varName && localVars.has(token.value)) {
token.originalValue = token.value;
token.value = `_${token.value}`;
token.isLocal = true;
}
}
return tokens;
}
export function compileExpr(expr: string, scope: { [key: string]: QWebVar }): string {
return compileExprToArray(expr, scope)
export function compileExpr(expr: string): string {
return compileExprToArray(expr)
.map((t) => t.value)
.join("");
}
export const INTERP_REGEXP = /\{\{.*?\}\}/g;
const INTERP_GROUP_REGEXP = /\{\{.*?\}\}/g;
export function interpolate(s: string): string {
let matches = s.match(INTERP_REGEXP);
if (matches && matches[0].length === s.length) {
return `(${compileExpr(s.slice(2, -2))})`;
}
let r = s.replace(INTERP_GROUP_REGEXP, (s) => "${" + compileExpr(s.slice(2, -2)) + "}");
return "`" + r + "`";
}
+963
View File
@@ -0,0 +1,963 @@
// -----------------------------------------------------------------------------
// AST Type definition
// -----------------------------------------------------------------------------
export const enum ASTType {
Text,
Comment,
DomNode,
Multi,
TEsc,
TIf,
TSet,
TCall,
TOut,
TForEach,
TKey,
TComponent,
TDebug,
TLog,
TSlot,
TCallBlock,
TTranslation,
TPortal,
}
export interface ASTText {
type: ASTType.Text;
value: string;
}
export interface ASTComment {
type: ASTType.Comment;
value: string;
}
interface TModelInfo {
hasDynamicChildren?: boolean;
baseExpr: string;
expr: string;
targetAttr: string;
specialInitTargetAttr: string | null;
eventType: "change" | "click" | "input";
shouldTrim: boolean;
shouldNumberize: boolean;
}
export interface ASTDomNode {
type: ASTType.DomNode;
tag: string;
dynamicTag: string | null;
attrs: { [key: string]: string };
content: AST[];
ref: string | null;
on: { [key: string]: string };
model?: TModelInfo | null;
ns: string | null;
}
export interface ASTMulti {
type: ASTType.Multi;
content: AST[];
}
export interface ASTTEsc {
type: ASTType.TEsc;
expr: string;
defaultValue: string;
}
export interface ASTTOut {
type: ASTType.TOut;
expr: string;
body: AST[] | null;
}
export interface ASTTif {
type: ASTType.TIf;
condition: string;
content: AST;
tElif: { condition: string; content: AST }[] | null;
tElse: AST | null;
}
export interface ASTTSet {
type: ASTType.TSet;
name: string;
value: string | null; // value defined in attribute
defaultValue: string | null; // value defined in body, if text
body: AST[] | null; // content of body if not text
}
export interface ASTTForEach {
type: ASTType.TForEach;
collection: string;
elem: string;
key: string | null;
body: AST;
memo: string;
hasNoFirst: boolean;
hasNoLast: boolean;
hasNoIndex: boolean;
hasNoValue: boolean;
}
export interface ASTTKey {
type: ASTType.TKey;
expr: string;
content: AST;
}
export interface ASTTCall {
type: ASTType.TCall;
name: string;
body: AST[] | null;
}
export interface ASTComponent {
type: ASTType.TComponent;
name: string;
isDynamic: boolean;
dynamicProps: string | null;
props: { [name: string]: string };
slots: { [name: string]: { content: AST; attrs?: { [key: string]: string }; scope?: string } };
}
export interface ASTSlot {
type: ASTType.TSlot;
name: string;
attrs: { [key: string]: string };
defaultContent: AST | null;
}
export interface ASTTCallBlock {
type: ASTType.TCallBlock;
name: string;
}
export interface ASTDebug {
type: ASTType.TDebug;
content: AST | null;
}
export interface ASTLog {
type: ASTType.TLog;
expr: string;
content: AST | null;
}
export interface ASTTranslation {
type: ASTType.TTranslation;
content: AST | null;
}
export interface ASTTPortal {
type: ASTType.TPortal;
target: string;
content: AST;
}
export type AST =
| ASTText
| ASTComment
| ASTDomNode
| ASTMulti
| ASTTEsc
| ASTTif
| ASTTSet
| ASTTCall
| ASTTOut
| ASTTForEach
| ASTTKey
| ASTComponent
| ASTSlot
| ASTTCallBlock
| ASTLog
| ASTDebug
| ASTTranslation
| ASTTPortal;
// -----------------------------------------------------------------------------
// Parser
// -----------------------------------------------------------------------------
const cache: WeakMap<Element, AST> = new WeakMap();
export function parse(xml: string | Element): AST {
if (typeof xml === "string") {
const elem = parseXML(`<t>${xml}</t>`).firstChild as Element;
return _parse(elem);
}
let ast = cache.get(xml);
if (!ast) {
// we clone here the xml to prevent modifying it in place
ast = _parse(xml.cloneNode(true) as Element);
cache.set(xml, ast);
}
return ast;
}
function _parse(xml: Element): AST {
normalizeXML(xml);
const ctx = { inPreTag: false, inSVG: false };
return parseNode(xml, ctx) || { type: ASTType.Text, value: "" };
}
interface ParsingContext {
tModelInfo?: TModelInfo | null;
inPreTag: boolean;
inSVG: boolean;
}
function parseNode(node: Node, ctx: ParsingContext): AST | null {
if (!(node instanceof Element)) {
return parseTextCommentNode(node, ctx);
}
return (
parseTDebugLog(node, ctx) ||
parseTForEach(node, ctx) ||
parseTIf(node, ctx) ||
parseTPortal(node, ctx) ||
parseTCall(node, ctx) ||
parseTCallBlock(node, ctx) ||
parseTEscNode(node, ctx) ||
parseTKey(node, ctx) ||
parseTTranslation(node, ctx) ||
parseTSlot(node, ctx) ||
parseTOutNode(node, ctx) ||
parseComponent(node, ctx) ||
parseDOMNode(node, ctx) ||
parseTSetNode(node, ctx) ||
parseTNode(node, ctx)
);
}
// -----------------------------------------------------------------------------
// <t /> tag
// -----------------------------------------------------------------------------
function parseTNode(node: Element, ctx: ParsingContext): AST | null {
if (node.tagName !== "t") {
return null;
}
return parseChildNodes(node, ctx);
}
// -----------------------------------------------------------------------------
// Text and Comment Nodes
// -----------------------------------------------------------------------------
const lineBreakRE = /[\r\n]/;
const whitespaceRE = /\s+/g;
function parseTextCommentNode(node: Node, ctx: ParsingContext): AST | null {
if (node.nodeType === Node.TEXT_NODE) {
let value = node.textContent || "";
if (!ctx.inPreTag) {
if (lineBreakRE.test(value) && !value.trim()) {
return null;
}
value = value.replace(whitespaceRE, " ");
}
return { type: ASTType.Text, value };
} else if (node.nodeType === Node.COMMENT_NODE) {
return { type: ASTType.Comment, value: node.textContent || "" };
}
return null;
}
// -----------------------------------------------------------------------------
// debugging
// -----------------------------------------------------------------------------
function parseTDebugLog(node: Element, ctx: ParsingContext): AST | null {
if (node.hasAttribute("t-debug")) {
node.removeAttribute("t-debug");
return {
type: ASTType.TDebug,
content: parseNode(node, ctx),
};
}
if (node.hasAttribute("t-log")) {
const expr = node.getAttribute("t-log")!;
node.removeAttribute("t-log");
return {
type: ASTType.TLog,
expr,
content: parseNode(node, ctx),
};
}
return null;
}
// -----------------------------------------------------------------------------
// Regular dom node
// -----------------------------------------------------------------------------
const hasDotAtTheEnd = /\.[\w_]+\s*$/;
const hasBracketsAtTheEnd = /\[[^\[]+\]\s*$/;
const ROOT_SVG_TAGS = new Set(["svg", "g", "path"]);
function parseDOMNode(node: Element, ctx: ParsingContext): AST | null {
const { tagName } = node;
const dynamicTag = node.getAttribute("t-tag");
node.removeAttribute("t-tag");
if (tagName === "t" && !dynamicTag) {
return null;
}
ctx = Object.assign({}, ctx);
if (tagName === "pre") {
ctx.inPreTag = true;
}
const shouldAddSVGNS = ROOT_SVG_TAGS.has(tagName) && !ctx.inSVG;
ctx.inSVG = ctx.inSVG || shouldAddSVGNS;
const ns = shouldAddSVGNS ? "http://www.w3.org/2000/svg" : null;
const ref = node.getAttribute("t-ref");
node.removeAttribute("t-ref");
const nodeAttrsNames = node.getAttributeNames();
const attrs: ASTDomNode["attrs"] = {};
const on: ASTDomNode["on"] = {};
let model: TModelInfo | null = null;
for (let attr of nodeAttrsNames) {
const value = node.getAttribute(attr)!;
if (attr.startsWith("t-on")) {
if (attr === "t-on") {
throw new Error("Missing event name with t-on directive");
}
on[attr.slice(5)] = value;
} else if (attr.startsWith("t-model")) {
if (!["input", "select", "textarea"].includes(tagName)) {
throw new Error("The t-model directive only works with <input>, <textarea> and <select>");
}
let baseExpr, expr;
if (hasDotAtTheEnd.test(value)) {
const index = value.lastIndexOf(".");
baseExpr = value.slice(0, index);
expr = `'${value.slice(index + 1)}'`;
} else if (hasBracketsAtTheEnd.test(value)) {
const index = value.lastIndexOf("[");
baseExpr = value.slice(0, index);
expr = value.slice(index + 1, -1);
} else {
throw new Error(`Invalid t-model expression: "${value}" (it should be assignable)`);
}
const typeAttr = node.getAttribute("type");
const isInput = tagName === "input";
const isSelect = tagName === "select";
const isTextarea = tagName === "textarea";
const isCheckboxInput = isInput && typeAttr === "checkbox";
const isRadioInput = isInput && typeAttr === "radio";
const isOtherInput = isInput && !isCheckboxInput && !isRadioInput;
const hasLazyMod = attr.includes(".lazy");
const hasNumberMod = attr.includes(".number");
const hasTrimMod = attr.includes(".trim");
const eventType = isRadioInput ? "click" : isSelect || hasLazyMod ? "change" : "input";
model = {
baseExpr,
expr,
targetAttr: isCheckboxInput ? "checked" : "value",
specialInitTargetAttr: isRadioInput ? "checked" : null,
eventType,
shouldTrim: hasTrimMod && (isOtherInput || isTextarea),
shouldNumberize: hasNumberMod && (isOtherInput || isTextarea),
};
if (isSelect) {
// don't pollute the original ctx
ctx = Object.assign({}, ctx);
ctx.tModelInfo = model;
}
} else if (attr !== "t-name") {
if (attr.startsWith("t-") && !attr.startsWith("t-att")) {
throw new Error(`Unknown QWeb directive: '${attr}'`);
}
const tModel = ctx.tModelInfo;
if (tModel && ["t-att-value", "t-attf-value"].includes(attr)) {
tModel.hasDynamicChildren = true;
}
attrs[attr] = value;
}
}
const children = parseChildren(node, ctx);
return {
type: ASTType.DomNode,
tag: tagName,
dynamicTag,
attrs,
on,
ref,
content: children,
model,
ns,
};
}
// -----------------------------------------------------------------------------
// t-esc
// -----------------------------------------------------------------------------
function parseTEscNode(node: Element, ctx: ParsingContext): AST | null {
if (!node.hasAttribute("t-esc")) {
return null;
}
const escValue = node.getAttribute("t-esc")!;
node.removeAttribute("t-esc");
const tesc: AST = {
type: ASTType.TEsc,
expr: escValue,
defaultValue: node.textContent || "",
};
let ref = node.getAttribute("t-ref");
node.removeAttribute("t-ref");
const ast = parseNode(node, ctx);
if (!ast) {
return tesc;
}
if (ast.type === ASTType.DomNode) {
return {
...ast,
ref,
content: [tesc],
};
}
if (ast.type === ASTType.TComponent) {
throw new Error("t-esc is not supported on Component nodes");
}
return tesc;
}
// -----------------------------------------------------------------------------
// t-out
// -----------------------------------------------------------------------------
function parseTOutNode(node: Element, ctx: ParsingContext): AST | null {
if (!node.hasAttribute("t-out") && !node.hasAttribute("t-raw")) {
return null;
}
if (node.hasAttribute("t-raw")) {
console.warn(
`t-raw has been deprecated in favor of t-out. If the value to render is not wrapped by the "markup" function, it will be escaped`
);
}
const expr = (node.getAttribute("t-out") || node.getAttribute("t-raw"))!;
node.removeAttribute("t-out");
node.removeAttribute("t-raw");
const tOut: AST = { type: ASTType.TOut, expr, body: null };
const ref = node.getAttribute("t-ref");
node.removeAttribute("t-ref");
const ast = parseNode(node, ctx);
if (!ast) {
return tOut;
}
if (ast.type === ASTType.DomNode) {
tOut.body = ast.content.length ? ast.content : null;
return {
...ast,
ref,
content: [tOut],
};
}
return tOut;
}
// -----------------------------------------------------------------------------
// t-foreach and t-key
// -----------------------------------------------------------------------------
function parseTForEach(node: Element, ctx: ParsingContext): AST | null {
if (!node.hasAttribute("t-foreach")) {
return null;
}
const html = node.outerHTML;
const collection = node.getAttribute("t-foreach")!;
node.removeAttribute("t-foreach");
const elem = node.getAttribute("t-as") || "";
node.removeAttribute("t-as");
const key = node.getAttribute("t-key");
if (!key) {
throw new Error(
`"Directive t-foreach should always be used with a t-key!" (expression: t-foreach="${collection}" t-as="${elem}")`
);
}
node.removeAttribute("t-key");
const memo = node.getAttribute("t-memo") || "";
node.removeAttribute("t-memo");
const body = parseNode(node, ctx);
if (!body) {
return null;
}
const hasNoTCall = !html.includes("t-call");
const hasNoFirst = hasNoTCall && !html.includes(`${elem}_first`);
const hasNoLast = hasNoTCall && !html.includes(`${elem}_last`);
const hasNoIndex = hasNoTCall && !html.includes(`${elem}_index`);
const hasNoValue = hasNoTCall && !html.includes(`${elem}_value`);
return {
type: ASTType.TForEach,
collection,
elem,
body,
memo,
key,
hasNoFirst,
hasNoLast,
hasNoIndex,
hasNoValue,
};
}
function parseTKey(node: Element, ctx: ParsingContext): AST | null {
if (!node.hasAttribute("t-key")) {
return null;
}
const key = node.getAttribute("t-key")!;
node.removeAttribute("t-key");
const body = parseNode(node, ctx);
if (!body) {
return null;
}
return { type: ASTType.TKey, expr: key, content: body };
}
// -----------------------------------------------------------------------------
// t-call
// -----------------------------------------------------------------------------
function parseTCall(node: Element, ctx: ParsingContext): AST | null {
if (!node.hasAttribute("t-call")) {
return null;
}
const subTemplate = node.getAttribute("t-call")!;
node.removeAttribute("t-call");
if (node.tagName !== "t") {
const ast = parseNode(node, ctx);
const tcall: AST = { type: ASTType.TCall, name: subTemplate, body: null };
if (ast && ast.type === ASTType.DomNode) {
ast.content = [tcall];
return ast;
}
if (ast && ast.type === ASTType.TComponent) {
return {
...ast,
slots: { default: { content: tcall } },
};
}
}
const body = parseChildren(node, ctx);
return {
type: ASTType.TCall,
name: subTemplate,
body: body.length ? body : null,
};
}
// -----------------------------------------------------------------------------
// t-call-block
// -----------------------------------------------------------------------------
function parseTCallBlock(node: Element, ctx: ParsingContext): AST | null {
if (!node.hasAttribute("t-call-block")) {
return null;
}
const name = node.getAttribute("t-call-block")!;
return {
type: ASTType.TCallBlock,
name,
};
}
// -----------------------------------------------------------------------------
// t-if
// -----------------------------------------------------------------------------
function parseTIf(node: Element, ctx: ParsingContext): AST | null {
if (!node.hasAttribute("t-if")) {
return null;
}
const condition = node.getAttribute("t-if")!;
node.removeAttribute("t-if");
const content = parseNode(node, ctx) || { type: ASTType.Text, value: "" };
let nextElement = node.nextElementSibling;
// t-elifs
const tElifs: any[] = [];
while (nextElement && nextElement.hasAttribute("t-elif")) {
const condition = nextElement.getAttribute("t-elif");
nextElement.removeAttribute("t-elif");
const tElif = parseNode(nextElement, ctx);
const next = nextElement.nextElementSibling;
nextElement.remove();
nextElement = next;
if (tElif) {
tElifs.push({ condition, content: tElif });
}
}
// t-else
let tElse: AST | null = null;
if (nextElement && nextElement.hasAttribute("t-else")) {
nextElement.removeAttribute("t-else");
tElse = parseNode(nextElement, ctx);
nextElement.remove();
}
return {
type: ASTType.TIf,
condition,
content,
tElif: tElifs.length ? tElifs : null,
tElse,
};
}
// -----------------------------------------------------------------------------
// t-set directive
// -----------------------------------------------------------------------------
function parseTSetNode(node: Element, ctx: ParsingContext): AST | null {
if (!node.hasAttribute("t-set")) {
return null;
}
const name = node.getAttribute("t-set")!;
const value = node.getAttribute("t-value") || null;
const defaultValue = node.innerHTML === node.textContent ? node.textContent || null : null;
let body: AST[] | null = null;
if (node.textContent !== node.innerHTML) {
body = parseChildren(node, ctx);
}
return { type: ASTType.TSet, name, value, defaultValue, body };
}
// -----------------------------------------------------------------------------
// Components
// -----------------------------------------------------------------------------
// Error messages when trying to use an unsupported directive on a component
const directiveErrorMap = new Map([
["t-on", "t-on is no longer supported on components. Consider passing a callback in props."],
[
"t-ref",
"t-ref is no longer supported on components. Consider exposing only the public part of the component's API through a callback prop.",
],
["t-att", "t-att makes no sense on component: props are already treated as expressions"],
[
"t-attf",
"t-attf is not supported on components: use template strings for string interpolation in props",
],
]);
function parseComponent(node: Element, ctx: ParsingContext): AST | null {
let name = node.tagName;
const firstLetter = name[0];
let isDynamic = node.hasAttribute("t-component");
if (isDynamic && name !== "t") {
throw new Error(`Directive 't-component' can only be used on <t> nodes (used on a <${name}>)`);
}
if (!(firstLetter === firstLetter.toUpperCase() || isDynamic)) {
return null;
}
if (isDynamic) {
name = node.getAttribute("t-component")!;
node.removeAttribute("t-component");
}
const dynamicProps = node.getAttribute("t-props");
node.removeAttribute("t-props");
const props: ASTComponent["props"] = {};
for (let name of node.getAttributeNames()) {
const value = node.getAttribute(name)!;
if (name.startsWith("t-")) {
const message = directiveErrorMap.get(name.split("-").slice(0, 2).join("-"));
throw new Error(message || `unsupported directive on Component: ${name}`);
} else {
props[name] = value;
}
}
const slots: ASTComponent["slots"] = {};
if (node.hasChildNodes()) {
const clone = <Element>node.cloneNode(true);
// named slots
const slotNodes = Array.from(clone.querySelectorAll("[t-set-slot]"));
for (let slotNode of slotNodes) {
if (slotNode.tagName !== "t") {
throw new Error(
`Directive 't-set-slot' can only be used on <t> nodes (used on a <${slotNode.tagName}>)`
);
}
const name = slotNode.getAttribute("t-set-slot")!;
// check if this is defined in a sub component (in which case it should
// be ignored)
let el = slotNode.parentElement!;
let isInSubComponent = false;
while (el !== clone) {
if (el!.hasAttribute("t-component") || el!.tagName[0] === el!.tagName[0].toUpperCase()) {
isInSubComponent = true;
break;
}
el = el.parentElement!;
}
if (isInSubComponent) {
continue;
}
slotNode.removeAttribute("t-set-slot");
slotNode.remove();
const slotAst = parseNode(slotNode, ctx);
if (slotAst) {
const slotInfo: any = { content: slotAst };
const attrs: { [key: string]: string } = {};
for (let attributeName of slotNode.getAttributeNames()) {
const value = slotNode.getAttribute(attributeName)!;
if (attributeName === "t-slot-scope") {
slotInfo.scope = value;
continue;
}
attrs[attributeName] = value;
}
if (Object.keys(attrs).length) {
slotInfo.attrs = attrs;
}
slots[name] = slotInfo;
}
}
// default slot
const defaultContent = parseChildNodes(clone, ctx);
if (defaultContent) {
slots.default = { content: defaultContent };
}
}
return { type: ASTType.TComponent, name, isDynamic, dynamicProps, props, slots };
}
// -----------------------------------------------------------------------------
// Slots
// -----------------------------------------------------------------------------
function parseTSlot(node: Element, ctx: ParsingContext): AST | null {
if (!node.hasAttribute("t-slot")) {
return null;
}
const name = node.getAttribute("t-slot")!;
node.removeAttribute("t-slot");
const attrs: { [key: string]: string } = {};
for (let attributeName of node.getAttributeNames()) {
const value = node.getAttribute(attributeName)!;
attrs[attributeName] = value;
}
return {
type: ASTType.TSlot,
name,
attrs,
defaultContent: parseChildNodes(node, ctx),
};
}
function parseTTranslation(node: Element, ctx: ParsingContext): AST | null {
if (node.getAttribute("t-translation") !== "off") {
return null;
}
node.removeAttribute("t-translation");
return {
type: ASTType.TTranslation,
content: parseNode(node, ctx),
};
}
// -----------------------------------------------------------------------------
// Portal
// -----------------------------------------------------------------------------
function parseTPortal(node: Element, ctx: ParsingContext): AST | null {
if (!node.hasAttribute("t-portal")) {
return null;
}
const target = node.getAttribute("t-portal")!;
node.removeAttribute("t-portal");
const content = parseNode(node, ctx);
if (!content) {
return {
type: ASTType.Text,
value: "",
};
}
return {
type: ASTType.TPortal,
target,
content,
};
}
// -----------------------------------------------------------------------------
// helpers
// -----------------------------------------------------------------------------
/**
* Parse all the child nodes of a given node and return a list of ast elements
*/
function parseChildren(node: Element, ctx: ParsingContext): AST[] {
const children: AST[] = [];
for (let child of node.childNodes) {
const childAst = parseNode(child, ctx);
if (childAst) {
if (childAst.type === ASTType.Multi) {
children.push(...childAst.content);
} else {
children.push(childAst);
}
}
}
return children;
}
/**
* Parse all the child nodes of a given node and return an ast if possible.
* In the case there are multiple children, they are wrapped in a astmulti.
*/
function parseChildNodes(node: Element, ctx: ParsingContext): AST | null {
const children = parseChildren(node, ctx);
switch (children.length) {
case 0:
return null;
case 1:
return children[0];
default:
return { type: ASTType.Multi, content: children };
}
}
/**
* Normalizes the content of an Element so that t-if/t-elif/t-else directives
* immediately follow one another (by removing empty text nodes or comments).
* Throws an error when a conditional branching statement is malformed. This
* function modifies the Element in place.
*
* @param el the element containing the tree that should be normalized
*/
function normalizeTIf(el: Element) {
let tbranch = el.querySelectorAll("[t-elif], [t-else]");
for (let i = 0, ilen = tbranch.length; i < ilen; i++) {
let node = tbranch[i];
let prevElem = node.previousElementSibling!;
let pattr = (name: string) => prevElem.getAttribute(name);
let nattr = (name: string) => +!!node.getAttribute(name);
if (prevElem && (pattr("t-if") || pattr("t-elif"))) {
if (pattr("t-foreach")) {
throw new Error(
"t-if cannot stay at the same level as t-foreach when using t-elif or t-else"
);
}
if (
["t-if", "t-elif", "t-else"].map(nattr).reduce(function (a, b) {
return a + b;
}) > 1
) {
throw new Error("Only one conditional branching directive is allowed per node");
}
// All text (with only spaces) and comment nodes (nodeType 8) between
// branch nodes are removed
let textNode;
while ((textNode = node.previousSibling) !== prevElem) {
if (textNode!.nodeValue!.trim().length && textNode!.nodeType !== 8) {
throw new Error("text is not allowed between branching directives");
}
textNode!.remove();
}
} else {
throw new Error(
"t-elif and t-else directives must be preceded by a t-if or t-elif directive"
);
}
}
}
/**
* Normalizes the content of an Element so that t-esc directives on components
* are removed and instead places a <t t-esc=""> as the default slot of the
* component. Also throws if the component already has content. This function
* modifies the Element in place.
*
* @param el the element containing the tree that should be normalized
*/
function normalizeTEsc(el: Element) {
const elements = [...el.querySelectorAll("[t-esc]")].filter(
(el) => el.tagName[0] === el.tagName[0].toUpperCase() || el.hasAttribute("t-component")
);
for (const el of elements) {
if (el.childNodes.length) {
throw new Error("Cannot have t-esc on a component that already has content");
}
const value = el.getAttribute("t-esc");
el.removeAttribute("t-esc");
const t = el.ownerDocument.createElement("t");
if (value != null) {
t.setAttribute("t-esc", value);
}
el.appendChild(t);
}
}
/**
* Normalizes the tree inside a given element and do some preliminary validation
* on it. This function modifies the Element in place.
*
* @param el the element containing the tree that should be normalized
*/
function normalizeXML(el: Element) {
normalizeTIf(el);
normalizeTEsc(el);
}
/**
* Parses an XML string into an XML document, throwing errors on parser errors
* instead of returning an XML document containing the parseerror.
*
* @param xml the string to parse
* @returns an XML document corresponding to the content of the string
*/
function parseXML(xml: string): XMLDocument {
const parser = new DOMParser();
const doc = parser.parseFromString(xml, "text/xml");
if (doc.getElementsByTagName("parsererror").length) {
let msg = "Invalid XML in template.";
const parsererrorText = doc.getElementsByTagName("parsererror")[0].textContent;
if (parsererrorText) {
msg += "\nThe parser has produced the following error message:\n" + parsererrorText;
const re = /\d+/g;
const firstMatch = re.exec(parsererrorText);
if (firstMatch) {
const lineNumber = Number(firstMatch[0]);
const line = xml.split("\n")[lineNumber - 1];
const secondMatch = re.exec(parsererrorText);
if (line && secondMatch) {
const columnIndex = Number(secondMatch[0]) - 1;
if (line[columnIndex]) {
msg +=
`\nThe error might be located at xml line ${lineNumber} column ${columnIndex}\n` +
`${line}\n${"-".repeat(columnIndex - 1)}^`;
}
}
}
}
throw new Error(msg);
}
return doc;
}
+25 -764
View File
@@ -1,781 +1,42 @@
import { Observer } from "../core/observer";
import { OwlEvent } from "../core/owl_event";
import { CompiledTemplate, QWeb } from "../qweb/index";
import { patch, VNode } from "../vdom/index";
import "./directive";
import { Fiber } from "./fiber";
import "./props_validation";
import { Scheduler, scheduler } from "./scheduler";
import { activateSheet } from "./styles";
import { Browser, browser } from "../browser";
import type { ComponentNode } from "./component_node";
/**
* Owl Component System
*
* This file introduces a declarative and composable component system. It
* contains:
*
* - the Env interface (generic type for the environment)
* - the Internal interface (the owl specific metadata attached to a component)
* - the Component class
*/
// -----------------------------------------------------------------------------
// Component Class
// -----------------------------------------------------------------------------
//------------------------------------------------------------------------------
// Types/helpers
//------------------------------------------------------------------------------
type Props = { [key: string]: any };
/**
* An Env (environment) is an object that will be (mostly) shared between all
* components of an Owl application. It is the location which should contain
* the qweb instance necessary to render all components.
