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56 lines
1.9 KiB
Markdown
56 lines
1.9 KiB
Markdown
# 🦉 Tooling 🦉
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## Content
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- [Overview](#overview)
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- [Development Mode](#development-mode)
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- [Playground](#playground)
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- [Benchmarks](#benchmarks)
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## Overview
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To help work with/improve/learn OWL, there are a few extras tools/settings.
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- development mode: enable better error reporting for the developer
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- a playground application: a space to experiment and learn Owl.
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- a benchmarks application: allow comparison with a few common frameworks
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The two applications are available in the `tools/` folder, and can be accessed
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by using a static http server. A simple python
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server is available in `server.py`. There is also a npm script to start it:
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`npm run tools` (and its version with a watcher: `npm run tools:watch`).
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## Development Mode
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By default, Owl is in _production_ mode, this means that it will try to do its
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job fast, and skip some expensive operations. However, in some cases, it is
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convenient to have better information on what is going on, this is the purpose
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of the dev mode.
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Owl has a mode flag, in `owl.__info__.mode`. Its default value is `prod`, but
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it can be set to `dev`:
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```js
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owl.__info__.mode = "dev";
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```
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Note that templates compiled with the `prod` settings will not be recompiled.
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So, changing this setting is best done at startup.
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## Playground
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The playground is an important application designed to help learning and
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experimenting with Owl. The last published version of Owl can be tested [online](https://odoo.github.io/owl/playground/).
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It is an application similar to `jsFiddle`, but specialized for Owl: there are
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three tabs (`js`, `css` and `xml`), and a simple button `Run` to execute that
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code in an iframe.
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## Benchmarks
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Note: This is more an internal tool, useful for people working on Owl.
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The benchmarks application is a very small application, implemented in different
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frameworks, and in different versions of Owl. This is a simple internal tool,
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useful to compare various performance metrics on some tasks.
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