*
* Note that it is totally fine to extend the environment with application
* specific keys/objects/whatever. For example, a key `isMobile` (to declare
* if we are in "mobile" mode), or a shared bus could be useful.
*/
export interface Env {
qweb: QWeb;
browser: Browser;
interface StaticComponentProperties {
template: string;
defaultProps?: any;
props?: any;
}
export type MountPosition = "first-child" | "last-child" | "self";
export type ComponentConstructor<P extends Props = any, E = any> = (new (
props: P,
env: E,
node: ComponentNode
) => Component<P, E>) &
StaticComponentProperties;
interface MountOptions {
position?: MountPosition;
}
export const enum STATUS {
CREATED,
WILLSTARTED, // willstart has been called
RENDERED, // first render is completed (so, vnode is now defined)
MOUNTED, // is ready, and in DOM. It has a valid el
UNMOUNTED, // has a valid el, but is not in DOM
DESTROYED,
}
/**
* This is mostly an internal detail of implementation. The Meta interface is
* useful to typecheck and describe the internal keys used by Owl to manage the
* component tree.
*/
interface Internal<T extends Env> {
// each component has a unique id, useful mostly to handle parent/child
// relationships
readonly id: number;
depth: number;
vnode: VNode | null;
pvnode: VNode | null;
status: STATUS;
// parent and children keys are obviously useful to setup the parent-children
// relationship.
parent: Component<any, T> | null;
children: { [key: number]: Component<any, T> };
// children mapping: from templateID to componentID. templateID identifies a
// place in a template. The t-component directive needs it to be able to get
// the component instance back whenever the template is rerendered.
cmap: { [key: number]: number };
currentFiber: Fiber | null;
// parentLastFiberId is there to help the parent component to detect, among
// its children, those that are not used anymore and thus can be destroyed
parentLastFiberId: number;
// when a rendering is initiated by a parent, it may set variables in 'scope'
// (typically when the component is rendered in a slot). We need to
// store that information in case the component would be re-rendered later on.
scope: any;
boundHandlers: { [key: number]: any };
observer: Observer | null;
renderFn: CompiledTemplate;
mountedCB: Function | null;
willUnmountCB: Function | null;
willPatchCB: Function | null;
patchedCB: Function | null;
willStartCB: Function | null;
willUpdatePropsCB: Function | null;
classObj: { [key: string]: boolean } | null;
refs: { [key: string]: Component<any, T> | HTMLElement | undefined } | null;
}
export const portalSymbol = Symbol("portal"); // FIXME
//------------------------------------------------------------------------------
// Component
//------------------------------------------------------------------------------
let nextId = 1;
export class Component<Props extends {} = any, T extends Env = Env> {
readonly __owl__: Internal<T>;
static template?: string | null = null;
static _template?: string | null = null;
static current: Component | null = null;
static components = {};
export class Component<Props = any, Env = any> {
static template: string = "";
static props?: any;
static defaultProps?: any;
static env: any = {};
// expose scheduler s.t. it can be mocked for testing purposes
static scheduler: Scheduler = scheduler;
/**
* The `el` is the root element of the component. Note that it could be null:
* this is the case if the component is not mounted yet, or is destroyed.
*/
get el(): HTMLElement | null {
return this.__owl__.vnode ? (<any>this).__owl__.vnode.elm : null;
}
env: T;
props: Props;
env: Env;
__owl__: ComponentNode;
//--------------------------------------------------------------------------
// Lifecycle
//--------------------------------------------------------------------------
/**
* Creates an instance of Component.
*
* Note that most of the time, only the root component needs to be created by
* hand. Other components should be created automatically by the framework (with
* the t-component directive in a template)
*/
constructor(parent?: Component<any, T> | null, props?: Props) {
Component.current = this;
let constr = this.constructor as any;
const defaultProps = constr.defaultProps;
if (defaultProps) {
props = props || ({} as Props);
this.__applyDefaultProps(props, defaultProps);
}
this.props = <Props>props;
if (QWeb.dev) {
QWeb.utils.validateProps(constr, this.props);
}
const id: number = nextId++;
let depth;
if (parent) {
this.env = parent.env;
const __powl__ = parent.__owl__;
__powl__.children[id] = this;
depth = __powl__.depth + 1;
} else {
// we are the root component
this.env = (this.constructor as any).env;
if (!this.env.qweb) {
this.env.qweb = new QWeb();
}
// TODO: remove this in owl 2.0
if (!this.env.browser) {
this.env.browser = browser;
}
this.env.qweb.on("update", this, () => {
switch (this.__owl__.status) {
case STATUS.MOUNTED:
this.render(true);
break;
case STATUS.DESTROYED:
// this is unlikely to happen, but if a root widget is destroyed,
// we want to remove our subscription. The usual way to do that
// would be to perform some check in the destroy method, but since
// it is very performance sensitive, and since this is a rare event,
// we simply do it lazily
this.env.qweb.off("update", this);
break;
}
});
depth = 0;
}
const qweb = this.env.qweb;
const template = constr.template || this.__getTemplate(qweb);
this.__owl__ = {
id: id,
depth: depth,
vnode: null,
pvnode: null,
status: STATUS.CREATED,
parent: parent || null,
children: {},
cmap: {},
currentFiber: null,
parentLastFiberId: 0,
boundHandlers: {},
mountedCB: null,
willUnmountCB: null,
willPatchCB: null,
patchedCB: null,
willStartCB: null,
willUpdatePropsCB: null,
observer: null,
renderFn: qweb.render.bind(qweb, template),
classObj: null,
refs: null,
scope: null,
};
if (constr.style) {
this.__applyStyles(constr);
}
this.setup();
constructor(props: Props, env: Env, node: ComponentNode) {
this.props = props;
this.env = env;
this.__owl__ = node;
}
/**
* setup is run just after the component is constructed. This is the standard
* location where the component can setup its hooks. It has some advantages
* over the constructor:
* - it can be patched (useful in odoo ecosystem)
* - it does not need to propagate the arguments to the super call
*
* Note: this method should not be called manually.
*/
setup() {}
/**
* willStart is an asynchronous hook that can be implemented to perform some
* action before the initial rendering of a component.
*
* It will be called exactly once before the initial rendering. It is useful
* in some cases, for example, to load external assets (such as a JS library)
* before the component is rendered.
*
* Note that a slow willStart method will slow down the rendering of the user
* interface. Therefore, some effort should be made to make this method as
* fast as possible.
*
* Note: this method should not be called manually.
*/
async willStart() {}
/**
* mounted is a hook that is called each time a component is attached to the
* DOM. This is a good place to add some listeners, or to interact with the
* DOM, if the component needs to perform some measure for example.
*
* Note: this method should not be called manually.
*
* @see willUnmount
*/
mounted() {}
/**
* The willUpdateProps is an asynchronous hook, called just before new props
* are set. This is useful if the component needs some asynchronous task
* performed, depending on the props (for example, assuming that the props are
* some record Id, fetching the record data).
*
* This hook is not called during the first render (but willStart is called
* and performs a similar job).
*/
async willUpdateProps(nextProps: Props) {}
/**
* The willPatch hook is called just before the DOM patching process starts.
* It is not called on the initial render. This is useful to get some
* information which are in the DOM. For example, the current position of the
* scrollbar
*/
willPatch(): any {}
/**
* This hook is called whenever a component did actually update its props,
* state or env.
*
* This method is not called on the initial render. It is useful to interact
* with the DOM (for example, through an external library) whenever the
* component was updated.
*
* Updating the component state in this hook is possible, but not encouraged.
* One need to be careful, because updates here will cause rerender, which in
* turn will cause other calls to updated. So, we need to be particularly
* careful at avoiding endless cycles.
*/
patched() {}
/**
* willUnmount is a hook that is called each time just before a component is
* unmounted from the DOM. This is a good place to remove some listeners, for
* example.
*
* Note: this method should not be called manually.
*
* @see mounted
*/
willUnmount() {}
/**
* catchError is a method called whenever some error happens in the rendering or
* lifecycle hooks of a child.
*
* It needs to be implemented by a component that is designed to handle the
* error properly.
*/
catchError?(error?: Error): void;
//--------------------------------------------------------------------------
// Public
//--------------------------------------------------------------------------
/**
* Mount the component to a target element.
*
* This should only be done if the component was created manually. Components
* created declaratively in templates are managed by the Owl system.
*
* Note that a component can be mounted an unmounted several times
*/
async mount(target: HTMLElement | DocumentFragment, options: MountOptions = {}): Promise<void> {
if (!(target instanceof HTMLElement || target instanceof DocumentFragment)) {
let message = `Component '${this.constructor.name}' cannot be mounted: the target is not a valid DOM node.`;
message += `\nMaybe the DOM is not ready yet? (in that case, you can use owl.utils.whenReady)`;
throw new Error(message);
}
const position = options.position || "last-child";
const __owl__ = this.__owl__;
const currentFiber = __owl__.currentFiber;
switch (__owl__.status) {
case STATUS.CREATED: {
const fiber = new Fiber(null, this, true, target, position);
fiber.shouldPatch = false;
this.__prepareAndRender(fiber, () => {});
return scheduler.addFiber(fiber);
}
case STATUS.WILLSTARTED:
case STATUS.RENDERED:
currentFiber.target = target;
currentFiber.position = position;
return scheduler.addFiber(currentFiber);
case STATUS.UNMOUNTED: {
const fiber = new Fiber(null, this, true, target, position);
fiber.shouldPatch = false;
this.__render(fiber);
return scheduler.addFiber(fiber);
}
case STATUS.MOUNTED: {
if (position !== "self" && this.el!.parentNode !== target) {
const fiber = new Fiber(null, this, true, target, position);
fiber.shouldPatch = false;
this.__render(fiber);
return scheduler.addFiber(fiber);
} else {
return Promise.resolve();
}
}
case STATUS.DESTROYED:
throw new Error("Cannot mount a destroyed component");
}
}
/**
* The unmount method is the opposite of the mount method. It is useful
* to call willUnmount calls and remove the component from the DOM.
*/
unmount() {
if (this.__owl__.status === STATUS.MOUNTED) {
this.__callWillUnmount();
this.el!.remove();
}
}
/**
* The render method is the main entry point to render a component (once it
* is ready. This method is not initially called when the component is
* rendered the first time).
*
* This method will cause all its sub components to potentially rerender
* themselves. Note that `render` is not called if a component is updated via
* its props.
*/
async render(force: boolean = false): Promise<void> {
const __owl__ = this.__owl__;
const currentFiber = __owl__.currentFiber;
if (!__owl__.vnode && !currentFiber) {
return;
}
if (currentFiber && !currentFiber.isRendered && !currentFiber.isCompleted) {
return scheduler.addFiber(currentFiber.root);
}
// if we aren't mounted at this point, it implies that there is a
// currentFiber that is already rendered (isRendered is true), so we are
// about to be mounted
const status = __owl__.status;
const fiber = new Fiber(null, this, force, null, null);
Promise.resolve().then(() => {
if (__owl__.status === STATUS.MOUNTED || status !== STATUS.MOUNTED) {
if (fiber.isCompleted || fiber.isRendered) {
return;
}
this.__render(fiber);
} else {
// we were mounted when render was called, but we aren't anymore, so we
// were actually about to be unmounted ; we can thus forget about this
// fiber
fiber.isCompleted = true;
__owl__.currentFiber = null;
}
});
return scheduler.addFiber(fiber);
}
/**
* Destroy the component. This operation is quite complex:
* - it recursively destroy all children
* - call the willUnmount hooks if necessary
* - remove the dom node from the dom
*
* This should only be called manually if you created the component. Most
* components will be automatically destroyed.
*/
destroy() {
const __owl__ = this.__owl__;
if (__owl__.status !== STATUS.DESTROYED) {
const el = this.el;
this.__destroy(__owl__.parent);
if (el) {
el.remove();
}
}
}
/**
* This method is called by the component system whenever its props are
* updated. If it returns true, then the component will be rendered.
* Otherwise, it will skip the rendering (also, its props will not be updated)
*/
shouldUpdate(nextProps: Props): boolean {
return true;
}
/**
* Emit a custom event of type 'eventType' with the given 'payload' on the
* component's el, if it exists. However, note that the event will only bubble
* up to the parent DOM nodes. Thus, it must be called between mounted() and
* willUnmount().
*/
trigger<T = any>(eventType: string, payload?: T) {
this.__trigger<T>(this, eventType, payload);
}
//--------------------------------------------------------------------------
// Private
//--------------------------------------------------------------------------
/**
* Private helper to perform a full destroy, from the point of view of an Owl
* component. It does not remove the el (this is done only once on the top
* level destroyed component, for performance reasons).
*
* The job of this method is mostly to call willUnmount hooks, and to perform
* all necessary internal cleanup.
*
* Note that it does not call the __callWillUnmount method to avoid visiting
* all children many times.
*/
__destroy(parent: Component | null) {
const __owl__ = this.__owl__;
if (__owl__.status === STATUS.MOUNTED) {
if (__owl__.willUnmountCB) {
__owl__.willUnmountCB();
}
this.willUnmount();
__owl__.status = STATUS.UNMOUNTED;
}
const children = __owl__.children;
for (let key in children) {
children[key].__destroy(this);
}
if (parent) {
let id = __owl__.id;
delete parent.__owl__.children[id];
__owl__.parent = null;
}
__owl__.status = STATUS.DESTROYED;
delete __owl__.vnode;
if (__owl__.currentFiber) {
__owl__.currentFiber.isCompleted = true;
}
}
__callMounted() {
const __owl__ = this.__owl__;
__owl__.status = STATUS.MOUNTED;
this.mounted();
if (__owl__.mountedCB) {
__owl__.mountedCB();
}
}
__callWillUnmount() {
const __owl__ = this.__owl__;
if (__owl__.willUnmountCB) {
__owl__.willUnmountCB();
}
this.willUnmount();
__owl__.status = STATUS.UNMOUNTED;
if (__owl__.currentFiber) {
__owl__.currentFiber.isCompleted = true;
__owl__.currentFiber.root.counter = 0;
}
const children = __owl__.children;
for (let id in children) {
const comp = children[id];
if (comp.__owl__.status === STATUS.MOUNTED) {
comp.__callWillUnmount();
}
}
}
/**
* Private trigger method, allows to choose the component which triggered
* the event in the first place
*/
__trigger<T>(component: Component, eventType: string, payload?: T) {
if (this.el) {
const ev = new OwlEvent<T>(component, eventType, {
bubbles: true,
cancelable: true,
detail: payload,
});
const triggerHook = this.env[portalSymbol as any];
if (triggerHook) {
triggerHook(ev);
}
this.el.dispatchEvent(ev);
}
}
/**
* The __updateProps method is called by the t-component directive whenever
* it updates a component (so, when the parent template is rerendered).
*/
async __updateProps(nextProps: Props, parentFiber: Fiber, scope: any): Promise<void> {
this.__owl__.scope = scope;
const shouldUpdate = parentFiber.force || this.shouldUpdate(nextProps);
if (shouldUpdate) {
const __owl__ = this.__owl__;
const fiber = new Fiber(parentFiber, this, parentFiber.force, null, null);
if (!parentFiber.child) {
parentFiber.child = fiber;
} else {
parentFiber.lastChild!.sibling = fiber;
}
parentFiber.lastChild = fiber;
const defaultProps = (<any>this.constructor).defaultProps;
if (defaultProps) {
this.__applyDefaultProps(nextProps, defaultProps);
}
if (QWeb.dev) {
QWeb.utils.validateProps(this.constructor, nextProps);
}
await Promise.all([
this.willUpdateProps(nextProps),
__owl__.willUpdatePropsCB && __owl__.willUpdatePropsCB(nextProps),
]);
if (fiber.isCompleted) {
return;
}
this.props = nextProps;
this.__render(fiber);
}
}
/**
* Main patching method. We call the virtual dom patch method here to convert
* a virtual dom vnode into some actual dom.
*/
__patch(target: HTMLElement | VNode | DocumentFragment, vnode: VNode) {
this.__owl__.vnode = patch(target as any, vnode);
}
/**
* The __prepare method is only called by the t-component directive, when a
* subcomponent is created. It gets its scope, if any, from the
* parent template.
*/
__prepare(parentFiber: Fiber, scope: any, cb: CallableFunction): Fiber {
this.__owl__.scope = scope;
const fiber = new Fiber(parentFiber, this, parentFiber.force, null, null);
fiber.shouldPatch = false;
if (!parentFiber.child) {
parentFiber.child = fiber;
} else {
parentFiber.lastChild!.sibling = fiber;
}
parentFiber.lastChild = fiber;
this.__prepareAndRender(fiber, cb);
return fiber;
}
/**
* Apply the stylesheets defined by the component. Note that we need to make
* sure all inherited stylesheets are applied as well. We then delete the
* `style` key from the constructor to make sure we do not apply it again.
*/
private __applyStyles(constr) {
while (constr && constr.style) {
if (constr.hasOwnProperty("style")) {
activateSheet(constr.style, constr.name);
delete constr.style;
}
constr = constr.__proto__;
}
}
__getTemplate(qweb: QWeb): string {
let p = (<any>this).constructor;
if (!p.hasOwnProperty("_template")) {
// here, the component and none of its superclasses defines a static `template`
// key. So we fall back on looking for a template matching its name (or
// one of its subclass).
let template: string = p.name;
while (!(template in qweb.templates) && p !== Component) {
p = p.__proto__;
template = p.name;
}
if (p === Component) {
throw new Error(`Could not find template for component "${this.constructor.name}"`);
} else {
p._template = template;
}
}
return p._template;
}
async __prepareAndRender(fiber: Fiber, cb: CallableFunction) {
try {
const proms = Promise.all([
this.willStart(),
this.__owl__.willStartCB && this.__owl__.willStartCB(),
]);
this.__owl__.status = STATUS.WILLSTARTED;
await proms;
if (this.__owl__.status === <any>STATUS.DESTROYED) {
return Promise.resolve();
}
} catch (e) {
fiber.handleError(e);
return Promise.resolve();
}
if (!fiber.isCompleted) {
this.__render(fiber);
this.__owl__.status = STATUS.RENDERED;
cb();
}
}
__render(fiber: Fiber) {
const __owl__ = this.__owl__;
if (__owl__.observer) {
__owl__.observer.allowMutations = false;
}
let error;
try {
let vnode = __owl__.renderFn!(this, {
handlers: __owl__.boundHandlers,
fiber: fiber,
});
// we iterate over the children to detect those that no longer belong to the
// current rendering: those ones, if not mounted yet, can (and have to) be
// destroyed right now, because they are not in the DOM, and thus we won't
// be notified later on (when patching), that they are removed from the DOM
for (let childKey in __owl__.children) {
const child = __owl__.children[childKey];
const childOwl = child.__owl__;
if (childOwl.status !== STATUS.MOUNTED && childOwl.parentLastFiberId < fiber.id) {
// we only do here a "soft" destroy, meaning that we leave the child
// dom node alone, without removing it. Most of the time, it does not
// matter, because the child component is already unmounted. However,
// if some of its parent have been unmounted, the child could actually
// still be attached to its parent, and this may be important if we
// want to remount the parent, because the vdom need to match the
// actual DOM
child.__destroy(childOwl.parent);
if (childOwl.pvnode) {
// we remove the key here to make sure that the patching algorithm
// is able to make the difference between this pvnode and an eventual
// other instance of the same component
delete childOwl.pvnode.key;
// Since the component has been unmounted, we do not want to actually
// call a remove hook. This is pretty important, since the t-component
// directive actually disabled it, so the vdom algorithm will just
// not remove the child elm if we don't remove the hook.
delete childOwl.pvnode.data!.hook!.remove;
}
}
}
if (!vnode) {
throw new Error(`Rendering '${this.constructor.name}' did not return anything`);
}
fiber.vnode = vnode;
// we apply here the class information described on the component by the
// template (so, something like <MyComponent class="..."/>) to the actual
// root vnode
if (__owl__.classObj) {
const data = vnode.data!;
data.class = Object.assign(data.class || {}, __owl__.classObj);
}
} catch (e) {
error = e;
}
if (__owl__.observer) {
__owl__.observer.allowMutations = true;
}
fiber.root.counter--;
fiber.isRendered = true;
if (error) {
fiber.handleError(error);
}
}
/**
* Apply default props (only top level).
*
* Note that this method does modify in place the props
*/
__applyDefaultProps(props: Object, defaultProps: Object) {
for (let propName in defaultProps) {
if (props![propName] === undefined) {
props![propName] = defaultProps[propName];
}
}
render() {
this.__owl__.render();
}
}
interface MountParameters {
env?: Env;
target: HTMLElement | DocumentFragment;
props?: any;
position?: MountOptions["position"];
}
interface Type<T> extends Function {
new (...args: any[]): T;
}
export async function mount<T extends Type<Component>>(
C: T,
params: MountParameters
): Promise<InstanceType<T>> {
const { env, props, target } = params;
let origEnv = C.hasOwnProperty("env") ? (C as any).env : null;
if (env) {
((C as any) as typeof Component).env = env;
}
const component: Component = new C(null, props);
if (origEnv) {
(C as any).env = origEnv;
} else {
delete (C as any).env;
}
const position = params.position || "last-child";
await component.mount(target, { position });
return component as any;
}
+306
View File
@@ -0,0 +1,306 @@
import type { App, Env } from "../app/app";
import { BDom, VNode } from "../blockdom";
import { Component, ComponentConstructor } from "./component";
import {
Fiber,
makeChildFiber,
makeRootFiber,
MountFiber,
MountOptions,
RootFiber,
} from "./fibers";
import { handleError, fibersInError } from "./error_handling";
import { applyDefaultProps } from "./props_validation";
import { STATUS } from "./status";
let currentNode: ComponentNode | null = null;
export function getCurrent(): ComponentNode | null {
return currentNode;
}
export function useComponent(): Component {
return currentNode!.component;
}
export function component(
name: string | typeof Component,
props: any,
key: string,
ctx: ComponentNode,
parent: any
): ComponentNode {
let node: any = ctx.children[key];
let isDynamic = typeof name !== "string";
if (node) {
if (node.status < STATUS.MOUNTED) {
node.destroy();
node = undefined;
} else if (node.status === STATUS.DESTROYED) {
node = undefined;
}
}
if (isDynamic && node && node.component.constructor !== name) {
node = undefined;
}
const parentFiber = ctx.fiber!;
if (node) {
node.updateAndRender(props, parentFiber);
} else {
// new component
let C;
if (isDynamic) {
C = name;
} else {
C = parent.constructor.components[name as any];
if (!C) {
throw new Error(`Cannot find the definition of component "${name}"`);
}
}
node = new ComponentNode(C, props, ctx.app, ctx);
ctx.children[key] = node;
const fiber = makeChildFiber(node, parentFiber);
node.initiateRender(fiber);
}
return node;
}
// -----------------------------------------------------------------------------
// Component VNode
// -----------------------------------------------------------------------------
type LifecycleHook = Function;
export class ComponentNode<P = any, E = any> implements VNode<ComponentNode<P, E>> {
el?: HTMLElement | Text | undefined;
app: App;
fiber: Fiber | null = null;
component: Component<P, E>;
bdom: BDom | null = null;
status: STATUS = STATUS.NEW;
renderFn: Function;
parent: ComponentNode | null;
level: number;
childEnv: Env;
children: { [key: string]: ComponentNode } = Object.create(null);
refs: any = {};
willStart: LifecycleHook[] = [];
willUpdateProps: LifecycleHook[] = [];
willUnmount: LifecycleHook[] = [];
mounted: LifecycleHook[] = [];
willPatch: LifecycleHook[] = [];
patched: LifecycleHook[] = [];
willDestroy: LifecycleHook[] = [];
constructor(C: ComponentConstructor<P, E>, props: P, app: App, parent?: ComponentNode) {
currentNode = this;
this.app = app;
this.parent = parent || null;
this.level = parent ? parent.level + 1 : 0;
applyDefaultProps(props, C);
const env = (parent && parent.childEnv) || app.env;
this.childEnv = env;
this.component = new C(props, env, this) as any;
this.renderFn = app.getTemplate(C.template).bind(this.component, this.component, this);
this.component.setup();
}
mountComponent(target: any, options?: MountOptions) {
const fiber = new MountFiber(this, target, options);
this.app.scheduler.addFiber(fiber);
this.initiateRender(fiber);
}
async initiateRender(fiber: Fiber | MountFiber) {
this.fiber = fiber;
if (this.mounted.length) {
fiber.root!.mounted.push(fiber);
}
const component = this.component;
try {
await Promise.all(this.willStart.map((f) => f.call(component)));
} catch (e) {
handleError({ node: this, error: e });
return;
}
if (this.status === STATUS.NEW && this.fiber === fiber) {
this._render(fiber);
}
}
async render() {
let current = this.fiber;
if (current && current.root!.locked) {
await Promise.resolve();
// situation may have changed after the microtask tick
current = this.fiber;
}
if (current && !current.bdom && !fibersInError.has(current)) {
return;
}
if (!this.bdom && !current) {
return;
}
const fiber = makeRootFiber(this);
this.fiber = fiber;
this.app.scheduler.addFiber(fiber);
await Promise.resolve();
if (this.status === STATUS.DESTROYED) {
return;
}
// We only want to actually render the component if the following two
// conditions are true:
// * this.fiber: it could be null, in which case the render has been cancelled
// * (current || !fiber.parent): if current is not null, this means that the
// render function was called when a render was already occurring. In this
// case, the pending rendering was cancelled, and the fiber needs to be
// rendered to complete the work. If current is null, we check that the
// fiber has no parent. If that is the case, the fiber was downgraded from
// a root fiber to a child fiber in the previous microtick, because it was
// embedded in a rendering coming from above, so the fiber will be rendered
// in the next microtick anyway, so we should not render it again.
if (this.fiber === fiber && (current || !fiber.parent)) {
this._render(fiber);
}
}
_render(fiber: Fiber | RootFiber) {
try {
fiber.bdom = this.renderFn();
fiber.root!.counter--;
} catch (e) {
handleError({ node: this, error: e });
}
}
destroy() {
let shouldRemove = this.status === STATUS.MOUNTED;
this._destroy();
if (shouldRemove) {
this.bdom!.remove();
}
}
_destroy() {
const component = this.component;
if (this.status === STATUS.MOUNTED) {
for (let cb of this.willUnmount) {
cb.call(component);
}
}
for (let child of Object.values(this.children)) {
child._destroy();
}
for (let cb of this.willDestroy) {
cb.call(component);
}
this.status = STATUS.DESTROYED;
}
async updateAndRender(props: any, parentFiber: Fiber) {
// update
const fiber = makeChildFiber(this, parentFiber);
this.fiber = fiber;
const component = this.component;
applyDefaultProps(props, component.constructor as any);
const prom = Promise.all(this.willUpdateProps.map((f) => f.call(component, props)));
await prom;
if (fiber !== this.fiber) {
return;
}
component.props = props;
this._render(fiber);
const parentRoot = parentFiber.root!;
if (this.willPatch.length) {
parentRoot.willPatch.push(fiber);
}
if (this.patched.length) {
parentRoot.patched.push(fiber);
}
}
/**
* Finds a child that has dom that is not yet updated, and update it. This
* method is meant to be used only in the context of repatching the dom after
* a mounted hook failed and was handled.
*/
updateDom() {
if (!this.fiber) {
return;
}
if (this.bdom === this.fiber!.bdom) {
// If the error was handled by some child component, we need to find it to
// apply its change
for (let k in this.children) {
const child = this.children[k];
child.updateDom();
}
} else {
// if we get here, this is the component that handled the error and rerendered
// itself, so we can simply patch the dom
this.bdom!.patch(this.fiber!.bdom, false);
this.fiber!.appliedToDom = true;
this.fiber = null;
}
}
// ---------------------------------------------------------------------------
// Block DOM methods
// ---------------------------------------------------------------------------
firstNode(): Node | undefined {
const bdom = this.bdom;
return bdom ? bdom.firstNode() : undefined;
}
mount(parent: HTMLElement, anchor: ChildNode) {
const bdom = this.fiber!.bdom!;
this.bdom = bdom;
bdom.mount(parent, anchor);
this.status = STATUS.MOUNTED;
this.fiber!.appliedToDom = true;
this.fiber = null;
}
moveBefore(other: ComponentNode | null, afterNode: Node | null) {
this.bdom!.moveBefore(other ? other.bdom : null, afterNode);
}
patch() {
const hasChildren = Object.keys(this.children).length > 0;
this.bdom!.patch(this!.fiber!.bdom!, hasChildren);
if (hasChildren) {
this.cleanOutdatedChildren();
}
this.fiber!.appliedToDom = true;
this.fiber = null;
}
beforeRemove() {
this._destroy();
}
remove() {
this.bdom!.remove();
}
cleanOutdatedChildren() {
const children = this.children;
for (const key in children) {
const node = children[key];
const status = node.status;
if (status !== STATUS.MOUNTED) {
delete children[key];
if (status !== STATUS.DESTROYED) {
node.destroy();
}
}
}
}
}
-512
View File
@@ -1,512 +0,0 @@
import { QWeb } from "../qweb/index";
import { INTERP_REGEXP } from "../qweb/compilation_context";
import { makeHandlerCode, MODS_CODE } from "../qweb/extensions";
import { STATUS } from "./component";
//------------------------------------------------------------------------------
// t-component
//------------------------------------------------------------------------------
const T_COMPONENT_MODS_CODE = Object.assign({}, MODS_CODE, {
self: "if (e.target !== vn.elm) {return}",
});
QWeb.utils.defineProxy = function defineProxy(target, source) {
for (let k in source) {
Object.defineProperty(target, k, {
get() {
return source[k];
},
set(val) {
source[k] = val;
},
});
}
};
QWeb.utils.assignHooks = function assignHooks(dataObj, hooks) {
if ("hook" in dataObj) {
const hookObject = dataObj.hook;
for (let name in hooks) {
const current = hookObject[name];
const fn = hooks[name];
if (current) {
hookObject[name] = (...args) => {
current(...args);
fn(...args);
};
} else {
hookObject[name] = fn;
}
}
} else {
dataObj.hook = hooks;
}
};
/**
* The t-component directive is certainly a complicated and hard to maintain piece
* of code. To help you, fellow developer, if you have to maintain it, I offer
* you this advice: Good luck...
*
* Since it is not 'direct' code, but rather code that generates other code, it
* is not easy to understand. To help you, here is a detailed and commented
* explanation of the code generated by the t-component directive for the following
* situation:
* ```xml
* <Child
* t-key="'somestring'"
* flag="state.flag"
* t-transition="fade"/>
* ```
*
* ```js
* // we assign utils on top of the function because it will be useful for
* // each components
* let utils = this.utils;
*
* // this is the virtual node representing the parent div
* let c1 = [], p1 = { key: 1 };
* var vn1 = h("div", p1, c1);
*
* // t-component directive: we start by evaluating the expression given by t-key:
* let key5 = "somestring";
*
* // def3 is the promise that will contain later either the new component
* // creation, or the props update...
* let def3;
*
* // this is kind of tricky: we need here to find if the component was already
* // created by a previous rendering. This is done by checking the internal
* // `cmap` (children map) of the parent component: it maps keys to component ids,
* // and, then, if there is an id, we look into the children list to get the
* // instance
* let w4 =
* key5 in context.__owl__.cmap
* ? context.__owl__.children[context.__owl__.cmap[key5]]
* : false;
*
* // We keep the index of the position of the component in the closure. We push
* // null to reserve the slot, and will replace it later by the component vnode,
* // when it will be ready (do not forget that preparing/rendering a component is
* // asynchronous)
* let _2_index = c1.length;
* c1.push(null);
*
* // we evaluate here the props given to the component. It is done here to be
* // able to easily reference it later, and also, it might be an expensive
* // computation, so it is certainly better to do it only once
* let props4 = { flag: context["state"].flag };
*
* // If we have a component, currently rendering, but not ready yet, we do not want
* // to wait for it to be ready if we can avoid it
* if (w4 && w4.__owl__.renderPromise && !w4.__owl__.vnode) {
* // we check if the props are the same. In that case, we can simply reuse
* // the previous rendering and skip all useless work
* if (utils.shallowEqual(props4, w4.__owl__.renderProps)) {
* def3 = w4.__owl__.renderPromise;
* } else {
* // if the props are not the same, we destroy the component and starts anew.
* // this will be faster than waiting for its rendering, then updating it
* w4.destroy();
* w4 = false;
* }
* }
*
* if (!w4) {
* // in this situation, we need to create a new component. First step is
* // to get a reference to the class, then create an instance with
* // current context as parent, and the props.
* let W4 = context.component && context.components[componentKey4] || QWeb.component[componentKey4];
* if (!W4) {
* throw new Error("Cannot find the definition of component 'child'");
* }
* w4 = new W4(owner, props4);
*
* // Whenever we rerender the parent component, we need to be sure that we
* // are able to find the component instance. To do that, we register it to
* // the parent cmap (children map). Note that the 'template' key is
* // used here, since this is what identify the component from the template
* // perspective.
* context.__owl__.cmap[key5] = w4.__owl__.id;
*
* // __prepare is called, to basically call willStart, then render the
* // component
* def3 = w4.__prepare();
*
* def3 = def3.then(vnode => {
* // we create here a virtual node for the parent (NOT the component). This
* // means that the vdom of the parent will be stopped here, and from
* // the parent's perspective, it simply is a vnode with no children.
* // However, it shares the same dom element with the component root
* // vnode.
* let pvnode = h(vnode.sel, { key: key5 });
*
* // we add hooks to the parent vnode so we can interact with the new
* // component at the proper time
* pvnode.data.hook = {
* insert(vn) {
* // the __mount method will patch the component vdom into the elm vn.elm,
* // then call the mounted hooks. However, suprisingly, the snabbdom
* // patch method actually replace the elm by a new elm, so we need
* // to synchronise the pvnode elm with the resulting elm
* let nvn = w4.__mount(vnode, vn.elm);
* pvnode.elm = nvn.elm;
* // what follows is only present if there are animations on the component
* utils.transitionInsert(vn, "fade");
* },
* remove() {
* // override with empty function to prevent from removing the node
* // directly. It will be removed when destroy is called anyway, which
* // delays the removal if there are animations.
* },
* destroy() {
* // if there are animations, we delay the call to destroy on the
* // component, if not, we call it directly.
* let finalize = () => {
* w4.destroy();
* };
* utils.transitionRemove(vn, "fade", finalize);
* }
* };
* // the pvnode is inserted at the correct position in the div's children
* c1[_2_index] = pvnode;
*
* // we keep here a reference to the parent vnode (representing the
* // component, so we can reuse it later whenever we update the component
* w4.__owl__.pvnode = pvnode;
* });
* } else {
* // this is the 'update' path of the directive.
* // the call to __updateProps is the actual component update
* // Note that we only update the props if we cannot reuse the previous
* // rendering work (in the case it was rendered with the same props)
* def3 = def3 || w4.__updateProps(props4, extra.forceUpdate, extra.patchQueue);
* def3 = def3.then(() => {
* // if component was destroyed in the meantime, we do nothing (so, this
* // means that the parent's element children list will have a null in
* // the component's position, which will cause the pvnode to be removed
* // when it is patched.
* if (w4.__owl__.isDestroyed) {
* return;
* }
* // like above, we register the pvnode to the children list, so it
* // will not be patched out of the dom.
* let pvnode = w4.__owl__.pvnode;
* c1[_2_index] = pvnode;
* });
* }
*
* // we register the deferred here so the parent can coordinate its patch operation
* // with all the children.
* extra.promises.push(def3);
* return vn1;
* ```
*/
QWeb.addDirective({
name: "component",
extraNames: ["props"],
priority: 100,
atNodeEncounter({ ctx, value, node, qweb }): boolean {
ctx.addLine(`// Component '${value}'`);
ctx.rootContext.shouldDefineQWeb = true;
ctx.rootContext.shouldDefineParent = true;
ctx.rootContext.shouldDefineUtils = true;
ctx.rootContext.shouldDefineScope = true;
let hasDynamicProps = node.getAttribute("t-props") ? true : false;
// t-on- events and t-transition
const events: [string, string][] = [];
let transition: string = "";
const attributes = (<Element>node).attributes;
const props: { [key: string]: string } = {};
for (let i = 0; i < attributes.length; i++) {
const name = attributes[i].name;
const value = attributes[i].textContent!;
if (name.startsWith("t-on-")) {
events.push([name, value]);
} else if (name === "t-transition") {
if (QWeb.enableTransitions) {
transition = value;
}
} else if (!name.startsWith("t-")) {
if (name !== "class" && name !== "style") {
// this is a prop!
props[name] = ctx.formatExpression(value) || "undefined";
}
}
}
// computing the props string representing the props object
let propStr = Object.keys(props)
.map((k) => k + ":" + props[k])
.join(",");
let componentID = ctx.generateID();
let hasDefinedKey = false;
let templateKey;
if (node.tagName === "t" && !node.hasAttribute("t-key") && value.match(INTERP_REGEXP)) {
defineComponentKey();
const id = ctx.generateID();
// the ___ is to make sure we have no possible conflict with normal
// template keys
ctx.addLine(`let k${id} = '___' + componentKey${componentID}`);
templateKey = `k${id}`;
} else {
templateKey = ctx.generateTemplateKey();
}
let ref = node.getAttribute("t-ref");
let refExpr = "";
let refKey: string = "";
if (ref) {
ctx.rootContext.shouldDefineRefs = true;
refKey = `ref${ctx.generateID()}`;
ctx.addLine(`const ${refKey} = ${ctx.interpolate(ref)};`);
refExpr = `context.__owl__.refs[${refKey}] = w${componentID};`;
}
let finalizeComponentCode = `w${componentID}.destroy();`;
if (ref) {
finalizeComponentCode += `delete context.__owl__.refs[${refKey}];`;
}
if (transition) {
finalizeComponentCode = `let finalize = () => {
${finalizeComponentCode}
};
delete w${componentID}.__owl__.transitionInserted;
utils.transitionRemove(vn, '${transition}', finalize);`;
}
let createHook = "";
let classAttr = node.getAttribute("class");
let tattClass = node.getAttribute("t-att-class");
let styleAttr = node.getAttribute("style");
let tattStyle = node.getAttribute("t-att-style");
if (tattStyle) {
const attVar = `_${ctx.generateID()}`;
ctx.addLine(`const ${attVar} = ${ctx.formatExpression(tattStyle)};`);
tattStyle = attVar;
}
let classObj = "";
if (classAttr || tattClass || styleAttr || tattStyle || events.length) {
if (classAttr) {
let classDef = classAttr
.trim()
.split(/\s+/)
.map((a) => `'${a}':true`)
.join(",");
classObj = `_${ctx.generateID()}`;
ctx.addLine(`let ${classObj} = {${classDef}};`);
}
if (tattClass) {
let tattExpr = ctx.formatExpression(tattClass);
if (tattExpr[0] !== "{" || tattExpr[tattExpr.length - 1] !== "}") {
tattExpr = `utils.toClassObj(${tattExpr})`;
}
if (classAttr) {
ctx.addLine(`Object.assign(${classObj}, ${tattExpr})`);
} else {
classObj = `_${ctx.generateID()}`;
ctx.addLine(`let ${classObj} = ${tattExpr};`);
}
}
let eventsCode = events
.map(function ([name, value]) {
const capture = name.match(/\.capture/);
name = capture ? name.replace(/\.capture/, "") : name;
const { event, handler } = makeHandlerCode(
ctx,
name,
value,
false,
T_COMPONENT_MODS_CODE
);
if (capture) {
return `vn.elm.addEventListener('${event}', ${handler}, true);`;
}
return `vn.elm.addEventListener('${event}', ${handler});`;
})
.join("");
const styleExpr = tattStyle || (styleAttr ? `'${styleAttr}'` : false);
const styleCode = styleExpr ? `vn.elm.style = ${styleExpr};` : "";
createHook = `utils.assignHooks(vnode.data, {create(_, vn){${styleCode}${eventsCode}}});`;
}
ctx.addLine(
`let w${componentID} = ${templateKey} in parent.__owl__.cmap ? parent.__owl__.children[parent.__owl__.cmap[${templateKey}]] : false;`
);
let shouldProxy = !ctx.parentNode;
if (shouldProxy) {
let id = ctx.generateID();
ctx.rootContext.rootNode = id;
shouldProxy = true;
ctx.rootContext.shouldDefineResult = true;
ctx.addLine(`let vn${id} = {};`);
ctx.addLine(`result = vn${id};`);
}
if (hasDynamicProps) {
const dynamicProp = ctx.formatExpression(node.getAttribute("t-props")!);
ctx.addLine(`let props${componentID} = Object.assign({}, ${dynamicProp}, {${propStr}});`);
} else {
ctx.addLine(`let props${componentID} = {${propStr}};`);
}
ctx.addIf(
`w${componentID} && w${componentID}.__owl__.currentFiber && !w${componentID}.__owl__.vnode`
);
ctx.addLine(`w${componentID}.destroy();`);
ctx.addLine(`w${componentID} = false;`);
ctx.closeIf();
let registerCode = "";
if (shouldProxy) {
registerCode = `utils.defineProxy(vn${ctx.rootNode}, pvnode);`;
}
// SLOTS
const hasSlots = node.childNodes.length;
let scope = hasSlots ? `utils.combine(context, scope)` : "undefined";
ctx.addIf(`w${componentID}`);
// need to update component
let styleCode = "";
if (tattStyle) {
styleCode = `.then(()=>{if (w${componentID}.__owl__.status === ${STATUS.DESTROYED}) {return};w${componentID}.el.style=${tattStyle};});`;
}
ctx.addLine(
`w${componentID}.__updateProps(props${componentID}, extra.fiber, ${scope})${styleCode};`
);
ctx.addLine(`let pvnode = w${componentID}.__owl__.pvnode;`);
if (registerCode) {
ctx.addLine(registerCode);
}
if (ctx.parentNode) {
ctx.addLine(`c${ctx.parentNode}.push(pvnode);`);
}
ctx.addElse();
// new component
function defineComponentKey() {
if (!hasDefinedKey) {
const interpValue = ctx.interpolate(value);
ctx.addLine(`let componentKey${componentID} = ${interpValue};`);
hasDefinedKey = true;
}
}
defineComponentKey();
const contextualValue = value.match(INTERP_REGEXP) ? "false" : ctx.formatExpression(value);
ctx.addLine(
`let W${componentID} = ${contextualValue} || context.constructor.components[componentKey${componentID}] || QWeb.components[componentKey${componentID}];`
);
// maybe only do this in dev mode...
ctx.addLine(
`if (!W${componentID}) {throw new Error('Cannot find the definition of component "' + componentKey${componentID} + '"')}`
);
ctx.addLine(`w${componentID} = new W${componentID}(parent, props${componentID});`);
if (transition) {
ctx.addLine(`const __patch${componentID} = w${componentID}.__patch;`);
ctx.addLine(
`w${componentID}.__patch = (t, vn) => {__patch${componentID}.call(w${componentID}, t, vn); if(!w${componentID}.__owl__.transitionInserted){w${componentID}.__owl__.transitionInserted = true;utils.transitionInsert(w${componentID}.__owl__.vnode, '${transition}');}};`
);
}
ctx.addLine(`parent.__owl__.cmap[${templateKey}] = w${componentID}.__owl__.id;`);
if (hasSlots) {
const clone = <Element>node.cloneNode(true);
// The next code is a fallback for compatibility reason. It accepts t-set
// elements that are direct children with a non empty body as nodes defining
// the content of a slot.
//
// This is wrong, but is necessary to prevent breaking all existing Owl
// code using slots. This will be removed in v2.0 someday. Meanwhile,
// please use t-set-slot everywhere you need to set the content of a
// slot.
for (let node of clone.children) {
if (node.hasAttribute("t-set") && node.hasChildNodes()) {
node.setAttribute("t-set-slot", node.getAttribute("t-set")!);
node.removeAttribute("t-set");
}
}
const slotNodes = Array.from(clone.querySelectorAll("[t-set-slot]"));
const slotNames = new Set<string>();
const slotId = QWeb.nextSlotId++;
ctx.addLine(`w${componentID}.__owl__.slotId = ${slotId};`);
if (slotNodes.length) {
for (let i = 0, length = slotNodes.length; i < length; i++) {
const slotNode = slotNodes[i];
// check if this is defined in a sub component (in which case it should
// be ignored)
let el = slotNode.parentElement;
let isInSubComponent = false;
while (el !== clone) {
if (
el!.hasAttribute("t-component") ||
el!.tagName[0] === el!.tagName[0].toUpperCase()
) {
isInSubComponent = true;
break;
}
el = el.parentElement;
}
if (isInSubComponent) {
continue;
}
let key = slotNode.getAttribute("t-set-slot")!;
if (slotNames.has(key)) {
continue;
}
slotNames.add(key);
slotNode.removeAttribute("t-set-slot");
slotNode.parentElement!.removeChild(slotNode);
const slotFn = qweb._compile(`slot_${key}_template`, { elem: slotNode, hasParent: true });
QWeb.slots[`${slotId}_${key}`] = slotFn;
}
}
if (clone.childNodes.length) {
let hasContent = false;
const t = clone.ownerDocument!.createElement("t");
for (let child of Object.values(clone.childNodes)) {
hasContent =
hasContent || (child instanceof Text ? Boolean(child.textContent.trim().length) : true);
t.appendChild(child);
}
if (hasContent) {
const slotFn = qweb._compile(`slot_default_template`, { elem: t, hasParent: true });
QWeb.slots[`${slotId}_default`] = slotFn;
}
}
}
ctx.addLine(
`let fiber = w${componentID}.__prepare(extra.fiber, ${scope}, () => { const vnode = fiber.vnode; pvnode.sel = vnode.sel; ${createHook}});`
);
// hack: specify empty remove hook to prevent the node from being removed from the DOM
const insertHook = refExpr ? `insert(vn) {${refExpr}},` : "";
ctx.addLine(
`let pvnode = h('dummy', {key: ${templateKey}, hook: {${insertHook}remove() {},destroy(vn) {${finalizeComponentCode}}}});`
);
if (registerCode) {
ctx.addLine(registerCode);
}
if (ctx.parentNode) {
ctx.addLine(`c${ctx.parentNode}.push(pvnode);`);
}
ctx.addLine(`w${componentID}.__owl__.pvnode = pvnode;`);
ctx.closeIf();
if (classObj) {
ctx.addLine(`w${componentID}.__owl__.classObj=${classObj};`);
}
ctx.addLine(`w${componentID}.__owl__.parentLastFiberId = extra.fiber.id;`);
return true;
},
});
+66
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import type { ComponentNode } from "./component_node";
import type { Fiber } from "./fibers";
// Maps fibers to thrown errors
export const fibersInError: WeakMap<Fiber, any> = new WeakMap();
export const nodeErrorHandlers: WeakMap<ComponentNode, ((error: any) => void)[]> = new WeakMap();
function _handleError(node: ComponentNode | null, error: any, isFirstRound = false): boolean {
if (!node) {
return false;
}
const fiber = node.fiber;
if (fiber) {
fibersInError.set(fiber, error);
}
const errorHandlers = nodeErrorHandlers.get(node);
if (errorHandlers) {
let stopped = false;
// execute in the opposite order
for (let i = errorHandlers.length - 1; i >= 0; i--) {
try {
errorHandlers[i](error);
stopped = true;
break;
} catch (e) {
error = e;
}
}
if (stopped) {
if (isFirstRound && fiber && fiber.node.fiber) {
fiber.root!.counter--;
}
return true;
}
}
return _handleError(node.parent, error);
}
type ErrorParams = { error: any } & ({ node: ComponentNode } | { fiber: Fiber });
export function handleError(params: ErrorParams) {
const error = params.error;
const node = "node" in params ? params.node : params.fiber.node;
const fiber = "fiber" in params ? params.fiber : node.fiber!;
// resets the fibers on components if possible. This is important so that
// new renderings can be properly included in the initial one, if any.
let current: Fiber | null = fiber;
do {
current.node.fiber = current;
current = current.parent;
} while (current);
fibersInError.set(fiber.root!, error);
const handled = _handleError(node, error, true);
if (!handled) {
console.warn(`[Owl] Unhandled error. Destroying the root component`);
try {
node.app.destroy();
} catch (e) {
console.error(e);
}
}
}
-365
View File
@@ -1,365 +0,0 @@
import { h, VNode } from "../vdom/index";
import { Component, MountPosition, STATUS } from "./component";
import { scheduler } from "./scheduler";
/**
* Owl Fiber Class
*
* Fibers are small abstractions designed to contain all the internal state
* associated with a "rendering work unit", relative to a specific component.
*
* A rendering will cause the creation of a fiber for each impacted components.
*
* Fibers capture all that necessary information, which is critical to owl
* asynchronous rendering pipeline. Fibers can be cancelled, can be in different
* states and in general determine the state of the rendering.
*/
export class Fiber {
static nextId: number = 1;
id: number = Fiber.nextId++;
// The force attribute determines if a rendering should bypass the `shouldUpdate`
// method potentially implemented by a component. It is usually set to false.
force: boolean;
// isCompleted means that the rendering corresponding to this fiber's work is
// done, either because the component has been mounted or patched, or because
// fiber has been cancelled.
isCompleted: boolean = false;
// the fibers corresponding to component updates (updateProps) need to call
// the willPatch and patched hooks from the corresponding component. However,
// fibers corresponding to a new component do not need to do that. So, the
// shouldPatch hook is the boolean that we check whenever we need to apply
// a patch.
shouldPatch: boolean = true;
// isRendered is the last state of a fiber. If true, this means that it has
// been rendered and is inert (so, it should not be taken into account when
// counting the number of active fibers).
isRendered: boolean = false;
// the counter number is a critical information. It is only necessary for a
// root fiber. For that fiber, this number counts the number of active sub
// fibers. When that number reaches 0, the fiber can be applied by the
// scheduler.
counter: number = 0;
target: HTMLElement | DocumentFragment | null;
position: MountPosition | null;
scope: any;
component: Component;
vnode: VNode | null = null;
root: Fiber;
child: Fiber | null = null;
sibling: Fiber | null = null;
lastChild: Fiber | null = null;
parent: Fiber | null = null;
error?: Error;
constructor(
parent: Fiber | null,
component: Component,
force: boolean,
target: HTMLElement | DocumentFragment | null,
position: MountPosition | null
) {
this.component = component;
this.force = force;
this.target = target;
this.position = position;
const __owl__ = component.__owl__;
this.scope = __owl__.scope;
this.root = parent ? parent.root : this;
this.parent = parent;
let oldFiber = __owl__.currentFiber;
if (oldFiber && !oldFiber.isCompleted) {
this.force = true;
if (oldFiber.root === oldFiber && !parent) {
// both oldFiber and this fiber are root fibers
this._reuseFiber(oldFiber);
return oldFiber;
} else {
this._remapFiber(oldFiber);
}
}
this.root.counter++;
__owl__.currentFiber = this;
}
/**
* When the oldFiber is not completed yet, and both oldFiber and this fiber
* are root fibers, we want to reuse the oldFiber instead of creating a new
* one. Doing so will guarantee that the initiator(s) of those renderings will
* be notified (the promise will resolve) when the last rendering will be done.
*
* This function thus assumes that oldFiber is a root fiber.
*/
_reuseFiber(oldFiber: Fiber) {
oldFiber.cancel(); // cancel children fibers
oldFiber.target = this.target || oldFiber.target;
oldFiber.position = this.position || oldFiber.position;
oldFiber.isCompleted = false; // keep the root fiber alive
oldFiber.isRendered = false; // the fiber has to be re-rendered
if (oldFiber.child) {
// remove relation to children
oldFiber.child.parent = null;
oldFiber.child = null;
oldFiber.lastChild = null;
}
oldFiber.counter = 1; // re-initialize counter
oldFiber.id = Fiber.nextId++;
}
/**
* In some cases, a rendering initiated at some component can detect that it
* should be part of a larger rendering initiated somewhere up the component
* tree. In that case, it needs to cancel the previous rendering and
* remap itself as a part of the current parent rendering.
*/
_remapFiber(oldFiber: Fiber) {
oldFiber.cancel();
this.shouldPatch = oldFiber.shouldPatch;
if (oldFiber === oldFiber.root) {
oldFiber.counter++;
}
if (oldFiber.parent && !this.parent) {
// re-map links
this.parent = oldFiber.parent;
this.root = this.parent.root;
this.sibling = oldFiber.sibling;
if (this.parent.lastChild === oldFiber) {
this.parent.lastChild = this;
}
if (this.parent.child === oldFiber) {
this.parent.child = this;
} else {
let current = this.parent.child!;
while (true) {
if (current.sibling === oldFiber) {
current.sibling = this;
break;
}
current = current.sibling!;
}
}
}
}
/**
* This function has been taken from
* https://medium.com/react-in-depth/the-how-and-why-on-reacts-usage-of-linked-list-in-fiber-67f1014d0eb7
*/
_walk(doWork: (f: Fiber) => Fiber | null) {
let root = this;
let current: Fiber = this;
while (true) {
const child = doWork(current);
if (child) {
current = child;
continue;
}
if (current === root) {
return;
}
while (!current.sibling) {
if (!current.parent || current.parent === root) {
return;
}
current = current.parent;
}
current = current.sibling;
}
}
/**
* Successfully complete the work of the fiber: call the mount or patch hooks
* and patch the DOM. This function is called once the fiber and its children
* are ready, and the scheduler decides to process it.
*/
complete() {
let component = this.component;
this.isCompleted = true;
const status = component.__owl__.status;
if (status === STATUS.DESTROYED) {
return;
}
// build patchQueue
const patchQueue: Fiber[] = [];
const doWork: (Fiber) => Fiber | null = function (f) {
f.component.__owl__.currentFiber = null;
patchQueue.push(f);
return f.child;
};
this._walk(doWork);
const patchLen = patchQueue.length;
// call willPatch hook on each fiber of patchQueue
if (status === STATUS.MOUNTED) {
for (let i = 0; i < patchLen; i++) {
const fiber = patchQueue[i];
if (fiber.shouldPatch) {
component = fiber.component;
if (component.__owl__.willPatchCB) {
component.__owl__.willPatchCB();
}
component.willPatch();
}
}
}
// call __patch on each fiber of (reversed) patchQueue
for (let i = patchLen - 1; i >= 0; i--) {
const fiber = patchQueue[i];
component = fiber.component;
if (fiber.target && i === 0) {
let target;
if (fiber.position === "self") {
target = fiber.target;
if ((target as HTMLElement).tagName.toLowerCase() !== fiber.vnode!.sel) {
throw new Error(
`Cannot attach '${component.constructor.name}' to target node (not same tag name)`
);
}
// In self mode, we *know* we are to take possession of the target
// Hence we manually create the corresponding VNode and copy the "key" in data
const selfVnodeData = fiber.vnode!.data ? { key: fiber.vnode!.data.key } : {};
const selfVnode = h(fiber.vnode!.sel, selfVnodeData);
selfVnode.elm = target;
target = selfVnode;
} else {
target = component.__owl__.vnode || document.createElement(fiber.vnode!.sel!);
}
component.__patch(target!, fiber.vnode!);
} else {
if (fiber.shouldPatch) {
component.__patch(component.__owl__.vnode!, fiber.vnode!);
// When updating a Component's props (in directive),
// the component has a pvnode AND should be patched.
// However, its pvnode.elm may have changed if it is a High Order Component
if (component.__owl__.pvnode) {
component.__owl__.pvnode.elm = component.__owl__.vnode!.elm;
}
} else {
component.__patch(document.createElement(fiber.vnode!.sel!), fiber.vnode!);
component.__owl__.pvnode!.elm = component.__owl__.vnode!.elm;
}
}
}
// insert into the DOM (mount case)
let inDOM = false;
if (this.target) {
switch (this.position) {
case "first-child":
this.target.prepend(this.component.el!);
break;
case "last-child":
this.target.appendChild(this.component.el!);
break;
}
inDOM = document.body.contains(this.component.el);
this.component.env.qweb.trigger("dom-appended");
}
// call patched/mounted hook on each fiber of (reversed) patchQueue
if (status === STATUS.MOUNTED || inDOM) {
for (let i = patchLen - 1; i >= 0; i--) {
const fiber = patchQueue[i];
component = fiber.component;
if (fiber.shouldPatch && !this.target) {
component.patched();
if (component.__owl__.patchedCB) {
component.__owl__.patchedCB();
}
} else {
component.__callMounted();
}
}
} else {
for (let i = patchLen - 1; i >= 0; i--) {
const fiber = patchQueue[i];
component = fiber.component;
component.__owl__.status = STATUS.UNMOUNTED;
}
}
}
/**
* Cancel a fiber and all its children.
*/
cancel() {
this._walk((f) => {
if (!f.isRendered) {
f.root.counter--;
}
f.isCompleted = true;
return f.child;
});
}
/**
* This is the global error handler for errors occurring in Owl main lifecycle
* methods. Caught errors are triggered on the QWeb instance, and are
* potentially given to some parent component which implements `catchError`.
*
* If there are no such component, we destroy everything. This is better than
* being in a corrupted state.
*/
handleError(error: Error) {
let component = this.component;
this.vnode = component.__owl__.vnode || h("div");
const qweb = component.env.qweb;
let root = component;
function handle(error) {
let canCatch = false;
qweb.trigger("error", error);
while (component && !(canCatch = !!component.catchError)) {
root = component;
component = component.__owl__.parent!;
}
if (canCatch) {
try {
component.catchError!(error);
} catch (e) {
root = component;
component = component.__owl__.parent!;
return handle(e);
}
return true;
}
return false;
}
let isHandled = handle(error);
if (!isHandled) {
// the 3 next lines aim to mark the root fiber as being in error, and
// to force it to end, without waiting for its children
this.root.counter = 0;
this.root.error = error;
scheduler.flush();
// at this point, the state of the application is corrupted and we could
// have a lot of issues or crashes. So we destroy the application in a try
// catch and swallow these errors because the fiber is already in error,
// and this is the actual issue that needs to be solved, not those followup
// errors.
try {
root.destroy();
} catch (e) {}
}
}
}
+196
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@@ -0,0 +1,196 @@
import { BDom, mount } from "../blockdom";
import type { ComponentNode } from "./component_node";
import { fibersInError, handleError } from "./error_handling";
import { STATUS } from "./status";
export function makeChildFiber(node: ComponentNode, parent: Fiber): Fiber {
let current = node.fiber;
if (current) {
let root = parent.root;
cancelFibers(root, current.children);
current.root = null;
}
return new Fiber(node, parent);
}
export function makeRootFiber(node: ComponentNode): Fiber {
let current = node.fiber;
if (current) {
let root = current.root!;
root.counter -= cancelFibers(root, current.children);
current.children = [];
root.counter++;
current.bdom = null;
if (fibersInError.has(current)) {
fibersInError.delete(current);
fibersInError.delete(root);
current.appliedToDom = false;
}
return current;
}
const fiber = new RootFiber(node, null);
if (node.willPatch.length) {
fiber.willPatch.push(fiber);
}
if (node.patched.length) {
fiber.patched.push(fiber);
}
return fiber;
}
/**
* @returns number of not-yet rendered fibers cancelled
*/
function cancelFibers(root: any, fibers: Fiber[]): number {
let result = 0;
for (let fiber of fibers) {
fiber.node.fiber = null;
fiber.root = root;
if (!fiber.bdom) {
result++;
}
result += cancelFibers(root, fiber.children);
}
return result;
}
export class Fiber {
node: ComponentNode;
bdom: BDom | null = null;
root: RootFiber | null; // A Fiber that has been replaced by another has no root
parent: Fiber | null;
children: Fiber[] = [];
appliedToDom = false;
constructor(node: ComponentNode, parent: Fiber | null) {
this.node = node;
this.parent = parent;
if (parent) {
const root = parent.root!;
root.counter++;
this.root = root;
parent.children.push(this);
} else {
this.root = this as any;
}
}
}
export class RootFiber extends Fiber {
counter: number = 1;
// only add stuff in this if they have registered some hooks
willPatch: Fiber[] = [];
patched: Fiber[] = [];
mounted: Fiber[] = [];
// A fiber is typically locked when it is completing and the patch has not, or is being applied.
// i.e.: render triggered in onWillUnmount or in willPatch will be delayed
locked: boolean = false;
complete() {
const node = this.node;
this.locked = true;
let current: Fiber | undefined = undefined;
try {
// Step 1: calling all willPatch lifecycle hooks
for (current of this.willPatch) {
// because of the asynchronous nature of the rendering, some parts of the
// UI may have been rendered, then deleted in a followup rendering, and we
// do not want to call onWillPatch in that case.
let node = current.node;
if (node.fiber === current) {
const component = node.component;
for (let cb of node.willPatch) {
cb.call(component);
}
}
}
current = undefined;
// Step 2: patching the dom
node.patch();
this.locked = false;
// Step 4: calling all mounted lifecycle hooks
let mountedFibers = this.mounted;
while ((current = mountedFibers.pop())) {
current = current;
if (current.appliedToDom) {
for (let cb of current.node.mounted) {
cb();
}
}
}
// Step 5: calling all patched hooks
let patchedFibers = this.patched;
while ((current = patchedFibers.pop())) {
current = current;
if (current.appliedToDom) {
for (let cb of current.node.patched) {
cb();
}
}
}
} catch (e) {
this.locked = false;
handleError({ fiber: current || this, error: e });
}
}
}
type Position = "first-child" | "last-child";
export interface MountOptions {
position?: Position;
}
export class MountFiber extends RootFiber {
target: HTMLElement;
position: Position;
constructor(node: ComponentNode, target: HTMLElement, options: MountOptions = {}) {
super(node, null);
this.target = target;
this.position = options.position || "last-child";
}
complete() {
let current: Fiber | undefined = this;
try {
const node = this.node;
if (node.bdom) {
// this is a complicated situation: if we mount a fiber with an existing
// bdom, this means that this same fiber was already completed, mounted,
// but a crash occurred in some mounted hook. Then, it was handled and
// the new rendering is being applied.
node.updateDom();
} else {
node.bdom = this.bdom;
if (this.position === "last-child" || this.target.childNodes.length === 0) {
mount(node.bdom!, this.target);
} else {
const firstChild = this.target.childNodes[0];
mount(node.bdom!, this.target, firstChild);
}
}
// unregistering the fiber before mounted since it can do another render
// and that the current rendering is obviously completed
node.fiber = null;
node.status = STATUS.MOUNTED;
this.appliedToDom = true;
let mountedFibers = this.mounted;
while ((current = mountedFibers.pop())) {
if (current.appliedToDom) {
for (let cb of current.node.mounted) {
cb();
}
}
}
} catch (e) {
handleError({ fiber: current as Fiber, error: e });
}
}
}
+44
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@@ -0,0 +1,44 @@
import { filterOutModifiersFromData } from "../blockdom/config";
import { STATUS } from "./status";
export const mainEventHandler = (data: any, ev: Event, currentTarget?: EventTarget | null) => {
const { data: _data, modifiers } = filterOutModifiersFromData(data);
data = _data;
let stopped = false;
if (modifiers.length) {
let selfMode = false;
const isSelf = ev.target === currentTarget;
for (const mod of modifiers) {
switch (mod) {
case "self":
selfMode = true;
if (isSelf) {
continue;
} else {
return stopped;
}
case "prevent":
if ((selfMode && isSelf) || !selfMode) ev.preventDefault();
continue;
case "stop":
if ((selfMode && isSelf) || !selfMode) ev.stopPropagation();
stopped = true;
continue;
}
}
}
// If handler is empty, the array slot 0 will also be empty, and data will not have the property 0
// We check this rather than data[0] being truthy (or typeof function) so that it crashes
// as expected when there is a handler expression that evaluates to a falsy value
if (Object.hasOwnProperty.call(data, 0)) {
const handler = data[0];
if (typeof handler !== "function") {
throw new Error(`Invalid handler (expected a function, received: '${handler}')`);
}
let node = data[1] ? data[1].__owl__ : null;
if (node ? node.status === STATUS.MOUNTED : true) {
handler.call(node ? node.component : null, ev);
}
}
return stopped;
};
+71
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@@ -0,0 +1,71 @@
import { getCurrent } from "./component_node";
import { nodeErrorHandlers } from "./error_handling";
// -----------------------------------------------------------------------------
// hooks
// -----------------------------------------------------------------------------
export function onWillStart(fn: () => Promise<void> | void | any) {
const node = getCurrent()!;
node.willStart.push(fn.bind(node.component));
}
export function onWillUpdateProps(fn: (nextProps: any) => Promise<void> | void | any) {
const node = getCurrent()!;
node.willUpdateProps.push(fn.bind(node.component));
}
export function onMounted(fn: () => void | any) {
const node = getCurrent()!;
node.mounted.push(fn.bind(node.component));
}
export function onWillPatch(fn: () => Promise<void> | any | void) {
const node = getCurrent()!;
node.willPatch.unshift(fn.bind(node.component));
}
export function onPatched(fn: () => void | any) {
const node = getCurrent()!;
node.patched.push(fn.bind(node.component));
}
export function onWillUnmount(fn: () => Promise<void> | void | any) {
const node = getCurrent()!;
node.willUnmount.unshift(fn.bind(node.component));
}
export function onWillDestroy(fn: () => Promise<void> | void | any) {
const node = getCurrent()!;
node.willDestroy.push(fn.bind(node.component));
}
export function onWillRender(fn: () => void | any) {
const node = getCurrent()!;
const renderFn = node.renderFn;
node.renderFn = () => {
fn.call(node.component);
return renderFn();
};
}
export function onRendered(fn: () => void | any) {
const node = getCurrent()!;
const renderFn = node.renderFn;
node.renderFn = () => {
const result = renderFn();
fn.call(node.component);
return result;
};
}
type OnErrorCallback = (error: any) => void | any;
export function onError(callback: OnErrorCallback) {
const node = getCurrent()!;
let handlers = nodeErrorHandlers.get(node);
if (!handlers) {
handlers = [];
nodeErrorHandlers.set(node, handlers);
}
handlers.push(callback.bind(node.component));
}
+64 -40
View File
@@ -1,8 +1,32 @@
import { QWeb } from "../qweb/index";
import { ComponentConstructor } from "./component";
/**
* Apply default props (only top level).
*
* Note that this method does modify in place the props
*/
export function applyDefaultProps<P>(props: P, ComponentClass: ComponentConstructor<P>) {
const defaultProps = ComponentClass.defaultProps;
if (defaultProps) {
for (let propName in defaultProps) {
if ((props as any)[propName] === undefined) {
(props as any)[propName] = defaultProps[propName];
}
}
}
}
//------------------------------------------------------------------------------
// Prop validation helper
//------------------------------------------------------------------------------
function getPropDescription(staticProps: any) {
if (staticProps instanceof Array) {
return Object.fromEntries(
staticProps.map((p) => (p.endsWith("?") ? [p.slice(0, -1), false] : [p, true]))
);
}
return staticProps || { "*": true };
}
/**
* Validate the component props (or next props) against the (static) props
@@ -10,59 +34,59 @@ import { QWeb } from "../qweb/index";
* visit recursively the props and all the children to check if they are valid.
* This is why it is only done in 'dev' mode.
*/
export function validateProps<P>(name: string | ComponentConstructor<P>, props: P, parent?: any) {
const ComponentClass =
typeof name !== "string"
? name
: (parent.constructor.components[name] as ComponentConstructor<P> | undefined);
QWeb.utils.validateProps = function (Widget, props: Object) {
const propsDef = (<any>Widget).props;
if (propsDef instanceof Array) {
// list of strings (prop names)
for (let i = 0, l = propsDef.length; i < l; i++) {
const propName = propsDef[i];
if (propName[propName.length - 1] === "?") {
// optional prop
break;
}
if (!(propName in props)) {
throw new Error(`Missing props '${propsDef[i]}' (component '${Widget.name}')`);
if (!ComponentClass) {
// this is an error, wrong component. We silently return here instead so the
// error is triggered by the usual path ('component' function)
return;
}
applyDefaultProps(props, ComponentClass);
let propsDef = getPropDescription(ComponentClass.props);
const allowAdditionalProps = "*" in propsDef;
for (let propName in propsDef) {
if (propName === "*") {
continue;
}
if ((props as any)[propName] === undefined) {
if (propsDef[propName] && !propsDef[propName].optional) {
throw new Error(`Missing props '${propName}' (component '${ComponentClass.name}')`);
} else {
continue;
}
}
for (let key in props) {
if (!propsDef.includes(key) && !propsDef.includes(key + "?")) {
throw new Error(`Unknown prop '${key}' given to component '${Widget.name}'`);
}
let isValid;
try {
isValid = isValidProp((props as any)[propName], propsDef[propName]);
} catch (e) {
(e as Error).message = `Invalid prop '${propName}' in component ${ComponentClass.name} (${
(e as Error).message
})`;
throw e;
}
} else if (propsDef) {
// propsDef is an object now
for (let propName in propsDef) {
if (props[propName] === undefined) {
if (propsDef[propName] && !propsDef[propName].optional) {
throw new Error(`Missing props '${propName}' (component '${Widget.name}')`);
} else {
continue;
}
}
let isValid;
try {
isValid = isValidProp(props[propName], propsDef[propName]);
} catch (e) {
e.message = `Invalid prop '${propName}' in component ${Widget.name} (${e.message})`;
throw e;
}
if (!isValid) {
throw new Error(`Invalid Prop '${propName}' in component '${Widget.name}'`);
}
if (!isValid) {
throw new Error(`Invalid Prop '${propName}' in component '${ComponentClass.name}'`);
}
}
if (!allowAdditionalProps) {
for (let propName in props) {
if (!(propName in propsDef)) {
throw new Error(`Unknown prop '${propName}' given to component '${Widget.name}'`);
throw new Error(`Unknown prop '${propName}' given to component '${ComponentClass.name}'`);
}
}
}
};
}
/**
* Check if an invidual prop value matches its (static) prop definition
*/
function isValidProp(prop, propDef): boolean {
function isValidProp(prop: any, propDef: any): boolean {
if (propDef === true) {
return true;
}
+35 -71
View File
@@ -1,29 +1,21 @@
import { Fiber } from "./fiber";
import { browser } from "../browser";
import { fibersInError } from "./error_handling";
import { Fiber, RootFiber } from "./fibers";
import { STATUS } from "./status";
/**
* Owl Scheduler Class
*
* The scheduler is the part of Owl that will effectively apply a rendering
* whenever a fiber is ready.
*
* Briefly, it can be used to register root fibers. Whenever there is an
* active root fiber, it will poll continuously each animation frame (so, about
* once every 16ms) and whenever a root fiber is ready, it will apply it.
*/
interface Task {
fiber: Fiber;
callback: (err?: Error) => void;
}
// -----------------------------------------------------------------------------
// Scheduler
// -----------------------------------------------------------------------------
export class Scheduler {
tasks: Task[] = [];
// capture the value of requestAnimationFrame as soon as possible, to avoid
// interactions with other code, such as test frameworks that override them
static requestAnimationFrame = window.requestAnimationFrame.bind(window);
tasks: Set<RootFiber> = new Set();
isRunning: boolean = false;
requestAnimationFrame: Window["requestAnimationFrame"];
constructor(requestAnimationFrame: Window["requestAnimationFrame"]) {
this.requestAnimationFrame = requestAnimationFrame;
constructor() {
this.requestAnimationFrame = Scheduler.requestAnimationFrame;
}
start() {
@@ -35,37 +27,10 @@ export class Scheduler {
this.isRunning = false;
}
addFiber(fiber: Fiber): Promise<void> {
// if the fiber was remapped into a larger rendering fiber, it may not be a
// root fiber. But we only want to register root fibers
fiber = fiber.root;
return new Promise((resolve, reject) => {
if (fiber.error) {
return reject(fiber.error);
}
this.tasks.push({
fiber,
callback: () => {
if (fiber.error) {
return reject(fiber.error);
}
resolve();
},
});
if (!this.isRunning) {
this.start();
}
});
}
rejectFiber(fiber: Fiber, reason: string) {
fiber = fiber.root;
const index = this.tasks.findIndex((t) => t.fiber === fiber);
if (index >= 0) {
const [task] = this.tasks.splice(index, 1);
fiber.cancel();
fiber.error = new Error(reason);
task.callback();
addFiber(fiber: Fiber) {
this.tasks.add(fiber.root!);
if (!this.isRunning) {
this.start();
}
}
@@ -74,28 +39,29 @@ export class Scheduler {
* Other tasks are left unchanged.
*/
flush() {
let tasks = this.tasks;
this.tasks = [];
tasks = tasks.filter((task) => {
if (task.fiber.isCompleted) {
task.callback();
return false;
this.tasks.forEach((fiber) => {
if (fiber.root !== fiber) {
this.tasks.delete(fiber);
return;
}
if (task.fiber.counter === 0) {
if (!task.fiber.error) {
try {
task.fiber.complete();
} catch (e) {
task.fiber.handleError(e);
}
const hasError = fibersInError.has(fiber);
if (hasError && fiber.counter !== 0) {
this.tasks.delete(fiber);
return;
}
if (fiber.node.status === STATUS.DESTROYED) {
this.tasks.delete(fiber);
return;
}
if (fiber.counter === 0) {
if (!hasError) {
fiber.complete();
}
task.callback();
return false;
this.tasks.delete(fiber);
}
return true;
});
this.tasks = tasks.concat(this.tasks);
if (this.tasks.length === 0) {
if (this.tasks.size === 0) {
this.stop();
}
}
@@ -109,5 +75,3 @@ export class Scheduler {
});
}
}
export const scheduler = new Scheduler(browser.requestAnimationFrame);
+24
View File
@@ -0,0 +1,24 @@
import type { Component } from "./component";
// -----------------------------------------------------------------------------
// Status
// -----------------------------------------------------------------------------
export const enum STATUS {
NEW,
MOUNTED, // is ready, and in DOM. It has a valid el
DESTROYED,
}
type STATUS_DESCR = "new" | "mounted" | "destroyed";
export function status(component: Component): STATUS_DESCR {
switch (component.__owl__.status) {
case STATUS.NEW:
return "new";
case STATUS.MOUNTED:
return "mounted";
case STATUS.DESTROYED:
return "destroyed";
}
}
-70
View File
@@ -1,70 +0,0 @@
/**
* Owl Style System
*
* This files contains the Owl code related to processing (extended) css strings
* and creating/adding <style> tags to the document head.
*/
export const STYLESHEETS: { [id: string]: HTMLStyleElement } = {};
export function processSheet(str: string): string {
const tokens = str.split(/(\{|\}|;)/).map((s) => s.trim());
const selectorStack: string[][] = [];
const parts: string[] = [];
let rules: string[] = [];
function generateSelector(stackIndex: number, parentSelector?: string) {
const parts: string[] = [];
for (const selector of selectorStack[stackIndex]) {
let part = (parentSelector && parentSelector + " " + selector) || selector;
if (part.includes("&")) {
part = selector.replace(/&/g, parentSelector || "");
}
if (stackIndex < selectorStack.length - 1) {
part = generateSelector(stackIndex + 1, part);
}
parts.push(part);
}
return parts.join(", ");
}
function generateRules() {
if (rules.length) {
parts.push(generateSelector(0) + " {");
parts.push(...rules);
parts.push("}");
rules = [];
}
}
while (tokens.length) {
let token = tokens.shift()!;
if (token === "}") {
generateRules();
selectorStack.pop();
} else {
if (tokens[0] === "{") {
generateRules();
selectorStack.push(token.split(/\s*,\s*/));
tokens.shift();
}
if (tokens[0] === ";") {
rules.push(" " + token + ";");
}
}
}
return parts.join("\n");
}
export function registerSheet(id: string, css: string) {
const sheet = document.createElement("style");
sheet.innerHTML = processSheet(css);
STYLESHEETS[id] = sheet;
}
export function activateSheet(id, name) {
const sheet = STYLESHEETS[id];
if (!sheet) {
throw new Error(
`Invalid css stylesheet for component '${name}'. Did you forget to use the 'css' tag helper?`
);
}
sheet.setAttribute("component", name);
document.head.appendChild(sheet);
}
-42
View File
@@ -1,42 +0,0 @@
import { QWeb } from "./qweb/index";
import { TRANSLATABLE_ATTRS } from "./qweb/qweb";
/**
* This file creates and exports the OWL 'config' object, with keys:
* - 'mode': 'prod' or 'dev',
* - 'env': the environment to use in root components.
*/
interface Config {
mode: string;
enableTransitions: boolean;
translatableAttributes: string[];
}
export const config = {
translatableAttributes: TRANSLATABLE_ATTRS,
} as Config;
Object.defineProperty(config, "mode", {
get() {
return QWeb.dev ? "dev" : "prod";
},
set(mode: string) {
QWeb.dev = mode === "dev";
if (QWeb.dev) {
console.info(`Owl is running in 'dev' mode.
This is not suitable for production use.
See https://github.com/odoo/owl/blob/master/doc/reference/config.md#mode for more information.`);
}
},
});
Object.defineProperty(config, "enableTransitions", {
get() {
return QWeb.enableTransitions;
},
set(value: boolean) {
QWeb.enableTransitions = value;
},
});
-138
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@@ -1,138 +0,0 @@
import { Component } from "./component/component";
import { scheduler } from "./component/scheduler";
import { EventBus } from "./core/event_bus";
import { Observer } from "./core/observer";
/**
* The `Context` object provides a way to share data between an arbitrary number
* of component. Usually, data is passed from a parent to its children component,
* but when we have to deal with some mostly global information, this can be
* annoying, since each component will need to pass the information to each
* children, even though some or most of them will not use the information.
*
* With a `Context` object, each component can subscribe (with the `useContext`
* hook) to its state, and will be updated whenever the context state is updated.
*/
function partitionBy<T>(arr: T[], fn: (t: T) => boolean) {
let lastGroup: T[] | false = false;
let lastValue;
return arr.reduce((acc: T[][], cur) => {
let curVal = fn(cur);
if (lastGroup) {
if (curVal === lastValue) {
lastGroup.push(cur);
} else {
lastGroup = false;
}
}
if (!lastGroup) {
lastGroup = [cur];
acc.push(lastGroup);
}
lastValue = curVal;
return acc;
}, []);
}
export class Context extends EventBus {
state: any;
observer: Observer;
rev: number = 1;
// mapping from component id to last observed context id
mapping: { [componentId: number]: number } = {};
constructor(state: Object = {}) {
super();
this.observer = new Observer();
this.observer.notifyCB = () => {
// notify components in the next microtask tick to ensure that subscribers
// are notified only once for all changes that occur in the same micro tick
let rev = this.rev;
return Promise.resolve().then(() => {
if (rev === this.rev) {
this.__notifyComponents();
}
});
};
this.state = this.observer.observe(state);
this.subscriptions.update = [];
}
/**
* Instead of using trigger to emit an update event, we actually implement
* our own function to do that. The reason is that we need to be smarter than
* a simple trigger function: we need to wait for parent components to be
* done before doing children components. More precisely, if an update
* as an effect of destroying a children, we do not want to call any code
* from the child, and certainly not render it.
*
* This method implements a simple grouping algorithm by depth. If we have
* connected components of depths [2, 4,4,4,4, 3,8,8], the Context will notify
* them in the following groups: [2], [4,4,4,4], [3], [8,8]. Each group will
* be updated sequentially, but each components in a given group will be done in
* parallel.
*
* This is a very simple algorithm, but it avoids checking if a given
* component is a child of another.
*/
async __notifyComponents() {
const rev = ++this.rev;
const subscriptions = this.subscriptions.update;
const groups = partitionBy(subscriptions, (s) => (s.owner ? s.owner.__owl__.depth : -1));
for (let group of groups) {
const proms = group.map((sub) => sub.callback.call(sub.owner, rev));
// at this point, each component in the current group has registered a
// top level fiber in the scheduler. It could happen that rendering these
// components is done (if they have no children). This is why we manually
// flush the scheduler. This will force the scheduler to check
// immediately if they are done, which will cause their rendering
// promise to resolve earlier, which means that there is a chance of
// processing the next group in the same frame.
scheduler.flush();
await Promise.all(proms);
}
}
}
/**
* The`useContext` hook is the normal way for a component to register themselve
* to context state changes. The `useContext` method returns the context state
*/
export function useContext(ctx: Context): any {
const component: Component = Component.current!;
return useContextWithCB(ctx, component, component.render.bind(component));
}
export function useContextWithCB(ctx: Context, component: Component, method): any {
const __owl__ = component.__owl__;
const id = __owl__.id;
const mapping = ctx.mapping;
if (id in mapping) {
return ctx.state;
}
if (!__owl__.observer) {
__owl__.observer = new Observer();
__owl__.observer.notifyCB = component.render.bind(component);
}
mapping[id] = 0;
const renderFn = __owl__.renderFn;
__owl__.renderFn = function (comp, params) {
mapping[id] = ctx.rev;
return renderFn(comp, params);
};
ctx.on("update", component, async (contextRev) => {
if (mapping[id] < contextRev) {
mapping[id] = contextRev;
await method();
}
});
const __destroy = component.__destroy;
component.__destroy = (parent) => {
ctx.off("update", component);
delete mapping[id];
__destroy.call(component, parent);
};
return ctx.state;
}
-79
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@@ -1,79 +0,0 @@
/**
* We define here a simple event bus: it can
* - emit events
* - add/remove listeners.
*
* This is a useful pattern of communication in many cases. For OWL, each
* components and stores are event buses.
*/
//------------------------------------------------------------------------------
// Types
//------------------------------------------------------------------------------
export type Callback = (...args: any[]) => void;
export interface Subscription {
owner: any;
callback: Callback;
}
//------------------------------------------------------------------------------
// EventBus
//------------------------------------------------------------------------------
export class EventBus {
subscriptions: { [eventType: string]: Subscription[] } = {};
/**
* Add a listener for the 'eventType' events.
*
* Note that the 'owner' of this event can be anything, but will more likely
* be a component or a class. The idea is that the callback will be called with
* the proper owner bound.
*
* Also, the owner should be kind of unique. This will be used to remove the
* listener.
*/
on(eventType: string, owner: any, callback: Callback) {
if (!callback) {
throw new Error("Missing callback");
}
if (!this.subscriptions[eventType]) {
this.subscriptions[eventType] = [];
}
this.subscriptions[eventType].push({
owner,
callback,
});
}
/**
* Remove a listener
*/
off(eventType: string, owner: any) {
const subs = this.subscriptions[eventType];
if (subs) {
this.subscriptions[eventType] = subs.filter((s) => s.owner !== owner);
}
}
/**
* Emit an event of type 'eventType'. Any extra arguments will be passed to
* the listeners callback.
*/
trigger(eventType: string, ...args: any[]) {
const subs = this.subscriptions[eventType] || [];
for (let i = 0, iLen = subs.length; i < iLen; i++) {
const sub = subs[i];
sub.callback.call(sub.owner, ...args);
}
}
/**
* Remove all subscriptions.
*/
clear() {
this.subscriptions = {};
}
}
-99
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@@ -1,99 +0,0 @@
/**
* Owl Observer
*
* This code contains the logic that allows Owl to observe and react to state
* changes.
*
* This is a Observer class that can observe any JS values. The way it works
* can be summarized thusly:
* - primitive values are not observed at all
* - Objects and arrays are observed by replacing them with a Proxy
* - each object/array metadata are tracked in a weakmap, and keep a revision
* number
*
* Note that this code is loosely inspired by Vue.
*/
//------------------------------------------------------------------------------
// Observer
//------------------------------------------------------------------------------
export class Observer {
rev: number = 1;
allowMutations: boolean = true;
weakMap: WeakMap<any, any> = new WeakMap();
notifyCB() {}
observe<T>(value: T, parent?: any): T {
if (
value === null ||
typeof value !== "object" ||
value instanceof Date ||
value instanceof Promise
) {
// fun fact: typeof null === 'object'
return value;
}
let metadata = this.weakMap.get(value) || this._observe(value, parent);
return metadata.proxy;
}
revNumber(value): number {
const metadata = this.weakMap.get(value);
return metadata ? metadata.rev : 0;
}
_observe(value, parent) {
var self = this;
const proxy = new Proxy(value, {
get(target, k) {
const targetValue = target[k];
return self.observe(targetValue, value);
},
set(target, key: string, newVal): boolean {
const value = target[key];
if (newVal !== value) {
if (!self.allowMutations) {
throw new Error(
`Observed state cannot be changed here! (key: "${key}", val: "${newVal}")`
);
}
self._updateRevNumber(target);
target[key] = newVal;
self.notifyCB();
}
return true;
},
deleteProperty(target, key) {
if (key in target) {
delete target[key];
self._updateRevNumber(target);
self.notifyCB();
}
return true;
},
});
const metadata = {
value,
proxy,
rev: this.rev,
parent,
};
this.weakMap.set(value, metadata);
this.weakMap.set(metadata.proxy, metadata);
return metadata;
}
_updateRevNumber(target: any) {
this.rev++;
let metadata = this.weakMap.get(target);
let parent = target;
do {
metadata = this.weakMap.get(parent);
metadata.rev++;
} while ((parent = metadata.parent) && parent !== target);
}
}
-15
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@@ -1,15 +0,0 @@
import { Component } from "../component/component";
/**
* We define here OwlEvent, a subclass of CustomEvent, with an additional
* attribute:
* - originalComponent: the component that triggered the event
*/
export class OwlEvent<T> extends CustomEvent<T> {
originalComponent: Component;
constructor(component, eventType, options) {
super(eventType, options);
this.originalComponent = component;
}
}
+73 -126
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@@ -1,90 +1,6 @@
import { Component, Env } from "./component/component";
import { Observer } from "./core/observer";
/**
* Owl Hook System
*
* This file introduces the concept of hooks, similar to React or Vue hooks.
* We have currently an implementation of:
* - useState (reactive state)
* - onMounted
* - onWillUnmount
* - useRef
*/
// -----------------------------------------------------------------------------
// useState
// -----------------------------------------------------------------------------
/**
* This is the main way a component can be made reactive. The useState hook
* will return an observed object (or array). Changes to that value will then
* trigger a rerendering of the current component.
*/
export function useState<T>(state: T): T {
const component: Component = Component.current!;
const __owl__ = component.__owl__;
if (!__owl__.observer) {
__owl__.observer = new Observer();
__owl__.observer.notifyCB = component.render.bind(component);
}
return __owl__.observer.observe(state);
}
// -----------------------------------------------------------------------------
// Life cycle hooks
// -----------------------------------------------------------------------------
function makeLifecycleHook(method: string, reverse: boolean = false) {
if (reverse) {
return function (cb) {
const component: Component = Component.current!;
if (component.__owl__[method]) {
const current = component.__owl__[method];
component.__owl__[method] = function () {
current.call(component);
cb.call(component);
};
} else {
component.__owl__[method] = cb;
}
};
} else {
return function (cb) {
const component: Component = Component.current!;
if (component.__owl__[method]) {
const current = component.__owl__[method];
component.__owl__[method] = function () {
cb.call(component);
current.call(component);
};
} else {
component.__owl__[method] = cb;
}
};
}
}
function makeAsyncHook(method: string) {
return function (cb) {
const component: Component = Component.current!;
if (component.__owl__[method]) {
const current = component.__owl__[method];
component.__owl__[method] = function (...args) {
return Promise.all([current.call(component, ...args), cb.call(component, ...args)]);
};
} else {
component.__owl__[method] = cb;
}
};
}
export const onMounted = makeLifecycleHook("mountedCB", true);
export const onWillUnmount = makeLifecycleHook("willUnmountCB");
export const onWillPatch = makeLifecycleHook("willPatchCB");
export const onPatched = makeLifecycleHook("patchedCB", true);
export const onWillStart = makeAsyncHook("willStartCB");
export const onWillUpdateProps = makeAsyncHook("willUpdatePropsCB");
import type { Env } from "./app/app";
import { getCurrent } from "./component/component_node";
import { onMounted, onPatched, onWillUnmount } from "./component/lifecycle_hooks";
// -----------------------------------------------------------------------------
// useRef
@@ -94,62 +10,93 @@ export const onWillUpdateProps = makeAsyncHook("willUpdatePropsCB");
* The purpose of this hook is to allow components to get a reference to a sub
* html node or component.
*/
interface Ref<C extends Component = Component> {
el: HTMLElement | null;
comp: C | null;
}
export function useRef<C extends Component = Component>(name: string): Ref<C> {
const __owl__ = Component.current!.__owl__;
export function useRef<T extends HTMLElement = HTMLElement>(name: string): { el: T | null } {
const node = getCurrent()!;
const refs = node.refs;
return {
get el(): HTMLElement | null {
const val = __owl__.refs && __owl__.refs[name];
if (val instanceof HTMLElement) {
return val;
} else if (val instanceof Component) {
return val.el;
}
return null;
},
get comp(): C | null {
const val = __owl__.refs && __owl__.refs[name];
return val instanceof Component ? (val as C) : null;
get el(): T | null {
return refs[name] || null;
},
};
}
// -----------------------------------------------------------------------------
// "Builder" hooks
// useEnv and useSubEnv
// -----------------------------------------------------------------------------
/**
* This hook is useful as a building block for some customized hooks, that may
* need a reference to the component calling them.
*/
export function useComponent<P, E extends Env>(): Component<P, E> {
return Component.current as any;
}
/**
* This hook is useful as a building block for some customized hooks, that may
* need a reference to the env of the component calling them.
*/
export function useEnv<E extends Env>(): E {
return Component.current.env as any;
return getCurrent()!.component.env as any;
}
// -----------------------------------------------------------------------------
// useSubEnv
// -----------------------------------------------------------------------------
function extendEnv(currentEnv: Object, extension: Object): Object {
const env = Object.create(currentEnv);
const descrs = Object.getOwnPropertyDescriptors(extension);
return Object.freeze(Object.defineProperties(env, descrs));
}
/**
* This hook is a simple way to let components use a sub environment. Note that
* like for all hooks, it is important that this is only called in the
* constructor method.
*/
export function useSubEnv(nextEnv) {
const component = Component.current!;
component.env = Object.assign(Object.create(component.env), nextEnv);
export function useSubEnv(envExtension: Env) {
const node = getCurrent()!;
const newEnv = extendEnv(node.component.env as any, envExtension);
node.component.env = extendEnv(node.component.env as any, envExtension);
node.childEnv = newEnv;
}
export function useChildSubEnv(envExtension: Env) {
const node = getCurrent()!;
node.childEnv = extendEnv(node.childEnv, envExtension);
}
// -----------------------------------------------------------------------------
// useEffect
// -----------------------------------------------------------------------------
const NO_OP = () => {};
/**
* @param {...any} dependencies the dependencies computed by computeDependencies
* @returns {void|(()=>void)} a cleanup function that reverses the side
* effects of the effect callback.
*/
type Effect = (...dependencies: any[]) => void | (() => void);
/**
* This hook will run a callback when a component is mounted and patched, and
* will run a cleanup function before patching and before unmounting the
* the component.
*
* @param {Effect} effect the effect to run on component mount and/or patch
* @param {()=>any[]} [computeDependencies=()=>[NaN]] a callback to compute
* dependencies that will decide if the effect needs to be cleaned up and
* run again. If the dependencies did not change, the effect will not run
* again. The default value returns an array containing only NaN because
* NaN !== NaN, which will cause the effect to rerun on every patch.
*/
export function useEffect(effect: Effect, computeDependencies: () => any[] = () => [NaN]) {
let cleanup: () => void;
let dependencies: any[];
onMounted(() => {
dependencies = computeDependencies();
cleanup = effect(...dependencies) || NO_OP;
});
onPatched(() => {
const newDeps = computeDependencies();
const shouldReapply = newDeps.some((val, i) => val !== dependencies[i]);
if (shouldReapply) {
dependencies = newDeps;
cleanup();
cleanup = effect(...dependencies) || NO_OP;
}
});
onWillUnmount(() => cleanup());
}
// -----------------------------------------------------------------------------
@@ -172,11 +119,11 @@ export function useSubEnv(nextEnv) {
export function useExternalListener(
target: HTMLElement | typeof window,
eventName: string,
handler,
eventParams?
handler: EventListener,
eventParams?: AddEventListenerOptions
) {
const boundHandler = handler.bind(Component.current);
const node = getCurrent()!;
const boundHandler = handler.bind(node.component);
onMounted(() => target.addEventListener(eventName, boundHandler, eventParams));
onWillUnmount(() => target.removeEventListener(eventName, boundHandler, eventParams));
}
+57 -38
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@@ -1,42 +1,61 @@
/**
* This file is the main file packaged by rollup (see rollup.config.js). From
* this file, we export all public owl elements.
*
* Note that dynamic values, such as a date or a commit hash are added by rollup
*/
import { EventBus } from "./core/event_bus";
import { Observer } from "./core/observer";
import { QWeb } from "./qweb/index";
import { config } from "./config";
import * as _store from "./store";
import * as _utils from "./utils";
import * as _tags from "./tags";
import { AsyncRoot } from "./misc/async_root";
import { Portal } from "./misc/portal";
import * as _hooks from "./hooks";
import * as _context from "./context";
import { Link } from "./router/link";
import { RouteComponent } from "./router/route_component";
import { Router } from "./router/router";
import { UTILS } from "./app/template_helpers";
import {
config,
createBlock,
html,
list,
mount as blockMount,
multi,
patch,
remove,
text,
toggler,
comment,
} from "./blockdom";
import { mainEventHandler } from "./component/handler";
import { Portal } from "./portal";
export type { Reactive } from "./reactivity";
export { Component, mount } from "./component/component";
export { QWeb };
export { config };
export { browser } from "./browser";
config.shouldNormalizeDom = false;
config.mainEventHandler = mainEventHandler;
(UTILS as any).Portal = Portal;
export const Context = _context.Context;
export const useState = _hooks.useState;
export const core = { EventBus, Observer };
export const router = { Router, RouteComponent, Link };
export const Store = _store.Store;
export const utils = _utils;
export const tags = _tags;
export const misc = { AsyncRoot, Portal };
export const hooks = Object.assign({}, _hooks, {
useContext: _context.useContext,
useDispatch: _store.useDispatch,
useGetters: _store.useGetters,
useStore: _store.useStore,
});
export const blockDom = {
config,
// bdom entry points
mount: blockMount,
patch,
remove,
// bdom block types
list,
multi,
text,
toggler,
createBlock,
html,
comment,
};
export { App, mount } from "./app/app";
export { Component } from "./component/component";
export { useComponent } from "./component/component_node";
export { status } from "./component/status";
export { Memo } from "./memo";
export { xml } from "./app/template_set";
export { useState, reactive, markRaw, toRaw } from "./reactivity";
export { useEffect, useEnv, useExternalListener, useRef, useChildSubEnv, useSubEnv } from "./hooks";
export { batched, EventBus, whenReady, loadFile, markup } from "./utils";
export {
onWillStart,
onMounted,
onWillUnmount,
onWillUpdateProps,
onWillPatch,
onPatched,
onWillRender,
onRendered,
onWillDestroy,
onError,
} from "./component/lifecycle_hooks";
export const __info__ = {};
+47
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@@ -0,0 +1,47 @@
import { Component } from "./component/component";
import type { ComponentNode } from "./component/component_node";
import { xml } from "./app/template_set";
import { Fiber } from "./component/fibers";
export class Memo extends Component {
static template = xml`<t t-slot="default"/>`;
constructor(props: any, env: any, node: ComponentNode) {
super(props, env, node);
// prevent patching process conditionally
let applyPatch = false;
const patchFn = node.patch;
node.patch = () => {
if (applyPatch) {
patchFn.call(node);
applyPatch = false;
}
};
// check props change, and render/apply patch if it changed
let prevProps = props;
const updateAndRender = node.updateAndRender;
node.updateAndRender = function (props: any, parentFiber: Fiber) {
const shouldUpdate = !shallowEqual(prevProps, props);
if (shouldUpdate) {
prevProps = props;
updateAndRender.call(node, props, parentFiber);
applyPatch = true;
}
return Promise.resolve();
};
}
}
/**
* we assume that each object have the same set of keys
*/
function shallowEqual(p1: any, p2: any): boolean {
for (let k in p1) {
if (k !== "slots" && p1[k] !== p2[k]) {
return false;
}
}
return true;
}
-19
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@@ -1,19 +0,0 @@
import { Component } from "../component/component";
import { xml } from "../tags";
/**
* AsyncRoot
*
* Owl is by default asynchronous, and the user interface will wait for all its
* subcomponents to be rendered before updating the DOM. This is most of the
* time what we want, but in some cases, it makes sense to "detach" a component
* from this coordination. This is the goal of the AsyncRoot component.
*/
export class AsyncRoot extends Component {
static template = xml`<t t-slot="default"/>`;
async __updateProps(nextProps, parentFiber) {
this.render(parentFiber.force);
}
}
-171
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@@ -1,171 +0,0 @@
import { Component, portalSymbol } from "../component/component";
import { VNode, patch } from "../vdom/index";
import { xml } from "../tags";
import { OwlEvent } from "../core/owl_event";
import { useSubEnv } from "../hooks";
/**
* Portal
*
* The Portal component allows to render a part of a component outside it's DOM.
* It is for example useful for dialogs: for css reasons, dialogs are in general
* placed in a specific spot of the DOM (e.g. directly in the body). With the
* Portal, a component can conditionally specify in its tempate that it contains
* a dialog, and where this dialog should be inserted in the DOM.
*
* The Portal component ensures that the communication between the content of
* the Portal and its parent properly works: business events reaching the Portal
* are re-triggered on an empty <portal> node located in the parent's DOM.
*/
interface Props {
target: string;
}
export class Portal extends Component<Props> {
static template = xml`<portal><t t-slot="default"/></portal>`;
static props = {
target: {
type: String,
},
};
// boolean to indicate whether or not we must listen to 'dom-appended' event
// to hook on the moment when the target is inserted into the DOM (because it
// is not when the portal is rendered)
doTargetLookUp: boolean = true;
// set of encountered events that need to be redirected
_handledEvents: Set<string> = new Set();
// function that will be the event's tunnel (needs to be an arrow function to
// avoid having to rebind `this`)
_handlerTunnel: (f: OwlEvent<any>) => void = (ev: OwlEvent<any>) => {
ev.stopPropagation();
this.__trigger(ev.originalComponent, ev.type, ev.detail);
};
// Storing the parent's env
parentEnv: any = null;
// represents the element that is moved somewhere else
portal: VNode | null = null;
// the target where we will move `portal`
target: Element | null = null;
constructor(parent, props) {
super(parent, props);
this.parentEnv = parent ? parent.env : {};
// put a callback in the env that is propagated to children s.t. portal can
// register an handler to those events just before children will trigger them
useSubEnv({
[portalSymbol]: (ev) => {
if (!this._handledEvents.has(ev.type)) {
this.portal!.elm!.addEventListener(ev.type, this._handlerTunnel);
this._handledEvents.add(ev.type);
}
},
});
}
/**
* Override to revert back to a classic Component's structure
*
* @override
*/
__callWillUnmount() {
super.__callWillUnmount();
this.el!.appendChild(this.portal!.elm!);
this.doTargetLookUp = true;
}
/**
* At each DOM change, we must ensure that the portal contains exactly one
* child
*/
__checkVNodeStructure(vnode: VNode) {
const children = vnode.children!;
let countRealNodes = 0;
for (let child of children) {
if ((child as VNode).sel) {
countRealNodes++;
}
}
if (countRealNodes !== 1) {
throw new Error(`Portal must have exactly one non-text child (has ${countRealNodes})`);
}
}
/**
* Ensure the target is still there at whichever time we render
*/
__checkTargetPresence() {
if (!this.target || !document.contains(this.target)) {
throw new Error(`Could not find any match for "${this.props.target}"`);
}
}
/**
* Move the portal's element to the target
*/
__deployPortal() {
this.__checkTargetPresence();
this.target!.appendChild(this.portal!.elm!);
}
/**
* Override to remove from the DOM the element we have teleported
*
* @override
*/
__destroy(parent) {
if (this.portal && this.portal.elm) {
const displacedElm = this.portal.elm!;
const parent = displacedElm.parentNode;
if (parent) {
parent.removeChild(displacedElm);
}
}
super.__destroy(parent);
}
/**
* Override to patch the element that has been teleported
*
* @override
*/
__patch(target, vnode) {
if (this.doTargetLookUp) {
const target = document.querySelector(this.props.target);
if (!target) {
this.env.qweb.on("dom-appended", this, () => {
this.doTargetLookUp = false;
this.env.qweb.off("dom-appended", this);
this.target = document.querySelector(this.props.target);
this.__deployPortal();
});
} else {
this.doTargetLookUp = false;
this.target = target;
}
}
this.__checkVNodeStructure(vnode);
const shouldDeploy =
(!this.portal || this.el!.contains(this.portal.elm!)) && !this.doTargetLookUp;
if (!this.doTargetLookUp && !shouldDeploy) {
// Only on pure patching, provided the
// this.target's parent has not been unmounted
this.__checkTargetPresence();
}
const portalPatch = this.portal ? this.portal : document.createElement(vnode.children[0].sel);
this.portal = patch(portalPatch, vnode.children![0] as VNode);
vnode.children = [];
super.__patch(target, vnode);
if (shouldDeploy) {
this.__deployPortal();
}
}
/**
* Override to set the env
*/
__trigger(component: Component, eventType: string, payload?: any) {
const env = this.env;
this.env = this.parentEnv;
super.__trigger(component, eventType, payload);
this.env = env;
}
}
+75
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import { onWillUnmount } from "./component/lifecycle_hooks";
import { xml } from "./app/template_set";
import { BDom, text, VNode } from "./blockdom";
import { Component } from "./component/component";
const VText: any = text("").constructor;
class VPortal extends VText implements Partial<VNode<VPortal>> {
// selector: string;
realBDom: BDom | null;
target: HTMLElement | null = null;
constructor(selector: string, realBDom: BDom) {
super("");
this.selector = selector;
this.realBDom = realBDom;
}
mount(parent: HTMLElement, anchor: ChildNode) {
super.mount(parent, anchor);
this.target = document.querySelector(this.selector) as any;
if (!this.target) {
let el: any = this.el;
while (el && el.parentElement instanceof HTMLElement) {
el = el.parentElement;
}
this.target = el && el.querySelector(this.selector);
if (!this.target) {
throw new Error("invalid portal target");
}
}
this.realBDom!.mount(this.target!, null);
}
beforeRemove() {
this.realBDom!.beforeRemove();
}
remove() {
if (this.realBDom) {
super.remove();
this.realBDom!.remove();
this.realBDom = null;
}
}
patch(other: VPortal) {
super.patch(other);
if (this.realBDom) {
this.realBDom.patch(other.realBDom!, true);
} else {
this.realBDom = other.realBDom;
this.realBDom!.mount(this.target!, null);
}
}
}
export class Portal extends Component {
static template = xml`<t t-slot="default"/>`;
static props = {
target: {
type: String,
},
slots: true,
};
setup() {
const node = this.__owl__;
const renderFn = node.renderFn;
node.renderFn = () => new VPortal(this.props.target, renderFn());
onWillUnmount(() => {
if (node.bdom) {
node.bdom.remove();
}
});
}
}
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@@ -1,395 +0,0 @@
import { CompilationContext, INTERP_REGEXP } from "./compilation_context";
import { QWeb } from "./qweb";
import { htmlToVDOM } from "../vdom/html_to_vdom";
import { QWebVar } from "./expression_parser";
/**
* Owl QWeb Directives
*
* This file contains the implementation of most standard QWeb directives:
* - t-esc
* - t-raw
* - t-set/t-value
* - t-if/t-elif/t-else
* - t-call
* - t-foreach/t-as
* - t-debug
* - t-log
*/
//------------------------------------------------------------------------------
// t-esc and t-raw
//------------------------------------------------------------------------------
QWeb.utils.htmlToVDOM = htmlToVDOM;
function compileValueNode(value: any, node: Element, qweb: QWeb, ctx: CompilationContext) {
ctx.rootContext.shouldDefineScope = true;
if (value === "0") {
if (ctx.parentNode) {
// the 'zero' magical symbol is where we can find the result of the rendering
// of the body of the t-call.
ctx.rootContext.shouldDefineUtils = true;
const zeroArgs = ctx.escaping
? `{text: utils.vDomToString(scope[utils.zero])}`
: `...scope[utils.zero]`;
ctx.addLine(`c${ctx.parentNode}.push(${zeroArgs});`);
}
return;
}
let exprID: string;
if (typeof value === "string") {
exprID = `_${ctx.generateID()}`;
ctx.addLine(`let ${exprID} = ${ctx.formatExpression(value)};`);
} else {
exprID = `scope.${value.id}`;
}
ctx.addIf(`${exprID} != null`);
if (ctx.escaping) {
let protectID;
if (value.hasBody) {
ctx.rootContext.shouldDefineUtils = true;
protectID = ctx.startProtectScope();
ctx.addLine(
`${exprID} = ${exprID} instanceof utils.VDomArray ? utils.vDomToString(${exprID}) : ${exprID};`
);
}
if (ctx.parentTextNode) {
ctx.addLine(`vn${ctx.parentTextNode}.text += ${exprID};`);
} else if (ctx.parentNode) {
ctx.addLine(`c${ctx.parentNode}.push({text: ${exprID}});`);
} else {
let nodeID = ctx.generateID();
ctx.rootContext.rootNode = nodeID;
ctx.rootContext.parentTextNode = nodeID;
ctx.addLine(`let vn${nodeID} = {text: ${exprID}};`);
if (ctx.rootContext.shouldDefineResult) {
ctx.addLine(`result = vn${nodeID}`);
}
}
if (value.hasBody) {
ctx.stopProtectScope(protectID);
}
} else {
ctx.rootContext.shouldDefineUtils = true;
if (value.hasBody) {
ctx.addLine(
`const vnodeArray = ${exprID} instanceof utils.VDomArray ? ${exprID} : utils.htmlToVDOM(${exprID});`
);
ctx.addLine(`c${ctx.parentNode}.push(...vnodeArray);`);
} else {
ctx.addLine(`c${ctx.parentNode}.push(...utils.htmlToVDOM(${exprID}));`);
}
}
if (node.childNodes.length) {
ctx.addElse();
qweb._compileChildren(node, ctx);
}
ctx.closeIf();
}
QWeb.addDirective({
name: "esc",
priority: 70,
atNodeEncounter({ node, qweb, ctx }): boolean {
let value = ctx.getValue(node.getAttribute("t-esc")!);
compileValueNode(value, node, qweb, ctx.subContext("escaping", true));
return true;
},
});
QWeb.addDirective({
name: "raw",
priority: 80,
atNodeEncounter({ node, qweb, ctx }): boolean {
let value = ctx.getValue(node.getAttribute("t-raw")!);
compileValueNode(value, node, qweb, ctx);
return true;
},
});
//------------------------------------------------------------------------------
// t-set
//------------------------------------------------------------------------------
QWeb.addDirective({
name: "set",
extraNames: ["value"],
priority: 60,
atNodeEncounter({ node, qweb, ctx }): boolean {
ctx.rootContext.shouldDefineScope = true;
const variable = node.getAttribute("t-set")!;
let value = node.getAttribute("t-value")!;
ctx.variables[variable] = ctx.variables[variable] || ({} as QWebVar);
let qwebvar = ctx.variables[variable];
const hasBody = node.hasChildNodes();
qwebvar.id = variable;
qwebvar.expr = `scope.${variable}`;
if (value) {
const formattedValue = ctx.formatExpression(value);
let scopeExpr = `scope`;
if (ctx.protectedScopeNumber) {
ctx.rootContext.shouldDefineUtils = true;
scopeExpr = `utils.getScope(scope, '${variable}')`;
}
ctx.addLine(`${scopeExpr}.${variable} = ${formattedValue};`);
qwebvar.value = formattedValue;
}
if (hasBody) {
ctx.rootContext.shouldDefineUtils = true;
if (value) {
ctx.addIf(`!(${qwebvar.expr})`);
}
const tempParentNodeID = ctx.generateID();
const _parentNode = ctx.parentNode;
ctx.parentNode = tempParentNodeID;
ctx.addLine(`let c${tempParentNodeID} = new utils.VDomArray();`);
const nodeCopy = node.cloneNode(true) as Element;
for (let attr of ["t-set", "t-value", "t-if", "t-else", "t-elif"]) {
nodeCopy.removeAttribute(attr);
}
qweb._compileNode(nodeCopy, ctx);
ctx.addLine(`${qwebvar.expr} = c${tempParentNodeID}`);
qwebvar.value = `c${tempParentNodeID}`;
qwebvar.hasBody = true;
ctx.parentNode = _parentNode;
if (value) {
ctx.closeIf();
}
}
return true;
},
});
//------------------------------------------------------------------------------
// t-if, t-elif, t-else
//------------------------------------------------------------------------------
QWeb.addDirective({
name: "if",
priority: 20,
atNodeEncounter({ node, ctx }): boolean {
let cond = ctx.getValue(node.getAttribute("t-if")!);
ctx.addIf(typeof cond === "string" ? ctx.formatExpression(cond) : `scope.${cond.id!}`);
return false;
},
finalize({ ctx }) {
ctx.closeIf();
},
});
QWeb.addDirective({
name: "elif",
priority: 30,
atNodeEncounter({ node, ctx }): boolean {
let cond = ctx.getValue(node.getAttribute("t-elif")!);
ctx.addLine(
`else if (${typeof cond === "string" ? ctx.formatExpression(cond) : `scope.${cond.id}`}) {`
);
ctx.indent();
return false;
},
finalize({ ctx }) {
ctx.closeIf();
},
});
QWeb.addDirective({
name: "else",
priority: 40,
atNodeEncounter({ ctx }): boolean {
ctx.addLine(`else {`);
ctx.indent();
return false;
},
finalize({ ctx }) {
ctx.closeIf();
},
});
//------------------------------------------------------------------------------
// t-call
//------------------------------------------------------------------------------
QWeb.addDirective({
name: "call",
priority: 50,
atNodeEncounter({ node, qweb, ctx }): boolean {
// Step 1: sanity checks
// ------------------------------------------------
ctx.rootContext.shouldDefineScope = true;
ctx.rootContext.shouldDefineUtils = true;
const subTemplate = node.getAttribute("t-call")!;
const isDynamic = INTERP_REGEXP.test(subTemplate);
const nodeTemplate = qweb.templates[subTemplate];
if (!isDynamic && !nodeTemplate) {
throw new Error(`Cannot find template "${subTemplate}" (t-call)`);
}
// Step 2: compile target template in sub templates
// ------------------------------------------------
let subIdstr: string;
if (isDynamic) {
const _id = ctx.generateID();
ctx.addLine(`let tname${_id} = ${ctx.interpolate(subTemplate)};`);
ctx.addLine(`let tid${_id} = this.subTemplates[tname${_id}];`);
ctx.addIf(`!tid${_id}`);
ctx.addLine(`tid${_id} = this.constructor.nextId++;`);
ctx.addLine(`this.subTemplates[tname${_id}] = tid${_id};`);
ctx.addLine(
`this.constructor.subTemplates[tid${_id}] = this._compile(tname${_id}, {hasParent: true, defineKey: true});`
);
ctx.closeIf();
subIdstr = `tid${_id}`;
} else {
let subId = qweb.subTemplates[subTemplate];
if (!subId) {
subId = QWeb.nextId++;
qweb.subTemplates[subTemplate] = subId;
const subTemplateFn = qweb._compile(subTemplate, { hasParent: true, defineKey: true });
QWeb.subTemplates[subId] = subTemplateFn;
}
subIdstr = `'${subId}'`;
}
// Step 3: compile t-call body if necessary
// ------------------------------------------------
let hasBody = node.hasChildNodes();
const protectID = ctx.startProtectScope();
if (hasBody) {
// we add a sub scope to protect the ambient scope
ctx.addLine(`{`);
ctx.indent();
const nodeCopy = node.cloneNode(true) as Element;
for (let attr of ["t-if", "t-else", "t-elif", "t-call"]) {
nodeCopy.removeAttribute(attr);
}
// this local scope is intended to trap c__0
ctx.addLine(`{`);
ctx.indent();
ctx.addLine("let c__0 = [];");
qweb._compileNode(nodeCopy, ctx.subContext("parentNode", "__0"));
ctx.rootContext.shouldDefineUtils = true;
ctx.addLine("scope[utils.zero] = c__0;");
ctx.dedent();
ctx.addLine(`}`);
}
// Step 4: add the appropriate function call to current component
// ------------------------------------------------
const parentComponent = ctx.rootContext.shouldDefineParent
? `parent`
: `utils.getComponent(context)`;
const key = ctx.generateTemplateKey();
const parentNode = ctx.parentNode ? `c${ctx.parentNode}` : "result";
const extra = `Object.assign({}, extra, {parentNode: ${parentNode}, parent: ${parentComponent}, key: ${key}})`;
if (ctx.parentNode) {
ctx.addLine(`this.constructor.subTemplates[${subIdstr}].call(this, scope, ${extra});`);
} else {
// this is a t-call with no parentnode, we need to extract the result
ctx.rootContext.shouldDefineResult = true;
ctx.addLine(`result = []`);
ctx.addLine(`this.constructor.subTemplates[${subIdstr}].call(this, scope, ${extra});`);
ctx.addLine(`result = result[0]`);
}
// Step 5: restore previous scope
// ------------------------------------------------
if (hasBody) {
ctx.dedent();
ctx.addLine(`}`);
}
ctx.stopProtectScope(protectID);
return true;
},
});
//------------------------------------------------------------------------------
// t-foreach
//------------------------------------------------------------------------------
QWeb.addDirective({
name: "foreach",
extraNames: ["as"],
priority: 10,
atNodeEncounter({ node, qweb, ctx }): boolean {
ctx.rootContext.shouldDefineScope = true;
ctx = ctx.subContext("loopNumber", ctx.loopNumber + 1);
const elems = node.getAttribute("t-foreach")!;
const name = node.getAttribute("t-as")!;
let arrayID = ctx.generateID();
ctx.addLine(`let _${arrayID} = ${ctx.formatExpression(elems)};`);
ctx.addLine(`if (!_${arrayID}) { throw new Error('QWeb error: Invalid loop expression')}`);
let keysID = ctx.generateID();
let valuesID = ctx.generateID();
ctx.addLine(`let _${keysID} = _${arrayID};`);
ctx.addLine(`let _${valuesID} = _${arrayID};`);
ctx.addIf(`!(_${arrayID} instanceof Array)`);
ctx.addLine(`_${keysID} = Object.keys(_${arrayID});`);
ctx.addLine(`_${valuesID} = Object.values(_${arrayID});`);
ctx.closeIf();
ctx.addLine(`let _length${keysID} = _${keysID}.length;`);
let varsID = ctx.startProtectScope(true);
const loopVar = `i${ctx.loopNumber}`;
ctx.addLine(`for (let ${loopVar} = 0; ${loopVar} < _length${keysID}; ${loopVar}++) {`);
ctx.indent();
ctx.addLine(`scope.${name}_first = ${loopVar} === 0`);
ctx.addLine(`scope.${name}_last = ${loopVar} === _length${keysID} - 1`);
ctx.addLine(`scope.${name}_index = ${loopVar}`);
ctx.addLine(`scope.${name} = _${keysID}[${loopVar}]`);
ctx.addLine(`scope.${name}_value = _${valuesID}[${loopVar}]`);
const nodeCopy = <Element>node.cloneNode(true);
let shouldWarn =
!nodeCopy.hasAttribute("t-key") &&
node.children.length === 1 &&
node.children[0].tagName !== "t" &&
!node.children[0].hasAttribute("t-key");
if (shouldWarn) {
console.warn(
`Directive t-foreach should always be used with a t-key! (in template: '${ctx.templateName}')`
);
}
if (nodeCopy.hasAttribute("t-key")) {
const expr = ctx.formatExpression(nodeCopy.getAttribute("t-key")!);
ctx.addLine(`let key${ctx.loopNumber} = ${expr};`);
nodeCopy.removeAttribute("t-key");
} else {
ctx.addLine(`let key${ctx.loopNumber} = i${ctx.loopNumber};`);
}
nodeCopy.removeAttribute("t-foreach");
qweb._compileNode(nodeCopy, ctx);
ctx.dedent();
ctx.addLine("}");
ctx.stopProtectScope(varsID);
return true;
},
});
//------------------------------------------------------------------------------
// t-debug
//------------------------------------------------------------------------------
QWeb.addDirective({
name: "debug",
priority: 1,
atNodeEncounter({ ctx }) {
ctx.addLine("debugger;");
},
});
//------------------------------------------------------------------------------
// t-log
//------------------------------------------------------------------------------
QWeb.addDirective({
name: "log",
priority: 1,
atNodeEncounter({ ctx, value }) {
const expr = ctx.formatExpression(value);
ctx.addLine(`console.log(${expr})`);
},
});
-211
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import { compileExpr, compileExprToArray, QWebVar } from "./expression_parser";
export const INTERP_REGEXP = /\{\{.*?\}\}/g;
//------------------------------------------------------------------------------
// Compilation Context
//------------------------------------------------------------------------------
export class CompilationContext {
static nextID: number = 1;
code: string[] = [];
variables: { [key: string]: QWebVar } = {};
escaping: boolean = false;
parentNode: number | null | string = null;
parentTextNode: number | null = null;
rootNode: number | null = null;
indentLevel: number = 0;
rootContext: CompilationContext;
shouldDefineParent: boolean = false;
shouldDefineScope: boolean = false;
protectedScopeNumber: number = 0;
shouldDefineQWeb: boolean = false;
shouldDefineUtils: boolean = false;
shouldDefineRefs: boolean = false;
shouldDefineResult: boolean = true;
loopNumber: number = 0;
inPreTag: boolean = false;
templateName: string;
allowMultipleRoots: boolean = false;
hasParentWidget: boolean = false;
hasKey0: boolean = false;
keyStack: boolean[] = [];
constructor(name?: string) {
this.rootContext = this;
this.templateName = name || "noname";
this.addLine("let h = this.h;");
}
generateID(): number {
return CompilationContext.nextID++;
}
/**
* This method generates a "template key", which is basically a unique key
* which depends on the currently set keys, and on the iteration numbers (if
* we are in a loop).
*
* Such a key is necessary when we need to associate an id to some element
* generated by a template (for example, a component)
*/
generateTemplateKey(prefix: string = ""): string {
const id = this.generateID();
if (this.loopNumber === 0 && !this.hasKey0) {
return `'${prefix}__${id}__'`;
}
let key = `\`${prefix}__${id}__`;
let start = this.hasKey0 ? 0 : 1;
for (let i = start; i < this.loopNumber + 1; i++) {
key += `\${key${i}}__`;
}
this.addLine(`let k${id} = ${key}\`;`);
return `k${id}`;
}
generateCode(): string[] {
if (this.shouldDefineResult) {
this.code.unshift(" let result;");
}
if (this.shouldDefineScope) {
this.code.unshift(" let scope = Object.create(context);");
}
if (this.shouldDefineRefs) {
this.code.unshift(" context.__owl__.refs = context.__owl__.refs || {};");
}
if (this.shouldDefineParent) {
if (this.hasParentWidget) {
this.code.unshift(" let parent = extra.parent;");
} else {
this.code.unshift(" let parent = context;");
}
}
if (this.shouldDefineQWeb) {
this.code.unshift(" let QWeb = this.constructor;");
}
if (this.shouldDefineUtils) {
this.code.unshift(" let utils = this.constructor.utils;");
}
return this.code;
}
withParent(node: number): CompilationContext {
if (
!this.allowMultipleRoots &&
this === this.rootContext &&
(this.parentNode || this.parentTextNode)
) {
throw new Error("A template should not have more than one root node");
}
if (!this.rootContext.rootNode) {
this.rootContext.rootNode = node;
}
if (!this.parentNode && this.rootContext.shouldDefineResult) {
this.addLine(`result = vn${node};`);
}
return this.subContext("parentNode", node);
}
subContext(key: keyof CompilationContext, value: any): CompilationContext {
const newContext = Object.create(this);
newContext[key] = value;
return newContext;
}
indent() {
this.rootContext.indentLevel++;
}
dedent() {
this.rootContext.indentLevel--;
}
addLine(line: string): number {
const prefix = new Array(this.indentLevel + 2).join(" ");
this.code.push(prefix + line);
return this.code.length - 1;
}
addIf(condition: string) {
this.addLine(`if (${condition}) {`);
this.indent();
}
addElse() {
this.dedent();
this.addLine("} else {");
this.indent();
}
closeIf() {
this.dedent();
this.addLine("}");
}
getValue(val: any): QWebVar | string {
return val in this.variables ? this.getValue(this.variables[val]) : val;
}
/**
* Prepare an expression for being consumed at render time. Its main job
* is to
* - replace unknown variables by a lookup in the context
* - replace already defined variables by their internal name
*/
formatExpression(expr: string): string {
this.rootContext.shouldDefineScope = true;
return compileExpr(expr, this.variables);
}
captureExpression(expr: string): string {
this.rootContext.shouldDefineScope = true;
const argId = this.generateID();
const tokens = compileExprToArray(expr, this.variables);
const done = new Set();
return tokens
.map((tok) => {
if (tok.varName) {
if (!done.has(tok.varName)) {
done.add(tok.varName);
this.addLine(`const ${tok.varName}_${argId} = ${tok.value};`);
}
tok.value = `${tok.varName}_${argId}`;
}
return tok.value;
})
.join("");
}
/**
* Perform string interpolation on the given string. Note that if the whole
* string is an expression, it simply returns it (formatted and enclosed in
* parentheses).
* For instance:
* 'Hello {{x}}!' -> `Hello ${x}`
* '{{x ? 'a': 'b'}}' -> (x ? 'a' : 'b')
*/
interpolate(s: string): string {
let matches = s.match(INTERP_REGEXP);
if (matches && matches[0].length === s.length) {
return `(${this.formatExpression(s.slice(2, -2))})`;
}
let r = s.replace(/\{\{.*?\}\}/g, (s) => "${" + this.formatExpression(s.slice(2, -2)) + "}");
return "`" + r + "`";
}
startProtectScope(codeBlock?: boolean): number {
const protectID = this.generateID();
this.rootContext.protectedScopeNumber++;
this.rootContext.shouldDefineScope = true;
const scopeExpr = `Object.create(scope);`;
this.addLine(`let _origScope${protectID} = scope;`);
this.addLine(`scope = ${scopeExpr}`);
if (!codeBlock) {
this.addLine(`scope.__access_mode__ = 'ro';`);
}
return protectID;
}
stopProtectScope(protectID: number) {
this.rootContext.protectedScopeNumber--;
this.addLine(`scope = _origScope${protectID};`);
}
}
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import { STATUS } from "../component/component";
import { VNode } from "../vdom/index";
import { INTERP_REGEXP } from "./compilation_context";
import { QWeb } from "./qweb";
import { browser } from "../browser";
/**
* Owl QWeb Extensions
*
* This file contains the implementation of non standard QWeb directives, added
* by Owl and that will only work on Owl projects:
*
* - t-on
* - t-ref
* - t-transition
* - t-mounted
* - t-slot
* - t-model
*/
//------------------------------------------------------------------------------
// t-on
//------------------------------------------------------------------------------
// these are pieces of code that will be injected into the event handler if
// modifiers are specified
export const MODS_CODE = {
prevent: "e.preventDefault();",
self: "if (e.target !== this.elm) {return}",
stop: "e.stopPropagation();",
};
interface HandlerInfo {
event: string;
handler: string;
}
const FNAMEREGEXP = /^[$A-Z_][0-9A-Z_$]*$/i;
export function makeHandlerCode(
ctx,
fullName,
value,
putInCache: boolean,
modcodes = MODS_CODE
): HandlerInfo {
let [event, ...mods] = fullName.slice(5).split(".");
if (mods.includes("capture")) {
event = "!" + event;
}
if (!event) {
throw new Error("Missing event name with t-on directive");
}
let code: string;
// check if it is a method with no args, a method with args or an expression
let args: string = "";
const name: string = value.replace(/\(.*\)/, function (_args) {
args = _args.slice(1, -1);
return "";
});
const isMethodCall = name.match(FNAMEREGEXP);
// then generate code
if (isMethodCall) {
ctx.rootContext.shouldDefineUtils = true;
const comp = `utils.getComponent(context)`;
if (args) {
const argId = ctx.generateID();
ctx.addLine(`let args${argId} = [${ctx.formatExpression(args)}];`);
code = `${comp}['${name}'](...args${argId}, e);`;
putInCache = false;
} else {
code = `${comp}['${name}'](e);`;
}
} else {
// if we get here, then it is an expression
// we need to capture every variable in it
putInCache = false;
code = ctx.captureExpression(value);
code = `const res = (() => { return ${code} })(); if (typeof res === 'function') { res(e) }`;
}
const modCode = mods.map((mod) => modcodes[mod]).join("");
let handler = `function (e) {if (context.__owl__.status === ${STATUS.DESTROYED}){return}${modCode}${code}}`;
if (putInCache) {
const key = ctx.generateTemplateKey(event);
ctx.addLine(`extra.handlers[${key}] = extra.handlers[${key}] || ${handler};`);
handler = `extra.handlers[${key}]`;
}
return { event, handler };
}
QWeb.addDirective({
name: "on",
priority: 90,
atNodeCreation({ ctx, fullName, value, nodeID }) {
const { event, handler } = makeHandlerCode(ctx, fullName, value, true);
ctx.addLine(`p${nodeID}.on['${event}'] = ${handler};`);
},
});
//------------------------------------------------------------------------------
// t-ref
//------------------------------------------------------------------------------
QWeb.addDirective({
name: "ref",
priority: 95,
atNodeCreation({ ctx, value, addNodeHook }) {
ctx.rootContext.shouldDefineRefs = true;
const refKey = `ref${ctx.generateID()}`;
ctx.addLine(`const ${refKey} = ${ctx.interpolate(value)};`);
addNodeHook("create", `context.__owl__.refs[${refKey}] = n.elm;`);
addNodeHook("destroy", `delete context.__owl__.refs[${refKey}];`);
},
});
//------------------------------------------------------------------------------
// t-transition
//------------------------------------------------------------------------------
QWeb.utils.nextFrame = function (cb: () => void) {
requestAnimationFrame(() => requestAnimationFrame(cb));
};
QWeb.utils.transitionInsert = function (vn: VNode, name: string) {
const elm = <HTMLElement>vn.elm;
// remove potential duplicated vnode that is currently being removed, to
// prevent from having twice the same node in the DOM during an animation
const dup = elm.parentElement && elm.parentElement!.querySelector(`*[data-owl-key='${vn.key}']`);
if (dup) {
dup.remove();
}
elm.classList.add(name + "-enter");
elm.classList.add(name + "-enter-active");
elm.classList.remove(name + "-leave-active");
elm.classList.remove(name + "-leave-to");
const finalize = () => {
elm.classList.remove(name + "-enter-active");
elm.classList.remove(name + "-enter-to");
};
this.nextFrame(() => {
elm.classList.remove(name + "-enter");
elm.classList.add(name + "-enter-to");
whenTransitionEnd(elm, finalize);
});
};
QWeb.utils.transitionRemove = function (vn: VNode, name: string, rm: () => void) {
const elm = <HTMLElement>vn.elm;
elm.setAttribute("data-owl-key", vn.key!);
elm.classList.add(name + "-leave");
elm.classList.add(name + "-leave-active");
const finalize = () => {
if (!elm.classList.contains(name + "-leave-active")) {
return;
}
elm.classList.remove(name + "-leave-active");
elm.classList.remove(name + "-leave-to");
rm();
};
this.nextFrame(() => {
elm.classList.remove(name + "-leave");
elm.classList.add(name + "-leave-to");
whenTransitionEnd(elm, finalize);
});
};
function getTimeout(delays: Array<string>, durations: Array<string>): number {
/* istanbul ignore next */
while (delays.length < durations.length) {
delays = delays.concat(delays);
}
return Math.max.apply(
null,
durations.map((d, i) => {
return toMs(d) + toMs(delays[i]);
})
);
}
// Old versions of Chromium (below 61.0.3163.100) formats floating pointer numbers
// in a locale-dependent way, using a comma instead of a dot.
// If comma is not replaced with a dot, the input will be rounded down (i.e. acting
// as a floor function) causing unexpected behaviors
function toMs(s: string): number {
return Number(s.slice(0, -1).replace(",", ".")) * 1000;
}
function whenTransitionEnd(elm: HTMLElement, cb) {
if (!elm.parentNode) {
// if we get here, this means that the element was removed for some other
// reasons, and in that case, we don't want to work on animation since nothing
// will be displayed anyway.
return;
}
const styles = window.getComputedStyle(elm);
const delays: Array<string> = (styles.transitionDelay || "").split(", ");
const durations: Array<string> = (styles.transitionDuration || "").split(", ");
const timeout: number = getTimeout(delays, durations);
if (timeout > 0) {
const transitionEndCB = () => {
if (!elm.parentNode) return;
cb();
browser.clearTimeout(fallbackTimeout);
elm.removeEventListener("transitionend", transitionEndCB);
};
elm.addEventListener("transitionend", transitionEndCB, { once: true });
const fallbackTimeout = browser.setTimeout(transitionEndCB, timeout + 1);
} else {
cb();
}
}
QWeb.addDirective({
name: "transition",
priority: 96,
atNodeCreation({ ctx, value, addNodeHook }) {
if (!QWeb.enableTransitions) {
return;
}
ctx.rootContext.shouldDefineUtils = true;
let name = value;
const hooks = {
insert: `utils.transitionInsert(vn, '${name}');`,
remove: `utils.transitionRemove(vn, '${name}', rm);`,
};
for (let hookName in hooks) {
addNodeHook(hookName, hooks[hookName]);
}
},
});
//------------------------------------------------------------------------------
// t-slot
//------------------------------------------------------------------------------
QWeb.addDirective({
name: "slot",
priority: 80,
atNodeEncounter({ ctx, value, node, qweb }): boolean {
const slotKey = ctx.generateID();
const valueExpr = value.match(INTERP_REGEXP) ? ctx.interpolate(value) : `'${value}'`;
ctx.addLine(
`const slot${slotKey} = this.constructor.slots[context.__owl__.slotId + '_' + ${valueExpr}];`
);
ctx.addIf(`slot${slotKey}`);
let parentNode = `c${ctx.parentNode}`;
if (!ctx.parentNode) {
ctx.rootContext.shouldDefineResult = true;
ctx.rootContext.shouldDefineUtils = true;
parentNode = `children${ctx.generateID()}`;
ctx.addLine(`let ${parentNode}= []`);
ctx.addLine(`result = {}`);
}
ctx.addLine(
`slot${slotKey}.call(this, context.__owl__.scope, Object.assign({}, extra, {parentNode: ${parentNode}, parent: extra.parent || context}));`
);
if (!ctx.parentNode) {
ctx.addLine(`utils.defineProxy(result, ${parentNode}[0]);`);
}
if (node.hasChildNodes()) {
ctx.addElse();
const nodeCopy = <Element>node.cloneNode(true);
nodeCopy.removeAttribute("t-slot");
qweb._compileNode(nodeCopy, ctx);
}
ctx.closeIf();
return true;
},
});
//------------------------------------------------------------------------------
// t-model
//------------------------------------------------------------------------------
QWeb.utils.toNumber = function (val: string): number | string {
const n = parseFloat(val);
return isNaN(n) ? val : n;
};
const hasDotAtTheEnd = /\.[\w_]+\s*$/;
const hasBracketsAtTheEnd = /\[[^\[]+\]\s*$/;
QWeb.addDirective({
name: "model",
priority: 42,
atNodeCreation({ ctx, nodeID, value, node, fullName, addNodeHook }) {
const type = node.getAttribute("type");
let handler;
let event = fullName.includes(".lazy") ? "change" : "input";
// First step: we need to understand the structure of the expression, and
// from it, extract a base expression (that we can capture, which is
// important because it will be used in a handler later) and a formatted
// expression (which uses the captured base expression)
//
// Also, we support 2 kinds of values: some.expr.value or some.expr[value]
// For the first one, we have:
// - base expression = scope[some].expr
// - expression = exprX.value (where exprX is the var that captures the base expr)
// and for the expression with brackets:
// - base expression = scope[some].expr
// - expression = exprX[keyX] (where exprX is the var that captures the base expr
// and keyX captures scope[value])
let expr: string;
let baseExpr: string;
if (hasDotAtTheEnd.test(value)) {
// we manage the case where the expr has a dot: some.expr.value
const index = value.lastIndexOf(".");
baseExpr = value.slice(0, index);
ctx.addLine(`let expr${nodeID} = ${ctx.formatExpression(baseExpr)};`);
expr = `expr${nodeID}${value.slice(index)}`;
} else if (hasBracketsAtTheEnd.test(value)) {
// we manage here the case where the expr ends in a bracket expression:
// some.expr[value]
const index = value.lastIndexOf("[");
baseExpr = value.slice(0, index);
ctx.addLine(`let expr${nodeID} = ${ctx.formatExpression(baseExpr)};`);
let exprKey = value.trimRight().slice(index + 1, -1);
ctx.addLine(`let exprKey${nodeID} = ${ctx.formatExpression(exprKey)};`);
expr = `expr${nodeID}[exprKey${nodeID}]`;
} else {
throw new Error(`Invalid t-model expression: "${value}" (it should be assignable)`);
}
const key = ctx.generateTemplateKey();
if (node.tagName === "select") {
ctx.addLine(`p${nodeID}.props = {value: ${expr}};`);
addNodeHook("create", `n.elm.value=${expr};`);
event = "change";
handler = `(ev) => {${expr} = ev.target.value}`;
} else if (type === "checkbox") {
ctx.addLine(`p${nodeID}.props = {checked: ${expr}};`);
handler = `(ev) => {${expr} = ev.target.checked}`;
} else if (type === "radio") {
const nodeValue = node.getAttribute("value")!;
ctx.addLine(`p${nodeID}.props = {checked:${expr} === '${nodeValue}'};`);
handler = `(ev) => {${expr} = ev.target.value}`;
event = "click";
} else {
ctx.addLine(`p${nodeID}.props = {value: ${expr}};`);
const trimCode = fullName.includes(".trim") ? ".trim()" : "";
let valueCode = `ev.target.value${trimCode}`;
if (fullName.includes(".number")) {
ctx.rootContext.shouldDefineUtils = true;
valueCode = `utils.toNumber(${valueCode})`;
}
handler = `(ev) => {${expr} = ${valueCode}}`;
}
ctx.addLine(`extra.handlers[${key}] = extra.handlers[${key}] || (${handler});`);
ctx.addLine(`p${nodeID}.on['${event}'] = extra.handlers[${key}];`);
},
});
//------------------------------------------------------------------------------
// t-key
//------------------------------------------------------------------------------
QWeb.addDirective({
name: "key",
priority: 45,
atNodeEncounter({ ctx, value, node }) {
if (ctx.loopNumber === 0) {
ctx.keyStack.push(ctx.rootContext.hasKey0);
ctx.rootContext.hasKey0 = true;
}
ctx.addLine("{");
ctx.indent();
ctx.addLine(`let key${ctx.loopNumber} = ${ctx.formatExpression(value)};`);
},
finalize({ ctx }) {
ctx.dedent();
ctx.addLine("}");
if (ctx.loopNumber === 0) {
ctx.rootContext.hasKey0 = ctx.keyStack.pop() as boolean;
}
},
});
-4
View File
@@ -1,4 +0,0 @@
import "./base_directives";
import "./extensions";
export { CompiledTemplate, QWeb } from "./qweb";
-930
View File
@@ -1,930 +0,0 @@
import { EventBus } from "../core/event_bus";
import { h, patch, VNode } from "../vdom/index";
import { CompilationContext } from "./compilation_context";
import { shallowEqual, escape } from "../utils";
import { addNS } from "../vdom/vdom";
/**
* Owl QWeb Engine
*
* In this file, you will find a QWeb engine/template compiler. It is the core
* of how Owl component works.
*
* Briefly, Owl QWeb compiles XML templates into functions that output a virtual
* DOM representation.
*
* We have here:
* - a CompilationContext class, which is an internal object that contains all
* compilation specific information, while a template is being compiled.
* - a QWeb class: this is the code of the QWeb compiler.
*
* Note that this file does not contain the implementation of the QWeb
* directives (see qweb_directives.ts and qweb_extensions.ts).
*/
//------------------------------------------------------------------------------
// Types
//------------------------------------------------------------------------------
export type EvalContext = { [key: string]: any };
export type CompiledTemplate = (context: EvalContext, extra: any) => VNode;
interface Template {
elem: Element;
fn: CompiledTemplate;
}
interface CompilationInfo {
node: Element;
qweb: QWeb;
ctx: CompilationContext;
fullName: string;
value: string;
}
interface NodeCreationCompilationInfo extends CompilationInfo {
nodeID: number;
addNodeHook: Function;
}
export interface Directive {
name: string;
extraNames?: string[];
priority: number;
// if return true, then directive is fully applied and there is no need to
// keep processing node. Otherwise, we keep going.
atNodeEncounter?(info: CompilationInfo): boolean | void;
atNodeCreation?(info: NodeCreationCompilationInfo): void;
finalize?(info: CompilationInfo): void;
}
interface QWebConfig {
templates?: string;
translateFn?(text: string): string;
}
//------------------------------------------------------------------------------
// Const/global stuff/helpers
//------------------------------------------------------------------------------
export const TRANSLATABLE_ATTRS = ["label", "title", "placeholder", "alt"];
const lineBreakRE = /[\r\n]/;
const whitespaceRE = /\s+/g;
const translationRE = /^(\s*)([\s\S]+?)(\s*)$/;
const NODE_HOOKS_PARAMS = {
create: "(_, n)",
insert: "vn",
remove: "(vn, rm)",
destroy: "()",
};
interface Utils {
toClassObj(expr: any): Object;
shallowEqual(p1: Object, p2: Object): boolean;
[key: string]: any;
}
function isComponent(obj): boolean {
return obj && obj.hasOwnProperty("__owl__");
}
class VDomArray extends Array {
toString() {
return vDomToString(this);
}
}
function vDomToString(vdom: VNode[]): string {
return vdom
.map((vnode) => {
if (vnode.sel) {
const node = document.createElement(vnode.sel);
const result = patch(node, vnode);
return (<HTMLElement>result.elm).outerHTML;
} else {
return vnode.text;
}
})
.join("");
}
const UTILS: Utils = {
zero: Symbol("zero"),
toClassObj(expr) {
const result = {};
if (typeof expr === "string") {
// we transform here a list of classes into an object:
// 'hey you' becomes {hey: true, you: true}
expr = expr.trim();
if (!expr) {
return {};
}
let words = expr.split(/\s+/);
for (let i = 0; i < words.length; i++) {
result[words[i]] = true;
}
return result;
}
// this is already an object, but we may need to split keys:
// {'a b': true, 'a c': false} should become {a: true, b: true, c: false}
for (let key in expr) {
const value = expr[key];
const words = key.split(/\s+/);
for (let word of words) {
result[word] = result[word] || value;
}
}
return result;
},
/**
* This method combines the current context with the variables defined in a
* scope for use in a slot.
*
* The implementation is kind of tricky because we want to preserve the
* prototype chain structure of the cloned result. So we need to traverse the
* prototype chain, cloning each level respectively.
*/
combine(context, scope) {
let clone = context;
const scopeStack = [];
while (!isComponent(scope)) {
scopeStack.push(scope);
scope = scope.__proto__;
}
while (scopeStack.length) {
let scope = scopeStack.pop();
clone = Object.create(clone);
Object.assign(clone, scope);
}
return clone;
},
shallowEqual,
addNameSpace(vnode) {
addNS(vnode.data, vnode.children, vnode.sel);
},
VDomArray,
vDomToString,
getComponent(obj) {
while (obj && !isComponent(obj)) {
obj = obj.__proto__;
}
return obj;
},
getScope(obj, property: string) {
const obj0 = obj;
while (
obj &&
!obj.hasOwnProperty(property) &&
!(obj.hasOwnProperty("__access_mode__") && obj.__access_mode__ === "ro")
) {
const newObj = obj.__proto__;
if (!newObj || isComponent(newObj)) {
return obj0;
}
obj = newObj;
}
return obj;
},
};
function parseXML(xml: string): Document {
const parser = new DOMParser();
const doc = parser.parseFromString(xml, "text/xml");
if (doc.getElementsByTagName("parsererror").length) {
let msg = "Invalid XML in template.";
const parsererrorText = doc.getElementsByTagName("parsererror")[0].textContent;
if (parsererrorText) {
msg += "\nThe parser has produced the following error message:\n" + parsererrorText;
const re = /\d+/g;
const firstMatch = re.exec(parsererrorText);
if (firstMatch) {
const lineNumber = Number(firstMatch[0]);
const line = xml.split("\n")[lineNumber - 1];
const secondMatch = re.exec(parsererrorText);
if (line && secondMatch) {
const columnIndex = Number(secondMatch[0]) - 1;
if (line[columnIndex]) {
msg +=
`\nThe error might be located at xml line ${lineNumber} column ${columnIndex}\n` +
`${line}\n${"-".repeat(columnIndex - 1)}^`;
}
}
}
}
throw new Error(msg);
}
return doc;
}
function escapeQuotes(str: string): string {
return str.replace(/\'/g, "\\'");
}
//------------------------------------------------------------------------------
// QWeb rendering engine
//------------------------------------------------------------------------------
export class QWeb extends EventBus {
templates: { [name: string]: Template };
static utils = UTILS;
static components = Object.create(null);
static DIRECTIVE_NAMES: { [key: string]: 1 } = {
name: 1,
att: 1,
attf: 1,
translation: 1,
tag: 1,
};
static DIRECTIVES: Directive[] = [];
static TEMPLATES: { [name: string]: Template } = {};
static nextId: number = 1;
h = h;
// dev mode enables better error messages or more costly validations
static dev: boolean = false;
static enableTransitions: boolean = true;
// slots contains sub templates defined with t-set inside t-component nodes, and
// are meant to be used by the t-slot directive.
static slots = {};
static nextSlotId = 1;
// subTemplates are stored in two objects: a (local) mapping from a name to an
// id, and a (global) mapping from an id to the compiled function. This is
// necessary to ensure that global templates can be called with more than one
// QWeb instance.
subTemplates: { [key: string]: number } = {};
static subTemplates: { [id: number]: Function } = {};
isUpdating: boolean = false;
translateFn?: QWebConfig["translateFn"];
constructor(config: QWebConfig = {}) {
super();
this.templates = Object.create(QWeb.TEMPLATES);
if (config.templates) {
this.addTemplates(config.templates);
}
if (config.translateFn) {
this.translateFn = config.translateFn;
}
}
static addDirective(directive: Directive) {
if (directive.name in QWeb.DIRECTIVE_NAMES) {
throw new Error(`Directive "${directive.name} already registered`);
}
QWeb.DIRECTIVES.push(directive);
QWeb.DIRECTIVE_NAMES[directive.name] = 1;
QWeb.DIRECTIVES.sort((d1, d2) => d1.priority - d2.priority);
if (directive.extraNames) {
directive.extraNames.forEach((n) => (QWeb.DIRECTIVE_NAMES[n] = 1));
}
}
static registerComponent(name: string, Component: any) {
if (QWeb.components[name]) {
throw new Error(`Component '${name}' has already been registered`);
}
QWeb.components[name] = Component;
}
/**
* Register globally a template. All QWeb instances will obtain their
* templates from their own template map, and then, from the global static
* TEMPLATES property.
*/
static registerTemplate(name: string, template: string) {
if (QWeb.TEMPLATES[name]) {
throw new Error(`Template '${name}' has already been registered`);
}
const qweb = new QWeb();
qweb.addTemplate(name, template);
QWeb.TEMPLATES[name] = qweb.templates[name];
}
/**
* Add a template to the internal template map. Note that it is not
* immediately compiled.
*/
addTemplate(name: string, xmlString: string, allowDuplicate?: boolean) {
if (allowDuplicate && name in this.templates) {
return;
}
const doc = parseXML(xmlString);
if (!doc.firstChild) {
throw new Error("Invalid template (should not be empty)");
}
this._addTemplate(name, <Element>doc.firstChild);
}
/**
* Load templates from a xml (as a string or xml document). This will look up
* for the first <templates> tag, and will consider each child of this as a
* template, with the name given by the t-name attribute.
*/
addTemplates(xmlstr: string | Document) {
if (!xmlstr) {
return;
}
const doc = typeof xmlstr === "string" ? parseXML(xmlstr) : xmlstr;
const templates = doc.getElementsByTagName("templates")[0];
if (!templates) {
return;
}
for (let elem of <any>templates.children) {
const name = elem.getAttribute("t-name");
this._addTemplate(name, elem);
}
}
_addTemplate(name: string, elem: Element) {
if (name in this.templates) {
throw new Error(`Template ${name} already defined`);
}
this._processTemplate(elem);
const template = {
elem,
fn: function (this: QWeb, context, extra) {
const compiledFunction = this._compile(name);
template.fn = compiledFunction;
return compiledFunction.call(this, context, extra);
},
};
this.templates[name] = template;
}
_processTemplate(elem: Element) {
let tbranch = elem.querySelectorAll("[t-elif], [t-else]");
for (let i = 0, ilen = tbranch.length; i < ilen; i++) {
let node = tbranch[i];
let prevElem = node.previousElementSibling!;
let pattr = function (name) {
return prevElem.getAttribute(name);
};
let nattr = function (name) {
return +!!node.getAttribute(name);
};
if (prevElem && (pattr("t-if") || pattr("t-elif"))) {
if (pattr("t-foreach")) {
throw new Error(
"t-if cannot stay at the same level as t-foreach when using t-elif or t-else"
);
}
if (
["t-if", "t-elif", "t-else"].map(nattr).reduce(function (a, b) {
return a + b;
}) > 1
) {
throw new Error("Only one conditional branching directive is allowed per node");
}
// All text (with only spaces) and comment nodes (nodeType 8) between
// branch nodes are removed
let textNode;
while ((textNode = node.previousSibling) !== prevElem) {
if (textNode.nodeValue.trim().length && textNode.nodeType !== 8) {
throw new Error("text is not allowed between branching directives");
}
textNode.remove();
}
} else {
throw new Error(
"t-elif and t-else directives must be preceded by a t-if or t-elif directive"
);
}
}
}
/**
* Render a template
*
* @param {string} name the template should already have been added
*/
render(name: string, context: EvalContext = {}, extra: any = null): VNode {
const template = this.templates[name];
if (!template) {
throw new Error(`Template ${name} does not exist`);
}
return template.fn.call(this, context, extra);
}
/**
* Render a template to a html string.
*
* Note that this is more limited than the `render` method: it is not suitable
* to render a full component tree, since this is an asynchronous operation.
* This method can only render templates without components.
*/
renderToString(name: string, context: EvalContext = {}, extra?: any): string {
const vnode = this.render(name, context, extra);
if (vnode.sel === undefined) {
return vnode.text!;
}
const node = document.createElement(vnode.sel);
const elem = patch(node, vnode).elm as HTMLElement;
function escapeTextNodes(node) {
if (node.nodeType === 3) {
node.textContent = escape(node.textContent);
}
for (let n of node.childNodes) {
escapeTextNodes(n);
}
}
escapeTextNodes(elem);
return elem.outerHTML;
}
/**
* Force all widgets connected to this QWeb instance to rerender themselves.
*
* This method is mostly useful for external code that want to modify the
* application in some cases. For example, a router plugin.
*/
forceUpdate() {
this.isUpdating = true;
Promise.resolve().then(() => {
if (this.isUpdating) {
this.isUpdating = false;
this.trigger("update");
}
});
}
_compile(
name: string,
options: {
elem?: Element;
hasParent?: boolean;
defineKey?: boolean;
} = {}
): CompiledTemplate {
const elem = options.elem || this.templates[name].elem;
const isDebug = elem.attributes.hasOwnProperty("t-debug");
const ctx = new CompilationContext(name);
if (elem.tagName !== "t") {
ctx.shouldDefineResult = false;
}
if (options.hasParent) {
ctx.variables = Object.create(null);
ctx.parentNode = ctx.generateID();
ctx.allowMultipleRoots = true;
ctx.shouldDefineParent = true;
ctx.hasParentWidget = true;
ctx.shouldDefineResult = false;
ctx.addLine(`let c${ctx.parentNode} = extra.parentNode;`);
if (options.defineKey) {
ctx.addLine(`let key0 = extra.key || "";`);
ctx.hasKey0 = true;
}
}
this._compileNode(elem, ctx);
if (!options.hasParent) {
if (ctx.shouldDefineResult) {
ctx.addLine(`return result;`);
} else {
if (!ctx.rootNode) {
throw new Error(`A template should have one root node (${ctx.templateName})`);
}
ctx.addLine(`return vn${ctx.rootNode};`);
}
}
let code = ctx.generateCode();
const templateName = ctx.templateName.replace(/`/g, "'").slice(0, 200);
code.unshift(` // Template name: "${templateName}"`);
let template;
try {
template = new Function("context, extra", code.join("\n")) as CompiledTemplate;
} catch (e) {
console.groupCollapsed(`Invalid Code generated by ${templateName}`);
console.warn(code.join("\n"));
console.groupEnd();
throw new Error(
`Invalid generated code while compiling template '${templateName}': ${e.message}`
);
}
if (isDebug) {
const tpl = this.templates[name];
if (tpl) {
const msg = `Template: ${tpl.elem.outerHTML}\nCompiled code:\n${template.toString()}`;
console.log(msg);
}
}
return template;
}
/**
* Generate code from an xml node
*
*/
_compileNode(node: ChildNode, ctx: CompilationContext) {
if (!(node instanceof Element)) {
// this is a text node, there are no directive to apply
let text = node.textContent!;
if (!ctx.inPreTag) {
if (lineBreakRE.test(text) && !text.trim()) {
return;
}
text = text.replace(whitespaceRE, " ");
}
if (this.translateFn) {
if ((node.parentNode as any).getAttribute("t-translation") !== "off") {
const match = translationRE.exec(text);
text = match[1] + this.translateFn(match[2]) + match[3];
}
}
if (ctx.parentNode) {
if (node.nodeType === 3) {
ctx.addLine(`c${ctx.parentNode}.push({text: \`${text}\`});`);
} else if (node.nodeType === 8) {
ctx.addLine(`c${ctx.parentNode}.push(h('!', \`${text}\`));`);
}
} else if (ctx.parentTextNode) {
ctx.addLine(`vn${ctx.parentTextNode}.text += \`${text}\`;`);
} else {
// this is an unusual situation: this text node is the result of the
// template rendering.
let nodeID = ctx.generateID();
ctx.addLine(`let vn${nodeID} = {text: \`${text}\`};`);
ctx.addLine(`result = vn${nodeID};`);
ctx.rootContext.rootNode = nodeID;
ctx.rootContext.parentTextNode = nodeID;
}
return;
}
if (node.tagName !== "t" && node.hasAttribute("t-call")) {
const tCallNode = document.implementation.createDocument(
"http://www.w3.org/1999/xhtml",
"t",
null
).documentElement;
tCallNode.setAttribute("t-call", node.getAttribute("t-call")!);
node.removeAttribute("t-call");
node.prepend(tCallNode);
}
const firstLetter = node.tagName[0];
if (firstLetter === firstLetter.toUpperCase()) {
// this is a component, we modify in place the xml document to change
// <SomeComponent ... /> to <SomeComponent t-component="SomeComponent" ... />
node.setAttribute("t-component", node.tagName);
} else if (node.tagName !== "t" && node.hasAttribute("t-component")) {
throw new Error(
`Directive 't-component' can only be used on <t> nodes (used on a <${node.tagName}>)`
);
}
const attributes = (<Element>node).attributes;
const validDirectives: {
directive: Directive;
value: string;
fullName: string;
}[] = [];
const finalizers: typeof validDirectives = [];
// maybe this is not optimal: we iterate on all attributes here, and again
// just after for each directive.
for (let i = 0; i < attributes.length; i++) {
let attrName = attributes[i].name;
if (attrName.startsWith("t-")) {
let dName = attrName.slice(2).split(/-|\./)[0];
if (!(dName in QWeb.DIRECTIVE_NAMES)) {
throw new Error(`Unknown QWeb directive: '${attrName}'`);
}
if (node.tagName !== "t" && (attrName === "t-esc" || attrName === "t-raw")) {
const tNode = document.implementation.createDocument(
"http://www.w3.org/1999/xhtml",
"t",
null
).documentElement;
tNode.setAttribute(attrName, node.getAttribute(attrName)!);
for (let child of Array.from(node.childNodes)) {
tNode.appendChild(child);
}
node.appendChild(tNode);
node.removeAttribute(attrName);
}
}
}
const DIR_N = QWeb.DIRECTIVES.length;
const ATTR_N = attributes.length;
let withHandlers = false;
for (let i = 0; i < DIR_N; i++) {
let directive = QWeb.DIRECTIVES[i];
let fullName;
let value;
for (let j = 0; j < ATTR_N; j++) {
const name = attributes[j].name;
if (
name === "t-" + directive.name ||
name.startsWith("t-" + directive.name + "-") ||
name.startsWith("t-" + directive.name + ".")
) {
fullName = name;
value = attributes[j].textContent;
validDirectives.push({ directive, value, fullName });
if (directive.name === "on" || directive.name === "model") {
withHandlers = true;
}
}
}
}
for (let { directive, value, fullName } of validDirectives) {
if (directive.finalize) {
finalizers.push({ directive, value, fullName });
}
if (directive.atNodeEncounter) {
const isDone = directive.atNodeEncounter({
node,
qweb: this,
ctx,
fullName,
value,
});
if (isDone) {
for (let { directive, value, fullName } of finalizers) {
directive.finalize!({ node, qweb: this, ctx, fullName, value });
}
return;
}
}
}
if (node.nodeName !== "t" || node.hasAttribute("t-tag")) {
let nodeHooks = {};
let addNodeHook = function (hook, handler) {
nodeHooks[hook] = nodeHooks[hook] || [];
nodeHooks[hook].push(handler);
};
if (node.tagName === "select" && node.hasAttribute("t-att-value")) {
const value = node.getAttribute("t-att-value");
let exprId = ctx.generateID();
ctx.addLine(`let expr${exprId} = ${ctx.formatExpression(value)};`);
let expr = `expr${exprId}`;
node.setAttribute("t-att-value", expr);
addNodeHook("create", `n.elm.value=${expr};`);
}
let nodeID = this._compileGenericNode(node, ctx, withHandlers);
ctx = ctx.withParent(nodeID);
for (let { directive, value, fullName } of validDirectives) {
if (directive.atNodeCreation) {
directive.atNodeCreation({
node,
qweb: this,
ctx,
fullName,
value,
nodeID,
addNodeHook,
});
}
}
if (Object.keys(nodeHooks).length) {
ctx.addLine(`p${nodeID}.hook = {`);
for (let hook in nodeHooks) {
ctx.addLine(` ${hook}: ${NODE_HOOKS_PARAMS[hook]} => {`);
for (let handler of nodeHooks[hook]) {
ctx.addLine(` ${handler}`);
}
ctx.addLine(` },`);
}
ctx.addLine(`};`);
}
}
if (node.nodeName === "pre") {
ctx = ctx.subContext("inPreTag", true);
}
this._compileChildren(node, ctx);
// svg support
// we hadd svg namespace if it is a svg or if it is a g, but only if it is
// the root node. This is the easiest way to support svg sub components:
// they need to have a g tag as root. Otherwise, we would need a complete
// list of allowed svg tags.
const shouldAddNS =
node.nodeName === "svg" || (node.nodeName === "g" && ctx.rootNode === ctx.parentNode);
if (shouldAddNS) {
ctx.rootContext.shouldDefineUtils = true;
ctx.addLine(`utils.addNameSpace(vn${ctx.parentNode});`);
}
for (let { directive, value, fullName } of finalizers) {
directive.finalize!({ node, qweb: this, ctx, fullName, value });
}
}
_compileGenericNode(
node: ChildNode,
ctx: CompilationContext,
withHandlers: boolean = true
): number {
// nodeType 1 is generic tag
if (node.nodeType !== 1) {
throw new Error("unsupported node type");
}
const attributes = (<Element>node).attributes;
const attrs: string[] = [];
const props: string[] = [];
const tattrs: number[] = [];
function handleProperties(key, val) {
let isProp = false;
switch (node.nodeName) {
case "input":
let type = (<Element>node).getAttribute("type");
if (type === "checkbox" || type === "radio") {
if (key === "checked" || key === "indeterminate") {
isProp = true;
}
}
if (key === "value" || key === "readonly" || key === "disabled") {
isProp = true;
}
break;
case "option":
isProp = key === "selected" || key === "disabled";
break;
case "textarea":
isProp = key === "readonly" || key === "disabled" || key === "value";
break;
case "select":
isProp = key === "disabled" || key === "value";
break;
case "button":
case "optgroup":
isProp = key === "disabled";
break;
}
if (isProp) {
props.push(`${key}: ${val}`);
}
}
let classObj = "";
for (let i = 0; i < attributes.length; i++) {
let name = attributes[i].name;
let value = attributes[i].textContent!;
if (this.translateFn && TRANSLATABLE_ATTRS.includes(name)) {
value = this.translateFn(value);
}
// regular attributes
if (!name.startsWith("t-") && !(<Element>node).getAttribute("t-attf-" + name)) {
const attID = ctx.generateID();
if (name === "class") {
if ((value = value.trim())) {
let classDef = value
.split(/\s+/)
.map((a) => `'${escapeQuotes(a)}':true`)
.join(",");
if (classObj) {
ctx.addLine(`Object.assign(${classObj}, {${classDef}})`);
} else {
classObj = `_${ctx.generateID()}`;
ctx.addLine(`let ${classObj} = {${classDef}};`);
}
}
} else {
ctx.addLine(`let _${attID} = '${escapeQuotes(value)}';`);
if (!name.match(/^[a-zA-Z]+$/)) {
// attribute contains 'non letters' => we want to quote it
name = '"' + name + '"';
}
attrs.push(`${name}: _${attID}`);
handleProperties(name, `_${attID}`);
}
}
// dynamic attributes
if (name.startsWith("t-att-")) {
let attName = name.slice(6);
const v = ctx.getValue(value);
let formattedValue = typeof v === "string" ? ctx.formatExpression(v) : `scope.${v.id}`;
if (attName === "class") {
ctx.rootContext.shouldDefineUtils = true;
formattedValue = `utils.toClassObj(${formattedValue})`;
if (classObj) {
ctx.addLine(`Object.assign(${classObj}, ${formattedValue})`);
} else {
classObj = `_${ctx.generateID()}`;
ctx.addLine(`let ${classObj} = ${formattedValue};`);
}
} else {
const attID = ctx.generateID();
if (!attName.match(/^[a-zA-Z]+$/)) {
// attribute contains 'non letters' => we want to quote it
attName = '"' + attName + '"';
}
// we need to combine dynamic with non dynamic attributes:
// class="a" t-att-class="'yop'" should be rendered as class="a yop"
const attValue = (<Element>node).getAttribute(attName);
if (attValue) {
const attValueID = ctx.generateID();
ctx.addLine(`let _${attValueID} = ${formattedValue};`);
formattedValue = `'${attValue}' + (_${attValueID} ? ' ' + _${attValueID} : '')`;
const attrIndex = attrs.findIndex((att) => att.startsWith(attName + ":"));
attrs.splice(attrIndex, 1);
}
if (node.nodeName === "select" && attName === "value") {
attrs.push(`${attName}: ${v}`);
handleProperties(attName, v);
} else {
ctx.addLine(`let _${attID} = ${formattedValue};`);
attrs.push(`${attName}: _${attID}`);
handleProperties(attName, "_" + attID);
}
}
}
if (name.startsWith("t-attf-")) {
let attName = name.slice(7);
if (!attName.match(/^[a-zA-Z]+$/)) {
// attribute contains 'non letters' => we want to quote it
attName = '"' + attName + '"';
}
const formattedExpr = ctx.interpolate(value);
const attID = ctx.generateID();
let staticVal = (<Element>node).getAttribute(attName);
if (staticVal) {
ctx.addLine(`let _${attID} = '${staticVal} ' + ${formattedExpr};`);
} else {
ctx.addLine(`let _${attID} = ${formattedExpr};`);
}
attrs.push(`${attName}: _${attID}`);
}
// t-att= attributes
if (name === "t-att") {
let id = ctx.generateID();
ctx.addLine(`let _${id} = ${ctx.formatExpression(value!)};`);
tattrs.push(id);
}
}
let nodeID = ctx.generateID();
let key = ctx.loopNumber || ctx.hasKey0 ? `\`\${key${ctx.loopNumber}}_${nodeID}\`` : nodeID;
const parts = [`key:${key}`];
if (attrs.length + tattrs.length > 0) {
parts.push(`attrs:{${attrs.join(",")}}`);
}
if (props.length > 0) {
parts.push(`props:{${props.join(",")}}`);
}
if (classObj) {
parts.push(`class:${classObj}`);
}
if (withHandlers) {
parts.push(`on:{}`);
}
ctx.addLine(`let c${nodeID} = [], p${nodeID} = {${parts.join(",")}};`);
for (let id of tattrs) {
ctx.addIf(`_${id} instanceof Array`);
ctx.addLine(`p${nodeID}.attrs[_${id}[0]] = _${id}[1];`);
ctx.addElse();
ctx.addLine(`for (let key in _${id}) {`);
ctx.indent();
ctx.addLine(`p${nodeID}.attrs[key] = _${id}[key];`);
ctx.dedent();
ctx.addLine(`}`);
ctx.closeIf();
}
let nodeName = `'${node.nodeName}'`;
if ((<Element>node).hasAttribute("t-tag")) {
const tagExpr = (<Element>node).getAttribute("t-tag");
(<Element>node).removeAttribute("t-tag");
nodeName = `tag${ctx.generateID()}`;
ctx.addLine(`let ${nodeName} = ${ctx.formatExpression(tagExpr)};`);
}
ctx.addLine(`let vn${nodeID} = h(${nodeName}, p${nodeID}, c${nodeID});`);
if (ctx.parentNode) {
ctx.addLine(`c${ctx.parentNode}.push(vn${nodeID});`);
} else if (ctx.loopNumber || ctx.hasKey0) {
ctx.rootContext.shouldDefineResult = true;
ctx.addLine(`result = vn${nodeID};`);
}
return nodeID;
}
_compileChildren(node: ChildNode, ctx: CompilationContext) {
if (node.childNodes.length > 0) {
for (let child of Array.from(node.childNodes)) {
this._compileNode(child, ctx);
}
}
}
}
+253
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import { onWillDestroy } from "./component/lifecycle_hooks";
import { ComponentNode, getCurrent } from "./component/component_node";
import { batched, Callback } from "./utils";
// Allows to get the target of a Reactive (used for making a new Reactive from the underlying object)
const TARGET = Symbol("Target");
// Escape hatch to prevent reactivity system to turn something into a reactive
const SKIP = Symbol("Skip");
// Special key to subscribe to, to be notified of key creation/deletion
const KEYCHANGES = Symbol("Key changes");
type ObjectKey = string | number | symbol;
type Target = object;
export type Reactive<T extends Target = Target> = T & {
[TARGET]: any;
};
type NonReactive<T extends Target = Target> = T & {
[SKIP]: any;
};
const objectToString = Object.prototype.toString;
/**
* Checks whether a given value can be made into a reactive object.
*
* @param value the value to check
* @returns whether the value can be made reactive
*/
function canBeMadeReactive(value: any): boolean {
if (typeof value !== "object") {
return false;
}
// extract "RawType" from strings like "[object RawType]" => this lets us
// ignore many native objects such as Promise (whose toString is [object Promise])
// or Date ([object Date]).
const rawType = objectToString.call(value).slice(8, -1);
return rawType === "Object" || rawType === "Array";
}
/**
* Mark an object or array so that it is ignored by the reactivity system
*
* @param value the value to mark
* @returns the object itself
*/
export function markRaw<T extends Target>(value: T): NonReactive<T> {
(value as any)[SKIP] = true;
return value as NonReactive<T>;
}
/**
* Given a reactive objet, return the raw (non reactive) underlying object
*
* @param value a reactive value
* @returns the underlying value
*/
export function toRaw<T extends object>(value: Reactive<T>): T {
return value[TARGET];
}
const targetToKeysToCallbacks = new WeakMap<Target, Map<ObjectKey, Set<Callback>>>();
/**
* Observes a given key on a target with an callback. The callback will be
* called when the given key changes on the target.
*
* @param target the target whose key should be observed
* @param key the key to observe (or Symbol(KEYCHANGES) for key creation
* or deletion)
* @param callback the function to call when the key changes
*/
function observeTargetKey(target: Target, key: ObjectKey, callback: Callback): void {
if (!targetToKeysToCallbacks.get(target)) {
targetToKeysToCallbacks.set(target, new Map());
}
const keyToCallbacks = targetToKeysToCallbacks.get(target)!;
if (!keyToCallbacks.get(key)) {
keyToCallbacks.set(key, new Set());
}
keyToCallbacks.get(key)!.add(callback);
if (!callbacksToTargets.has(callback)) {
callbacksToTargets.set(callback, new Set());
}
callbacksToTargets.get(callback)!.add(target);
}
/**
* Notify Reactives that are observing a given target that a key has changed on
* the target.
*
* @param target target whose Reactives should be notified that the target was
* changed.
* @param key the key that changed (or Symbol `KEYCHANGES` if a key was created
* or deleted)
*/
function notifyReactives(target: Target, key: ObjectKey): void {
const keyToCallbacks = targetToKeysToCallbacks.get(target);
if (!keyToCallbacks) {
return;
}
const callbacks = keyToCallbacks.get(key);
if (!callbacks) {
return;
}
// Loop on copy because clearReactivesForCallback will modify the set in place
for (const callback of [...callbacks]) {
clearReactivesForCallback(callback);
callback();
}
}
const callbacksToTargets = new WeakMap<Callback, Set<Target>>();
/**
* Clears all subscriptions of the Reactives associated with a given callback.
*
* @param callback the callback for which the reactives need to be cleared
*/
function clearReactivesForCallback(callback: Callback): void {
const targetsToClear = callbacksToTargets.get(callback);
if (!targetsToClear) {
return;
}
for (const target of targetsToClear) {
const observedKeys = targetToKeysToCallbacks.get(target);
if (!observedKeys) {
continue;
}
for (const callbacks of observedKeys.values()) {
callbacks.delete(callback);
}
}
targetsToClear.clear();
}
const reactiveCache = new WeakMap<Target, WeakMap<Callback, Reactive>>();
/**
* Creates a reactive proxy for an object. Reading data on the reactive object
* subscribes to changes to the data. Writing data on the object will cause the
* notify callback to be called if there are suscriptions to that data. Nested
* objects and arrays are automatically made reactive as well.
*
* Whenever you are notified of a change, all subscriptions are cleared, and if
* you would like to be notified of any further changes, you should go read
* the underlying data again. We assume that if you don't go read it again after
* being notified, it means that you are no longer interested in that data.
*
* Subscriptions:
* + Reading a property on an object will subscribe you to changes in the value
* of that property.
* + Accessing an object keys (eg with Object.keys or with `for..in`) will
* subscribe you to the creation/deletion of keys. Checking the presence of a
* key on the object with 'in' has the same effect.
* - getOwnPropertyDescriptor does not currently subscribe you to the property.
* This is a choice that was made because changing a key's value will trigger
* this trap and we do not want to subscribe by writes. This also means that
* Object.hasOwnProperty doesn't subscribe as it goes through this trap.
*
* @param target the object for which to create a reactive proxy
* @param callback the function to call when an observed property of the
* reactive has changed
* @returns a proxy that tracks changes to it
*/
export function reactive<T extends Target>(
target: T,
callback: Callback = () => {}
): Reactive<T> | NonReactive<T> {
if (!canBeMadeReactive(target)) {
throw new Error(`Cannot make the given value reactive`);
}
if (SKIP in target) {
return target as NonReactive<T>;
}
const originalTarget = (target as Reactive)[TARGET];
if (originalTarget) {
return reactive(originalTarget, callback);
}
if (!reactiveCache.has(target)) {
reactiveCache.set(target, new Map());
}
const reactivesForTarget = reactiveCache.get(target)!;
if (!reactivesForTarget.has(callback)) {
const proxy = new Proxy(target, {
get(target: any, key: ObjectKey, proxy: Reactive<T>) {
if (key === TARGET) {
return target;
}
observeTargetKey(target, key, callback);
const value = Reflect.get(target, key, proxy);
if (!canBeMadeReactive(value)) {
return value;
}
return reactive(value, callback);
},
set(target, key, value, proxy) {
const isNewKey = !Object.hasOwnProperty.call(target, key);
const originalValue = Reflect.get(target, key, proxy);
const ret = Reflect.set(target, key, value, proxy);
if (isNewKey) {
notifyReactives(target, KEYCHANGES);
}
// While Array length may trigger the set trap, it's not actually set by this
// method but is updated behind the scenes, and the trap is not called with the
// new value. We disable the "same-value-optimization" for it because of that.
if (originalValue !== value || (Array.isArray(target) && key === "length")) {
notifyReactives(target, key);
}
return ret;
},
deleteProperty(target, key) {
const ret = Reflect.deleteProperty(target, key);
notifyReactives(target, KEYCHANGES);
notifyReactives(target, key);
return ret;
},
ownKeys(target) {
observeTargetKey(target, KEYCHANGES, callback);
return Reflect.ownKeys(target);
},
has(target, key) {
// TODO: this observes all key changes instead of only the presence of the argument key
observeTargetKey(target, KEYCHANGES, callback);
return Reflect.has(target, key);
},
});
reactivesForTarget.set(callback, proxy);
}
return reactivesForTarget.get(callback) as Reactive<T>;
}
const batchedRenderFunctions = new WeakMap<ComponentNode, Callback>();
/**
* Creates a reactive object that will be observed by the current component.
* Reading data from the returned object (eg during rendering) will cause the
* component to subscribe to that data and be rerendered when it changes.
*
* @param state the state to observe
* @returns a reactive object that will cause the component to re-render on
* relevant changes
* @see reactive
*/
export function useState<T extends object>(state: T): Reactive<T> | NonReactive<T> {
const node = getCurrent()!;
if (!batchedRenderFunctions.has(node)) {
batchedRenderFunctions.set(
node,
batched(() => node.render())
);
onWillDestroy(() => clearReactivesForCallback(render));
}
const render = batchedRenderFunctions.get(node)!;
const reactiveState = reactive(state, render);
return reactiveState;
}
-48
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@@ -1,48 +0,0 @@
import { Component } from "../component/component";
import { xml } from "../tags";
import { Destination, RouterEnv } from "./router";
type Props = Destination;
export class Link<Env extends RouterEnv> extends Component<Props, Env> {
static template = xml`
<a t-att-class="{'router-link-active': isActive }"
t-att-href="href"
t-on-click="navigate">
<t t-slot="default"/>
</a>
`;
href: string = this.env.router.destToPath(this.props);
async willUpdateProps(nextProps) {
this.href = this.env.router.destToPath(nextProps);
}
get isActive() {
if (this.env.router.mode === "hash") {
return (<any>document.location).hash === this.href;
}
return (<any>document.location).pathname === this.href;
}
navigate(ev) {
// don't redirect with control keys
if (ev.metaKey || ev.altKey || ev.ctrlKey || ev.shiftKey) {
return;
}
// don't redirect on right click
if (ev.button !== undefined && ev.button !== 0) {
return;
}
// don't redirect if `target="_blank"`
if (ev.currentTarget && ev.currentTarget.getAttribute) {
const target = ev.currentTarget.getAttribute("target");
if (/\b_blank\b/i.test(target)) {
return;
}
}
ev.preventDefault();
this.env.router.navigate(this.props);
}
}
-19
View File
@@ -1,19 +0,0 @@
import { Component } from "../component/component";
import { xml } from "../tags";
import { EnvWithRouter } from "./router";
export class RouteComponent extends Component<{}, EnvWithRouter> {
static template = xml`
<t>
<t
t-if="routeComponent"
t-component="routeComponent"
t-key="env.router.currentRouteName"
t-props="env.router.currentParams" />
</t>
`;
get routeComponent(): any {
return this.env.router.currentRoute && this.env.router.currentRoute.component;
}
}
-294
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@@ -1,294 +0,0 @@
import { Env } from "../component/component";
import { QWeb } from "../qweb/index";
import { shallowEqual } from "../utils";
type NavigationGuard = (info: {
env: Env;
to: Route | null;
from: Route | null;
}) => boolean | Destination;
export interface Route {
name: string;
path: string;
extractionRegExp: RegExp;
component?: any;
redirect?: Destination;
params: string[];
beforeRouteEnter?: NavigationGuard;
}
export type RouteParams = { [key: string]: string | number };
export interface RouterEnv extends Env {
router: Router;
}
export interface Destination {
path?: string;
to?: string;
params?: RouteParams;
}
interface PositiveMatchResult {
type: "match";
route: Route;
params: RouteParams;
}
interface NegativeMatchResult {
type: "nomatch";
}
interface CancelledMatch {
type: "cancelled";
}
type MatchResult = PositiveMatchResult | NegativeMatchResult | CancelledMatch;
interface Options {
mode: Router["mode"];
}
export interface EnvWithRouter extends Env {
router: Router;
}
const paramRegexp = /\{\{(.*?)\}\}/;
const globalParamRegexp = new RegExp(paramRegexp.source, "g");
export class Router {
currentRoute: Route | null = null;
currentParams: RouteParams | null = null;
mode: "history" | "hash";
routes: { [id: string]: Route };
routeIds: string[];
env: RouterEnv;
constructor(
env: Partial<EnvWithRouter>,
routes: Partial<Route>[],
options: Options = { mode: "history" }
) {
env.router = this;
this.mode = options.mode;
this.env = env as RouterEnv;
this.routes = {};
this.routeIds = [];
let nextId = 1;
for (let partialRoute of routes) {
if (!partialRoute.name) {
partialRoute.name = "__route__" + nextId++;
}
if (partialRoute.component) {
QWeb.registerComponent("__component__" + partialRoute.name, partialRoute.component);
}
if (partialRoute.redirect) {
this.validateDestination(partialRoute.redirect);
}
partialRoute.params = partialRoute.path ? findParams(partialRoute.path) : [];
partialRoute.extractionRegExp = makeExtractionRegExp(partialRoute.path);
this.routes[partialRoute.name] = partialRoute as Route;
this.routeIds.push(partialRoute.name);
}
}
//--------------------------------------------------------------------------
// Public API
//--------------------------------------------------------------------------
async start() {
(this as any)._listener = (ev) => this._navigate(this.currentPath(), ev);
window.addEventListener("popstate", (this as any)._listener);
if (this.mode === "hash") {
window.addEventListener("hashchange", (this as any)._listener);
}
const result = await this.matchAndApplyRules(this.currentPath());
if (result.type === "match") {
this.currentRoute = result.route;
this.currentParams = result.params;
const currentPath = this.routeToPath(result.route, result.params);
if (currentPath !== this.currentPath()) {
this.setUrlFromPath(currentPath);
}
}
}
async navigate(to: Destination): Promise<boolean> {
const path = this.destToPath(to);
return this._navigate(path);
}
async _navigate(path: string, ev?: any): Promise<boolean> {
const initialName = this.currentRouteName;
const initialParams = this.currentParams;
const result = await this.matchAndApplyRules(path);
if (result.type === "match") {
let finalPath = this.routeToPath(result.route, result.params);
if (path.indexOf("?") > -1) {
finalPath += "?" + path.split("?")[1];
}
const isPopStateEvent = ev && ev instanceof PopStateEvent;
if (!isPopStateEvent) {
this.setUrlFromPath(finalPath);
}
this.currentRoute = result.route;
this.currentParams = result.params;
} else if (result.type === "nomatch") {
this.currentRoute = null;
this.currentParams = null;
}
const didChange =
this.currentRouteName !== initialName || !shallowEqual(this.currentParams, initialParams);
if (didChange) {
this.env.qweb.forceUpdate();
return true;
}
return false;
}
destToPath(dest: Destination): string {
this.validateDestination(dest);
return dest.path || this.routeToPath(this.routes[dest.to!], dest.params!);
}
get currentRouteName(): string | null {
return this.currentRoute && this.currentRoute.name;
}
//--------------------------------------------------------------------------
// Private helpers
//--------------------------------------------------------------------------
private setUrlFromPath(path: string) {
const separator = this.mode === "hash" ? location.pathname : "";
const url = location.origin + separator + path;
if (url !== window.location.href) {
window.history.pushState({}, path, url);
}
}
private validateDestination(dest: Destination) {
if ((!dest.path && !dest.to) || (dest.path && dest.to)) {
throw new Error(`Invalid destination: ${JSON.stringify(dest)}`);
}
}
private routeToPath(route: Route, params: RouteParams): string {
const prefix = this.mode === "hash" ? "#" : "";
return (
prefix +
route.path.replace(globalParamRegexp, (match, param) => {
const [key] = param.split(".");
return <string>params[key];
})
);
}
private currentPath(): string {
let result = this.mode === "history" ? window.location.pathname : window.location.hash.slice(1);
return result || "/";
}
private match(path: string): MatchResult {
for (let routeId of this.routeIds) {
let route = this.routes[routeId];
let params = this.getRouteParams(route, path);
if (params) {
return {
type: "match",
route: route,
params: params,
};
}
}
return { type: "nomatch" };
}
private async matchAndApplyRules(path: string): Promise<MatchResult> {
const result = this.match(path);
if (result.type === "match") {
return this.applyRules(result);
}
return result;
}
private async applyRules(matchResult: PositiveMatchResult): Promise<MatchResult> {
const route = matchResult.route;
if (route.redirect) {
const path = this.destToPath(route.redirect);
return this.matchAndApplyRules(path);
}
if (route.beforeRouteEnter) {
const result = await route.beforeRouteEnter({
env: this.env,
from: this.currentRoute,
to: route,
});
if (result === false) {
return { type: "cancelled" };
} else if (result !== true) {
// we want to navigate to another destination
const path = this.destToPath(result);
return this.matchAndApplyRules(path);
}
}
return matchResult;
}
private getRouteParams(route: Route, path: string): RouteParams | false {
if (route.path === "*") {
return {};
}
if (path.indexOf("?") > -1) {
path = path.split("?")[0];
}
if (path.startsWith("#")) {
path = path.slice(1);
}
const paramsMatch = path.match(route.extractionRegExp);
if (!paramsMatch) {
return false;
}
const result = {};
route.params.forEach((param, index) => {
const [key, suffix] = param.split(".");
const paramValue = paramsMatch[index + 1];
if (suffix === "number") {
return (result[key] = parseInt(paramValue, 10));
}
return (result[key] = paramValue);
});
return result;
}
}
function findParams(str: string): string[] {
const result: string[] = [];
let m;
do {
m = globalParamRegexp.exec(str);
if (m) {
result.push(m[1]);
}
} while (m);
return result;
}
function escapeRegExp(str: string) {
return str.replace(/[-[\]{}()*+?.,\\^$|#\s]/g, "\\$&");
}
function makeExtractionRegExp(path: string) {
// replace param strings with capture groups so that we can build a regex to match over the path
const extractionString = path
.split(paramRegexp)
.map((part, index) => {
return index % 2 ? "(.*)" : escapeRegExp(part);
})
.join("");
// Example: /home/{{param1}}/{{param2}} => ^\/home\/(.*)\/(.*)$
return new RegExp(`^${extractionString}$`);
}
-173
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@@ -1,173 +0,0 @@
import { Component, Env } from "./component/component";
import { Context, useContextWithCB } from "./context";
import { onWillUpdateProps } from "./hooks";
/**
* Owl Store
*
* We have here:
* - a Store class
* - useStore hook
* - useDispatch hook
* - useGetters hook
*
* The Owl store is our answer to the problem of managing complex state across
* components. The main idea is that the store owns some state, allow external
* code to modify it through actions, and for each state changes,
* connected component will be notified, and updated if necessary.
*
* Note that this code is partly inspired by VueX and React/Redux
*/
//------------------------------------------------------------------------------
// Store Definition
//------------------------------------------------------------------------------
export interface EnvWithStore extends Env {
store: Store;
}
export type Action = ({ state, dispatch, env, getters }, ...payload: any) => any;
export type Getter = ({ state: any, getters }, payload?) => any;
interface StoreConfig {
env?: Env;
state?: any;
actions?: { [name: string]: Action };
getters?: { [name: string]: Getter };
}
export class Store extends Context {
actions: any;
env: any;
getters: { [name: string]: (payload?) => any };
updateFunctions: { [key: number]: (() => boolean)[] };
constructor(config: StoreConfig) {
super(config.state);
this.actions = config.actions;
this.env = config.env;
this.getters = {};
this.updateFunctions = [];
if (config.getters) {
const firstArg = {
state: this.state,
getters: this.getters,
};
for (let g in config.getters) {
this.getters[g] = config.getters[g].bind(this, firstArg);
}
}
}
dispatch(action: string, ...payload: any): Promise<void> | void {
if (!this.actions[action]) {
throw new Error(`[Error] action ${action} is undefined`);
}
const result = this.actions[action](
{
dispatch: this.dispatch.bind(this),
env: this.env,
state: this.state,
getters: this.getters,
},
...payload
);
return result;
}
__notifyComponents(): Promise<void> {
this.trigger("before-update");
return super.__notifyComponents();
}
}
interface SelectorOptions {
store?: Store;
isEqual?: (a: any, b: any) => boolean;
onUpdate?: (result: any) => any;
}
const isStrictEqual = (a, b) => a === b;
export function useStore(selector, options: SelectorOptions = {}): any {
const component = Component.current as Component<any, EnvWithStore>;
const componentId = component.__owl__.id;
const store = options.store || (component.env.store as Store);
if (!(store instanceof Store)) {
throw new Error(`No store found when connecting '${component.constructor.name}'`);
}
let result = selector(store.state, component.props);
const hashFn = store.observer.revNumber.bind(store.observer);
let revNumber = hashFn(result);
const isEqual = options.isEqual || isStrictEqual;
if (!store.updateFunctions[componentId]) {
store.updateFunctions[componentId] = [];
}
function selectCompareUpdate(state, props): boolean {
const oldResult = result;
result = selector(state, props);
const newRevNumber = hashFn(result);
if ((newRevNumber > 0 && revNumber !== newRevNumber) || !isEqual(oldResult, result)) {
revNumber = newRevNumber;
return true;
}
return false;
}
if (options.onUpdate) {
store.on("before-update", component, () => {
const newValue = selector(store!.state, component.props!);
options.onUpdate(newValue);
});
}
store.updateFunctions[componentId].push(function (): boolean {
return selectCompareUpdate(store!.state, component.props);
});
useContextWithCB(store, component, function (): Promise<void> | void {
let shouldRender = false;
for (let fn of store.updateFunctions[componentId]) {
shouldRender = fn() || shouldRender;
}
if (shouldRender) {
return component.render();
}
});
onWillUpdateProps((props) => {
selectCompareUpdate(store.state, props);
});
const __destroy = component.__destroy;
component.__destroy = (parent) => {
delete store.updateFunctions[componentId];
if (options.onUpdate) {
store.off("before-update", component);
}
__destroy.call(component, parent);
};
if (typeof result !== "object" || result === null) {
return result;
}
return new Proxy(result, {
get(target, k) {
return result[k];
},
set(target, k, v) {
throw new Error("Store state should only be modified through actions");
},
has(target, k) {
return k in result;
},
});
}
export function useDispatch(store?: Store): Store["dispatch"] {
store = store || (Component.current!.env as EnvWithStore).store;
return store.dispatch.bind(store);
}
export function useGetters(store?: Store): Store["getters"] {
store = store || (Component.current!.env as EnvWithStore).store;
return store.getters;
}
-44
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@@ -1,44 +0,0 @@
import { QWeb } from "./qweb/index";
import { registerSheet } from "./component/styles";
/**
* Owl Tags
*
* We have here a (very) small collection of tag functions:
*
* - xml
*
* The plan is to add a few other tags such as css, globalcss.
*/
/**
* XML tag helper for defining templates. With this, one can simply define
* an inline template with just the template xml:
* ```js
* class A extends Component {
* static template = xml`<div>some template</div>`;
* }
* ```
*/
export function xml(strings, ...args) {
const name = `__template__${QWeb.nextId++}`;
const value = String.raw(strings, ...args);
QWeb.registerTemplate(name, value);
return name;
}
/**
* CSS tag helper for defining inline stylesheets. With this, one can simply define
* an inline stylesheet with just the following code:
* ```js
* class A extends Component {
* static style = css`.component-a { color: red; }`;
* }
* ```
*/
export function css(strings, ...args) {
const name = `__sheet__${QWeb.nextId++}`;
const value = String.raw(strings, ...args);
registerSheet(name, value);
return name;
}
+41 -80
View File
@@ -1,103 +1,64 @@
export type Callback = () => void;
/**
* Owl Utils
* Creates a batched version of a callback so that all calls to it in the same
* microtick will only call the original callback once.
*
* We have here a small collection of utility functions:
*
* - whenReady
* - loadJS
* - loadFile
* - escape
* - debounce
* @param callback the callback to batch
* @returns a batched version of the original callback
*/
export function batched(callback: Callback): Callback {
let called = false;
return async () => {
// This await blocks all calls to the callback here, then releases them sequentially
// in the next microtick. This line decides the granularity of the batch.
await Promise.resolve();
if (!called) {
called = true;
callback();
// wait for all calls in this microtick to fall through before resetting "called"
// so that only the first call to the batched function calls the original callback
await Promise.resolve();
called = false;
}
};
}
import { browser } from "./browser";
export class EventBus extends EventTarget {
trigger(name: string, payload?: any) {
this.dispatchEvent(new CustomEvent(name, { detail: payload }));
}
}
export function whenReady(fn?: any) {
export function whenReady(fn?: any): Promise<void> {
return new Promise(function (resolve) {
if (document.readyState !== "loading") {
resolve();
resolve(true);
} else {
document.addEventListener("DOMContentLoaded", resolve, false);
}
}).then(fn || function () {});
}
const loadedScripts: { [key: string]: Promise<void> } = {};
export function loadJS(url: string): Promise<void> {
if (url in loadedScripts) {
return loadedScripts[url];
}
const promise: Promise<void> = new Promise(function (resolve, reject) {
const script = document.createElement("script");
script.type = "text/javascript";
script.src = url;
script.onload = function () {
resolve();
};
script.onerror = function () {
reject(`Error loading file '${url}'`);
};
const head = document.head || document.getElementsByTagName("head")[0];
head.appendChild(script);
});
loadedScripts[url] = promise;
return promise;
}
export async function loadFile(url: string): Promise<string> {
const result = await browser.fetch(url);
const result = await fetch(url);
if (!result.ok) {
throw new Error("Error while fetching xml templates");
}
return await result.text();
}
export function escape(str: string | number | undefined): string {
if (str === undefined) {
return "";
}
if (typeof str === "number") {
return String(str);
}
const p = document.createElement("p");
p.textContent = str;
return p.innerHTML;
}
/**
* Returns a function, that, as long as it continues to be invoked, will not
* be triggered. The function will be called after it stops being called for
* N milliseconds. If `immediate` is passed, trigger the function on the
* leading edge, instead of the trailing.
*
* Inspired by https://davidwalsh.name/javascript-debounce-function
/*
* This class just transports the fact that a string is safe
* to be injected as HTML. Overriding a JS primitive is quite painful though
* so we need to redfine toString and valueOf.
*/
export function debounce(func: Function, wait: number, immediate?: boolean): Function {
let timeout;
return function (this: any) {
const context = this;
const args = arguments;
function later() {
timeout = null;
if (!immediate) {
func.apply(context, args);
}
}
const callNow = immediate && !timeout;
browser.clearTimeout(timeout);
timeout = browser.setTimeout(later, wait);
if (callNow) {
func.apply(context, args);
}
};
}
export class Markup extends String {}
export function shallowEqual(p1, p2): boolean {
for (let k in p1) {
if (p1[k] !== p2[k]) {
return false;
}
}
return true;
/*
* Marks a value as safe, that is, a value that can be injected as HTML directly.
* It should be used to wrap the value passed to a t-out directive to allow a raw rendering.
*/
export function markup(value: any) {
return new Markup(value);
}
-34
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@@ -1,34 +0,0 @@
import { VNode, h, addNS } from "./vdom";
const parser = new DOMParser();
export function htmlToVDOM(html: string): VNode[] {
const doc = parser.parseFromString(html, "text/html");
const result: VNode[] = [];
for (let child of doc.body.childNodes) {
result.push(htmlToVNode(child));
}
return result;
}
function htmlToVNode(node: ChildNode): VNode {
if (!(node instanceof Element)) {
if (node instanceof Comment) {
return h("!", node.textContent);
}
return { text: node.textContent! } as VNode;
}
const attrs = {};
for (let attr of node.attributes) {
attrs[attr.name] = attr.textContent;
}
const children: VNode[] = [];
for (let c of node.childNodes) {
children.push(htmlToVNode(c));
}
const vnode = h((node as Element).tagName, { attrs }, children);
if (vnode.sel === "svg") {
addNS(vnode.data, (vnode as any).children, vnode.sel);
}
return vnode;
}
-9
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@@ -1,9 +0,0 @@
import { attrsModule, classModule, eventListenersModule, propsModule } from "./modules";
import { init } from "./vdom";
//------------------------------------------------------------------------------
// patch
//------------------------------------------------------------------------------
export { h, VNode } from "./vdom";
export const patch = init([eventListenersModule, attrsModule, propsModule, classModule]);

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